OpenSubdiv/examples/glShareTopology
David G Yu 28f2574bc5 Moved GLEW dependencies to glLoader wrapper
This introduces an internal glLoader library which allows
most of the implementation to be agnostic about the
implementation of the GL loading library.  Specifically,
this removes references to the GLEW headers and libraries
from the rest of the source code and build system.
2020-03-03 17:10:30 -08:00
..
CMakeLists.txt Moved GLEW dependencies to glLoader wrapper 2020-03-03 17:10:30 -08:00
glShareTopology.cpp Moved GLEW dependencies to glLoader wrapper 2020-03-03 17:10:30 -08:00
init_shapes.h Updated examples with new shapes for boundary interpolation "none": 2020-01-14 14:27:51 -08:00
meshRefiner.h Updated all example source for consistent inclusion of header files: 2019-01-31 10:49:02 -08:00
scene.h osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
sceneBase.cpp Moved GLEW dependencies to glLoader wrapper 2020-03-03 17:10:30 -08:00
sceneBase.h Moved GLEW dependencies to glLoader wrapper 2020-03-03 17:10:30 -08:00
shader.glsl Removed obsolete LOOP define from example shaders 2019-06-17 17:59:15 -07:00
vbo.h Moved GLEW dependencies to glLoader wrapper 2020-03-03 17:10:30 -08:00