// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef OSD_PTEX_MIPMAP_TEXTURE_LOADER_H #define OSD_PTEX_MIPMAP_TEXTURE_LOADER_H #include "../version.h" #include class PtexTexture; namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { class OsdPtexMipmapTextureLoader { public: OsdPtexMipmapTextureLoader(PtexTexture *ptex, int maxNumPages, int maxLevels=10); ~OsdPtexMipmapTextureLoader(); const unsigned char * GetLayoutBuffer() const { return _layoutBuffer; } const unsigned char * GetTexelBuffer() const { return _texelBuffer; } int GetNumFaces() const { return (int)_blocks.size(); } int GetNumPages() const { return (int)_pages.size(); } int GetPageWidth() const { return _pageWidth; } int GetPageHeight() const { return _pageHeight; } /* block : atomic texture unit XXX: face of 128x128 or more (64kb~) texels should be considered separately using ARB_sparse_texture...? . : per-face texels for each mipmap level x : guttering pixel xxxxxxxxxxxxxx x........xx..x 2x2 x........xx..x x........xxxxx x..8x8...xxxxxxx x........xx....x x........xx....x 4x4 x........xx....x x........xx....x xxxxxxxxxxxxxxxx For each face (w*h), texels with guttering and mipmap is stored into (w+2+w/2+2)*(h+2) area as above. */ /* Ptex loader Texels buffer : the packed texels */ private: struct Block { int index; // ptex index int nMipmaps; unsigned short u, v; // top-left texel offset unsigned short width, height; // texel dimension (includes mipmap) unsigned char ulog2, vlog2; // texel dimension log2 (original tile) void Generate(PtexTexture *ptex, unsigned char *destination, int bpp, int width, int maxLevels); void guttering(PtexTexture *ptex, int level, int width, int height, unsigned char *pptr, int bpp, int stride); static bool sort(const Block *a, const Block *b) { return (a->height > b->height) or ((a->height == b->height) and (a->width > b->width)); } }; struct Page; void generateBuffers(); void optimizePacking(int maxNumPages); std::vector _blocks; std::vector _pages; PtexTexture *_ptex; int _maxLevels; int _bpp; int _pageWidth, _pageHeight; unsigned char *_texelBuffer; unsigned char *_layoutBuffer; }; } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif // OSD_PTEX_MIPMAP_TEXTURE_LOADER_H