// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "../osd/cpuComputeContext.h" #include "../osd/cpuComputeController.h" #include "../osd/cpuKernel.h" namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { OsdCpuComputeController::OsdCpuComputeController() { } OsdCpuComputeController::~OsdCpuComputeController() { } void OsdCpuComputeController::ApplyBilinearFaceVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeFace( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); } void OsdCpuComputeController::ApplyBilinearEdgeVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeBilinearEdge( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); } void OsdCpuComputeController::ApplyBilinearVertexVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeBilinearVertex( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); } void OsdCpuComputeController::ApplyCatmarkFaceVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeFace( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); } void OsdCpuComputeController::ApplyCatmarkEdgeVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeEdge( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); } void OsdCpuComputeController::ApplyCatmarkVertexVerticesKernelB( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeVertexB( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); } void OsdCpuComputeController::ApplyCatmarkVertexVerticesKernelA1( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeVertexA( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false); } void OsdCpuComputeController::ApplyCatmarkVertexVerticesKernelA2( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeVertexA( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true); } void OsdCpuComputeController::ApplyLoopEdgeVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeEdge( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); } void OsdCpuComputeController::ApplyLoopVertexVerticesKernelB( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeLoopVertexB( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); } void OsdCpuComputeController::ApplyLoopVertexVerticesKernelA1( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeVertexA( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false); } void OsdCpuComputeController::ApplyLoopVertexVerticesKernelA2( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdCpuComputeVertexA( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true); } void OsdCpuComputeController::ApplyVertexEdits( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); const OsdCpuHEditTable *edit = context->GetEditTable(batch.GetTableIndex()); assert(edit); const OsdCpuTable * primvarIndices = edit->GetPrimvarIndices(); const OsdCpuTable * editValues = edit->GetEditValues(); if (edit->GetOperation() == FarVertexEdit::Add) { OsdCpuEditVertexAdd(_currentBindState.vertexBuffer, _currentBindState.vertexDesc, edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast(primvarIndices->GetBuffer()), static_cast(editValues->GetBuffer())); } else if (edit->GetOperation() == FarVertexEdit::Set) { OsdCpuEditVertexSet(_currentBindState.vertexBuffer, _currentBindState.vertexDesc, edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast(primvarIndices->GetBuffer()), static_cast(editValues->GetBuffer())); } } void OsdCpuComputeController::Synchronize() { } } // end namespace OPENSUBDIV_VERSION } // end namespace OpenSubdiv