# # Copyright 2013 Pixar # # Licensed under the Apache License, Version 2.0 (the "Apache License") # with the following modification; you may not use this file except in # compliance with the Apache License and the following modification to it: # Section 6. Trademarks. is deleted and replaced with: # # 6. Trademarks. This License does not grant permission to use the trade # names, trademarks, service marks, or product names of the Licensor # and its affiliates, except as required to comply with Section 4(c) of # the License and to reproduce the content of the NOTICE file. # # You may obtain a copy of the Apache License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the Apache License with the above modification is # distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY # KIND, either express or implied. See the Apache License for the specific # language governing permissions and limitations under the Apache License. # project(OpenSubdiv) cmake_minimum_required(VERSION 2.8.6) #------------------------------------------------------------------------------- # Obtain OpenSubdiv API version from version.h file if(EXISTS "${CMAKE_SOURCE_DIR}/opensubdiv/version.h") file(STRINGS "${CMAKE_SOURCE_DIR}/opensubdiv/version.h" OpenSubdiv_VERSION REGEX "^#define OPENSUBDIV_VERSION .*$") string(REPLACE "#define OPENSUBDIV_VERSION " "" OpenSubdiv_VERSION ${OpenSubdiv_VERSION}) else() message(FATAL_ERROR, "Cannot locate opensubdiv/version.h in CMAKE_SOURCE_DIR") endif() # Evaluate 'soname' from OSD version # replace '_' with '.' string(REGEX REPLACE "(_)" "." OSD_SONAME ${OpenSubdiv_VERSION}) # remove starting 'v' character string(REGEX REPLACE "^v" "" OSD_SONAME ${OSD_SONAME}) add_definitions( -DOPENSUBDIV_VERSION_STRING="${OSD_SONAME}" ) #------------------------------------------------------------------------------- message(STATUS "Compiling ${CMAKE_PROJECT_NAME} version ${OpenSubdiv_VERSION}") message(STATUS "Using cmake version ${CMAKE_VERSION}") #------------------------------------------------------------------------------- # Specify the default install path if (NOT DEFINED CMAKE_INSTALL_PREFIX) SET( CMAKE_INSTALL_PREFIX "${PROJECT_BINARY_DIR}/" ) endif() if (NOT DEFINED CMAKE_INCDIR_BASE) set( CMAKE_INCDIR_BASE include/opensubdiv ) endif() if (NOT DEFINED CMAKE_BINDIR_BASE) set( CMAKE_BINDIR_BASE bin ) endif() if (NOT DEFINED CMAKE_LIBDIR_BASE) set( CMAKE_LIBDIR_BASE lib ) endif() if (NOT DEFINED CMAKE_PLUGINDIR_BASE) set( CMAKE_PLUGINDIR_BASE plugin ) endif() if (NOT DEFINED CMAKE_DOCDIR_BASE) set( CMAKE_DOCDIR_BASE share/doc/opensubdiv ) else() if (IS_ABSOLUTE ${CMAKE_DOCDIR_BASE}) set( CMAKE_DOCDIR_BASE "${CMAKE_DOCDIR_BASE}" ) else() set( CMAKE_DOCDIR_BASE "${CMAKE_INSTALL_PREFIX}/${CMAKE_DOCDIR_BASE}" ) endif() endif() # Allow install path to be overridden for cross-compile builds if(LIBRARY_OUTPUT_PATH_ROOT) SET( CMAKE_INSTALL_PREFIX "${LIBRARY_OUTPUT_PATH_ROOT}/" ) endif() # Set the directory where the executables will be stored. set(EXECUTABLE_OUTPUT_PATH "${PROJECT_BINARY_DIR}/bin" CACHE PATH "Directory where executables will be stored" ) # Set the directory where the libraries will be stored. set(LIBRARY_OUTPUT_PATH "${PROJECT_BINARY_DIR}/lib" CACHE PATH "Directory where all libraries will be stored" ) # Specify the list of directories to search for cmake modules. set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake" ) #------------------------------------------------------------------------------- # Detect Clang (until a cmake version provides built-in variables) if("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang") set(CMAKE_COMPILER_IS_CLANGCC 1) elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Intel") set(CMAKE_COMPILER_IS_ICC 1) endif() if (NOT CMAKE_COMPILER_IS_ICC) # Currently icc has a bug that asserts when linking rpaths containing long # sequences of ':' that this command causes. The consequence is that examples # built and installed using icc will not have an rpath pointing to the built # OSD library which they depend on and will have to set LD_LIBRARY_PATH instead. list(APPEND CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib") endif() # add the automatically determined parts of the RPATH # which point to directories outside the build tree to the install RPATH SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) set(OSD_COMPILER_FLAGS) # Disable spurrious warnings in gcc builds and clang if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_CLANGCC OR CMAKE_COMPILER_IS_ICC ) # Turn on all warnings if(CMAKE_COMPILER_IS_ICC) list(APPEND OSD_COMPILER_FLAGS -w2 -wd1572 -wd1418 -wd981 -wd383 -wd193 -wd444) else() list(APPEND OSD_COMPILER_FLAGS -Wall -Wextra) endif() # HBR uses the offsetof macro on a templated struct, which appears # to spurriously set off this warning in both gccc and Clang list(APPEND OSD_COMPILER_FLAGS -Wno-invalid-offsetof) # HBR uses unions as an optimization for its memory allocation. # Type casting between union members breaks strict aliasing rules from # gcc 4.4.1 versions onwards. We disable the warning but keep aliasing # optimization. list(APPEND OSD_COMPILER_FLAGS -Wno-strict-aliasing) # FAR and OSD have templated virtual function implementations that trigger # a lot of hidden virtual function overloads (some of them spurrious). # Disable those for now in Clang. if(CMAKE_COMPILER_IS_CLANGCC) list(APPEND OSD_COMPILER_FLAGS -Wno-overloaded-virtual) endif() # Intel's icc compiler requires some libraries linked if(CMAKE_COMPILER_IS_ICC) foreach (ICC_LIB iomp5 irng intlc) if(CMAKE_SIZEOF_VOID_P MATCHES "8") list(APPEND ICC_LIB_ARCH "intel64") elseif(CMAKE_SIZEOF_VOID_P MATCHES "4") list(APPEND ICC_LIB_ARCH "ia32") endif() find_library( ICC_${ICC_LIB} NAMES ${ICC_LIB} PATHS ${ICC_LOCATION}/lib /opt/intel/lib/ PATH_SUFFIXES ${ICC_LIB_ARCH} ) if (ICC_${ICC_LIB}) list(APPEND ICC_LIBRARIES ${ICC_${ICC_LIB}}) else() message( FATAL_ERROR "${ICC_${ICC_LIB}} library not found - required by icc" ) endif() endforeach() endif() elseif(MSVC) # Turn on all warnings list(APPEND OSD_COMPILER_FLAGS /Wall) # MSVC is unfortunately not standard conforming with regards to # the alternative names for logical and bitwise operators: # http://stackoverflow.com/questions/555505/c-alternative-tokens # http://stackoverflow.com/questions/6006526/c-writing-or-instead-of # # This can be solved by including iso646.h, but that is a rather # unsatisfactory solution since we then always have to remember to # include this header file. Instead we define these operators # ourselves as command line arguments to cl.exe. # # An alternative would be to compile with the /Za option # (but unfortunately that breaks other code): # http://msdn.microsoft.com/en-us/library/0k0w269d.aspx list(APPEND OSD_COMPILER_FLAGS /Dand=&& /Dand_eq=&= /Dbitand=& /Dbitor=| /Dcompl=~ /Dnot=! /Dnot_eq=!= /Dor=|| /Dor_eq=|= # nvcc does not seem to like a caret being the last character # in a command line defined preprocessor symbol, so add an # empty trailing comment to avoid this. /Dxor=^/**/ /Dxor_eq=^= ) list(APPEND OSD_COMPILER_FLAGS /W3 # Use warning level recommended for production purposes. /WX # Treat all compiler warnings as errors. # warning C4005: macro redefinition /wd4005 # these warnings are being triggered from inside VC's header files # warning C4350: behavior change: 'member1' called instead of 'member2' /wd4350 # warning C4548: expression before comma has no effect; expected expression with side-effect /wd4548 # Make sure WinDef.h does not define min and max macros which # will conflict with std::min() and std::max(). /DNOMINMAX # Make sure the constants in get defined. /D_USE_MATH_DEFINES # Do not enforce MSVC's safe CRT replacements. /D_CRT_SECURE_NO_WARNINGS # Disable checked iterators and iterator debugging. Visual Studio # 2008 does not implement std::vector::data(), so we need to take the # address of std::vector::operator[](0) to get the memory location of # a vector's underlying data storage. This does not work for an empty # vector if checked iterators or iterator debugging is enabled. # XXXX manuelk : we can't force SECURE_SCL to 0 or client code has # problems linking against OSD if their build is not also # overriding SSCL to the same value. # See : http://msdn.microsoft.com/en-us/library/vstudio/hh697468.aspx #/D_SECURE_SCL=0 #/D_HAS_ITERATOR_DEBUGGING=0 ) # Turn off a duplicate LIBCMT linker warning set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /NODEFAULTLIB:libcmt.lib") set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /NODEFAULTLIB:libcmt.lib") endif() if(${SIMD} MATCHES "AVX") list(APPEND OSD_COMPILER_FLAGS -xAVX) endif() add_definitions(${OSD_COMPILER_FLAGS}) #------------------------------------------------------------------------------- # Ignore rules that will re-run cmake (this will avoid constant # reloading of the generated Visual Studio project). set(CMAKE_SUPPRESS_REGENERATION TRUE) option(PTEX_LOCATION "Path to Ptex" "") option(GLEW_LOCATION "Path to GLEW" "") option(GLFW_LOCATION "Path to GLFW" "") option(MAYA_LOCATION "Path to Maya" "") option(NO_LIB "Disable the opensubdiv libs build (caveat emptor)" OFF) option(NO_EXAMPLES "Disable examples build" OFF) option(NO_TUTORIALS "Disable tutorials build" OFF) option(NO_REGRESSION "Disable regression tests build" OFF) option(NO_MAYA "Disable Maya plugin build" OFF) option(NO_PTEX "Disable PTex support" OFF) option(NO_DOC "Disable documentation build" OFF) option(NO_OMP "Disable OpenMP backend" OFF) option(NO_TBB "Disable TBB backend" OFF) option(NO_CUDA "Disable CUDA backend" OFF) option(NO_OPENCL "Disable OpenCL backend" OFF) option(NO_CLEW "Disable CLEW wrapper library" OFF) option(NO_OPENGL "Disable OpenGL support") # Check for dependencies if(NOT NO_OMP) find_package(OpenMP) endif() if(NOT NO_TBB) find_package(TBB 4.0) endif() if (NOT NO_OPENGL) find_package(OpenGL) endif() find_package(OpenGLES) if(NOT NO_OPENCL) if(NOT NO_CLEW) find_package(CLEW) endif() if (NOT CLEW_FOUND) find_package(OpenCL 1.1) else() set(OPENCL_FOUND TRUE) endif() endif() if(NOT NO_CUDA) find_package(CUDA 4.0) endif() if(NOT ANDROID AND NOT IOS) find_package(GLFW 3.0.0) endif() if(NOT NO_PTEX) find_package(PTex 2.0) endif() if (OPENGL_FOUND AND NOT IOS) if (APPLE) find_package(GLEW) else() find_package(GLEW REQUIRED) endif() endif() if (WIN32) find_package(DXSDK) endif() if (NOT NO_MAYA) find_package(Maya 201200) endif() if (NOT NO_DOC) find_package(Doxygen 1.8.4) find_package(Docutils 0.6) else() set(DOXYGEN_EXECUTABLE ) endif() # Warn about missing dependencies that will cause parts of OpenSubdiv to be # disabled. Also, add preprocessor defines that can be used in the source # code to determine if a specific dependency is present or not. if(OPENMP_FOUND) add_definitions( -DOPENSUBDIV_HAS_OPENMP ${OpenMP_CXX_FLAGS} ) set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}") else() if (NOT NO_OMP) message(WARNING "OpenMP was not found : support for OMP parallel compute kernels " "will be disabled in Osd. If your compiler supports OpenMP " "directives, please refer to the FindOpenMP.cmake shared module " "in your cmake installation.") endif() endif() if(TBB_FOUND) add_definitions( -DOPENSUBDIV_HAS_TBB ${TBB_CXX_FLAGS} ) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TBB_CXX_FLAGS}") else() if (NOT NO_TBB) message(WARNING "TBB was not found : support for TBB parallel compute kernels " "will be disabled in Osd. If your compiler supports TBB " "directives, please refer to the FindTBB.cmake shared module " "in your cmake installation.") endif() endif() if(GLFW_FOUND AND (GLFW_VERSION VERSION_EQUAL 3.0 OR GLFW_VERSION VERSION_GREATER 3.0)) add_definitions( -DGLFW_VERSION_3 ) endif() # note: perhaps rename this to be more consistent, e.g. OPENSUBDIV_USES_GLEW if(GLEW_FOUND) add_definitions( -DOSD_USES_GLEW ) endif() # note : (GLSL transform feedback kernels require GL 4.2) if(GLEW_FOUND AND OPENGL_4_2_FOUND) add_definitions( -DOPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK ) else() if (NOT NO_OPENGL) message(WARNING "OpenGL 4.2 was not found : support for GLSL transform feedback kernels " "will be disabled in Osd. If you have an OpenGL SDK installed " "(version 4.2 or above), please refer to the FindOpenGL.cmake " "shared module in your cmake installation.") endif() endif() # note : (GLSL compute shader kernels require GL 4.3) if(GLEW_FOUND AND OPENGL_4_3_FOUND) add_definitions( -DOPENSUBDIV_HAS_GLSL_COMPUTE ) else() if (NOT NO_OPENGL) message(WARNING "OpenGL 4.3 was not found : support for GLSL compute shader kernels " "will be disabled in Osd. If you have an OpenGL SDK installed " "(version 4.3 or above), please refer to the FindOpenGL.cmake " "shared module in your cmake installation.") endif() endif() if(OPENGLES_FOUND) add_definitions( -DOPENSUBDIV_HAS_OPENGLES ) endif() if(OPENCL_FOUND) add_definitions( -DOPENSUBDIV_HAS_OPENCL ) if(CLEW_FOUND) add_definitions( -DOPENSUBDIV_HAS_CLEW ) set(OPENCL_INCLUDE_DIRS ${CLEW_INCLUDE_DIR}) set(OPENCL_LIBRARIES ${CLEW_LIBRARY} ${CMAKE_DL_LIBS}) else() if (NOT NO_CLEW) message(WARNING "OpenCL was found, but CLEW was not. " "Building with OpenCL support enabled, but the built binary " "will not be portable to systems without OpenCL installed.") endif() endif() else() if (NOT NO_OPENCL) message(WARNING "OpenCL was not found : support for OpenCL parallel compute kernels " "will be disabled in Osd. If you have the OpenCL SDK installed, " "please refer to the FindOpenCL.cmake in ${PROJECT_SOURCE_DIR}/cmake.") endif() endif() if(CUDA_FOUND) add_definitions( -DOPENSUBDIV_HAS_CUDA ) else() if (NOT NO_CUDA) message(WARNING "CUDA was not found : support for CUDA parallel compute kernels " "will be disabled in Osd. If you have the CUDA SDK installed, please " "refer to the FindCUDA.cmake shared module in your cmake installation.") endif() endif() if(PTEX_FOUND) add_definitions( -DOPENSUBDIV_HAS_PTEX ) else() if(NOT NO_PTEX) message(WARNING "Ptex was not found : the OpenSubdiv Ptex example will not be " "available. If you do have Ptex installed and see this message, " "please add your Ptex path to FindPTex.cmake in " "${PROJECT_SOURCE_DIR}/cmake or set it through the PTEX_LOCATION " "cmake command line argument or environment variable.") endif() endif() if (NOT NO_MAYA) if(MAYA_FOUND) add_definitions( -DOPENSUBDIV_HAS_MAYA ) else() message(WARNING "Maya was not found : the OpenSubdiv mayaViwer plugin will not be " "available. If you do have Maya installed and see this message, " "please add your Maya path to FindMaya.cmake in " "${PROJECT_SOURCE_DIR}/cmake or set it through the MAYA_LOCATION " "cmake command line argument or environment variable." ) endif() endif() # Link examples & regressions dynamically against Osd set( OSD_LINK_TARGET osd_dynamic_cpu osd_dynamic_gpu ) if (WIN32) add_definitions( # Link against the static version of GLEW. -DGLEW_STATIC ) # Link examples & regressions statically against Osd for # Windows until all the kinks can be worked out. set( OSD_LINK_TARGET osd_static_cpu osd_static_gpu ) if (DXSDK_FOUND) add_definitions( -DOPENSUBDIV_HAS_DX11SDK ) else() message(WARNING "DirectX11 SDK was not found. " "If you do have DXSDK installed and see this message, " "please add your sdk path to FindDirectX.cmake in " "${PROJECT_SOURCE_DIR}/cmake or set it through the " "DXSDK_LOCATION cmake command line argument or " "environment variable." ) endif() endif() #------------------------------------------------------------------------------- # General-use macros # Macro for processing public headers into the build area for doxygen processing #set_property(GLOBAL PROPERTY USE_FOLDERS ON) add_custom_target( public_headers ) macro(_add_doxy_headers headers) if (NOT NO_DOC AND DOXYGEN_FOUND) file(RELATIVE_PATH path "${CMAKE_SOURCE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}" ) string(REPLACE "/" "_" targetpath ${path}) foreach (header ${headers}) set(infile "${CMAKE_CURRENT_SOURCE_DIR}/${header}") set(outfile "${CMAKE_BINARY_DIR}/public_headers/${path}/${header}") set(targetname "${targetpath}_${header}") add_custom_command( OUTPUT "${outfile}" COMMAND ${CMAKE_COMMAND} ARGS -E copy ${infile} ${outfile} DEPENDS ${infile} ) add_custom_target(${targetname} DEPENDS "${outfile}") #set_target_properties(${targetname} PROPERTIES FOLDER "public_headers/") list(APPEND headerfiles ${targetname} ) endforeach() add_dependencies( public_headers DEPENDS ${headerfiles} ) endif() endmacro() # Kernel Stringification # We want to use preprocessor include directives to include GLSL and OpenCL # kernel source files in cpp files, but since the sources contain newline # characters we would need raw string literals from C++11 to do this directly. # To avoid depending on C++11 we instead use a small tool called "line_quote" # to generate source files that are suitable for direct inclusion. function(_stringify src_files varname) set(inc_files "") foreach(src_file ${src_files}) string(REGEX REPLACE ".*[.](.*)" "\\1" extension "${src_file}") string(REGEX REPLACE "(.*)[.].*" "\\1.gen.h" inc_file "${src_file}") list(APPEND inc_files "${CMAKE_CURRENT_BINARY_DIR}/${inc_file}") add_custom_command( OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/${inc_file}" COMMAND stringify "${CMAKE_CURRENT_SOURCE_DIR}/${src_file}" "${CMAKE_CURRENT_BINARY_DIR}/${inc_file}" DEPENDS stringify "${CMAKE_CURRENT_SOURCE_DIR}/${src_file}" ) endforeach() set(${varname} ${inc_files} PARENT_SCOPE) endfunction() # Macro wrapper for adding a non-cuda dependent executable macro(_add_executable target) add_executable(${target} ${ARGN}) if(CMAKE_COMPILER_IS_ICC) target_link_libraries(${target} ${ICC_LIBRARIES}) endif() endmacro() # Macro for adding a cuda executable if cuda is found and a regular # executable otherwise. macro(_add_possibly_cuda_executable target) if(CUDA_FOUND) cuda_add_executable(${target} ${ARGN}) else() add_executable(${target} ${ARGN}) endif() if(CMAKE_COMPILER_IS_ICC) target_link_libraries(${target} ${ICC_LIBRARIES}) endif() endmacro() # Macro for adding a cuda library if cuda is found and a regular # library otherwise. macro(_add_possibly_cuda_library target) if(CUDA_FOUND) cuda_add_library(${target} ${ARGN}) else() add_library(${target} ${ARGN}) endif() endmacro() # Macro for adding a (potentially cuda) GLFW executable. macro(_add_glfw_executable target) _add_possibly_cuda_executable(${target} ${ARGN}) if(WIN32) # Windows needs some of its dependency dll's copied into the same # directory as the executable. set( LIBRARIES ${GLFW_LIBRARIES}) foreach (LIB ${LIBRARIES} ) string(REPLACE ".lib" ".dll" DLL ${LIB}) string(REPLACE ".LIB" ".DLL" DLL ${DLL}) add_custom_command( TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${DLL} $ ) endforeach() endif() endmacro() #------------------------------------------------------------------------------- # Build targets add_subdirectory(opensubdiv) if (NOT ANDROID AND NOT IOS) # XXXdyu add_subdirectory(regression) endif() if (NOT NO_EXAMPLES) add_subdirectory(examples) endif() if (NOT NO_TUTORIALS) add_subdirectory(tutorials) endif() if (NOT NO_DOC) add_subdirectory(documentation) endif()