// // Copyright (C) Pixar. All rights reserved. // // This license governs use of the accompanying software. If you // use the software, you accept this license. If you do not accept // the license, do not use the software. // // 1. Definitions // The terms "reproduce," "reproduction," "derivative works," and // "distribution" have the same meaning here as under U.S. // copyright law. A "contribution" is the original software, or // any additions or changes to the software. // A "contributor" is any person or entity that distributes its // contribution under this license. // "Licensed patents" are a contributor's patent claims that read // directly on its contribution. // // 2. 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Conditions and Limitations // (A) No Trademark License- This license does not grant you // rights to use any contributor's name, logo, or trademarks. // (B) If you bring a patent claim against any contributor over // patents that you claim are infringed by the software, your // patent license from such contributor to the software ends // automatically. // (C) If you distribute any portion of the software, you must // retain all copyright, patent, trademark, and attribution // notices that are present in the software. // (D) If you distribute any portion of the software in source // code form, you may do so only under this license by including a // complete copy of this license with your distribution. If you // distribute any portion of the software in compiled or object // code form, you may only do so under a license that complies // with this license. // (E) The software is licensed "as-is." You bear the risk of // using it. The contributors give no express warranties, // guarantees or conditions. You may have additional consumer // rights under your local laws which this license cannot change. // To the extent permitted under your local laws, the contributors // exclude the implied warranties of merchantability, fitness for // a particular purpose and non-infringement. // #ifndef FAR_MESH_H #define FAR_MESH_H #include "../version.h" #include "../far/subdivisionTables.h" #include "../far/patchTables.h" #include "../far/vertexEditTables.h" #include "../far/kernelBatch.h" #include #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { /// \brief Feature Adaptive Mesh class. /// /// FarMesh is a serialized instantiation of an HbrMesh. The HbrMesh contains /// all the topological data in a highly interconnected data structure for /// ease of access and modification. When instantiating a FarMesh, the factory /// analyzes this data structure and serializes the topology into a linear /// buffers that are ready for efficient parallel processing. template class FarMesh { public: ~FarMesh(); /// Returns the subdivision method FarSubdivisionTables const * GetSubdivisionTables() const { return _subdivisionTables; } /// Returns the list of vertices in the mesh (from subdiv level 0 to N) std::vector & GetVertices() { return _vertices; } U & GetVertex(int index) { return _vertices[index]; } /// Returns the list of indices of the vertices of the faces in the mesh std::vector const & GetFaceVertices(int level) const; /// Returns the ptex coordinates for each face at a given level. The coordinates /// are stored as : (int) faceindex / (ushort) u_index / (ushort) v_index std::vector const & GetPtexCoordinates(int level) const; /// Returns the fvar data for each face at a given level. The data /// is stored as a run of totalFVarWidth floats per-vertex per-face /// e.g.: for UV data it has the structure of float[p][4][2] where /// p=primitiveID and totalFVarWidth=2: /// [ [ uv uv uv uv ] [ uv uv uv uv ] [ ... ] ] /// prim 0 prim 1 std::vector const & GetFVarData(int level) const; int GetTotalFVarWidth() const { return _totalFVarWidth; } /// Returns patch tables FarPatchTables const * GetPatchTables() const { return _patchTables; } /// Returns vertex edit tables FarVertexEditTables const * GetVertexEdit() const { return _vertexEditTables; } /// Returns the total number of vertices in the mesh across across all depths int GetNumVertices() const { return (int)(_vertices.size()); } /// True if the mesh tables support the feature-adaptive mode. bool SupportsFeatureAdaptive() const { return _patchTables!=NULL; } /// Returns an ordered vector of batches of compute kernels. The kernels /// describe the sequence of computations required to apply the subdivision /// scheme to the vertices in the mesh. const FarKernelBatchVector & GetKernelBatches() const { return _batches; } private: // Note : the vertex classes are renamed so as not to shadow the // declaration of the templated vertex class U. template friend class FarMeshFactory; template friend class FarMultiMeshFactory; FarMesh() : _subdivisionTables(0), _patchTables(0), _vertexEditTables(0) { } // non-copyable, so these are not implemented: FarMesh(FarMesh const &); FarMesh & operator = (FarMesh const &); // subdivision method used in this mesh FarSubdivisionTables * _subdivisionTables; // tables of vertex indices for feature adaptive patches FarPatchTables * _patchTables; // hierarchical vertex edit tables FarVertexEditTables * _vertexEditTables; // kernel execution batches FarKernelBatchVector _batches; // list of vertices (up to N levels of subdivision) std::vector _vertices; // list of vertex indices for each face std::vector< std::vector > _faceverts; // ptex coordinates for each face std::vector< std::vector > _ptexcoordinates; // fvar data for each face std::vector< std::vector > _fvarData; int _totalFVarWidth; // from hbrMesh }; template FarMesh::~FarMesh() { delete _subdivisionTables; delete _patchTables; delete _vertexEditTables; } template std::vector const & FarMesh::GetFaceVertices(int level) const { if ( (level>=0) and (level<(int)_faceverts.size()) ) return _faceverts[level]; return _faceverts[0]; } template std::vector const & FarMesh::GetPtexCoordinates(int level) const { if ( (level>=0) and (level<(int)_faceverts.size()) ) return _ptexcoordinates[level]; return _ptexcoordinates[0]; } template std::vector const & FarMesh::GetFVarData(int level) const { if ( (level>=0) and (level<(int)_faceverts.size()) ) return _fvarData[level]; return _fvarData[0]; } } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif /* FAR_MESH_H */