// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef OSD_OMP_SMOOTHNORMAL_CONTROLLER_H #define OSD_OMP_SMOOTHNORMAL_CONTROLLER_H #include "../version.h" #include "../osd/nonCopyable.h" #include "../osd/cpuSmoothNormalContext.h" namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { class OsdOmpSmoothNormalController { public: /// Constructor OsdOmpSmoothNormalController(); /// Destructor ~OsdOmpSmoothNormalController(); /// Computes smooth vertex normals template void SmootheNormals( OsdCpuSmoothNormalContext * context, VERTEX_BUFFER * iBuffer, int iOfs, VERTEX_BUFFER * oBuffer, int oOfs ) { if (not context) return; context->Bind(iBuffer, iOfs, oBuffer, oOfs); _smootheNormals(context); context->Unbind(); } /// Waits until all running subdivision kernels finish. void Synchronize(); private: void _smootheNormals(OsdCpuSmoothNormalContext * context); }; } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif // OSD_OMP_SMOOTHNORMAL_CONTROLLER_H