// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef OSD_GL_DRAW_REGISTRY_H #define OSD_GL_DRAW_REGISTRY_H #include "../version.h" #include "../far/mesh.h" #include "../osd/drawRegistry.h" #include "../osd/vertex.h" #include "../osd/opengl.h" #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { struct OsdGLDrawConfig : public OsdDrawConfig { OsdGLDrawConfig() : program(0), primitiveIdBaseUniform(-1), gregoryQuadOffsetBaseUniform(-1) {} virtual ~OsdGLDrawConfig(); GLuint program; GLint primitiveIdBaseUniform; GLint gregoryQuadOffsetBaseUniform; }; struct OsdGLDrawSourceConfig : public OsdDrawSourceConfig { OsdDrawShaderSource commonShader; OsdDrawShaderSource vertexShader; OsdDrawShaderSource tessControlShader; OsdDrawShaderSource tessEvalShader; OsdDrawShaderSource geometryShader; OsdDrawShaderSource fragmentShader; }; //////////////////////////////////////////////////////////// class OsdGLDrawRegistryBase { public: typedef OsdDrawContext::PatchDescriptor DescType; typedef OsdGLDrawConfig ConfigType; typedef OsdGLDrawSourceConfig SourceConfigType; virtual ~OsdGLDrawRegistryBase(); protected: virtual ConfigType * _NewDrawConfig() { return new ConfigType(); } virtual ConfigType * _CreateDrawConfig(DescType const & desc, SourceConfigType const * sconfig); virtual SourceConfigType * _NewDrawSourceConfig() { return new SourceConfigType(); } virtual SourceConfigType * _CreateDrawSourceConfig(DescType const & desc); }; template class OsdGLDrawRegistry : public OsdGLDrawRegistryBase { public: typedef OsdGLDrawRegistryBase BaseRegistry; typedef DESC_TYPE DescType; typedef CONFIG_TYPE ConfigType; typedef SOURCE_CONFIG_TYPE SourceConfigType; typedef std::map ConfigMap; public: virtual ~OsdGLDrawRegistry() { Reset(); } void Reset() { for (typename ConfigMap::iterator i = _configMap.begin(); i != _configMap.end(); ++i) { delete i->second; } _configMap.clear(); } // fetch shader config ConfigType * GetDrawConfig(DescType const & desc) { typename ConfigMap::iterator it = _configMap.find(desc); if (it != _configMap.end()) { return it->second; } else { ConfigType * config = _CreateDrawConfig(desc, _CreateDrawSourceConfig(desc)); _configMap[desc] = config; return config; } } protected: virtual ConfigType * _NewDrawConfig() { return new ConfigType(); } virtual ConfigType * _CreateDrawConfig(DescType const & desc, SourceConfigType const * sconfig) { return NULL; } virtual SourceConfigType * _NewDrawSourceConfig() { return new SourceConfigType(); } virtual SourceConfigType * _CreateDrawSourceConfig(DescType const & desc) { return NULL; } private: ConfigMap _configMap; }; } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif /* OSD_GL_DRAW_REGISTRY_H */