// // Copyright (C) Pixar. All rights reserved. // // This license governs use of the accompanying software. If you // use the software, you accept this license. If you do not accept // the license, do not use the software. // // 1. Definitions // The terms "reproduce," "reproduction," "derivative works," and // "distribution" have the same meaning here as under U.S. // copyright law. A "contribution" is the original software, or // any additions or changes to the software. // A "contributor" is any person or entity that distributes its // contribution under this license. // "Licensed patents" are a contributor's patent claims that read // directly on its contribution. // // 2. 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Conditions and Limitations // (A) No Trademark License- This license does not grant you // rights to use any contributor's name, logo, or trademarks. // (B) If you bring a patent claim against any contributor over // patents that you claim are infringed by the software, your // patent license from such contributor to the software ends // automatically. // (C) If you distribute any portion of the software, you must // retain all copyright, patent, trademark, and attribution // notices that are present in the software. // (D) If you distribute any portion of the software in source // code form, you may do so only under this license by including a // complete copy of this license with your distribution. If you // distribute any portion of the software in compiled or object // code form, you may only do so under a license that complies // with this license. // (E) The software is licensed "as-is." You bear the risk of // using it. The contributors give no express warranties, // guarantees or conditions. You may have additional consumer // rights under your local laws which this license cannot change. // To the extent permitted under your local laws, the contributors // exclude the implied warranties of merchantability, fitness for // a particular purpose and non-infringement. // #if defined(__APPLE__) #if defined(OSD_USES_GLEW) #include #else #include #endif #define GLFW_INCLUDE_GL3 #define GLFW_NO_GLU #else #include #include #if defined(_WIN32) // XXX Must include windows.h here or GLFW pollutes the global namespace #define WIN32_LEAN_AND_MEAN #include #endif #endif #if defined(GLFW_VERSION_3) #include GLFWwindow* g_window=0; #else #include #endif #include #include #include #include #include #include #include #include #ifdef OPENSUBDIV_HAS_CUDA #endif #ifdef OPENSUBDIV_HAS_OPENCL #include #include #include static cl_context g_clContext; static cl_command_queue g_clQueue; #include "../../examples/common/clInit.h" // XXXX TODO move file out of examples #endif #include "../common/shape_utils.h" // // Regression testing matching Osd to Hbr // // Notes: // - precision is currently held at 1e-6 // // - results cannot be bitwise identical as some vertex interpolations // are not happening in the same order. // // - only vertex interpolation is being tested at the moment. // #define PRECISION 1e-6 //------------------------------------------------------------------------------ enum BackendType { kBackendCPU = 0, // raw CPU kBackendCPUGL = 1, // CPU with GL-backed buffer kBackendCL = 2, // OpenCL kBackendCount }; static const char* g_BackendNames[kBackendCount] = { "CPU", "CPUGL", "CL", }; static int g_Backend = -1; //------------------------------------------------------------------------------ // Vertex class implementation struct xyzVV { xyzVV() { } xyzVV( int /*i*/ ) { } xyzVV( float x, float y, float z ) { _pos[0]=x; _pos[1]=y; _pos[2]=z; } xyzVV( const xyzVV & src ) { _pos[0]=src._pos[0]; _pos[1]=src._pos[1]; _pos[2]=src._pos[2]; } ~xyzVV( ) { } void AddWithWeight(const xyzVV& src, float weight, void * =0 ) { _pos[0]+=weight*src._pos[0]; _pos[1]+=weight*src._pos[1]; _pos[2]+=weight*src._pos[2]; } void AddVaryingWithWeight(const xyzVV& , float, void * =0 ) { } void Clear( void * =0 ) { _pos[0]=_pos[1]=_pos[2]=0.0f; } void SetPosition(float x, float y, float z) { _pos[0]=x; _pos[1]=y; _pos[2]=z; } void ApplyVertexEdit(const OpenSubdiv::HbrVertexEdit & edit) { const float *src = edit.GetEdit(); switch(edit.GetOperation()) { case OpenSubdiv::HbrHierarchicalEdit::Set: _pos[0] = src[0]; _pos[1] = src[1]; _pos[2] = src[2]; break; case OpenSubdiv::HbrHierarchicalEdit::Add: _pos[0] += src[0]; _pos[1] += src[1]; _pos[2] += src[2]; break; case OpenSubdiv::HbrHierarchicalEdit::Subtract: _pos[0] -= src[0]; _pos[1] -= src[1]; _pos[2] -= src[2]; break; } } void ApplyVertexEdit(OpenSubdiv::FarVertexEdit const & edit) { const float *src = edit.GetEdit(); switch(edit.GetOperation()) { case OpenSubdiv::FarVertexEdit::Set: _pos[0] = src[0]; _pos[1] = src[1]; _pos[2] = src[2]; break; case OpenSubdiv::FarVertexEdit::Add: _pos[0] += src[0]; _pos[1] += src[1]; _pos[2] += src[2]; break; } } void ApplyMovingVertexEdit(const OpenSubdiv::HbrMovingVertexEdit &) { } const float * GetPos() const { return _pos; } private: float _pos[3]; }; //------------------------------------------------------------------------------ class xyzFV; typedef OpenSubdiv::HbrMesh xyzmesh; typedef OpenSubdiv::HbrFace xyzface; typedef OpenSubdiv::HbrVertex xyzvertex; typedef OpenSubdiv::HbrHalfedge xyzhalfedge; typedef OpenSubdiv::HbrFaceOperator xyzFaceOperator; typedef OpenSubdiv::HbrVertexOperator xyzVertexOperator; typedef OpenSubdiv::HbrMesh OsdHbrMesh; typedef OpenSubdiv::HbrVertex OsdHbrVertex; typedef OpenSubdiv::HbrFace OsdHbrFace; typedef OpenSubdiv::HbrHalfedge OsdHbrHalfedge; //------------------------------------------------------------------------------ // Returns true if a vertex or any of its parents is on a boundary bool VertexOnBoundary( xyzvertex const * v ) { if (not v) return false; if (v->OnBoundary()) return true; xyzvertex const * pv = v->GetParentVertex(); if (pv) return VertexOnBoundary(pv); else { xyzhalfedge const * pe = v->GetParentEdge(); if (pe) { return VertexOnBoundary(pe->GetOrgVertex()) or VertexOnBoundary(pe->GetDestVertex()); } else { xyzface const * pf = v->GetParentFace(), * rootf = pf; while (pf) { pf = pf->GetParent(); if (pf) rootf=pf; } if (rootf) for (int i=0; iGetNumVertices(); ++i) if (rootf->GetVertex(i)->OnBoundary()) return true; } } return false; } //------------------------------------------------------------------------------ int checkVertexBuffer( xyzmesh * hmesh, const float * vbData, int numElements, std::vector const & remap) { int count=0; float deltaAvg[3] = {0.0f, 0.0f, 0.0f}, deltaCnt[3] = {0.0f, 0.0f, 0.0f}; int nverts = hmesh->GetNumVertices(); for (int i=0; iGetVertex(i); const float * ov = & vbData[ remap[ hv->GetID() ] * numElements ]; // boundary interpolation rules set to "none" produce "undefined" vertices on // boundary vertices : far does not match hbr for those, so skip comparison. if ( hmesh->GetInterpolateBoundaryMethod()==xyzmesh::k_InterpolateBoundaryNone and VertexOnBoundary(hv) ) continue; if ( hv->GetData().GetPos()[0] != ov[0] ) deltaCnt[0]++; if ( hv->GetData().GetPos()[1] != ov[1] ) deltaCnt[1]++; if ( hv->GetData().GetPos()[2] != ov[2] ) deltaCnt[2]++; float delta[3] = { hv->GetData().GetPos()[0] - ov[0], hv->GetData().GetPos()[1] - ov[1], hv->GetData().GetPos()[2] - ov[2] }; deltaAvg[0]+=delta[0]; deltaAvg[1]+=delta[1]; deltaAvg[2]+=delta[2]; float dist = sqrtf( delta[0]*delta[0]+delta[1]*delta[1]+delta[2]*delta[2]); if ( dist > PRECISION ) { printf("// HbrVertex %d fails : dist=%.10f (%.10f %.10f %.10f)" " (%.10f %.10f %.10f)\n", i, dist, hv->GetData().GetPos()[0], hv->GetData().GetPos()[1], hv->GetData().GetPos()[2], ov[0], ov[1], ov[2] ); count++; } } if (deltaCnt[0]) deltaAvg[0]/=deltaCnt[0]; if (deltaCnt[1]) deltaAvg[1]/=deltaCnt[1]; if (deltaCnt[2]) deltaAvg[2]/=deltaCnt[2]; printf(" delta ratio : (%d/%d %d/%d %d/%d)\n", (int)deltaCnt[0], nverts, (int)deltaCnt[1], nverts, (int)deltaCnt[2], nverts ); printf(" average delta : (%.10f %.10f %.10f)\n", deltaAvg[0], deltaAvg[1], deltaAvg[2] ); if (count==0) printf(" success !\n"); return count; } //------------------------------------------------------------------------------ static void refine( xyzmesh * mesh, int maxlevel ) { for (int l=0; lGetNumFaces(); for (int i=0; iGetFace(i); if (f->GetDepth()==l) f->Refine(); } } } //------------------------------------------------------------------------------ static int checkMeshCPU( OpenSubdiv::FarMesh* farmesh, const std::vector& coarseverts, xyzmesh * refmesh, const std::vector& remap) { static OpenSubdiv::OsdCpuComputeController *controller = new OpenSubdiv::OsdCpuComputeController(); OpenSubdiv::OsdCpuComputeContext *context = OpenSubdiv::OsdCpuComputeContext::Create(farmesh); OpenSubdiv::OsdCpuVertexBuffer * vb = OpenSubdiv::OsdCpuVertexBuffer::Create(3, farmesh->GetNumVertices()); vb->UpdateData( & coarseverts[0], 0, (int)coarseverts.size()/3 ); controller->Refine( context, farmesh->GetKernelBatches(), vb ); return checkVertexBuffer(refmesh, vb->BindCpuBuffer(), vb->GetNumElements(), remap); } //------------------------------------------------------------------------------ static int checkMeshCPUGL( OpenSubdiv::FarMesh* farmesh, const std::vector& coarseverts, xyzmesh * refmesh, const std::vector& remap) { static OpenSubdiv::OsdCpuComputeController *controller = new OpenSubdiv::OsdCpuComputeController(); OpenSubdiv::OsdCpuComputeContext *context = OpenSubdiv::OsdCpuComputeContext::Create(farmesh); OpenSubdiv::OsdCpuGLVertexBuffer * vb = OpenSubdiv::OsdCpuGLVertexBuffer::Create(3, farmesh->GetNumVertices()); vb->UpdateData( & coarseverts[0], 0, (int)coarseverts.size()/3 ); controller->Refine( context, farmesh->GetKernelBatches(), vb ); return checkVertexBuffer(refmesh, vb->BindCpuBuffer(), vb->GetNumElements(), remap); } //------------------------------------------------------------------------------ static int checkMeshCL( OpenSubdiv::FarMesh* farmesh, const std::vector& coarseverts, xyzmesh * refmesh, const std::vector& remap ) { #ifdef OPENSUBDIV_HAS_OPENCL static OpenSubdiv::OsdCLComputeController *controller = new OpenSubdiv::OsdCLComputeController(g_clContext, g_clQueue); OpenSubdiv::OsdCLComputeContext *context = OpenSubdiv::OsdCLComputeContext::Create(farmesh, g_clContext); OpenSubdiv::OsdCLGLVertexBuffer * vb = OpenSubdiv::OsdCLGLVertexBuffer::Create(3, farmesh->GetNumVertices(), g_clContext); vb->UpdateData( & coarseverts[0], 0, (int)coarseverts.size()/3, g_clQueue ); controller->Refine( context, farmesh->GetKernelBatches(), vb ); // read data back from CL buffer size_t dataSize = vb->GetNumVertices() * vb->GetNumElements(); float* data = new float[dataSize]; clEnqueueReadBuffer (g_clQueue, vb->BindCLBuffer(g_clQueue), CL_TRUE, 0, dataSize * sizeof(float), data, 0, NULL, NULL); int result = checkVertexBuffer(refmesh, data, vb->GetNumElements(), remap); delete[] data; return result; #else return 0; #endif } //------------------------------------------------------------------------------ static int checkMesh( char const * msg, std::string const & shape, int levels, Scheme scheme, int backend ) { int result =0; printf("- %s (scheme=%d)\n", msg, scheme); xyzmesh * refmesh = simpleHbr(shape.c_str(), scheme, 0); refine( refmesh, levels ); std::vector coarseverts; OsdHbrMesh * hmesh = simpleHbr(shape.c_str(), scheme, coarseverts); OpenSubdiv::FarMeshFactory meshFactory(hmesh, levels); OpenSubdiv::FarMesh * farmesh = meshFactory.Create(); std::vector remap = meshFactory.GetRemappingTable(); switch (backend) { case kBackendCPU : result = checkMeshCPU(farmesh, coarseverts, refmesh, remap); break; case kBackendCPUGL : result = checkMeshCPUGL(farmesh, coarseverts, refmesh, remap); break; case kBackendCL : result = checkMeshCL(farmesh, coarseverts, refmesh, remap); break; } delete hmesh; return result; } //------------------------------------------------------------------------------ int checkBackend(int backend, int levels) { printf("*** checking backend : %s\n", g_BackendNames[backend]); if (backend == kBackendCL) { #ifdef OPENSUBDIV_HAS_OPENCL if (initCL(&g_clContext, &g_clQueue) == false) { printf(" Cannot initialize OpenCL, skipping...\n"); return 0; } #else printf(" No OpenCL available, skipping...\n"); return 0; #endif } int total = 0; #define test_catmark_edgeonly #define test_catmark_edgecorner #define test_catmark_flap #define test_catmark_pyramid #define test_catmark_pyramid_creases0 #define test_catmark_pyramid_creases1 #define test_catmark_cube #define test_catmark_cube_creases0 #define test_catmark_cube_creases1 #define test_catmark_cube_corner0 #define test_catmark_cube_corner1 #define test_catmark_cube_corner2 #define test_catmark_cube_corner3 #define test_catmark_cube_corner4 #define test_catmark_dart_edgeonly #define test_catmark_dart_edgecorner #define test_catmark_tent #define test_catmark_tent_creases0 #define test_catmark_tent_creases1 #define test_catmark_square_hedit0 #define test_catmark_square_hedit1 #define test_catmark_square_hedit2 #define test_catmark_square_hedit3 #define test_loop_triangle_edgeonly #define test_loop_triangle_edgecorner #define test_loop_icosahedron #define test_loop_cube #define test_loop_cube_creases0 #define test_loop_cube_creases1 #define test_bilinear_cube #ifdef test_catmark_edgeonly #include "../shapes/catmark_edgeonly.h" total += checkMesh( "test_catmark_edgeonly", catmark_edgeonly, levels, kCatmark, backend ); #endif #ifdef test_catmark_edgecorner #include "../shapes/catmark_edgecorner.h" total += checkMesh( "test_catmark_edgeonly", catmark_edgecorner, levels, kCatmark, backend ); #endif #ifdef test_catmark_flap #include "../shapes/catmark_flap.h" total += checkMesh( "test_catmark_flap", catmark_flap, levels, kCatmark, backend ); #endif #ifdef test_catmark_pyramid #include "../shapes/catmark_pyramid.h" total += checkMesh( "test_catmark_pyramid", catmark_pyramid, levels, kCatmark, backend ); #endif #ifdef test_catmark_pyramid_creases0 #include "../shapes/catmark_pyramid_creases0.h" total += checkMesh( "test_catmark_pyramid_creases0", catmark_pyramid_creases0, levels, kCatmark, backend ); #endif #ifdef test_catmark_pyramid_creases1 #include "../shapes/catmark_pyramid_creases1.h" total += checkMesh( "test_catmark_pyramid_creases1", catmark_pyramid_creases1, levels, kCatmark, backend ); #endif #ifdef test_catmark_cube #include "../shapes/catmark_cube.h" total += checkMesh( "test_catmark_cube", catmark_cube, levels, kCatmark, backend ); #endif #ifdef test_catmark_cube_creases0 #include "../shapes/catmark_cube_creases0.h" total += checkMesh( "test_catmark_cube_creases0", catmark_cube_creases0, levels, kCatmark, backend ); #endif #ifdef test_catmark_cube_creases1 #include "../shapes/catmark_cube_creases1.h" total += checkMesh( "test_catmark_cube_creases1", catmark_cube_creases1, levels, kCatmark, backend ); #endif #ifdef test_catmark_cube_corner0 #include "../shapes/catmark_cube_corner0.h" total += checkMesh( "test_catmark_cube_corner0", catmark_cube_corner0, levels, kCatmark, backend ); #endif #ifdef test_catmark_cube_corner1 #include "../shapes/catmark_cube_corner1.h" total += checkMesh( "test_catmark_cube_corner1", catmark_cube_corner1, levels, kCatmark, backend ); #endif #ifdef test_catmark_cube_corner2 #include "../shapes/catmark_cube_corner2.h" total += checkMesh( "test_catmark_cube_corner2", catmark_cube_corner2, levels, kCatmark, backend ); #endif #ifdef test_catmark_cube_corner3 #include "../shapes/catmark_cube_corner3.h" total += checkMesh( "test_catmark_cube_corner3", catmark_cube_corner3, levels, kCatmark, backend ); #endif #ifdef test_catmark_cube_corner4 #include "../shapes/catmark_cube_corner4.h" total += checkMesh( "test_catmark_cube_corner4", catmark_cube_corner4, levels, kCatmark, backend ); #endif #ifdef test_catmark_dart_edgecorner #include "../shapes/catmark_dart_edgecorner.h" total += checkMesh( "test_catmark_dart_edgecorner", catmark_dart_edgecorner, levels, kCatmark, backend ); #endif #ifdef test_catmark_dart_edgeonly #include "../shapes/catmark_dart_edgeonly.h" total += checkMesh( "test_catmark_dart_edgeonly", catmark_dart_edgeonly, levels, kCatmark, backend ); #endif #ifdef test_catmark_tent #include "../shapes/catmark_tent.h" total += checkMesh( "test_catmark_tent", catmark_tent, levels, kCatmark, backend ); #endif #ifdef test_catmark_tent_creases0 #include "../shapes/catmark_tent_creases0.h" total += checkMesh( "test_catmark_tent_creases0", catmark_tent_creases0, levels, kCatmark, backend ); #endif #ifdef test_catmark_tent_creases1 #include "../shapes/catmark_tent_creases1.h" total += checkMesh( "test_catmark_tent_creases1", catmark_tent_creases1, levels, kCatmark, backend ); #endif #ifdef test_catmark_square_hedit0 #include "../shapes/catmark_square_hedit0.h" total += checkMesh( "test_catmark_square_hedit0", catmark_square_hedit0, levels, kCatmark, backend ); #endif #ifdef test_catmark_square_hedit1 #include "../shapes/catmark_square_hedit1.h" total += checkMesh( "test_catmark_square_hedit1", catmark_square_hedit1, levels, kCatmark, backend ); #endif #ifdef test_catmark_square_hedit2 #include "../shapes/catmark_square_hedit2.h" total += checkMesh( "test_catmark_square_hedit2", catmark_square_hedit2, levels, kCatmark, backend ); #endif #ifdef test_catmark_square_hedit3 #include "../shapes/catmark_square_hedit3.h" total += checkMesh( "test_catmark_square_hedit3", catmark_square_hedit3, levels, kCatmark, backend ); #endif #ifdef test_loop_triangle_edgeonly #include "../shapes/loop_triangle_edgeonly.h" total += checkMesh( "test_loop_triangle_edgeonly", loop_triangle_edgeonly, levels, kLoop, backend ); #endif #ifdef test_loop_triangle_edgecorner #include "../shapes/loop_triangle_edgecorner.h" total += checkMesh( "test_loop_triangle_edgecorner", loop_triangle_edgecorner, levels, kLoop, backend ); #endif #ifdef test_loop_saddle_edgeonly #include "../shapes/loop_saddle_edgeonly.h" total += checkMesh( "test_loop_saddle_edgeonly", loop_saddle_edgeonly, levels, kLoop, backend ); #endif #ifdef test_loop_saddle_edgecorner #include "../shapes/loop_saddle_edgecorner.h" total += checkMesh( "test_loop_saddle_edgecorner", loop_saddle_edgecorner, levels, kLoop, backend ); #endif #ifdef test_loop_icosahedron #include "../shapes/loop_icosahedron.h" total += checkMesh( "test_loop_icosahedron", loop_icosahedron, levels, kLoop, backend ); #endif #ifdef test_loop_cube #include "../shapes/loop_cube.h" total += checkMesh( "test_loop_cube", loop_cube, levels, kLoop, backend ); #endif #ifdef test_loop_cube_creases0 #include "../shapes/loop_cube_creases0.h" total += checkMesh( "test_loop_cube_creases0", loop_cube_creases0,levels, kLoop, backend ); #endif #ifdef test_loop_cube_creases1 #include "../shapes/loop_cube_creases1.h" total += checkMesh( "test_loop_cube_creases1", loop_cube_creases1, levels, kLoop, backend ); #endif #ifdef test_bilinear_cube #include "../shapes/bilinear_cube.h" total += checkMesh( "test_bilinear_cube", bilinear_cube, levels, kBilinear, backend ); #endif if (backend == kBackendCL) { #ifdef OPENSUBDIV_HAS_OPENCL uninitCL(g_clContext, g_clQueue); #endif } return total; } //------------------------------------------------------------------------------ static void usage(char ** argv) { printf("%s []\n\n", argv[0]); printf(" Options :\n"); printf(" -compute \n"); printf(" Compute backend applied ("); for (int i=0; i < kBackendCount; ++i) printf("%s ", g_BackendNames[i]); printf(").\n"); printf(" -help / -h\n"); printf(" Displays usage information."); } //------------------------------------------------------------------------------ static void parseArgs(int argc, char ** argv) { for (int i=1; i" tests one backend. parseArgs(argc, argv); // Make sure we have an OpenGL context : create dummy GLFW window if (not glfwInit()) { printf("Failed to initialize GLFW\n"); return 1; } int width=10, height=10; #if GLFW_VERSION_MAJOR>=3 static const char windowTitle[] = "OpenSubdiv OSD regression"; if (not (g_window=glfwCreateWindow(width, height, windowTitle, NULL, NULL))) { printf("Failed to open window.\n"); glfwTerminate(); return 1; } glfwMakeContextCurrent(g_window); #else if (glfwOpenWindow(width, height, 8, 8, 8, 8, 24, 8,GLFW_WINDOW) == GL_FALSE) { printf("Failed to open window.\n"); glfwTerminate(); return 1; } #endif #if defined(OSD_USES_GLEW) if (GLenum r = glewInit() != GLEW_OK) { printf("Failed to initialize glew. error = %d\n", r); exit(1); } #endif printf("precision : %f\n",PRECISION); int levels=5, total=0; if (g_Backend == -1) { for (int i = 0; i < kBackendCount; ++i) total += checkBackend (i, levels); } else { total += checkBackend (g_Backend, levels); } glfwTerminate(); if (total==0) printf("All tests passed.\n"); else printf("Total failures : %d\n", total); }