// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License // and the following modification to it: Section 6 Trademarks. // deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the // trade names, trademarks, service marks, or product names of the // Licensor and its affiliates, except as required for reproducing // the content of the NOTICE file. // // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, // either express or implied. See the License for the specific // language governing permissions and limitations under the // License. // #ifndef OSD_DRAW_CONTEXT_H #define OSD_DRAW_CONTEXT_H #include "../version.h" #include "../far/patchTables.h" #include #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { /// \brief Base DrawContext class /// /// OsdDrawContext derives several sub-classes with API specific functionality /// (GL, D3D11, ...). /// /// Current specificiation GPU hardware tessellation limitations require transition /// patches to be split-up into several triangular bi-cubic sub-patches. /// OsdDrawContext processes FarPatchArrays from FarPatchTables and generates the /// additional sets of sub-patches. /// /// Contexts interface the serialized topological data pertaining to the /// geometric primitives with the capabilities of the selected discrete /// compute device. /// class OsdDrawContext { public: class PatchDescriptor { public: /// Constructor /// /// @param farDesc Patch type descriptor /// /// @param maxValence Highest vertex valence in the primitive /// /// @param subPatch Index of the triangulated sub-patch for the given /// transition pattern. Transition patches need to be /// split into multiple sub-patches in order to be /// rendered with hardware tessellation. /// /// @param numElements The size of the vertex and varying data per-vertex /// (in floats) /// PatchDescriptor(FarPatchTables::Descriptor farDesc, unsigned char maxValence, unsigned char subPatch, unsigned char numElements) : _farDesc(farDesc), _maxValence(maxValence), _subPatch(subPatch), _numElements(numElements) { } /// Returns the type of the patch FarPatchTables::Type GetType() const { return _farDesc.GetType(); } /// Returns the transition pattern of the patch if any (5 types) FarPatchTables::TransitionPattern GetPattern() const { return _farDesc.GetPattern(); } /// Returns the rotation of the patch (4 rotations) unsigned char GetRotation() const { return _farDesc.GetRotation(); } /// Returns the number of control vertices expected for a patch of the /// type described int GetNumControlVertices() const { return _farDesc.GetNumControlVertices(); } /// Returns the max valence int GetMaxValence() const { return _maxValence; } /// Returns the subpatch id int GetSubPatch() const { return _subPatch; } /// Returns the number of vertex elements int GetNumElements() const { return _numElements; } /// Set the number of vertex elements void SetNumElements(int numElements) { _numElements = numElements; } /// Allows ordering of patches by type bool operator < ( PatchDescriptor const other ) const; /// True if the descriptors are identical bool operator == ( PatchDescriptor const other ) const; private: FarPatchTables::Descriptor _farDesc; unsigned char _maxValence; unsigned char _subPatch; unsigned char _numElements; }; class PatchArray { public: /// Constructor /// /// @param desc Patch descriptor defines the type, pattern, rotation of /// the patches in the array /// /// @param range The range of vertex indices /// PatchArray(PatchDescriptor desc, FarPatchTables::PatchArray::ArrayRange const & range) : _desc(desc), _range(range) { } /// Returns a patch descriptor defining the type of patches in the array PatchDescriptor GetDescriptor() const { return _desc; } /// Update a patch descriptor void SetDescriptor(PatchDescriptor desc) { _desc = desc; } /// Returns a array range struct FarPatchTables::PatchArray::ArrayRange const & GetArrayRange() const { return _range; } /// Returns the index of the first control vertex of the first patch /// of this array in the global PTable unsigned int GetVertIndex() const { return _range.vertIndex; } /// Returns the global index of the first patch in this array (Used to /// access ptex / fvar table data) unsigned int GetPatchIndex() const { return _range.patchIndex; } /// Returns the number of patches in the array unsigned int GetNumPatches() const { return _range.npatches; } /// Returns the number of patch indices in the array unsigned int GetNumIndices() const { return _range.npatches * _desc.GetNumControlVertices(); } /// Returns the offset of quad offset table unsigned int GetQuadOffsetIndex() const { return _range.quadOffsetIndex; } /// Set num patches (used at batch glomming) void SetNumPatches(int npatches) { _range.npatches = npatches; } private: PatchDescriptor _desc; FarPatchTables::PatchArray::ArrayRange _range; }; typedef std::vector PatchArrayVector; /// Constructor OsdDrawContext() : _isAdaptive(false) {} /// Descrtuctor virtual ~OsdDrawContext(); /// Returns true if the primitive attached to the context uses feature adaptive /// subdivision bool IsAdaptive() const { return _isAdaptive; } // processes FarPatchArrays and inserts requisite sub-patches for the arrays // containing transition patches static void ConvertPatchArrays(FarPatchTables::PatchArrayVector const &farPatchArrays, OsdDrawContext::PatchArrayVector &osdPatchArrays, int maxValence, int numElements); public: // XXXX: move to private member PatchArrayVector patchArrays; protected: bool _isAdaptive; }; // Allows ordering of patches by type inline bool OsdDrawContext::PatchDescriptor::operator < ( PatchDescriptor const other ) const { return _farDesc < other._farDesc or (_farDesc == other._farDesc and (_subPatch < other._subPatch or ((_subPatch == other._subPatch) and (_maxValence < other._maxValence or ((_maxValence == other._maxValence) and (_numElements < other._numElements)))))); } // True if the descriptors are identical inline bool OsdDrawContext::PatchDescriptor::operator == ( PatchDescriptor const other ) const { return _farDesc == other._farDesc and _subPatch == other._subPatch and _maxValence == other._maxValence and _numElements == other._numElements; } } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif /* OSD_DRAW_CONTEXT_H */