// // Copyright 2015 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "../osd/d3d11PatchTable.h" #include #include "../far/patchTable.h" #include "../osd/cpuPatchTable.h" namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { namespace Osd { D3D11PatchTable::D3D11PatchTable() : _indexBuffer(0), _patchParamBuffer(0), _patchParamBufferSRV(0) { } D3D11PatchTable::~D3D11PatchTable() { if (_indexBuffer) _indexBuffer->Release(); if (_patchParamBuffer) _patchParamBuffer->Release(); if (_patchParamBufferSRV) _patchParamBufferSRV->Release(); } D3D11PatchTable * D3D11PatchTable::Create(Far::PatchTable const *farPatchTable, ID3D11DeviceContext *pd3d11DeviceContext) { D3D11PatchTable *instance = new D3D11PatchTable(); if (instance->allocate(farPatchTable, pd3d11DeviceContext)) return instance; delete instance; return 0; } bool D3D11PatchTable::allocate(Far::PatchTable const *farPatchTable, ID3D11DeviceContext *pd3d11DeviceContext) { ID3D11Device *pd3d11Device = NULL; pd3d11DeviceContext->GetDevice(&pd3d11Device); assert(pd3d11Device); CpuPatchTable patchTable(farPatchTable); size_t numPatchArrays = patchTable.GetNumPatchArrays(); size_t indexSize = patchTable.GetPatchIndexSize(); size_t patchParamSize = patchTable.GetPatchParamSize(); // copy patch array _patchArrays.assign(patchTable.GetPatchArrayBuffer(), patchTable.GetPatchArrayBuffer() + numPatchArrays); // index buffer D3D11_BUFFER_DESC bd; ZeroMemory(&bd, sizeof(bd)); bd.ByteWidth = (int)indexSize * sizeof(int); bd.Usage = D3D11_USAGE_DYNAMIC; bd.BindFlags = D3D11_BIND_INDEX_BUFFER; bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; bd.MiscFlags = 0; bd.StructureByteStride = sizeof(int); HRESULT hr = pd3d11Device->CreateBuffer(&bd, NULL, &_indexBuffer); if (FAILED(hr)) { return false; } D3D11_MAPPED_SUBRESOURCE mappedResource; hr = pd3d11DeviceContext->Map(_indexBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource); if (FAILED(hr)) { return false; } unsigned int * indexBuffer = (unsigned int *) mappedResource.pData; memcpy(indexBuffer, patchTable.GetPatchIndexBuffer(), indexSize * sizeof(unsigned int)); pd3d11DeviceContext->Unmap(_indexBuffer, 0); // patchparam buffer ZeroMemory(&bd, sizeof(bd)); bd.ByteWidth = (int)patchParamSize * sizeof(PatchParam); bd.Usage = D3D11_USAGE_DYNAMIC; bd.BindFlags = D3D11_BIND_SHADER_RESOURCE; bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; bd.MiscFlags = 0; bd.StructureByteStride = sizeof(PatchParam); hr = pd3d11Device->CreateBuffer(&bd, NULL, &_patchParamBuffer); if (FAILED(hr)) { return false; } D3D11_SHADER_RESOURCE_VIEW_DESC srvd; ZeroMemory(&srvd, sizeof(srvd)); srvd.Format = DXGI_FORMAT_R32G32B32_UINT; srvd.ViewDimension = D3D11_SRV_DIMENSION_BUFFER; srvd.Buffer.FirstElement = 0; srvd.Buffer.NumElements = (int)patchParamSize; hr = pd3d11Device->CreateShaderResourceView( _patchParamBuffer, &srvd, &_patchParamBufferSRV); if (FAILED(hr)) { return false; } hr = pd3d11DeviceContext->Map(_patchParamBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource); if (FAILED(hr)) { return false; } unsigned int *dst = (unsigned int *) mappedResource.pData; memcpy(dst, patchTable.GetPatchParamBuffer(), patchParamSize * sizeof(PatchParam)); pd3d11DeviceContext->Unmap(_patchParamBuffer, 0); return true; } } // end namespace Osd } // end namespace OPENSUBDIV_VERSION } // end namespace OpenSubdiv