OpenSubdiv/examples/glEvalLimit/CMakeLists.txt
David G Yu dbb75b650c Find TBB using TBB's CMake config
Updated the CMake build to locate TBB using TBB's CMake config
and deleted the local cmake/FindTBB.cmake module.

While the source code remains compatible with earlier versions of
TBB, updated the minimum TBB version from 4.4 to 2018 since that
is the earliest TBB release to include a CMake config.  This is
the version of TBB specified for the CY2019 VFX Reference Platform.

Tested on Windows, Linux, and macOS using TBB 2018 Update 6,
TBB 2020 Update 3, and oneTBB 2021.10.0
2023-09-11 13:02:25 -07:00

64 lines
1.9 KiB
CMake

#
# Copyright 2013 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
# 6. Trademarks. This License does not grant permission to use the trade
# names, trademarks, service marks, or product names of the Licensor
# and its affiliates, except as required to comply with Section 4(c) of
# the License and to reproduce the content of the NOTICE file.
#
# You may obtain a copy of the Apache License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the Apache License with the above modification is
# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the Apache License for the specific
# language governing permissions and limitations under the Apache License.
#
# *** glEvalLimit ***
include_directories(
"${OPENSUBDIV_INCLUDE_DIR}"
"${OPENGL_LOADER_INCLUDE_DIRS}"
"${GLFW_INCLUDE_DIR}"
)
list(APPEND PLATFORM_LIBRARIES
"${OSD_LINK_TARGET}"
"${OPENGL_LOADER_LIBRARIES}"
"${GLFW_LIBRARIES}"
)
if( OPENCL_FOUND )
include_directories("${OPENCL_INCLUDE_DIRS}")
endif()
if( TBB_FOUND )
list(APPEND PLATFORM_LIBRARIES
TBB::tbb
)
endif()
osd_add_glfw_executable(glEvalLimit "examples"
glEvalLimit.cpp
particles.cpp
particles.h
"${INC_FILES}"
$<TARGET_OBJECTS:regression_common_obj>
$<TARGET_OBJECTS:regression_far_utils_obj>
$<TARGET_OBJECTS:examples_common_gl_obj>
)
target_link_libraries(glEvalLimit
${PLATFORM_LIBRARIES}
)
install(TARGETS glEvalLimit DESTINATION "${CMAKE_BINDIR_BASE}")