// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef FAR_GREGORY_BASIS_H #define FAR_GREGORY_BASIS_H #include "../far/protoStencil.h" #include "../vtr/level.h" #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { namespace Far { class TopologyRefiner; /// \brief Container for gregory basis stencils /// class GregoryBasis { public: /// \brief Updates point values based on the control values /// /// \note The destination buffers are assumed to have allocated at least /// \c GetNumStencils() elements. /// /// @param controlValues Buffer with primvar data for the control vertices /// /// @param values Destination buffer for the interpolated primvar /// data /// template void Evaluate(T const & controlValues, U values[20]) const { Index const * indices = &_indices.at(0); float const * weights = &_weights.at(0); for (int i=0; i<20; ++i) { values[i].Clear(); for (int j=0; j<_sizes[i]; ++j, ++indices, ++weights) { values[i].AddWithWeight(controlValues[*indices], *weights); } } } static const int MAX_VALENCE = (30*2); static const int MAX_ELEMS = (16 + MAX_VALENCE); // limit valence of 30 because we use a pre-computed closed-form 'ef' table // XXXtakahito: revisit here to determine appropriate size // or remove fixed size limit and use Sdc mask static int getNumMaxElements(int maxValence) { return (16 + maxValence); } // // Basis point // // Implements arithmetic operators to manipulate the influence of the // 1-ring control vertices supporting the patch basis // class Point { public: Point() : _size(0) { } Point(Index idx, float weight = 1.0f) { _size = 1; _indices[0] = idx; _weights[0] = weight; } Point(Point const & other) { *this = other; } int GetSize() const { return _size; } Index const * GetIndices() const { return _indices; } float const * GetWeights() const { return _weights; } Point & operator = (Point const & other) { _size = other._size; memcpy(_indices, other._indices, other._size*sizeof(Index)); memcpy(_weights, other._weights, other._size*sizeof(float)); return *this; } Point & operator += (Point const & other) { for (int i=0; i _indices; std::vector _weights; }; } // end namespace Far } // end namespace OPENSUBDIV_VERSION } // end namespace OpenSubdiv #endif /* FAR_GREGORY_BASIS_H */