// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "../osd/cpuComputeContext.h" #include "../osd/gcdComputeController.h" #include "../osd/gcdKernel.h" namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { OsdGcdComputeController::OsdGcdComputeController() { _gcd_queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); } void OsdGcdComputeController::ApplyBilinearFaceVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeFace( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyBilinearEdgeVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeBilinearEdge( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyBilinearVertexVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeBilinearVertex( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyCatmarkFaceVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeFace( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyCatmarkQuadFaceVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeQuadFace( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyCatmarkTriQuadFaceVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeTriQuadFace( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyCatmarkEdgeVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeEdge( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyCatmarkRestrictedEdgeVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeRestrictedEdge( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyCatmarkVertexVerticesKernelB( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeVertexB( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyCatmarkVertexVerticesKernelA1( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeVertexA( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false, _gcd_queue); } void OsdGcdComputeController::ApplyCatmarkVertexVerticesKernelA2( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeVertexA( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true, _gcd_queue); } void OsdGcdComputeController::ApplyLoopEdgeVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeEdge( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyLoopVertexVerticesKernelB( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeLoopVertexB( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); } void OsdGcdComputeController::ApplyLoopVertexVerticesKernelA1( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeVertexA( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false, _gcd_queue); } void OsdGcdComputeController::ApplyLoopVertexVerticesKernelA2( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeVertexA( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true, _gcd_queue); } void OsdGcdComputeController::ApplyVertexEdits( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); const OsdCpuHEditTable *edit = context->GetEditTable(batch.GetTableIndex()); assert(edit); const OsdCpuTable * primvarIndices = edit->GetPrimvarIndices(); const OsdCpuTable * editValues = edit->GetEditValues(); if (edit->GetOperation() == FarVertexEdit::Add) { OsdGcdEditVertexAdd(_currentBindState.vertexBuffer, _currentBindState.vertexDesc, edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast(primvarIndices->GetBuffer()), static_cast(editValues->GetBuffer()), _gcd_queue); } else if (edit->GetOperation() == FarVertexEdit::Set) { OsdGcdEditVertexSet(_currentBindState.vertexBuffer, _currentBindState.vertexDesc, edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast(primvarIndices->GetBuffer()), static_cast(editValues->GetBuffer()), _gcd_queue); } } void OsdGcdComputeController::Synchronize() { } } // end namespace OPENSUBDIV_VERSION } // end namespace OpenSubdiv