// // Copyright 2015 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "../osd/glLegacyGregoryPatchTable.h" namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { namespace Osd { GLLegacyGregoryPatchTable::GLLegacyGregoryPatchTable() : _vertexTextureBuffer(0), _vertexValenceTextureBuffer(0), _quadOffsetsTextureBuffer(0) { _quadOffsetsBase[0] = _quadOffsetsBase[1] = 0; } GLLegacyGregoryPatchTable::~GLLegacyGregoryPatchTable() { if (_vertexTextureBuffer) glDeleteTextures(1, &_vertexTextureBuffer); if (_vertexValenceTextureBuffer) glDeleteTextures(1, &_vertexValenceTextureBuffer); if (_quadOffsetsTextureBuffer) glDeleteTextures(1, &_quadOffsetsTextureBuffer); } GLLegacyGregoryPatchTable * GLLegacyGregoryPatchTable::Create(Far::PatchTable const *farPatchTable) { GLLegacyGregoryPatchTable *result = new GLLegacyGregoryPatchTable(); glGenTextures(1, &result->_vertexTextureBuffer); glGenTextures(1, &result->_vertexValenceTextureBuffer); glGenTextures(1, &result->_quadOffsetsTextureBuffer); Far::PatchTable::VertexValenceTable const & valenceTable = farPatchTable->GetVertexValenceTable(); Far::PatchTable::QuadOffsetsTable const & quadOffsetsTable = farPatchTable->GetQuadOffsetsTable(); if (! valenceTable.empty()) { GLuint buffer; glGenBuffers(1, &buffer); glBindBuffer(GL_ARRAY_BUFFER, buffer); glBufferData(GL_ARRAY_BUFFER, valenceTable.size() * sizeof(int), &valenceTable[0], GL_STATIC_DRAW); glBindTexture(GL_TEXTURE_BUFFER, result->_vertexValenceTextureBuffer); glTexBuffer(GL_TEXTURE_BUFFER, GL_R32I, buffer); glBindTexture(GL_TEXTURE_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0); glDeleteBuffers(1, &buffer); } if (! quadOffsetsTable.empty()) { GLuint buffer; glGenBuffers(1, &buffer); glBindBuffer(GL_ARRAY_BUFFER, buffer); glBufferData(GL_ARRAY_BUFFER, quadOffsetsTable.size() * sizeof(int), &quadOffsetsTable[0], GL_STATIC_DRAW); glBindTexture(GL_TEXTURE_BUFFER, result->_quadOffsetsTextureBuffer); glTexBuffer(GL_TEXTURE_BUFFER, GL_R32I, buffer); glBindTexture(GL_TEXTURE_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0); glDeleteBuffers(1, &buffer); } result->_quadOffsetsBase[0] = 0; result->_quadOffsetsBase[1] = 0; // scan patchtable to find quadOffsetsBase. for (int i = 0; i < farPatchTable->GetNumPatchArrays(); ++i) { // GREGORY_BOUNDARY's quadoffsets come after GREGORY's. if (farPatchTable->GetPatchArrayDescriptor(i) == Far::PatchDescriptor::GREGORY) { result->_quadOffsetsBase[1] = farPatchTable->GetNumPatches(i) * 4; break; } } return result; } void GLLegacyGregoryPatchTable::UpdateVertexBuffer(GLuint vbo) { glBindTexture(GL_TEXTURE_BUFFER, _vertexTextureBuffer); glTexBuffer(GL_TEXTURE_BUFFER, GL_R32F, vbo); glBindTexture(GL_TEXTURE_BUFFER, 0); } } // end namespace Osd } // end namespace OPENSUBDIV_VERSION } // end namespace OpenSubdiv