# # Copyright 2013 Pixar # # Licensed under the Apache License, Version 2.0 (the "Apache License") # with the following modification; you may not use this file except in # compliance with the Apache License and the following modification to it: # Section 6. Trademarks. is deleted and replaced with: # # 6. Trademarks. This License does not grant permission to use the trade # names, trademarks, service marks, or product names of the Licensor # and its affiliates, except as required to comply with Section 4(c) of # the License and to reproduce the content of the NOTICE file. # # You may obtain a copy of the Apache License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the Apache License with the above modification is # distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY # KIND, either express or implied. See the Apache License for the specific # language governing permissions and limitations under the Apache License. # # *** ptexViewer *** set(SHADER_FILES shader.glsl shader_gl3.glsl skyshader.glsl imageshader.glsl ) set(PLATFORM_LIBRARIES "${OSD_LINK_TARGET}" "${OPENGL_LIBRARY}" "${GLFW_LIBRARIES}" "${PTEX_LIBRARY}" ) if (APPLE) list(APPEND PLATFORM_LIBRARIES -lz) endif() include_directories( "${PROJECT_SOURCE_DIR}/opensubdiv" "${PROJECT_SOURCE_DIR}/regression" "${GLFW_INCLUDE_DIR}" "${PTEX_INCLUDE_DIR}" ) if ( GLEW_FOUND ) include_directories("${GLEW_INCLUDE_DIR}") list(APPEND PLATFORM_LIBRARIES "${GLEW_LIBRARY}") endif() if( OPENCL_FOUND ) include_directories("${OPENCL_INCLUDE_DIRS}") endif() # optional dependency - enables screenshots find_package(PNG) if (PNG_FOUND) include_directories("${PNG_INCLUDE_DIRS}") list(APPEND PLATFORM_LIBRARIES "${PNG_LIBRARIES}") add_definitions(-DOPENSUBDIV_HAS_PNG) endif() #------------------------------------------------------------------------------- _stringify("${SHADER_FILES}" INC_FILES) include_directories("${CMAKE_CURRENT_BINARY_DIR}") #------------------------------------------------------------------------------- _add_glfw_executable(ptexViewer viewer.cpp "${SHADER_FILES}" "${INC_FILES}" $ ) target_link_libraries(ptexViewer "${PLATFORM_LIBRARIES}" ) install(TARGETS ptexViewer DESTINATION "${CMAKE_BINDIR_BASE}")