mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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5e1a4b44be
- minor changes to Doxygen comments based on feedback - new description for PatchTableFactory::Options::EndCapType - fixed warnings related to Doxygen use of <REAL> in patchTable.h
233 lines
10 KiB
C++
233 lines
10 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OPENSUBDIV3_FAR_PATCH_TABLE_FACTORY_H
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#define OPENSUBDIV3_FAR_PATCH_TABLE_FACTORY_H
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#include "../version.h"
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#include "../far/topologyRefiner.h"
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#include "../far/patchTable.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Far {
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/// \brief Factory for constructing a PatchTable from a TopologyRefiner
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///
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class PatchTableFactory {
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public:
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/// \brief Public options for the PatchTable factory
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///
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struct Options {
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/// \brief Choice for approximating irregular patches (end-caps)
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///
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/// This enum specifies how irregular patches (end-caps) are approximated.
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/// A basis is chosen, rather than a specific patch type, and has a
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/// corresponding patch type for each subdivision scheme, i.e. a quad and
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/// triangular patch type exists for each basis. These choices provide a
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/// trade-off between surface quality and performance.
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///
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enum EndCapType {
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ENDCAP_NONE = 0, ///< unspecified
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ENDCAP_BILINEAR_BASIS, ///< use linear patches (simple quads or tris)
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ENDCAP_BSPLINE_BASIS, ///< use BSpline-like patches (same patch type as regular)
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ENDCAP_GREGORY_BASIS, ///< use Gregory patches (highest quality, recommended default)
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ENDCAP_LEGACY_GREGORY ///< legacy option for 2.x style Gregory patches (Catmark only)
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};
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Options(unsigned int maxIsolation=10) :
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generateAllLevels(false),
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includeBaseLevelIndices(true),
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includeFVarBaseLevelIndices(false),
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triangulateQuads(false),
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useSingleCreasePatch(false),
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useInfSharpPatch(false),
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maxIsolationLevel(maxIsolation),
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endCapType(ENDCAP_GREGORY_BASIS),
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shareEndCapPatchPoints(true),
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generateVaryingTables(true),
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generateVaryingLocalPoints(true),
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generateFVarTables(false),
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patchPrecisionDouble(false),
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fvarPatchPrecisionDouble(false),
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generateFVarLegacyLinearPatches(true),
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generateLegacySharpCornerPatches(true),
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numFVarChannels(-1),
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fvarChannelIndices(0)
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{ }
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/// \brief Get endcap basis type
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EndCapType GetEndCapType() const { return (EndCapType)endCapType; }
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/// \brief Set endcap basis type
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void SetEndCapType(EndCapType e) { endCapType = e; }
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/// \brief Set precision of vertex patches
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template <typename REAL> void SetPatchPrecision();
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/// \brief Set precision of face-varying patches
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template <typename REAL> void SetFVarPatchPrecision();
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/// \brief Determine adaptive refinement options to match assigned patch options
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TopologyRefiner::AdaptiveOptions GetRefineAdaptiveOptions() const {
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TopologyRefiner::AdaptiveOptions adaptiveOptions(maxIsolationLevel);
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adaptiveOptions.useInfSharpPatch = useInfSharpPatch;
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adaptiveOptions.useSingleCreasePatch = useSingleCreasePatch;
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adaptiveOptions.considerFVarChannels = generateFVarTables &&
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!generateFVarLegacyLinearPatches;
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return adaptiveOptions;
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}
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unsigned int generateAllLevels : 1, ///< Generate levels from 'firstLevel' to 'maxLevel' (Uniform mode only)
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includeBaseLevelIndices : 1, ///< Include base level in patch point indices (Uniform mode only)
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includeFVarBaseLevelIndices : 1, ///< Include base level in face-varying patch point indices (Uniform mode only)
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triangulateQuads : 1, ///< Triangulate 'QUADS' primitives (Uniform mode only)
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useSingleCreasePatch : 1, ///< Use single crease patch
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useInfSharpPatch : 1, ///< Use infinitely-sharp patch
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maxIsolationLevel : 4, ///< Cap adaptive feature isolation to the given level (max. 10)
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// end-capping
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endCapType : 3, ///< EndCapType
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shareEndCapPatchPoints : 1, ///< Share endcap patch points among adjacent endcap patches.
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///< currently only work with GregoryBasis.
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// varying
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generateVaryingTables : 1, ///< Generate varying patch tables
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generateVaryingLocalPoints : 1, ///< Generate local points with varying patches
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// face-varying
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generateFVarTables : 1, ///< Generate face-varying patch tables
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// precision
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patchPrecisionDouble : 1, ///< Generate double-precision stencils for vertex patches
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fvarPatchPrecisionDouble : 1, ///< Generate double-precision stencils for face-varying patches
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// legacy behaviors (default to true)
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generateFVarLegacyLinearPatches : 1, ///< Generate all linear face-varying patches (legacy)
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generateLegacySharpCornerPatches : 1; ///< Generate sharp regular patches at smooth corners (legacy)
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int numFVarChannels; ///< Number of channel indices and interpolation modes passed
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int const * fvarChannelIndices; ///< List containing the indices of the channels selected for the factory
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};
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/// \brief Instantiates a PatchTable from a client-provided TopologyRefiner.
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///
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/// A PatchTable can be constructed from a TopologyRefiner that has been
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/// either adaptively or uniformly refined. In both cases, the resulting
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/// patches reference vertices in the various refined levels by index,
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/// and those indices accumulate with the levels in different ways.
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///
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/// For adaptively refined patches, patches are defined at different levels,
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/// including the base level, so the indices of patch vertices include
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/// vertices from all levels. A sparse set of patches can be created by
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/// restricting the patches generated to those descending from a given set
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/// of faces at the base level. This sparse set of base faces is expected
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/// to be a subset of the faces that were adaptively refined in the given
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/// TopologyRefiner, otherwise results are undefined.
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///
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/// For uniformly refined patches, all patches are completely defined within
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/// the last level. There is often no use for intermediate levels and they
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/// can usually be ignored. Indices of patch vertices might therefore be
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/// expected to be defined solely within the last level. While this is true
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/// for face-varying patches, for historical reasons it is not the case for
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/// vertex and varying patches. Indices for vertex and varying patches include
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/// the base level in addition to the last level while indices for face-varying
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/// patches include only the last level.
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///
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/// @param refiner TopologyRefiner from which to generate patches
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///
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/// @param options Options controlling the creation of the table
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///
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/// @param selectedFaces Only create patches for the given set of base faces.
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///
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/// @return A new instance of PatchTable
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///
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static PatchTable * Create(TopologyRefiner const & refiner,
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Options options = Options(),
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ConstIndexArray selectedFaces = ConstIndexArray());
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public:
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// PatchFaceTag
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//
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// This simple struct was previously used within the factory to take inventory of
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// various kinds of patches to fully allocate buffers prior to populating them. It
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// was not intended to be exposed as part of the public interface.
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//
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// It is no longer used internally and is being kept here to respect preservation
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// of the public interface, but it will be deprecated at the earliest opportunity.
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//
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/// \brief Obsolete internal struct not intended for public use -- due to
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/// be deprecated.
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//
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struct PatchFaceTag {
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public:
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unsigned int _hasPatch : 1;
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unsigned int _isRegular : 1;
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unsigned int _transitionMask : 4;
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unsigned int _boundaryMask : 4;
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unsigned int _boundaryIndex : 2;
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unsigned int _boundaryCount : 3;
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unsigned int _hasBoundaryEdge : 3;
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unsigned int _isSingleCrease : 1;
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void clear();
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void assignBoundaryPropertiesFromEdgeMask(int boundaryEdgeMask);
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void assignBoundaryPropertiesFromVertexMask(int boundaryVertexMask);
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void assignTransitionPropertiesFromEdgeMask(int boundaryVertexMask);
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};
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typedef std::vector<PatchFaceTag> PatchTagVector;
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};
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template <> inline void PatchTableFactory::Options::SetPatchPrecision<float>() {
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patchPrecisionDouble = false;
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}
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template <> inline void PatchTableFactory::Options::SetFVarPatchPrecision<float>() {
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fvarPatchPrecisionDouble = false;
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}
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template <> inline void PatchTableFactory::Options::SetPatchPrecision<double>() {
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patchPrecisionDouble = true;
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}
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template <> inline void PatchTableFactory::Options::SetFVarPatchPrecision<double>() {
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fvarPatchPrecisionDouble = true;
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}
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} // end namespace Far
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif /* OPENSUBDIV3_FAR_PATCH_TABLE_FACTORY_H */
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