// // Copyright 2014 DreamWorks Animation LLC. // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef FAR_TOPOLOGY_REFINER_FACTORY_H #define FAR_TOPOLOGY_REFINER_FACTORY_H #include "../version.h" #include "../far/topologyRefiner.h" #include "../far/error.h" #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { namespace Far { // // TopologyRefinerFactoryBase: // This is an abstract base class for subclasses that are intended to construct // TopologyRefiner from a mesh class that defines the subclass. The subclasses are // parameterized by the mesh type . The base class provides all // implementation details related to assembly and validation that are independent // of the subclass' mesh type. // // Its still unclear where the division of functionality lies between construction // of the Factory and creation of an instance of the Tables. We definitely do not // want data generation in the construction to require duplication or copying in // the creation. Overloading Create() to "close" the tables (copying the base level // and other data, but refining differently) are also possibilities. // // The subdiv type/options are specified on construction of the factory and are passed // on to each instance of TopologyRefiner that it creates. They can be modified as // there is nothing in the Factory tied to these properties. Consider overloading // the Create() method (defined by subclasses) to vary these if greater flexibility // per instance is desired. // class TopologyRefinerFactoryBase { public: /// \brief Descriptor for raw topology data /// struct TopologyDescriptor { int numVertices, numFaces; int const * numVertsPerFace; Index const * vertIndicesPerFace; int numCreases; Index const * creaseVertexIndexPairs; float const * creaseWeights; int numCorners; Index const * cornerVertexIndices; float const * cornerWeights; int numHoles; Index const * holeIndices; // Face-varying data channel -- value indices correspond to vertex indices, // i.e. one for every vertex of every face: // struct FVarChannel { int numValues; int const * valueIndices; FVarChannel() : numValues(0), valueIndices(0) { } }; int numFVarChannels; FVarChannel const * fvarChannels; TopologyDescriptor(); }; protected: static void validateComponentTopologySizing(TopologyRefiner& refiner); static void validateFaceVaryingComponentTopologyAssignment(TopologyRefiner& refiner); static void applyComponentTagsAndBoundarySharpness(TopologyRefiner& refiner); }; // // TopologyRefinerFactory: // The factory class template to convert and refine an instance of TopologyRefiner // from an arbitrary mesh class. While a class template, the implementation is not // (cannot) be complete, so specialization of a few methods is required. // This template provides both the interface and high level assembly for the // construction of the TopologyRefiner instance. The high level construction executes // a specific set of operations to convert the client's MESH into TopologyRefiner, // using methods independent of MESH from the base class and those specialized for // class MESH appropriately. // template class TopologyRefinerFactory : public TopologyRefinerFactoryBase { public: /// \brief Instantiates TopologyRefiner from client-provided topological /// representation. /// /// If only the face-vertices topological relationships are specified /// with this factory, edge relationships have to be inferred, which /// requires additional processing. If the client topological rep can /// provide this information, it is highly recommended to do so. /// /// @param type The subdivision scheme /// /// @param options Subdivion options (boundary interpolation rules...) /// /// @param mesh Client topological representation (or a converter) /// /// return An instance of TopologyRefiner or NULL for failure /// static TopologyRefiner* Create(Sdc::Type type, Sdc::Options options, MESH const& mesh); protected: // // Methods to be specialized that implement all details specific to class MESH required // to convert MESH data to TopologyRefiner. Note that some of these *must* be specialized // in order to complete construction. // // There are two minimal construction requirements and one optional. // // See the comments in the generic stubs for details on how to write these. // // Required: static void resizeComponentTopology(TopologyRefiner& refiner, MESH const& mesh); static void assignComponentTopology(TopologyRefiner& refiner, MESH const& mesh); // Optional: static void assignFaceVaryingTopology(TopologyRefiner& refiner, MESH const& mesh); static void assignComponentTags(TopologyRefiner& refiner, MESH const& mesh); typedef Vtr::Level::TopologyError TopologyError; static void reportInvalidTopology(TopologyError errCode, char const * msg, MESH const& mesh); protected: // Other protected details -- not to be specialized: static void populateBaseLevel(TopologyRefiner& refiner, MESH const& mesh); }; // // Generic implementations: // template TopologyRefiner* TopologyRefinerFactory::Create(Sdc::Type type, Sdc::Options options, MESH const& mesh) { TopologyRefiner *refiner = new TopologyRefiner(type, options); populateBaseLevel(*refiner, mesh); return refiner; } template void TopologyRefinerFactory::populateBaseLevel(TopologyRefiner& refiner, MESH const& mesh) { // // The following three methods may end up virtual: // - resize the component counts and relation counts for individual components: // - assign the topological relations for all components: // - assign any sharpness values, hole tags, etc: // Note that we can do some sanity checking (independent of the type MESH) between these // to ensure that a client has done what is necessary at each stage. // // Required specialization for MESH: resizeComponentTopology(refiner, mesh); validateComponentTopologySizing(refiner); // Required specialization for MESH: assignComponentTopology(refiner, mesh); Vtr::Level& baseLevel = refiner.getBaseLevel(); // // In the future we may want the ability to complete aspects of the topology that // are incovenient for clients to specify, e.g. the local indices associated with // some relations, orienting the vertex relations, etc. For the near term we'll be // assuming only face-vertices have been specified and the absence of edges will // trigger the construction of everything else: // bool completeMissingTopology = (refiner.getBaseLevel().getNumEdges() == 0); if (completeMissingTopology) { // Need to invoke some Vtr::Level method to "fill in" the missing topology... baseLevel.completeTopologyFromFaceVertices(); } // XXXX manuelk TODO : client code should control this bool applyValidation = false; if (applyValidation) { Vtr::Level::ValidationCallback callback = reinterpret_cast(reportInvalidTopology); if (not baseLevel.validateTopology(callback, &mesh)) { char msg[1024]; snprintf(msg, 1024, "Invalid topology detected in TopologyRefinerFactory (%s)\n", completeMissingTopology ? "partially specified and completed" : "fully specified"); Warning(msg); //baseLevel.print(); assert(false); } } // Optional specialization for MESH: assignComponentTags(refiner, mesh); // Finalize the translation of the mesh after its full specification above: applyComponentTagsAndBoundarySharpness(refiner); // Optional specialization for MESH: assignFaceVaryingTopology(refiner, mesh); validateFaceVaryingComponentTopologyAssignment(refiner); } // XXXX manuelk MSVC specializes these templated functions which creates duplicated symbols #ifndef _MSC_VER template void TopologyRefinerFactory::resizeComponentTopology(TopologyRefiner& /* refiner */, MESH const& /* mesh */) { assert("Missing specialization for TopologyRefinerFactory::resizeComponentTopology()" == 0); // // Sizing the topology tables: // This method is for determining the sizes of the various topology tables (and other // data) associated with the mesh. Once completed, appropriate memory will be allocated // and an additional method invoked to populate it accordingly. // // The following methods should be called -- first those to specify the number of faces, // edges and vertices in the mesh: // // void TopologyRefiner::setBaseFaceCount(int count) // void TopologyRefiner::setBaseEdgeCount(int count) // void TopologyRefiner::setBaseVertexCount(int count) // // and then for each face, edge and vertex, the number of its incident components: // // void TopologyRefiner::setBaseFaceVertexCount(Index face, int count) // void TopologyRefiner::setBaseEdgeFaceCount( Index edge, int count) // void TopologyRefiner::setBaseVertexFaceCount(Index vertex, int count) // void TopologyRefiner::setBaseVertexEdgeCount(Index vertex, int count) // // The count/size for a component type must be set before indices associated with that // component type can be used. // // Note that it is only necessary to size 4 of the 6 supported topological relations -- // the number of edge-vertices is fixed at two per edge, and the number of face-edges is // the same as the number of face-vertices. // // So a single pass through your mesh to gather up all of this sizing information will // allow the Tables to be allocated appropriately once and avoid any dynamic resizing as // it grows. // } template void TopologyRefinerFactory::assignComponentTopology(TopologyRefiner& /* refiner */, MESH const& /* mesh */) { assert("Missing specialization for TopologyRefinerFactory::assignComponentTopology()" == 0); // // Assigning the topology tables: // Once the topology tables have been allocated, the six required topological // relations can be directly populated using the following methods: // // void IndexArray TopologyRefiner::baseFaceVertices(Index face) // void IndexArray TopologyRefiner::baseFaceEdges(Index face) // // void IndexArray TopologyRefiner::baseEdgeVertices(Index edge) // void IndexArray TopologyRefiner::baseEdgeFaces(Index edge) // // void IndexArray TopologyRefiner::baseVertexEdges(Index vertex) // void IndexArray TopologyRefiner::baseVertexFaces(Index vertex) // // For the last two relations -- the faces and edges incident a vertex -- there are // also "local indices" that must be specified (considering doing this internally), // where the "local index" of each incident face or edge is the index of the vertex // within that face or edge, and so ranging from 0-3 for incident quads and 0-1 for // incident edges. These are assigned through similarly retrieved arrays: // // LocalIndexArray TopologyRefiner::baseVertexFaceLocalIndices(Index vertex) // LocalIndexArray TopologyRefiner::baseVertexEdgeLocalIndices(Index vertex) // // As noted, we are considering determining these internally to avoid this complexity, // but that will require iteration through the sets of vertex-faces and edges to find // the location of the vertex within each. If that is known at the time the incident // componets are assigned, they we can avoid that separate pass. // // We also need to tag vertices as manifold or not here. Failure to do so explicitly // will require the factory analyze the local neighborhood of each component, which // is costly and often unnecessary. // } template void TopologyRefinerFactory::assignFaceVaryingTopology(TopologyRefiner& /* refiner */, MESH const& /* mesh */) { // // Optional assigning face-varying topology tables: // // Create independent face-varying primitive variable channels: // int TopologyRefiner::createFVarChannel(int numValues) // // For each channel, populate the face-vertex values: // IndexArray TopologyRefiner::getBaseFVarFaceValues(Index face, int channel = 0) // } template void TopologyRefinerFactory::assignComponentTags(TopologyRefiner& /* refiner */, MESH const& /* mesh */) { // // Optional tagging: // This is where any additional feature tags -- sharpness, holes, etc. -- can be // specified. For now, this is limited to sharpness using the following: // // float& TopologyRefiner::baseEdgeSharpness(Index edge) // float& TopologyRefiner::baseVertexSharpness(Index vertex) // // which can be used on the LHS of assignments. // // Tagging holes will become available in the near future as sets of bitfields for // each component type are introduced and propogated through the refinement hierarchy. // } template void TopologyRefinerFactory::reportInvalidTopology( TopologyError /* errCode */, char const * /* msg */, MESH const& /* mesh */) { // // Optional topology validation error reporting: // This method is called whenever the factory encounters topology validation // errors. By default, nothing is reported // } #endif // // Specialization for raw topology data // template <> void TopologyRefinerFactory::resizeComponentTopology( TopologyRefiner & refiner, TopologyDescriptor const & desc); template <> void TopologyRefinerFactory::assignComponentTopology( TopologyRefiner & refiner, TopologyDescriptor const & desc); template <> void TopologyRefinerFactory::assignFaceVaryingTopology( TopologyRefiner & refiner, TopologyDescriptor const & desc); template <> void TopologyRefinerFactory::assignComponentTags( TopologyRefiner & refiner, TopologyDescriptor const & desc); template <> void TopologyRefinerFactory::reportInvalidTopology( TopologyError errCode, char const * msg, TopologyDescriptor const& /* mesh */); } // end namespace Far } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif /* FAR_TOPOLOGY_REFINER_FACTORY_H */