// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "../osd/ompKernel.h" #include "../osd/vertexDescriptor.h" #include #include #include #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { static inline void clear(float *dst, OsdVertexBufferDescriptor const &desc) { if (dst) { memset(dst, 0, desc.length*sizeof(float)); } } static inline void addWithWeight(float *dst, const float *srcOrigin, int srcIndex, float weight, OsdVertexBufferDescriptor const &desc) { if (srcOrigin && dst) { const float *src = srcOrigin + srcIndex * desc.stride; for (int k = 0; k < desc.length; ++k) { dst[k] += src[k] * weight; } } } static inline void copy(float *dstOrigin, const float *src, int dstIndex, OsdVertexBufferDescriptor const &desc) { if (dstOrigin && src) { float *dst = dstOrigin + dstIndex * desc.stride; memcpy(dst, src, desc.length*sizeof(float)); } } void OsdOmpComputeFace( float * vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *F_IT, const int *F_ITa, int offset, int tableOffset, int start, int end) { int numThreads = omp_get_max_threads(); float *vertexResultsArray = (float*)alloca(vertexDesc.length * sizeof(float) * numThreads); float *varyingResultsArray = (float*)alloca(varyingDesc.length * sizeof(float) * numThreads); #pragma omp parallel for for (int i = start + tableOffset; i < end + tableOffset; i++) { int h = F_ITa[2*i]; int n = F_ITa[2*i+1]; float weight = 1.0f/n; int dstIndex = offset + i - tableOffset; int threadId = omp_get_thread_num(); float *vertexResults = vertexResultsArray + vertexDesc.length * threadId; float *varyingResults = varyingResultsArray + varyingDesc.length * threadId; // clear clear(vertexResults, vertexDesc); clear(varyingResults, varyingDesc); for (int j = 0; j < n; ++j) { int index = F_IT[h+j]; addWithWeight(vertexResults, vertex, index, weight, vertexDesc); addWithWeight(varyingResults, varying, index, weight, varyingDesc); } // write results copy(vertex, vertexResults, dstIndex, vertexDesc); copy(varying, varyingResults, dstIndex, varyingDesc); } } void OsdOmpComputeEdge( float * vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *E_IT, const float *E_W, int offset, int tableOffset, int start, int end) { int numThreads = omp_get_max_threads(); float *vertexResultsArray = (float*)alloca(vertexDesc.length * sizeof(float) * numThreads); float *varyingResultsArray = (float*)alloca(varyingDesc.length * sizeof(float) * numThreads); #pragma omp parallel for for (int i = start + tableOffset; i < end + tableOffset; i++) { int eidx0 = E_IT[4*i+0]; int eidx1 = E_IT[4*i+1]; int eidx2 = E_IT[4*i+2]; int eidx3 = E_IT[4*i+3]; float vertWeight = E_W[i*2+0]; int dstIndex = offset + i - tableOffset; int threadId = omp_get_thread_num(); float *vertexResults = vertexResultsArray + vertexDesc.length * threadId; float *varyingResults = varyingResultsArray + varyingDesc.length * threadId; // clear clear(vertexResults, vertexDesc); clear(varyingResults, varyingDesc); addWithWeight(vertexResults, vertex, eidx0, vertWeight, vertexDesc); addWithWeight(vertexResults, vertex, eidx1, vertWeight, vertexDesc); if (eidx2 != -1) { float faceWeight = E_W[i*2+1]; addWithWeight(vertexResults, vertex, eidx2, faceWeight, vertexDesc); addWithWeight(vertexResults, vertex, eidx3, faceWeight, vertexDesc); } addWithWeight(varyingResults, varying, eidx0, 0.5f, varyingDesc); addWithWeight(varyingResults, varying, eidx1, 0.5f, varyingDesc); copy(vertex, vertexResults, dstIndex, vertexDesc); copy(varying, varyingResults, dstIndex, varyingDesc); } } void OsdOmpComputeVertexA( float * vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *V_ITa, const float *V_W, int offset, int tableOffset, int start, int end, int pass) { int numThreads = omp_get_max_threads(); float *vertexResultsArray = (float*)alloca(vertexDesc.length * sizeof(float) * numThreads); float *varyingResultsArray = (float*)alloca(varyingDesc.length * sizeof(float) * numThreads); #pragma omp parallel for for (int i = start + tableOffset; i < end + tableOffset; i++) { int n = V_ITa[5*i+1]; int p = V_ITa[5*i+2]; int eidx0 = V_ITa[5*i+3]; int eidx1 = V_ITa[5*i+4]; float weight = (pass == 1) ? V_W[i] : 1.0f - V_W[i]; // In the case of fractional weight, the weight must be inverted since // the value is shared with the k_Smooth kernel (statistically the // k_Smooth kernel runs much more often than this one) if (weight > 0.0f && weight < 1.0f && n > 0) weight = 1.0f - weight; int dstIndex = offset + i - tableOffset; int threadId = omp_get_thread_num(); float *vertexResults = vertexResultsArray + vertexDesc.length * threadId; float *varyingResults = varyingResultsArray + varyingDesc.length * threadId; clear(vertexResults, vertexDesc); clear(varyingResults, varyingDesc); if (pass) { // copy previous results addWithWeight(vertexResults, vertex, dstIndex, 1.0f, vertexDesc); } if (eidx0 == -1 || (pass == 0 && (n == -1))) { addWithWeight(vertexResults, vertex, p, weight, vertexDesc); } else { addWithWeight(vertexResults, vertex, p, weight * 0.75f, vertexDesc); addWithWeight(vertexResults, vertex, eidx0, weight * 0.125f, vertexDesc); addWithWeight(vertexResults, vertex, eidx1, weight * 0.125f, vertexDesc); } copy(vertex, vertexResults, dstIndex, vertexDesc); if (not pass) { addWithWeight(varyingResults, varying, p, 1.0f, varyingDesc); copy(varying, varyingResults, dstIndex, varyingDesc); } } } void OsdOmpComputeVertexB( float * vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *V_ITa, const int *V_IT, const float *V_W, int offset, int tableOffset, int start, int end) { int numThreads = omp_get_max_threads(); float *vertexResultsArray = (float*)alloca(vertexDesc.length * sizeof(float) * numThreads); float *varyingResultsArray = (float*)alloca(varyingDesc.length * sizeof(float) * numThreads); #pragma omp parallel for for (int i = start + tableOffset; i < end + tableOffset; i++) { int h = V_ITa[5*i]; int n = V_ITa[5*i+1]; int p = V_ITa[5*i+2]; float weight = V_W[i]; float wp = 1.0f/static_cast(n*n); float wv = (n-2.0f) * n * wp; int dstIndex = offset + i - tableOffset; int threadId = omp_get_thread_num(); float *vertexResults = vertexResultsArray + vertexDesc.length * threadId; float *varyingResults = varyingResultsArray + varyingDesc.length * threadId; clear(vertexResults, vertexDesc); clear(varyingResults, varyingDesc); addWithWeight(vertexResults, vertex, p, weight * wv, vertexDesc); for (int j = 0; j < n; ++j) { addWithWeight(vertexResults, vertex, V_IT[h+j*2], weight * wp, vertexDesc); addWithWeight(vertexResults, vertex, V_IT[h+j*2+1], weight * wp, vertexDesc); } addWithWeight(varyingResults, varying, p, 1.0f, varyingDesc); copy(vertex, vertexResults, dstIndex, vertexDesc); copy(varying, varyingResults, dstIndex, varyingDesc); } } void OsdOmpComputeLoopVertexB( float * vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *V_ITa, const int *V_IT, const float *V_W, int vertexOffset, int tableOffset, int start, int end) { int numThreads = omp_get_max_threads(); float *vertexResultsArray = (float*)alloca(vertexDesc.length * sizeof(float) * numThreads); float *varyingResultsArray = (float*)alloca(varyingDesc.length * sizeof(float) * numThreads); #pragma omp parallel for for (int i = start + tableOffset; i < end + tableOffset; i++) { int h = V_ITa[5*i]; int n = V_ITa[5*i+1]; int p = V_ITa[5*i+2]; float weight = V_W[i]; float wp = 1.0f/static_cast(n); float beta = 0.25f * cosf(static_cast(M_PI) * 2.0f * wp) + 0.375f; beta = beta * beta; beta = (0.625f - beta) * wp; int dstIndex = i + vertexOffset - tableOffset; int threadId = omp_get_thread_num(); float *vertexResults = vertexResultsArray + vertexDesc.length * threadId; float *varyingResults = varyingResultsArray + varyingDesc.length * threadId; clear(vertexResults, vertexDesc); clear(varyingResults, varyingDesc); addWithWeight(vertexResults, vertex, p, weight * (1.0f - (beta * n)), vertexDesc); for (int j = 0; j < n; ++j) addWithWeight(vertexResults, vertex, V_IT[h+j], weight * beta, vertexDesc); addWithWeight(varyingResults, varying, p, 1.0f, varyingDesc); copy(vertex, vertexResults, dstIndex, vertexDesc); copy(varying, varyingResults, dstIndex, varyingDesc); } } void OsdOmpComputeBilinearEdge( float * vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *E_IT, int vertexOffset, int tableOffset, int start, int end) { int numThreads = omp_get_max_threads(); float *vertexResultsArray = (float*)alloca(vertexDesc.length * sizeof(float) * numThreads); float *varyingResultsArray = (float*)alloca(varyingDesc.length * sizeof(float) * numThreads); #pragma omp parallel for for (int i = start + tableOffset; i < end + tableOffset; i++) { int eidx0 = E_IT[2*i+0]; int eidx1 = E_IT[2*i+1]; int dstIndex = i + vertexOffset - tableOffset; int threadId = omp_get_thread_num(); float *vertexResults = vertexResultsArray + vertexDesc.length * threadId; float *varyingResults = varyingResultsArray + varyingDesc.length * threadId; clear(vertexResults, vertexDesc); clear(varyingResults, varyingDesc); addWithWeight(vertexResults, vertex, eidx0, 0.5f, vertexDesc); addWithWeight(vertexResults, vertex, eidx1, 0.5f, vertexDesc); addWithWeight(varyingResults, varying, eidx0, 0.5f, varyingDesc); addWithWeight(varyingResults, varying, eidx1, 0.5f, varyingDesc); copy(vertex, vertexResults, dstIndex, vertexDesc); copy(varying, varyingResults, dstIndex, varyingDesc); } } void OsdOmpComputeBilinearVertex( float * vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *V_ITa, int vertexOffset, int tableOffset, int start, int end) { int numThreads = omp_get_max_threads(); float *vertexResultsArray = (float*)alloca(vertexDesc.length * sizeof(float) * numThreads); float *varyingResultsArray = (float*)alloca(varyingDesc.length * sizeof(float) * numThreads); #pragma omp parallel for for (int i = start + tableOffset; i < end + tableOffset; i++) { int p = V_ITa[i]; int dstIndex = i + vertexOffset - tableOffset; int threadId = omp_get_thread_num(); float *vertexResults = vertexResultsArray + vertexDesc.length * threadId; float *varyingResults = varyingResultsArray + varyingDesc.length * threadId; clear(vertexResults, vertexDesc); clear(varyingResults, varyingDesc); addWithWeight(vertexResults, vertex, p, 1.0f, vertexDesc); addWithWeight(varyingResults, varying, p, 1.0f, varyingDesc); copy(vertex, vertexResults, dstIndex, vertexDesc); copy(varying, varyingResults, dstIndex, varyingDesc); } } void OsdOmpEditVertexAdd( float * vertex, OsdVertexBufferDescriptor const &vertexDesc, int primVarOffset, int primVarWidth, int vertexOffset, int tableOffset, int start, int end, const unsigned int *editIndices, const float *editValues) { #pragma omp parallel for for (int i = start+tableOffset; i < end+tableOffset; i++) { if (vertex) { int editIndex = editIndices[i] + vertexOffset; float *dst = vertex + editIndex * vertexDesc.stride + primVarOffset; for (int i = 0; i < primVarWidth; ++i) { dst[i] += editValues[i]; } } } } void OsdOmpEditVertexSet( float * vertex, OsdVertexBufferDescriptor const &vertexDesc, int primVarOffset, int primVarWidth, int vertexOffset, int tableOffset, int start, int end, const unsigned int *editIndices, const float *editValues) { #pragma omp parallel for for (int i = start+tableOffset; i < end+tableOffset; i++) { if (vertex) { int editIndex = editIndices[i] + vertexOffset; float *dst = vertex + editIndex * vertexDesc.stride + primVarOffset; for (int i = 0; i < primVarWidth; ++i) { dst[i] = editValues[i]; } } } } } // end namespace OPENSUBDIV_VERSION } // end namespace OpenSubdiv