// // Copyright 2015 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef OPENSUBDIV3_OSD_BUFFER_DESCRIPTOR_H #define OPENSUBDIV3_OSD_BUFFER_DESCRIPTOR_H #include "../version.h" #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { namespace Osd { /// \brief BufferDescriptor is a struct which describes buffer elements in /// interleaved data buffers. Almost all Osd Evaluator APIs take /// BufferDescriptors along with device-specific buffer objects. /// /// The offset of BufferDescriptor can also be used to express a /// batching offset if the data buffer is combined across multiple /// objects together. /// /// * Note that each element has the same data type (float) /// // example: // n // -----+----------------------------------------+------------------------- // | vertex 0 | // -----+----------------------------------------+------------------------- // | X Y Z R G B A Xu Yu Zu Xv Yv Zv | // -----+----------------------------------------+------------------------- // <------------- stride = 13 --------------> // // - XYZ (offset = n+0, length = 3, stride = 13) // - RGBA (offset = n+3, length = 4, stride = 13) // - uTangent (offset = n+7, length = 3, stride = 13) // - vTangent (offset = n+10, length = 3, stride = 13) // struct BufferDescriptor { /// Default Constructor BufferDescriptor() : offset(0), length(0), stride(0) { } /// Constructor BufferDescriptor(int o, int l, int s) : offset(o), length(l), stride(s) { } /// Returns the relative offset within a stride int GetLocalOffset() const { return stride > 0 ? offset % stride : 0; } /// True if the descriptor values are internally consistent bool IsValid() const { return ((length > 0) && (length <= stride - GetLocalOffset())); } /// Resets the descriptor to default void Reset() { offset = length = stride = 0; } /// True if the descriptors are identical bool operator == (BufferDescriptor const &other) const { return (offset == other.offset && length == other.length && stride == other.stride); } /// True if the descriptors are not identical bool operator != (BufferDescriptor const &other) const { return !(this->operator==(other)); } /// offset to desired element data int offset; /// number or length of the data int length; /// stride to the next element int stride; }; } // end namespace Osd } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif // OPENSUBDIV3_OSD_BUFFER_DESCRIPTOR_H