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The contributors give no express warranties, #ifndef OSD_GL_DRAW_REGISTRY_H #define OSD_GL_DRAW_REGISTRY_H #if defined(__APPLE__) #include "TargetConditionals.h" #if TARGET_OS_IPHONE or TARGET_IPHONE_SIMULATOR #include #else #include #endif #elif defined(ANDROID) #include #else #if defined(_WIN32) #include #endif #include #endif #include "../version.h" #include "../far/mesh.h" #include "../osd/drawRegistry.h" #include "../osd/vertex.h" #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { struct OsdGLDrawConfig : public OsdDrawConfig { OsdGLDrawConfig() : program(0) {} virtual ~OsdGLDrawConfig(); GLuint program; }; struct OsdGLDrawSourceConfig : public OsdDrawSourceConfig { OsdDrawShaderSource commonShader; OsdDrawShaderSource vertexShader; OsdDrawShaderSource tessControlShader; OsdDrawShaderSource tessEvalShader; OsdDrawShaderSource geometryShader; OsdDrawShaderSource fragmentShader; }; //////////////////////////////////////////////////////////// class OsdGLDrawRegistryBase { public: typedef FarPatchTables::Descriptor DescType; typedef OsdGLDrawConfig ConfigType; typedef OsdGLDrawSourceConfig SourceConfigType; virtual ~OsdGLDrawRegistryBase(); protected: virtual ConfigType * _NewDrawConfig() { return new ConfigType(); } virtual ConfigType * _CreateDrawConfig(DescType const & desc, SourceConfigType const * sconfig); virtual SourceConfigType * _NewDrawSourceConfig() { return new SourceConfigType(); } virtual SourceConfigType * _CreateDrawSourceConfig(DescType const & desc); }; template class OsdGLDrawRegistry : public OsdGLDrawRegistryBase { public: typedef OsdGLDrawRegistryBase BaseRegistry; typedef DESC_TYPE DescType; typedef CONFIG_TYPE ConfigType; typedef SOURCE_CONFIG_TYPE SourceConfigType; typedef std::map ConfigMap; typedef std::map SourceConfigMap; public: virtual ~OsdGLDrawRegistry() { Reset(); } void Reset() { for (typename ConfigMap::iterator i = _configMap.begin(); i != _configMap.end(); ++i) { delete i->second; } _configMap.clear(); for (typename SourceConfigMap::iterator i = _sourceConfigMap.begin(); i != _sourceConfigMap.end(); ++i) { delete i->second; } _sourceConfigMap.clear(); } // fetch shader config ConfigType * GetDrawConfig(DescType const & desc) { typename ConfigMap::iterator it = _configMap.find(desc); if (it != _configMap.end()) { return it->second; } else { ConfigType * config = _CreateDrawConfig(desc, GetDrawSourceConfig(desc)); _configMap[desc] = config; return config; } } // fetch text and related defines for patch descriptor SourceConfigType * GetDrawSourceConfig(DescType const & desc) { typename SourceConfigMap::iterator it = _sourceConfigMap.find(desc); if (it != _sourceConfigMap.end()) { return it->second; } else { SourceConfigType * sconfig = _CreateDrawSourceConfig(desc); _sourceConfigMap[desc] = sconfig; return sconfig; } } protected: virtual ConfigType * _NewDrawConfig() { return new ConfigType(); } virtual ConfigType * _CreateDrawConfig(DescType const & desc, SourceConfigType const * sconfig) { return NULL; } virtual SourceConfigType * _NewDrawSourceConfig() { return new SourceConfigType(); } virtual SourceConfigType * _CreateDrawSourceConfig(DescType const & desc) { return NULL; } private: ConfigMap _configMap; SourceConfigMap _sourceConfigMap; }; } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif /* OSD_GL_DRAW_REGISTRY_H */