OpenSubdiv/examples/common/hud.cpp
David G Yu 64d366a145 Updated OpenSubdiv logo in examples HUD
Reorganized the character cells used for UI
elements and removed elements that were not
being used in order to provide more space
for the logo image and logo text.

Updated to the new OpenSubdiv logo and updated
the HUD drawing code used to display the logo
character cells.
2019-06-20 13:56:44 -07:00

607 lines
18 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include <algorithm>
#include <vector>
#include <cstring>
#include <cstdio>
#include <cassert>
#include "hud.h"
#include "font_image.h"
#if _MSC_VER
#define snprintf _snprintf
#endif
Hud::Hud() : _visible(true), _windowWidth(0), _windowHeight(0),
_framebufferWidth(0), _framebufferHeight(0),
_requiresRebuildStatic(true)
{
_capturedSlider = -1;
}
Hud::~Hud()
{
}
void
Hud::Init(int width, int height, int framebufferWidth, int framebufferHeight)
{
_windowWidth = width;
_windowHeight = height;
_framebufferWidth = framebufferWidth;
_framebufferHeight = framebufferHeight;
}
int
Hud::GetWidth() const
{
return _windowWidth;
}
int
Hud::GetHeight() const
{
return _windowHeight;
}
void
Hud::Clear()
{
_radioButtons.clear();
_checkBoxes.clear();
_sliders.clear();
_vboSource.clear();
_requiresRebuildStatic = true;
}
bool
Hud::KeyDown(int key)
{
for (std::vector<RadioButton>::iterator it = _radioButtons.begin();
it != _radioButtons.end(); ++it) {
if (key == it->shortcut) {
int nextLocalIndex = it->localIndex;
if (it->sharedShortcut) {
// find checked radio button in this group
int maxLocalIndex = 0;
for (std::vector<RadioButton>::iterator it2 = _radioButtons.begin();
it2 != _radioButtons.end(); ++it2) {
if (it2->group == it->group) {
maxLocalIndex = std::max(maxLocalIndex, it2->localIndex);
if (it2->checked) {
nextLocalIndex = it2->localIndex+1;
}
}
}
if (nextLocalIndex > maxLocalIndex) nextLocalIndex = 0;
}
for (std::vector<RadioButton>::iterator it2 = _radioButtons.begin();
it2 != _radioButtons.end(); ++it2) {
if (it2->group == it->group) {
if (it2->localIndex == nextLocalIndex) {
it2->checked = true;
it2->callback(it2->callbackData);
} else {
it2->checked = false;
}
}
}
_requiresRebuildStatic = true;
return true;
}
}
for (std::vector<CheckBox>::iterator it = _checkBoxes.begin();
it != _checkBoxes.end(); ++it) {
if (key == it->shortcut) {
it->checked = !it->checked;
it->callback(it->checked, it->callbackData);
_requiresRebuildStatic = true;
return true;
}
}
for (std::vector<PullDown>::iterator it = _pulldowns.begin();
it != _pulldowns.end(); ++it) {
if (key==it->shortcut) {
// cycle through selections
++it->selected;
if (it->selected>=(int)it->labels.size()) {
it->selected=0;
}
it->callback(it->values[it->selected]);
_requiresRebuildStatic = true;
return true;
}
}
return false;
}
bool
Hud::MouseClick(int x, int y)
{
if (!IsVisible()) {
return false;
}
for (std::vector<RadioButton>::iterator it = _radioButtons.begin();
it != _radioButtons.end(); ++it) {
if (hitTest(*it, x, y)) {
for (std::vector<RadioButton>::iterator it2 = _radioButtons.begin();
it2 != _radioButtons.end(); ++it2) {
if (it2->group == it->group && it != it2) it2->checked = false;
}
it->checked = true;
it->callback(it->callbackData);
_requiresRebuildStatic = true;
return true;
}
}
for (std::vector<CheckBox>::iterator it = _checkBoxes.begin();
it != _checkBoxes.end(); ++it) {
if (hitTest(*it, x, y)) {
it->checked = !it->checked;
it->callback(it->checked, it->callbackData);
_requiresRebuildStatic = true;
return true;
}
}
for (std::vector<Slider>::iterator it = _sliders.begin();
it != _sliders.end(); ++it) {
if (hitTest(*it, x, y)) {
int bx = 0, by = 0;
getWindowPos(*it, &bx, &by);
it->SetValue(((x-bx-FONT_CHAR_WIDTH/2)/float(it->w))*(it->max - it->min) + it->min);
it->callback(it->value, it->callbackData);
_capturedSlider = (int)(it - _sliders.begin());
_requiresRebuildStatic = true;
return true;
}
}
for (std::vector<PullDown>::iterator it = _pulldowns.begin();
it != _pulldowns.end(); ++it) {
if (hitTest(*it, x, y)) {
if (! it->open) {
it->h = FONT_CHAR_HEIGHT;
it->h *= (int)it->labels.size();
it->open=true;
} else {
int label_width = (3+(int)it->label.size()) * FONT_CHAR_WIDTH;
int bx = 0, by = 0;
getWindowPos(*it, &bx, &by);
if (x > (bx+label_width)) {
int sel = it->selected;
it->SetSelected((y-by)/FONT_CHAR_HEIGHT);
if (it->selected!=sel) {
it->callback(it->values[it->selected]);
}
} else {
it->open=! it->open;
}
}
_requiresRebuildStatic = true;
return true;
}
}
return false;
}
void
Hud::MouseMotion(int x, int /* y */)
{
if (_capturedSlider != -1) {
std::vector<Slider>::iterator it = _sliders.begin() + _capturedSlider;
int bx = it->x > 0 ? it->x : _windowWidth + it->x;
it->SetValue(((x-bx-FONT_CHAR_WIDTH/2)/float(it->w))*(it->max - it->min) + it->min);
it->callback(it->value, it->callbackData);
_requiresRebuildStatic = true;
}
}
bool
Hud::MouseCapture() const
{
return _capturedSlider != -1;
}
void
Hud::MouseRelease()
{
_capturedSlider = -1;
}
void
Hud::AddLabel(const char *label, int x, int y)
{
Item l;
l.label = label;
l.x = x;
l.y = y;
_labels.push_back(l);
_requiresRebuildStatic = true;
}
void
Hud::AddCheckBox(const char *label, bool checked, int x, int y,
CheckBoxCallback callback, int data, int shortcut)
{
CheckBox cb;
cb.label = label;
cb.checked = checked;
cb.x = x;
cb.y = y;
cb.w = (int)(strlen(label)+1) * FONT_CHAR_WIDTH;
cb.h = FONT_CHAR_HEIGHT;
cb.callback = callback;
cb.callbackData = data;
cb.shortcut = shortcut;
_checkBoxes.push_back(cb);
_requiresRebuildStatic = true;
}
void
Hud::AddRadioButton(int group, const char *label, bool checked, int x, int y,
RadioButtonCallback callback, int data, int shortcut)
{
RadioButton rb;
rb.group = group;
rb.label = label;
rb.checked = checked;
rb.x = x;
rb.y = y;
rb.w = (int)(strlen(label)+1) * FONT_CHAR_WIDTH;
rb.h = FONT_CHAR_HEIGHT;
rb.callback = callback;
rb.callbackData = data;
rb.shortcut = shortcut;
rb.sharedShortcut = false;
rb.localIndex = 0;
for (std::vector<RadioButton>::iterator it = _radioButtons.begin();
it != _radioButtons.end(); ++it) {
if (it->group == group) {
rb.localIndex = it->localIndex+1;
if (it->shortcut == shortcut) {
it->sharedShortcut = true;
rb.sharedShortcut = true;
}
}
}
_radioButtons.push_back(rb);
_requiresRebuildStatic = true;
}
void
Hud::AddSlider(const char *label, float min, float max, float value,
int x, int y, int width, bool intStep, SliderCallback callback, int data)
{
Slider slider;
slider.label = label;
slider.x = x;
slider.y = y;
slider.w = width * FONT_CHAR_WIDTH;
slider.h = FONT_CHAR_HEIGHT * 2;
slider.min = min;
slider.max = max;
slider.value = value;
slider.callback = callback;
slider.callbackData = data;
slider.intStep = intStep;
_sliders.push_back(slider);
_requiresRebuildStatic = true;
}
int
Hud::AddPullDown(const char *label, int x, int y, int width,
PullDownCallback callback, int shortcut)
{
PullDown pd;
pd.label = label;
pd.x = x;
pd.y = y;
pd.w = width;
pd.h = FONT_CHAR_HEIGHT;
pd.open = false;
pd.selected = 0;
pd.callback = callback;
pd.shortcut = shortcut;
_pulldowns.push_back(pd);
_requiresRebuildStatic = true;
return (int)_pulldowns.size()-1;
}
void
Hud::AddPullDownButton(int handle, const char *label, int value, bool checked)
{
if (handle < (int)_pulldowns.size()) {
PullDown & pulldown = _pulldowns[handle];
pulldown.labels.push_back(label);
pulldown.values.push_back(value);
if (checked) {
pulldown.selected = (int)pulldown.labels.size()-1;
}
}
}
int
Hud::drawChar(std::vector<float> &vboSource,
int x, int y, float r, float g, float b, char ch)
{
const float w = 1.0f/FONT_TEXTURE_COLUMNS;
const float h = 1.0f/FONT_TEXTURE_ROWS;
float u = (ch%FONT_TEXTURE_COLUMNS)/(float)FONT_TEXTURE_COLUMNS;
float v = (ch/FONT_TEXTURE_COLUMNS)/(float)FONT_TEXTURE_ROWS;
vboSource.push_back(float(x));
vboSource.push_back(float(y));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u);
vboSource.push_back(v);
vboSource.push_back(float(x));
vboSource.push_back(float(y+FONT_CHAR_HEIGHT));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u);
vboSource.push_back(v+h);
vboSource.push_back(float(x+FONT_CHAR_WIDTH));
vboSource.push_back(float(y));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u+w);
vboSource.push_back(v);
vboSource.push_back(float(x+FONT_CHAR_WIDTH));
vboSource.push_back(float(y));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u+w);
vboSource.push_back(v);
vboSource.push_back(float(x));
vboSource.push_back(float(y+FONT_CHAR_HEIGHT));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u);
vboSource.push_back(v+h);
vboSource.push_back(float(x+FONT_CHAR_WIDTH));
vboSource.push_back(float(y+FONT_CHAR_HEIGHT));
vboSource.push_back(r);
vboSource.push_back(g);
vboSource.push_back(b);
vboSource.push_back(u+w);
vboSource.push_back(v+h);
return x + FONT_CHAR_WIDTH;
}
int
Hud::drawString(std::vector<float> &vboSource,
int x, int y, float r, float g, float b, const char *c)
{
while (*c) {
char ch = (char)((*c) & 0x7f);
x = drawChar(vboSource, x, y, r, g, b, ch);
c++;
}
return x;
}
void
Hud::DrawString(int x, int y, const char *fmt, ...)
{
char buf[1024];
va_list args;
va_start(args, fmt);
vsnprintf(buf, sizeof(buf), fmt, args);
va_end(args);
x = x > 0 ? x : _windowWidth + x;
y = y > 0 ? y : _windowHeight + y;
drawString(_vboSource, x, y, 1, 1, 1, buf);
}
void
Hud::DrawString(int x, int y, float r, float g, float b, const char *fmt, ...)
{
char buf[1024];
va_list args;
va_start(args, fmt);
vsnprintf(buf, sizeof(buf), fmt, args);
va_end(args);
x = x > 0 ? x : _windowWidth + x;
y = y > 0 ? y : _windowHeight + y;
drawString(_vboSource, x, y, r, g, b, buf);
}
void
Hud::Rebuild(int width, int height, int framebufferWidth, int framebufferHeight)
{
_requiresRebuildStatic = false;
_windowWidth = width;
_windowHeight = height;
_framebufferWidth = framebufferWidth;
_framebufferHeight = framebufferHeight;
_staticVboSource.clear();
int x, y;
// add UI elements
for (std::vector<Item>::const_iterator it = _labels.begin();
it != _labels.end(); ++it) {
getWindowPos(*it, &x, &y);
drawString(_staticVboSource, x, y, 1, 1, 1, it->label.c_str());
}
// draw radio buttons
for (std::vector<RadioButton>::const_iterator it = _radioButtons.begin();
it != _radioButtons.end(); ++it) {
getWindowPos(*it, &x, &y);
if (it->checked) {
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_RADIO_BUTTON_ON);
drawString(_staticVboSource, x, y, 1, 1, 0, it->label.c_str());
} else {
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_RADIO_BUTTON_OFF);
drawString(_staticVboSource, x, y, .5f, .5f, .5f, it->label.c_str());
}
}
// draw checkboxes
for (std::vector<CheckBox>::const_iterator it = _checkBoxes.begin();
it != _checkBoxes.end(); ++it) {
getWindowPos(*it, &x, &y);
if (it->checked) {
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_CHECK_BOX_ON);
drawString(_staticVboSource, x, y, 1, 1, 0, it->label.c_str());
} else {
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_CHECK_BOX_OFF);
drawString(_staticVboSource, x, y, .5f, .5f, .5f, it->label.c_str());
}
}
// draw sliders
for (std::vector<Slider>::const_iterator it = _sliders.begin();
it != _sliders.end(); ++it) {
getWindowPos(*it, &x, &y);
int sx = x;
x = drawString(_staticVboSource, x, y, 1, 1, 1, it->label.c_str());
char value[16];
if (it->intStep) {
snprintf(value, 16, " : %d", (int)it->value);
} else {
snprintf(value, 16, " : %.2f", it->value);
}
drawString(_staticVboSource, x, y, 1, 1, 1, value);
// new line
y += FONT_CHAR_HEIGHT;
x = sx;
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_SLIDER_LEFT);
int nw = it->w / FONT_CHAR_WIDTH;
for (int i = 1; i < nw; ++i) {
x = drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_SLIDER_MIDDLE);
}
drawChar(_staticVboSource, x, y, 1, 1, 1, FONT_SLIDER_RIGHT);
int pos = int(((it->value-it->min)/(it->max-it->min))*float(it->w));
drawChar(_staticVboSource, sx+pos, y, 1, 1, 0, FONT_SLIDER_CURSOR);
}
// draw pulldowns
for (std::vector<PullDown>::const_iterator it = _pulldowns.begin();
it != _pulldowns.end(); ++it) {
getWindowPos(*it, &x, &y);
x = drawString(_staticVboSource, x, y, .5f, .5f, .5f, it->label.c_str());
x += FONT_CHAR_WIDTH;
if (it->open) {
x = drawChar(_staticVboSource, x, y, 1, 1, 0, FONT_ARROW_DOWN);
x += FONT_CHAR_WIDTH;
for (int i=0; i<(int)it->labels.size(); ++i, y+=FONT_CHAR_HEIGHT) {
if (i==it->selected) {
drawString(_staticVboSource, x, y, 1, 1, 0, it->labels[i]);
} else {
drawString(_staticVboSource, x, y, 0.5f, 0.5f, 0.5f, it->labels[i]);
}
}
} else {
x = drawChar(_staticVboSource, x, y, .5f, .5f, .5f, FONT_ARROW_RIGHT);
x += FONT_CHAR_WIDTH;
drawString(_staticVboSource, x, y, 1, 1, 0, it->labels[it->selected]);
}
}
// draw the character cells corresponding to the logo
drawString(_staticVboSource, _windowWidth-128, _windowHeight-44, .5, .5, .5,
"\x06\x07\x08\x09");
drawString(_staticVboSource, _windowWidth-128, _windowHeight-28, .5, .5, .5,
"\x16\x17\x18\x19");
drawString(_staticVboSource, _windowWidth-92, _windowHeight-36, .5, .5, .5,
"\x0a\x0b\x0c\x0d");
drawString(_staticVboSource, _windowWidth-58, _windowHeight-36, .5, .5, .5,
"\x1a\x1b\x1c\x1d\x1e\x1f");
}
bool
Hud::Flush()
{
if (!_visible) {
_vboSource.clear();
return false;
}
if (_requiresRebuildStatic)
this->Rebuild(_windowWidth, _windowHeight, _framebufferWidth, _framebufferHeight);
return true;
}
bool
Hud::IsVisible() const
{
return _visible;
}
void
Hud::SetVisible(bool visible)
{
_visible = visible;
}
std::vector<float> &
Hud::getVboSource()
{
return _vboSource;
}
std::vector<float> &
Hud::getStaticVboSource()
{
return _staticVboSource;
}