OpenSubdiv/glLoader/glApi.h
David G Yu 720462a315 Added internal GL API loader implementation
This extends the internal glLoader library to have a fully
internally implemented GL API loader so that the OpenSubdiv
libraries can be used independent of any dependencies on an
external GL API loader like GLEW.
2020-03-06 11:37:55 -08:00

10671 lines
924 KiB
C++

//
// Copyright 2020 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef OPENSUBDIV_GLLOADER_GLAPILOADER_H
#define OPENSUBDIV_GLLOADER_GLAPILOADER_H
#if defined(__gl_h_) || defined(__gl3_h_)
#error platform OpenGL header included before this header
#endif
#define __gl_h_
#define __gl3_h_
#include "khrplatform.h"
#ifdef _WIN32
#define GLAPIENTRY __stdcall
#else
#define GLAPIENTRY
#endif
#define GLAPIENTRYP GLAPIENTRY*
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef void GLvoid;
typedef khronos_int8_t GLbyte;
typedef khronos_uint8_t GLubyte;
typedef khronos_int16_t GLshort;
typedef khronos_uint16_t GLushort;
typedef int GLint;
typedef unsigned int GLuint;
typedef khronos_int32_t GLclampx;
typedef int GLsizei;
typedef khronos_float_t GLfloat;
typedef khronos_float_t GLclampf;
typedef double GLdouble;
typedef double GLclampd;
typedef void *GLeglClientBufferEXT;
typedef void *GLeglImageOES;
typedef char GLchar;
typedef char GLcharARB;
#ifdef __APPLE__
typedef void *GLhandleARB;
#else
typedef unsigned int GLhandleARB;
#endif
typedef khronos_uint16_t GLhalf;
typedef khronos_uint16_t GLhalfARB;
typedef khronos_int32_t GLfixed;
typedef khronos_intptr_t GLintptr;
typedef khronos_intptr_t GLintptrARB;
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_ssize_t GLsizeiptrARB;
typedef khronos_int64_t GLint64;
typedef khronos_int64_t GLint64EXT;
typedef khronos_uint64_t GLuint64;
typedef khronos_uint64_t GLuint64EXT;
typedef struct __GLsync *GLsync;
struct _cl_context;
struct _cl_event;
typedef void (GLAPIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
typedef void (GLAPIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
typedef void (GLAPIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
typedef void (GLAPIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
typedef unsigned short GLhalfNV;
typedef GLintptr GLvdpauSurfaceNV;
typedef void (GLAPIENTRY *GLVULKANPROCNV)(void);
#define GL_VERSION_1_0 1
#define GL_VERSION_1_1 1
#define GL_VERSION_1_2 1
#define GL_VERSION_1_3 1
#define GL_VERSION_1_4 1
#define GL_VERSION_1_5 1
#define GL_VERSION_2_0 1
#define GL_VERSION_2_1 1
#define GL_VERSION_3_0 1
#define GL_VERSION_3_1 1
#define GL_VERSION_3_2 1
#define GL_VERSION_3_3 1
#define GL_VERSION_4_0 1
#define GL_VERSION_4_1 1
#define GL_VERSION_4_2 1
#define GL_VERSION_4_3 1
#define GL_VERSION_4_4 1
#define GL_VERSION_4_5 1
#define GL_VERSION_4_6 1
#define GL_AMD_blend_minmax_factor 1
#define GL_AMD_conservative_depth 1
#define GL_AMD_debug_output 1
#define GL_AMD_depth_clamp_separate 1
#define GL_AMD_draw_buffers_blend 1
#define GL_AMD_framebuffer_multisample_advanced 1
#define GL_AMD_framebuffer_sample_positions 1
#define GL_AMD_gcn_shader 1
#define GL_AMD_gpu_shader_half_float 1
#define GL_AMD_gpu_shader_int16 1
#define GL_AMD_gpu_shader_int64 1
#define GL_AMD_interleaved_elements 1
#define GL_AMD_multi_draw_indirect 1
#define GL_AMD_name_gen_delete 1
#define GL_AMD_occlusion_query_event 1
#define GL_AMD_performance_monitor 1
#define GL_AMD_pinned_memory 1
#define GL_AMD_query_buffer_object 1
#define GL_AMD_sample_positions 1
#define GL_AMD_seamless_cubemap_per_texture 1
#define GL_AMD_shader_atomic_counter_ops 1
#define GL_AMD_shader_ballot 1
#define GL_AMD_shader_gpu_shader_half_float_fetch 1
#define GL_AMD_shader_image_load_store_lod 1
#define GL_AMD_shader_stencil_export 1
#define GL_AMD_shader_trinary_minmax 1
#define GL_AMD_shader_explicit_vertex_parameter 1
#define GL_AMD_sparse_texture 1
#define GL_AMD_stencil_operation_extended 1
#define GL_AMD_texture_gather_bias_lod 1
#define GL_AMD_texture_texture4 1
#define GL_AMD_transform_feedback3_lines_triangles 1
#define GL_AMD_transform_feedback4 1
#define GL_AMD_vertex_shader_layer 1
#define GL_AMD_vertex_shader_tessellator 1
#define GL_AMD_vertex_shader_viewport_index 1
#define GL_APPLE_aux_depth_stencil 1
#define GL_APPLE_client_storage 1
#define GL_APPLE_element_array 1
#define GL_APPLE_fence 1
#define GL_APPLE_float_pixels 1
#define GL_APPLE_flush_buffer_range 1
#define GL_APPLE_object_purgeable 1
#define GL_APPLE_rgb_422 1
#define GL_APPLE_row_bytes 1
#define GL_APPLE_specular_vector 1
#define GL_APPLE_texture_range 1
#define GL_APPLE_transform_hint 1
#define GL_APPLE_vertex_array_object 1
#define GL_APPLE_vertex_array_range 1
#define GL_APPLE_vertex_program_evaluators 1
#define GL_APPLE_ycbcr_422 1
#define GL_ARB_ES2_compatibility 1
#define GL_ARB_ES3_1_compatibility 1
#define GL_ARB_ES3_2_compatibility 1
#define GL_ARB_ES3_compatibility 1
#define GL_ARB_arrays_of_arrays 1
#define GL_ARB_base_instance 1
#define GL_ARB_bindless_texture 1
#define GL_ARB_blend_func_extended 1
#define GL_ARB_buffer_storage 1
#define GL_ARB_cl_event 1
#define GL_ARB_clear_buffer_object 1
#define GL_ARB_clear_texture 1
#define GL_ARB_clip_control 1
#define GL_ARB_color_buffer_float 1
#define GL_ARB_compatibility 1
#define GL_ARB_compressed_texture_pixel_storage 1
#define GL_ARB_compute_shader 1
#define GL_ARB_compute_variable_group_size 1
#define GL_ARB_conditional_render_inverted 1
#define GL_ARB_conservative_depth 1
#define GL_ARB_copy_buffer 1
#define GL_ARB_copy_image 1
#define GL_ARB_cull_distance 1
#define GL_ARB_debug_output 1
#define GL_ARB_depth_buffer_float 1
#define GL_ARB_depth_clamp 1
#define GL_ARB_depth_texture 1
#define GL_ARB_derivative_control 1
#define GL_ARB_direct_state_access 1
#define GL_ARB_draw_buffers 1
#define GL_ARB_draw_buffers_blend 1
#define GL_ARB_draw_elements_base_vertex 1
#define GL_ARB_draw_indirect 1
#define GL_ARB_draw_instanced 1
#define GL_ARB_enhanced_layouts 1
#define GL_ARB_explicit_attrib_location 1
#define GL_ARB_explicit_uniform_location 1
#define GL_ARB_fragment_coord_conventions 1
#define GL_ARB_fragment_layer_viewport 1
#define GL_ARB_fragment_program 1
#define GL_ARB_fragment_program_shadow 1
#define GL_ARB_fragment_shader 1
#define GL_ARB_fragment_shader_interlock 1
#define GL_ARB_framebuffer_no_attachments 1
#define GL_ARB_framebuffer_object 1
#define GL_ARB_framebuffer_sRGB 1
#define GL_ARB_geometry_shader4 1
#define GL_ARB_get_program_binary 1
#define GL_ARB_get_texture_sub_image 1
#define GL_ARB_gl_spirv 1
#define GL_ARB_gpu_shader5 1
#define GL_ARB_gpu_shader_fp64 1
#define GL_ARB_gpu_shader_int64 1
#define GL_ARB_half_float_pixel 1
#define GL_ARB_half_float_vertex 1
#define GL_ARB_imaging 1
#define GL_ARB_indirect_parameters 1
#define GL_ARB_instanced_arrays 1
#define GL_ARB_internalformat_query 1
#define GL_ARB_internalformat_query2 1
#define GL_ARB_invalidate_subdata 1
#define GL_ARB_map_buffer_alignment 1
#define GL_ARB_map_buffer_range 1
#define GL_ARB_matrix_palette 1
#define GL_ARB_multi_bind 1
#define GL_ARB_multi_draw_indirect 1
#define GL_ARB_multisample 1
#define GL_ARB_multitexture 1
#define GL_ARB_occlusion_query 1
#define GL_ARB_occlusion_query2 1
#define GL_ARB_parallel_shader_compile 1
#define GL_ARB_pipeline_statistics_query 1
#define GL_ARB_pixel_buffer_object 1
#define GL_ARB_point_parameters 1
#define GL_ARB_point_sprite 1
#define GL_ARB_polygon_offset_clamp 1
#define GL_ARB_post_depth_coverage 1
#define GL_ARB_program_interface_query 1
#define GL_ARB_provoking_vertex 1
#define GL_ARB_query_buffer_object 1
#define GL_ARB_robust_buffer_access_behavior 1
#define GL_ARB_robustness 1
#define GL_ARB_robustness_isolation 1
#define GL_ARB_sample_locations 1
#define GL_ARB_sample_shading 1
#define GL_ARB_sampler_objects 1
#define GL_ARB_seamless_cube_map 1
#define GL_ARB_seamless_cubemap_per_texture 1
#define GL_ARB_separate_shader_objects 1
#define GL_ARB_shader_atomic_counter_ops 1
#define GL_ARB_shader_atomic_counters 1
#define GL_ARB_shader_ballot 1
#define GL_ARB_shader_bit_encoding 1
#define GL_ARB_shader_clock 1
#define GL_ARB_shader_draw_parameters 1
#define GL_ARB_shader_group_vote 1
#define GL_ARB_shader_image_load_store 1
#define GL_ARB_shader_image_size 1
#define GL_ARB_shader_objects 1
#define GL_ARB_shader_precision 1
#define GL_ARB_shader_stencil_export 1
#define GL_ARB_shader_storage_buffer_object 1
#define GL_ARB_shader_subroutine 1
#define GL_ARB_shader_texture_image_samples 1
#define GL_ARB_shader_texture_lod 1
#define GL_ARB_shader_viewport_layer_array 1
#define GL_ARB_shading_language_100 1
#define GL_ARB_shading_language_420pack 1
#define GL_ARB_shading_language_include 1
#define GL_ARB_shading_language_packing 1
#define GL_ARB_shadow 1
#define GL_ARB_shadow_ambient 1
#define GL_ARB_sparse_buffer 1
#define GL_ARB_sparse_texture 1
#define GL_ARB_sparse_texture2 1
#define GL_ARB_sparse_texture_clamp 1
#define GL_ARB_spirv_extensions 1
#define GL_ARB_stencil_texturing 1
#define GL_ARB_sync 1
#define GL_ARB_tessellation_shader 1
#define GL_ARB_texture_barrier 1
#define GL_ARB_texture_border_clamp 1
#define GL_ARB_texture_buffer_object 1
#define GL_ARB_texture_buffer_object_rgb32 1
#define GL_ARB_texture_buffer_range 1
#define GL_ARB_texture_compression 1
#define GL_ARB_texture_compression_bptc 1
#define GL_ARB_texture_compression_rgtc 1
#define GL_ARB_texture_cube_map 1
#define GL_ARB_texture_cube_map_array 1
#define GL_ARB_texture_env_add 1
#define GL_ARB_texture_env_combine 1
#define GL_ARB_texture_env_crossbar 1
#define GL_ARB_texture_env_dot3 1
#define GL_ARB_texture_filter_anisotropic 1
#define GL_ARB_texture_filter_minmax 1
#define GL_ARB_texture_float 1
#define GL_ARB_texture_gather 1
#define GL_ARB_texture_mirror_clamp_to_edge 1
#define GL_ARB_texture_mirrored_repeat 1
#define GL_ARB_texture_multisample 1
#define GL_ARB_texture_non_power_of_two 1
#define GL_ARB_texture_query_levels 1
#define GL_ARB_texture_query_lod 1
#define GL_ARB_texture_rectangle 1
#define GL_ARB_texture_rg 1
#define GL_ARB_texture_rgb10_a2ui 1
#define GL_ARB_texture_stencil8 1
#define GL_ARB_texture_storage 1
#define GL_ARB_texture_storage_multisample 1
#define GL_ARB_texture_swizzle 1
#define GL_ARB_texture_view 1
#define GL_ARB_timer_query 1
#define GL_ARB_transform_feedback2 1
#define GL_ARB_transform_feedback3 1
#define GL_ARB_transform_feedback_instanced 1
#define GL_ARB_transform_feedback_overflow_query 1
#define GL_ARB_transpose_matrix 1
#define GL_ARB_uniform_buffer_object 1
#define GL_ARB_vertex_array_bgra 1
#define GL_ARB_vertex_array_object 1
#define GL_ARB_vertex_attrib_64bit 1
#define GL_ARB_vertex_attrib_binding 1
#define GL_ARB_vertex_blend 1
#define GL_ARB_vertex_buffer_object 1
#define GL_ARB_vertex_program 1
#define GL_ARB_vertex_shader 1
#define GL_ARB_vertex_type_10f_11f_11f_rev 1
#define GL_ARB_vertex_type_2_10_10_10_rev 1
#define GL_ARB_viewport_array 1
#define GL_ARB_window_pos 1
#define GL_EXT_422_pixels 1
#define GL_EXT_EGL_image_storage 1
#define GL_EXT_EGL_sync 1
#define GL_EXT_abgr 1
#define GL_EXT_bgra 1
#define GL_EXT_bindable_uniform 1
#define GL_EXT_blend_color 1
#define GL_EXT_blend_equation_separate 1
#define GL_EXT_blend_func_separate 1
#define GL_EXT_blend_logic_op 1
#define GL_EXT_blend_minmax 1
#define GL_EXT_blend_subtract 1
#define GL_EXT_clip_volume_hint 1
#define GL_EXT_cmyka 1
#define GL_EXT_color_subtable 1
#define GL_EXT_compiled_vertex_array 1
#define GL_EXT_convolution 1
#define GL_EXT_coordinate_frame 1
#define GL_EXT_copy_texture 1
#define GL_EXT_cull_vertex 1
#define GL_EXT_debug_label 1
#define GL_EXT_debug_marker 1
#define GL_EXT_depth_bounds_test 1
#define GL_EXT_direct_state_access 1
#define GL_EXT_draw_buffers2 1
#define GL_EXT_draw_instanced 1
#define GL_EXT_draw_range_elements 1
#define GL_EXT_external_buffer 1
#define GL_EXT_fog_coord 1
#define GL_EXT_framebuffer_blit 1
#define GL_EXT_framebuffer_multisample 1
#define GL_EXT_framebuffer_multisample_blit_scaled 1
#define GL_EXT_framebuffer_object 1
#define GL_EXT_framebuffer_sRGB 1
#define GL_EXT_geometry_shader4 1
#define GL_EXT_gpu_program_parameters 1
#define GL_EXT_gpu_shader4 1
#define GL_EXT_histogram 1
#define GL_EXT_index_array_formats 1
#define GL_EXT_index_func 1
#define GL_EXT_index_material 1
#define GL_EXT_index_texture 1
#define GL_EXT_light_texture 1
#define GL_EXT_memory_object 1
#define GL_EXT_memory_object_fd 1
#define GL_EXT_memory_object_win32 1
#define GL_EXT_misc_attribute 1
#define GL_EXT_multi_draw_arrays 1
#define GL_EXT_multisample 1
#define GL_EXT_multiview_tessellation_geometry_shader 1
#define GL_EXT_multiview_texture_multisample 1
#define GL_EXT_multiview_timer_query 1
#define GL_EXT_packed_depth_stencil 1
#define GL_EXT_packed_float 1
#define GL_EXT_packed_pixels 1
#define GL_EXT_paletted_texture 1
#define GL_EXT_pixel_buffer_object 1
#define GL_EXT_pixel_transform 1
#define GL_EXT_pixel_transform_color_table 1
#define GL_EXT_point_parameters 1
#define GL_EXT_polygon_offset 1
#define GL_EXT_polygon_offset_clamp 1
#define GL_EXT_post_depth_coverage 1
#define GL_EXT_provoking_vertex 1
#define GL_EXT_raster_multisample 1
#define GL_EXT_rescale_normal 1
#define GL_EXT_semaphore 1
#define GL_EXT_semaphore_fd 1
#define GL_EXT_semaphore_win32 1
#define GL_EXT_secondary_color 1
#define GL_EXT_separate_shader_objects 1
#define GL_EXT_separate_specular_color 1
#define GL_EXT_shader_framebuffer_fetch 1
#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
#define GL_EXT_shader_image_load_formatted 1
#define GL_EXT_shader_image_load_store 1
#define GL_EXT_shader_integer_mix 1
#define GL_EXT_shadow_funcs 1
#define GL_EXT_shared_texture_palette 1
#define GL_EXT_sparse_texture2 1
#define GL_EXT_stencil_clear_tag 1
#define GL_EXT_stencil_two_side 1
#define GL_EXT_stencil_wrap 1
#define GL_EXT_subtexture 1
#define GL_EXT_texture 1
#define GL_EXT_texture3D 1
#define GL_EXT_texture_array 1
#define GL_EXT_texture_buffer_object 1
#define GL_EXT_texture_compression_latc 1
#define GL_EXT_texture_compression_rgtc 1
#define GL_EXT_texture_compression_s3tc 1
#define GL_EXT_texture_cube_map 1
#define GL_EXT_texture_env_add 1
#define GL_EXT_texture_env_combine 1
#define GL_EXT_texture_env_dot3 1
#define GL_EXT_texture_filter_anisotropic 1
#define GL_EXT_texture_filter_minmax 1
#define GL_EXT_texture_integer 1
#define GL_EXT_texture_lod_bias 1
#define GL_EXT_texture_mirror_clamp 1
#define GL_EXT_texture_object 1
#define GL_EXT_texture_perturb_normal 1
#define GL_EXT_texture_sRGB 1
#define GL_EXT_texture_sRGB_R8 1
#define GL_EXT_texture_sRGB_decode 1
#define GL_EXT_texture_shared_exponent 1
#define GL_EXT_texture_snorm 1
#define GL_EXT_texture_swizzle 1
#define GL_EXT_timer_query 1
#define GL_EXT_transform_feedback 1
#define GL_EXT_vertex_array 1
#define GL_EXT_vertex_array_bgra 1
#define GL_EXT_vertex_attrib_64bit 1
#define GL_EXT_vertex_shader 1
#define GL_EXT_vertex_weighting 1
#define GL_EXT_win32_keyed_mutex 1
#define GL_EXT_window_rectangles 1
#define GL_EXT_x11_sync_object 1
#define GL_INTEL_conservative_rasterization 1
#define GL_INTEL_fragment_shader_ordering 1
#define GL_INTEL_framebuffer_CMAA 1
#define GL_INTEL_map_texture 1
#define GL_INTEL_blackhole_render 1
#define GL_INTEL_parallel_arrays 1
#define GL_INTEL_performance_query 1
#define GL_KHR_blend_equation_advanced 1
#define GL_KHR_blend_equation_advanced_coherent 1
#define GL_KHR_context_flush_control 1
#define GL_KHR_debug 1
#define GL_KHR_no_error 1
#define GL_KHR_robust_buffer_access_behavior 1
#define GL_KHR_robustness 1
#define GL_KHR_shader_subgroup 1
#define GL_KHR_texture_compression_astc_hdr 1
#define GL_KHR_texture_compression_astc_ldr 1
#define GL_KHR_texture_compression_astc_sliced_3d 1
#define GL_KHR_parallel_shader_compile 1
#define GL_NV_alpha_to_coverage_dither_control 1
#define GL_NV_bindless_multi_draw_indirect 1
#define GL_NV_bindless_multi_draw_indirect_count 1
#define GL_NV_bindless_texture 1
#define GL_NV_blend_equation_advanced 1
#define GL_NV_blend_equation_advanced_coherent 1
#define GL_NV_blend_minmax_factor 1
#define GL_NV_blend_square 1
#define GL_NV_clip_space_w_scaling 1
#define GL_NV_command_list 1
#define GL_NV_compute_program5 1
#define GL_NV_compute_shader_derivatives 1
#define GL_NV_conditional_render 1
#define GL_NV_conservative_raster 1
#define GL_NV_conservative_raster_dilate 1
#define GL_NV_conservative_raster_pre_snap 1
#define GL_NV_conservative_raster_pre_snap_triangles 1
#define GL_NV_conservative_raster_underestimation 1
#define GL_NV_copy_depth_to_color 1
#define GL_NV_copy_image 1
#define GL_NV_deep_texture3D 1
#define GL_NV_depth_buffer_float 1
#define GL_NV_depth_clamp 1
#define GL_NV_draw_texture 1
#define GL_NV_draw_vulkan_image 1
#define GL_NV_evaluators 1
#define GL_NV_explicit_multisample 1
#define GL_NV_fence 1
#define GL_NV_fill_rectangle 1
#define GL_NV_float_buffer 1
#define GL_NV_fog_distance 1
#define GL_NV_fragment_coverage_to_color 1
#define GL_NV_fragment_program 1
#define GL_NV_fragment_program2 1
#define GL_NV_fragment_program4 1
#define GL_NV_fragment_program_option 1
#define GL_NV_fragment_shader_barycentric 1
#define GL_NV_fragment_shader_interlock 1
#define GL_NV_framebuffer_mixed_samples 1
#define GL_NV_framebuffer_multisample_coverage 1
#define GL_NV_geometry_program4 1
#define GL_NV_geometry_shader4 1
#define GL_NV_geometry_shader_passthrough 1
#define GL_NV_gpu_program4 1
#define GL_NV_gpu_program5 1
#define GL_NV_gpu_program5_mem_extended 1
#define GL_NV_gpu_shader5 1
#define GL_NV_half_float 1
#define GL_NV_internalformat_sample_query 1
#define GL_NV_light_max_exponent 1
#define GL_NV_gpu_multicast 1
#define GL_NV_memory_attachment 1
#define GL_NV_mesh_shader 1
#define GL_NV_multisample_coverage 1
#define GL_NV_multisample_filter_hint 1
#define GL_NV_occlusion_query 1
#define GL_NV_packed_depth_stencil 1
#define GL_NV_parameter_buffer_object 1
#define GL_NV_parameter_buffer_object2 1
#define GL_NV_path_rendering 1
#define GL_NV_path_rendering_shared_edge 1
#define GL_NV_pixel_data_range 1
#define GL_NV_point_sprite 1
#define GL_NV_present_video 1
#define GL_NV_primitive_restart 1
#define GL_NV_query_resource 1
#define GL_NV_query_resource_tag 1
#define GL_NV_register_combiners 1
#define GL_NV_register_combiners2 1
#define GL_NV_representative_fragment_test 1
#define GL_NV_robustness_video_memory_purge 1
#define GL_NV_sample_locations 1
#define GL_NV_sample_mask_override_coverage 1
#define GL_NV_scissor_exclusive 1
#define GL_NV_shader_atomic_counters 1
#define GL_NV_shader_atomic_float 1
#define GL_NV_shader_atomic_float64 1
#define GL_NV_shader_atomic_fp16_vector 1
#define GL_NV_shader_atomic_int64 1
#define GL_NV_shader_buffer_load 1
#define GL_NV_shader_buffer_store 1
#define GL_NV_shader_storage_buffer_object 1
#define GL_NV_shader_subgroup_partitioned 1
#define GL_NV_shader_texture_footprint 1
#define GL_NV_shader_thread_group 1
#define GL_NV_shader_thread_shuffle 1
#define GL_NV_shading_rate_image 1
#define GL_NV_stereo_view_rendering 1
#define GL_NV_tessellation_program5 1
#define GL_NV_texgen_emboss 1
#define GL_NV_texgen_reflection 1
#define GL_NV_texture_barrier 1
#define GL_NV_texture_compression_vtc 1
#define GL_NV_texture_env_combine4 1
#define GL_NV_texture_expand_normal 1
#define GL_NV_texture_multisample 1
#define GL_NV_texture_rectangle 1
#define GL_NV_texture_rectangle_compressed 1
#define GL_NV_texture_shader 1
#define GL_NV_texture_shader2 1
#define GL_NV_texture_shader3 1
#define GL_NV_transform_feedback 1
#define GL_NV_transform_feedback2 1
#define GL_NV_uniform_buffer_unified_memory 1
#define GL_NV_vdpau_interop 1
#define GL_NV_vdpau_interop2 1
#define GL_NV_vertex_array_range 1
#define GL_NV_vertex_array_range2 1
#define GL_NV_vertex_attrib_integer_64bit 1
#define GL_NV_vertex_buffer_unified_memory 1
#define GL_NV_vertex_program 1
#define GL_NV_vertex_program1_1 1
#define GL_NV_vertex_program2 1
#define GL_NV_vertex_program2_option 1
#define GL_NV_vertex_program3 1
#define GL_NV_vertex_program4 1
#define GL_NV_video_capture 1
#define GL_NV_viewport_array2 1
#define GL_NV_viewport_swizzle 1
#define GL_EXT_texture_shadow_lod 1
#define GL_CURRENT_BIT 0x00000001
#define GL_POINT_BIT 0x00000002
#define GL_LINE_BIT 0x00000004
#define GL_POLYGON_BIT 0x00000008
#define GL_POLYGON_STIPPLE_BIT 0x00000010
#define GL_PIXEL_MODE_BIT 0x00000020
#define GL_LIGHTING_BIT 0x00000040
#define GL_FOG_BIT 0x00000080
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_ACCUM_BUFFER_BIT 0x00000200
#define GL_STENCIL_BUFFER_BIT 0x00000400
#define GL_VIEWPORT_BIT 0x00000800
#define GL_TRANSFORM_BIT 0x00001000
#define GL_ENABLE_BIT 0x00002000
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_HINT_BIT 0x00008000
#define GL_EVAL_BIT 0x00010000
#define GL_LIST_BIT 0x00020000
#define GL_TEXTURE_BIT 0x00040000
#define GL_SCISSOR_BIT 0x00080000
#define GL_MULTISAMPLE_BIT 0x20000000
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
#define GL_MULTISAMPLE_BIT_EXT 0x20000000
#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
#define GL_DYNAMIC_STORAGE_BIT 0x0100
#define GL_CLIENT_STORAGE_BIT 0x0200
#define GL_SPARSE_STORAGE_BIT_ARB 0x0400
#define GL_PER_GPU_STORAGE_BIT_NV 0x0800
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
#define GL_MAP_READ_BIT 0x0001
#define GL_MAP_WRITE_BIT 0x0002
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
#define GL_MAP_PERSISTENT_BIT 0x0040
#define GL_MAP_COHERENT_BIT 0x0080
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
#define GL_UNIFORM_BARRIER_BIT 0x00000004
#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
#define GL_COMMAND_BARRIER_BIT 0x00000040
#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
#define GL_VERTEX_SHADER_BIT 0x00000001
#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
#define GL_FRAGMENT_SHADER_BIT 0x00000002
#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
#define GL_GEOMETRY_SHADER_BIT 0x00000004
#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
#define GL_COMPUTE_SHADER_BIT 0x00000020
#define GL_MESH_SHADER_BIT_NV 0x00000040
#define GL_TASK_SHADER_BIT_NV 0x00000080
#define GL_ALL_SHADER_BITS 0xFFFFFFFF
#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001
#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002
#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004
#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008
#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010
#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020
#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040
#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080
#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100
#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
#define GL_BOLD_BIT_NV 0x01
#define GL_ITALIC_BIT_NV 0x02
#define GL_GLYPH_WIDTH_BIT_NV 0x01
#define GL_GLYPH_HEIGHT_BIT_NV 0x02
#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
#define GL_FONT_ASCENDER_BIT_NV 0x00200000
#define GL_FONT_DESCENDER_BIT_NV 0x00400000
#define GL_FONT_HEIGHT_BIT_NV 0x00800000
#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
#define GL_NOP_COMMAND_NV 0x0001
#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
#define GL_BLEND_COLOR_COMMAND_NV 0x000B
#define GL_STENCIL_REF_COMMAND_NV 0x000C
#define GL_LINE_WIDTH_COMMAND_NV 0x000D
#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
#define GL_ALPHA_REF_COMMAND_NV 0x000F
#define GL_VIEWPORT_COMMAND_NV 0x0010
#define GL_SCISSOR_COMMAND_NV 0x0011
#define GL_FRONT_FACE_COMMAND_NV 0x0012
#define GL_LAYOUT_DEFAULT_INTEL 0
#define GL_LAYOUT_LINEAR_INTEL 1
#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
#define GL_CLOSE_PATH_NV 0x00
#define GL_MOVE_TO_NV 0x02
#define GL_RELATIVE_MOVE_TO_NV 0x03
#define GL_LINE_TO_NV 0x04
#define GL_RELATIVE_LINE_TO_NV 0x05
#define GL_HORIZONTAL_LINE_TO_NV 0x06
#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
#define GL_VERTICAL_LINE_TO_NV 0x08
#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
#define GL_QUADRATIC_CURVE_TO_NV 0x0A
#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
#define GL_CUBIC_CURVE_TO_NV 0x0C
#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
#define GL_SMALL_CCW_ARC_TO_NV 0x12
#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
#define GL_SMALL_CW_ARC_TO_NV 0x14
#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
#define GL_LARGE_CCW_ARC_TO_NV 0x16
#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
#define GL_LARGE_CW_ARC_TO_NV 0x18
#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
#define GL_CONIC_CURVE_TO_NV 0x1A
#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
#define GL_SHARED_EDGE_NV 0xC0
#define GL_ROUNDED_RECT_NV 0xE8
#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
#define GL_ROUNDED_RECT2_NV 0xEA
#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
#define GL_ROUNDED_RECT4_NV 0xEC
#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
#define GL_ROUNDED_RECT8_NV 0xEE
#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
#define GL_RESTART_PATH_NV 0xF0
#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
#define GL_RECT_NV 0xF6
#define GL_RELATIVE_RECT_NV 0xF7
#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
#define GL_ARC_TO_NV 0xFE
#define GL_RELATIVE_ARC_TO_NV 0xFF
#define GL_NEXT_BUFFER_NV -2
#define GL_SKIP_COMPONENTS4_NV -3
#define GL_SKIP_COMPONENTS3_NV -4
#define GL_SKIP_COMPONENTS2_NV -5
#define GL_SKIP_COMPONENTS1_NV -6
#define GL_FALSE 0
#define GL_NO_ERROR 0
#define GL_ZERO 0
#define GL_NONE 0
#define GL_TRUE 1
#define GL_ONE 1
#define GL_INVALID_INDEX 0xFFFFFFFF
#define GL_ALL_PIXELS_AMD 0xFFFFFFFF
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
#define GL_UUID_SIZE_EXT 16
#define GL_LUID_SIZE_EXT 8
#define GL_POINTS 0x0000
#define GL_LINES 0x0001
#define GL_LINE_LOOP 0x0002
#define GL_LINE_STRIP 0x0003
#define GL_TRIANGLES 0x0004
#define GL_TRIANGLE_STRIP 0x0005
#define GL_TRIANGLE_FAN 0x0006
#define GL_QUADS 0x0007
#define GL_QUAD_STRIP 0x0008
#define GL_POLYGON 0x0009
#define GL_LINES_ADJACENCY 0x000A
#define GL_LINES_ADJACENCY_ARB 0x000A
#define GL_LINES_ADJACENCY_EXT 0x000A
#define GL_LINE_STRIP_ADJACENCY 0x000B
#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
#define GL_TRIANGLES_ADJACENCY 0x000C
#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
#define GL_PATCHES 0x000E
#define GL_ACCUM 0x0100
#define GL_LOAD 0x0101
#define GL_RETURN 0x0102
#define GL_MULT 0x0103
#define GL_ADD 0x0104
#define GL_NEVER 0x0200
#define GL_LESS 0x0201
#define GL_EQUAL 0x0202
#define GL_LEQUAL 0x0203
#define GL_GREATER 0x0204
#define GL_NOTEQUAL 0x0205
#define GL_GEQUAL 0x0206
#define GL_ALWAYS 0x0207
#define GL_SRC_COLOR 0x0300
#define GL_ONE_MINUS_SRC_COLOR 0x0301
#define GL_SRC_ALPHA 0x0302
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
#define GL_DST_ALPHA 0x0304
#define GL_ONE_MINUS_DST_ALPHA 0x0305
#define GL_DST_COLOR 0x0306
#define GL_ONE_MINUS_DST_COLOR 0x0307
#define GL_SRC_ALPHA_SATURATE 0x0308
#define GL_FRONT_LEFT 0x0400
#define GL_FRONT_RIGHT 0x0401
#define GL_BACK_LEFT 0x0402
#define GL_BACK_RIGHT 0x0403
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_LEFT 0x0406
#define GL_RIGHT 0x0407
#define GL_FRONT_AND_BACK 0x0408
#define GL_AUX0 0x0409
#define GL_AUX1 0x040A
#define GL_AUX2 0x040B
#define GL_AUX3 0x040C
#define GL_INVALID_ENUM 0x0500
#define GL_INVALID_VALUE 0x0501
#define GL_INVALID_OPERATION 0x0502
#define GL_STACK_OVERFLOW 0x0503
#define GL_STACK_OVERFLOW_KHR 0x0503
#define GL_STACK_UNDERFLOW 0x0504
#define GL_STACK_UNDERFLOW_KHR 0x0504
#define GL_OUT_OF_MEMORY 0x0505
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#define GL_CONTEXT_LOST 0x0507
#define GL_CONTEXT_LOST_KHR 0x0507
#define GL_2D 0x0600
#define GL_3D 0x0601
#define GL_3D_COLOR 0x0602
#define GL_3D_COLOR_TEXTURE 0x0603
#define GL_4D_COLOR_TEXTURE 0x0604
#define GL_PASS_THROUGH_TOKEN 0x0700
#define GL_POINT_TOKEN 0x0701
#define GL_LINE_TOKEN 0x0702
#define GL_POLYGON_TOKEN 0x0703
#define GL_BITMAP_TOKEN 0x0704
#define GL_DRAW_PIXEL_TOKEN 0x0705
#define GL_COPY_PIXEL_TOKEN 0x0706
#define GL_LINE_RESET_TOKEN 0x0707
#define GL_EXP 0x0800
#define GL_EXP2 0x0801
#define GL_CW 0x0900
#define GL_CCW 0x0901
#define GL_COEFF 0x0A00
#define GL_ORDER 0x0A01
#define GL_DOMAIN 0x0A02
#define GL_CURRENT_COLOR 0x0B00
#define GL_CURRENT_INDEX 0x0B01
#define GL_CURRENT_NORMAL 0x0B02
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
#define GL_CURRENT_RASTER_COLOR 0x0B04
#define GL_CURRENT_RASTER_INDEX 0x0B05
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
#define GL_CURRENT_RASTER_POSITION 0x0B07
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
#define GL_POINT_SMOOTH 0x0B10
#define GL_POINT_SIZE 0x0B11
#define GL_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_LINE_SMOOTH 0x0B20
#define GL_LINE_WIDTH 0x0B21
#define GL_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_LINE_STIPPLE 0x0B24
#define GL_LINE_STIPPLE_PATTERN 0x0B25
#define GL_LINE_STIPPLE_REPEAT 0x0B26
#define GL_LIST_MODE 0x0B30
#define GL_MAX_LIST_NESTING 0x0B31
#define GL_LIST_BASE 0x0B32
#define GL_LIST_INDEX 0x0B33
#define GL_POLYGON_MODE 0x0B40
#define GL_POLYGON_SMOOTH 0x0B41
#define GL_POLYGON_STIPPLE 0x0B42
#define GL_EDGE_FLAG 0x0B43
#define GL_CULL_FACE 0x0B44
#define GL_CULL_FACE_MODE 0x0B45
#define GL_FRONT_FACE 0x0B46
#define GL_LIGHTING 0x0B50
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
#define GL_SHADE_MODEL 0x0B54
#define GL_COLOR_MATERIAL_FACE 0x0B55
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
#define GL_COLOR_MATERIAL 0x0B57
#define GL_FOG 0x0B60
#define GL_FOG_INDEX 0x0B61
#define GL_FOG_DENSITY 0x0B62
#define GL_FOG_START 0x0B63
#define GL_FOG_END 0x0B64
#define GL_FOG_MODE 0x0B65
#define GL_FOG_COLOR 0x0B66
#define GL_DEPTH_RANGE 0x0B70
#define GL_DEPTH_TEST 0x0B71
#define GL_DEPTH_WRITEMASK 0x0B72
#define GL_DEPTH_CLEAR_VALUE 0x0B73
#define GL_DEPTH_FUNC 0x0B74
#define GL_ACCUM_CLEAR_VALUE 0x0B80
#define GL_STENCIL_TEST 0x0B90
#define GL_STENCIL_CLEAR_VALUE 0x0B91
#define GL_STENCIL_FUNC 0x0B92
#define GL_STENCIL_VALUE_MASK 0x0B93
#define GL_STENCIL_FAIL 0x0B94
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
#define GL_STENCIL_REF 0x0B97
#define GL_STENCIL_WRITEMASK 0x0B98
#define GL_MATRIX_MODE 0x0BA0
#define GL_NORMALIZE 0x0BA1
#define GL_VIEWPORT 0x0BA2
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
#define GL_MODELVIEW_MATRIX 0x0BA6
#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
#define GL_PROJECTION_MATRIX 0x0BA7
#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
#define GL_TEXTURE_MATRIX 0x0BA8
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
#define GL_ALPHA_TEST 0x0BC0
#define GL_ALPHA_TEST_FUNC 0x0BC1
#define GL_ALPHA_TEST_REF 0x0BC2
#define GL_DITHER 0x0BD0
#define GL_BLEND_DST 0x0BE0
#define GL_BLEND_SRC 0x0BE1
#define GL_BLEND 0x0BE2
#define GL_LOGIC_OP_MODE 0x0BF0
#define GL_INDEX_LOGIC_OP 0x0BF1
#define GL_LOGIC_OP 0x0BF1
#define GL_COLOR_LOGIC_OP 0x0BF2
#define GL_AUX_BUFFERS 0x0C00
#define GL_DRAW_BUFFER 0x0C01
#define GL_READ_BUFFER 0x0C02
#define GL_SCISSOR_BOX 0x0C10
#define GL_SCISSOR_TEST 0x0C11
#define GL_INDEX_CLEAR_VALUE 0x0C20
#define GL_INDEX_WRITEMASK 0x0C21
#define GL_COLOR_CLEAR_VALUE 0x0C22
#define GL_COLOR_WRITEMASK 0x0C23
#define GL_INDEX_MODE 0x0C30
#define GL_RGBA_MODE 0x0C31
#define GL_DOUBLEBUFFER 0x0C32
#define GL_STEREO 0x0C33
#define GL_RENDER_MODE 0x0C40
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
#define GL_POINT_SMOOTH_HINT 0x0C51
#define GL_LINE_SMOOTH_HINT 0x0C52
#define GL_POLYGON_SMOOTH_HINT 0x0C53
#define GL_FOG_HINT 0x0C54
#define GL_TEXTURE_GEN_S 0x0C60
#define GL_TEXTURE_GEN_T 0x0C61
#define GL_TEXTURE_GEN_R 0x0C62
#define GL_TEXTURE_GEN_Q 0x0C63
#define GL_PIXEL_MAP_I_TO_I 0x0C70
#define GL_PIXEL_MAP_S_TO_S 0x0C71
#define GL_PIXEL_MAP_I_TO_R 0x0C72
#define GL_PIXEL_MAP_I_TO_G 0x0C73
#define GL_PIXEL_MAP_I_TO_B 0x0C74
#define GL_PIXEL_MAP_I_TO_A 0x0C75
#define GL_PIXEL_MAP_R_TO_R 0x0C76
#define GL_PIXEL_MAP_G_TO_G 0x0C77
#define GL_PIXEL_MAP_B_TO_B 0x0C78
#define GL_PIXEL_MAP_A_TO_A 0x0C79
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
#define GL_UNPACK_SWAP_BYTES 0x0CF0
#define GL_UNPACK_LSB_FIRST 0x0CF1
#define GL_UNPACK_ROW_LENGTH 0x0CF2
#define GL_UNPACK_SKIP_ROWS 0x0CF3
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
#define GL_UNPACK_ALIGNMENT 0x0CF5
#define GL_PACK_SWAP_BYTES 0x0D00
#define GL_PACK_LSB_FIRST 0x0D01
#define GL_PACK_ROW_LENGTH 0x0D02
#define GL_PACK_SKIP_ROWS 0x0D03
#define GL_PACK_SKIP_PIXELS 0x0D04
#define GL_PACK_ALIGNMENT 0x0D05
#define GL_MAP_COLOR 0x0D10
#define GL_MAP_STENCIL 0x0D11
#define GL_INDEX_SHIFT 0x0D12
#define GL_INDEX_OFFSET 0x0D13
#define GL_RED_SCALE 0x0D14
#define GL_RED_BIAS 0x0D15
#define GL_ZOOM_X 0x0D16
#define GL_ZOOM_Y 0x0D17
#define GL_GREEN_SCALE 0x0D18
#define GL_GREEN_BIAS 0x0D19
#define GL_BLUE_SCALE 0x0D1A
#define GL_BLUE_BIAS 0x0D1B
#define GL_ALPHA_SCALE 0x0D1C
#define GL_ALPHA_BIAS 0x0D1D
#define GL_DEPTH_SCALE 0x0D1E
#define GL_DEPTH_BIAS 0x0D1F
#define GL_MAX_EVAL_ORDER 0x0D30
#define GL_MAX_LIGHTS 0x0D31
#define GL_MAX_CLIP_PLANES 0x0D32
#define GL_MAX_CLIP_DISTANCES 0x0D32
#define GL_MAX_TEXTURE_SIZE 0x0D33
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
#define GL_SUBPIXEL_BITS 0x0D50
#define GL_INDEX_BITS 0x0D51
#define GL_RED_BITS 0x0D52
#define GL_GREEN_BITS 0x0D53
#define GL_BLUE_BITS 0x0D54
#define GL_ALPHA_BITS 0x0D55
#define GL_DEPTH_BITS 0x0D56
#define GL_STENCIL_BITS 0x0D57
#define GL_ACCUM_RED_BITS 0x0D58
#define GL_ACCUM_GREEN_BITS 0x0D59
#define GL_ACCUM_BLUE_BITS 0x0D5A
#define GL_ACCUM_ALPHA_BITS 0x0D5B
#define GL_NAME_STACK_DEPTH 0x0D70
#define GL_AUTO_NORMAL 0x0D80
#define GL_MAP1_COLOR_4 0x0D90
#define GL_MAP1_INDEX 0x0D91
#define GL_MAP1_NORMAL 0x0D92
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
#define GL_MAP1_VERTEX_3 0x0D97
#define GL_MAP1_VERTEX_4 0x0D98
#define GL_MAP2_COLOR_4 0x0DB0
#define GL_MAP2_INDEX 0x0DB1
#define GL_MAP2_NORMAL 0x0DB2
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
#define GL_MAP2_VERTEX_3 0x0DB7
#define GL_MAP2_VERTEX_4 0x0DB8
#define GL_MAP1_GRID_DOMAIN 0x0DD0
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
#define GL_MAP2_GRID_DOMAIN 0x0DD2
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
#define GL_TEXTURE_1D 0x0DE0
#define GL_TEXTURE_2D 0x0DE1
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
#define GL_TEXTURE_WIDTH 0x1000
#define GL_TEXTURE_HEIGHT 0x1001
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
#define GL_TEXTURE_COMPONENTS 0x1003
#define GL_TEXTURE_BORDER_COLOR 0x1004
#define GL_TEXTURE_BORDER 0x1005
#define GL_TEXTURE_TARGET 0x1006
#define GL_DONT_CARE 0x1100
#define GL_FASTEST 0x1101
#define GL_NICEST 0x1102
#define GL_AMBIENT 0x1200
#define GL_DIFFUSE 0x1201
#define GL_SPECULAR 0x1202
#define GL_POSITION 0x1203
#define GL_SPOT_DIRECTION 0x1204
#define GL_SPOT_EXPONENT 0x1205
#define GL_SPOT_CUTOFF 0x1206
#define GL_CONSTANT_ATTENUATION 0x1207
#define GL_LINEAR_ATTENUATION 0x1208
#define GL_QUADRATIC_ATTENUATION 0x1209
#define GL_COMPILE 0x1300
#define GL_COMPILE_AND_EXECUTE 0x1301
#define GL_BYTE 0x1400
#define GL_UNSIGNED_BYTE 0x1401
#define GL_SHORT 0x1402
#define GL_UNSIGNED_SHORT 0x1403
#define GL_INT 0x1404
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
#define GL_2_BYTES 0x1407
#define GL_2_BYTES_NV 0x1407
#define GL_3_BYTES 0x1408
#define GL_3_BYTES_NV 0x1408
#define GL_4_BYTES 0x1409
#define GL_4_BYTES_NV 0x1409
#define GL_DOUBLE 0x140A
#define GL_HALF_FLOAT 0x140B
#define GL_HALF_FLOAT_ARB 0x140B
#define GL_HALF_FLOAT_NV 0x140B
#define GL_HALF_APPLE 0x140B
#define GL_FIXED 0x140C
#define GL_INT64_ARB 0x140E
#define GL_INT64_NV 0x140E
#define GL_UNSIGNED_INT64_ARB 0x140F
#define GL_UNSIGNED_INT64_NV 0x140F
#define GL_CLEAR 0x1500
#define GL_AND 0x1501
#define GL_AND_REVERSE 0x1502
#define GL_COPY 0x1503
#define GL_AND_INVERTED 0x1504
#define GL_NOOP 0x1505
#define GL_XOR 0x1506
#define GL_XOR_NV 0x1506
#define GL_OR 0x1507
#define GL_NOR 0x1508
#define GL_EQUIV 0x1509
#define GL_INVERT 0x150A
#define GL_OR_REVERSE 0x150B
#define GL_COPY_INVERTED 0x150C
#define GL_OR_INVERTED 0x150D
#define GL_NAND 0x150E
#define GL_SET 0x150F
#define GL_EMISSION 0x1600
#define GL_SHININESS 0x1601
#define GL_AMBIENT_AND_DIFFUSE 0x1602
#define GL_COLOR_INDEXES 0x1603
#define GL_MODELVIEW 0x1700
#define GL_MODELVIEW0_ARB 0x1700
#define GL_MODELVIEW0_EXT 0x1700
#define GL_PATH_MODELVIEW_NV 0x1700
#define GL_PROJECTION 0x1701
#define GL_PATH_PROJECTION_NV 0x1701
#define GL_TEXTURE 0x1702
#define GL_COLOR 0x1800
#define GL_DEPTH 0x1801
#define GL_STENCIL 0x1802
#define GL_COLOR_INDEX 0x1900
#define GL_STENCIL_INDEX 0x1901
#define GL_DEPTH_COMPONENT 0x1902
#define GL_RED 0x1903
#define GL_RED_NV 0x1903
#define GL_GREEN 0x1904
#define GL_GREEN_NV 0x1904
#define GL_BLUE 0x1905
#define GL_BLUE_NV 0x1905
#define GL_ALPHA 0x1906
#define GL_RGB 0x1907
#define GL_RGBA 0x1908
#define GL_LUMINANCE 0x1909
#define GL_LUMINANCE_ALPHA 0x190A
#define GL_BITMAP 0x1A00
#define GL_POINT 0x1B00
#define GL_LINE 0x1B01
#define GL_FILL 0x1B02
#define GL_RENDER 0x1C00
#define GL_FEEDBACK 0x1C01
#define GL_SELECT 0x1C02
#define GL_FLAT 0x1D00
#define GL_SMOOTH 0x1D01
#define GL_KEEP 0x1E00
#define GL_REPLACE 0x1E01
#define GL_INCR 0x1E02
#define GL_DECR 0x1E03
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
#define GL_S 0x2000
#define GL_T 0x2001
#define GL_R 0x2002
#define GL_Q 0x2003
#define GL_MODULATE 0x2100
#define GL_DECAL 0x2101
#define GL_TEXTURE_ENV_MODE 0x2200
#define GL_TEXTURE_ENV_COLOR 0x2201
#define GL_TEXTURE_ENV 0x2300
#define GL_EYE_LINEAR 0x2400
#define GL_EYE_LINEAR_NV 0x2400
#define GL_OBJECT_LINEAR 0x2401
#define GL_OBJECT_LINEAR_NV 0x2401
#define GL_SPHERE_MAP 0x2402
#define GL_TEXTURE_GEN_MODE 0x2500
#define GL_OBJECT_PLANE 0x2501
#define GL_EYE_PLANE 0x2502
#define GL_NEAREST 0x2600
#define GL_LINEAR 0x2601
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
#define GL_CLAMP 0x2900
#define GL_REPEAT 0x2901
#define GL_POLYGON_OFFSET_UNITS 0x2A00
#define GL_POLYGON_OFFSET_POINT 0x2A01
#define GL_POLYGON_OFFSET_LINE 0x2A02
#define GL_R3_G3_B2 0x2A10
#define GL_V2F 0x2A20
#define GL_V3F 0x2A21
#define GL_C4UB_V2F 0x2A22
#define GL_C4UB_V3F 0x2A23
#define GL_C3F_V3F 0x2A24
#define GL_N3F_V3F 0x2A25
#define GL_C4F_N3F_V3F 0x2A26
#define GL_T2F_V3F 0x2A27
#define GL_T4F_V4F 0x2A28
#define GL_T2F_C4UB_V3F 0x2A29
#define GL_T2F_C3F_V3F 0x2A2A
#define GL_T2F_N3F_V3F 0x2A2B
#define GL_T2F_C4F_N3F_V3F 0x2A2C
#define GL_T4F_C4F_N3F_V4F 0x2A2D
#define GL_CLIP_PLANE0 0x3000
#define GL_CLIP_DISTANCE0 0x3000
#define GL_CLIP_PLANE1 0x3001
#define GL_CLIP_DISTANCE1 0x3001
#define GL_CLIP_PLANE2 0x3002
#define GL_CLIP_DISTANCE2 0x3002
#define GL_CLIP_PLANE3 0x3003
#define GL_CLIP_DISTANCE3 0x3003
#define GL_CLIP_PLANE4 0x3004
#define GL_CLIP_DISTANCE4 0x3004
#define GL_CLIP_PLANE5 0x3005
#define GL_CLIP_DISTANCE5 0x3005
#define GL_CLIP_DISTANCE6 0x3006
#define GL_CLIP_DISTANCE7 0x3007
#define GL_LIGHT0 0x4000
#define GL_LIGHT1 0x4001
#define GL_LIGHT2 0x4002
#define GL_LIGHT3 0x4003
#define GL_LIGHT4 0x4004
#define GL_LIGHT5 0x4005
#define GL_LIGHT6 0x4006
#define GL_LIGHT7 0x4007
#define GL_ABGR_EXT 0x8000
#define GL_CONSTANT_COLOR 0x8001
#define GL_CONSTANT_COLOR_EXT 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_CONSTANT_ALPHA_EXT 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
#define GL_BLEND_COLOR 0x8005
#define GL_BLEND_COLOR_EXT 0x8005
#define GL_FUNC_ADD 0x8006
#define GL_FUNC_ADD_EXT 0x8006
#define GL_MIN 0x8007
#define GL_MIN_EXT 0x8007
#define GL_MAX 0x8008
#define GL_MAX_EXT 0x8008
#define GL_BLEND_EQUATION 0x8009
#define GL_BLEND_EQUATION_EXT 0x8009
#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_BLEND_EQUATION_RGB_EXT 0x8009
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_SUBTRACT_EXT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
#define GL_CMYK_EXT 0x800C
#define GL_CMYKA_EXT 0x800D
#define GL_PACK_CMYK_HINT_EXT 0x800E
#define GL_UNPACK_CMYK_HINT_EXT 0x800F
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_1D_EXT 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_CONVOLUTION_2D_EXT 0x8011
#define GL_SEPARABLE_2D 0x8012
#define GL_SEPARABLE_2D_EXT 0x8012
#define GL_CONVOLUTION_BORDER_MODE 0x8013
#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
#define GL_REDUCE 0x8016
#define GL_REDUCE_EXT 0x8016
#define GL_CONVOLUTION_FORMAT 0x8017
#define GL_CONVOLUTION_FORMAT_EXT 0x8017
#define GL_CONVOLUTION_WIDTH 0x8018
#define GL_CONVOLUTION_WIDTH_EXT 0x8018
#define GL_CONVOLUTION_HEIGHT 0x8019
#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
#define GL_HISTOGRAM 0x8024
#define GL_HISTOGRAM_EXT 0x8024
#define GL_PROXY_HISTOGRAM 0x8025
#define GL_PROXY_HISTOGRAM_EXT 0x8025
#define GL_HISTOGRAM_WIDTH 0x8026
#define GL_HISTOGRAM_WIDTH_EXT 0x8026
#define GL_HISTOGRAM_FORMAT 0x8027
#define GL_HISTOGRAM_FORMAT_EXT 0x8027
#define GL_HISTOGRAM_RED_SIZE 0x8028
#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
#define GL_HISTOGRAM_SINK 0x802D
#define GL_HISTOGRAM_SINK_EXT 0x802D
#define GL_MINMAX 0x802E
#define GL_MINMAX_EXT 0x802E
#define GL_MINMAX_FORMAT 0x802F
#define GL_MINMAX_FORMAT_EXT 0x802F
#define GL_MINMAX_SINK 0x8030
#define GL_MINMAX_SINK_EXT 0x8030
#define GL_TABLE_TOO_LARGE_EXT 0x8031
#define GL_TABLE_TOO_LARGE 0x8031
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
#define GL_POLYGON_OFFSET_EXT 0x8037
#define GL_POLYGON_OFFSET_FILL 0x8037
#define GL_POLYGON_OFFSET_FACTOR 0x8038
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
#define GL_RESCALE_NORMAL 0x803A
#define GL_RESCALE_NORMAL_EXT 0x803A
#define GL_ALPHA4 0x803B
#define GL_ALPHA4_EXT 0x803B
#define GL_ALPHA8 0x803C
#define GL_ALPHA8_EXT 0x803C
#define GL_ALPHA12 0x803D
#define GL_ALPHA12_EXT 0x803D
#define GL_ALPHA16 0x803E
#define GL_ALPHA16_EXT 0x803E
#define GL_LUMINANCE4 0x803F
#define GL_LUMINANCE4_EXT 0x803F
#define GL_LUMINANCE8 0x8040
#define GL_LUMINANCE8_EXT 0x8040
#define GL_LUMINANCE12 0x8041
#define GL_LUMINANCE12_EXT 0x8041
#define GL_LUMINANCE16 0x8042
#define GL_LUMINANCE16_EXT 0x8042
#define GL_LUMINANCE4_ALPHA4 0x8043
#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
#define GL_LUMINANCE6_ALPHA2 0x8044
#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
#define GL_LUMINANCE8_ALPHA8 0x8045
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
#define GL_LUMINANCE12_ALPHA4 0x8046
#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
#define GL_LUMINANCE12_ALPHA12 0x8047
#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
#define GL_LUMINANCE16_ALPHA16 0x8048
#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
#define GL_INTENSITY 0x8049
#define GL_INTENSITY_EXT 0x8049
#define GL_INTENSITY4 0x804A
#define GL_INTENSITY4_EXT 0x804A
#define GL_INTENSITY8 0x804B
#define GL_INTENSITY8_EXT 0x804B
#define GL_INTENSITY12 0x804C
#define GL_INTENSITY12_EXT 0x804C
#define GL_INTENSITY16 0x804D
#define GL_INTENSITY16_EXT 0x804D
#define GL_RGB2_EXT 0x804E
#define GL_RGB4 0x804F
#define GL_RGB4_EXT 0x804F
#define GL_RGB5 0x8050
#define GL_RGB5_EXT 0x8050
#define GL_RGB8 0x8051
#define GL_RGB8_EXT 0x8051
#define GL_RGB10 0x8052
#define GL_RGB10_EXT 0x8052
#define GL_RGB12 0x8053
#define GL_RGB12_EXT 0x8053
#define GL_RGB16 0x8054
#define GL_RGB16_EXT 0x8054
#define GL_RGBA2 0x8055
#define GL_RGBA2_EXT 0x8055
#define GL_RGBA4 0x8056
#define GL_RGBA4_EXT 0x8056
#define GL_RGB5_A1 0x8057
#define GL_RGB5_A1_EXT 0x8057
#define GL_RGBA8 0x8058
#define GL_RGBA8_EXT 0x8058
#define GL_RGB10_A2 0x8059
#define GL_RGB10_A2_EXT 0x8059
#define GL_RGBA12 0x805A
#define GL_RGBA12_EXT 0x805A
#define GL_RGBA16 0x805B
#define GL_RGBA16_EXT 0x805B
#define GL_TEXTURE_RED_SIZE 0x805C
#define GL_TEXTURE_RED_SIZE_EXT 0x805C
#define GL_TEXTURE_GREEN_SIZE 0x805D
#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
#define GL_TEXTURE_BLUE_SIZE 0x805E
#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
#define GL_TEXTURE_ALPHA_SIZE 0x805F
#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
#define GL_REPLACE_EXT 0x8062
#define GL_PROXY_TEXTURE_1D 0x8063
#define GL_PROXY_TEXTURE_1D_EXT 0x8063
#define GL_PROXY_TEXTURE_2D 0x8064
#define GL_PROXY_TEXTURE_2D_EXT 0x8064
#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
#define GL_TEXTURE_PRIORITY 0x8066
#define GL_TEXTURE_PRIORITY_EXT 0x8066
#define GL_TEXTURE_RESIDENT 0x8067
#define GL_TEXTURE_RESIDENT_EXT 0x8067
#define GL_TEXTURE_1D_BINDING_EXT 0x8068
#define GL_TEXTURE_BINDING_1D 0x8068
#define GL_TEXTURE_2D_BINDING_EXT 0x8069
#define GL_TEXTURE_BINDING_2D 0x8069
#define GL_TEXTURE_3D_BINDING_EXT 0x806A
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_SKIP_IMAGES_EXT 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_TEXTURE_3D_EXT 0x806F
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_PROXY_TEXTURE_3D_EXT 0x8070
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_DEPTH_EXT 0x8071
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_TEXTURE_WRAP_R_EXT 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
#define GL_VERTEX_ARRAY 0x8074
#define GL_VERTEX_ARRAY_EXT 0x8074
#define GL_VERTEX_ARRAY_KHR 0x8074
#define GL_NORMAL_ARRAY 0x8075
#define GL_NORMAL_ARRAY_EXT 0x8075
#define GL_COLOR_ARRAY 0x8076
#define GL_COLOR_ARRAY_EXT 0x8076
#define GL_INDEX_ARRAY 0x8077
#define GL_INDEX_ARRAY_EXT 0x8077
#define GL_TEXTURE_COORD_ARRAY 0x8078
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
#define GL_EDGE_FLAG_ARRAY 0x8079
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
#define GL_VERTEX_ARRAY_SIZE 0x807A
#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
#define GL_VERTEX_ARRAY_TYPE 0x807B
#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
#define GL_VERTEX_ARRAY_STRIDE 0x807C
#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
#define GL_NORMAL_ARRAY_TYPE 0x807E
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
#define GL_NORMAL_ARRAY_STRIDE 0x807F
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
#define GL_COLOR_ARRAY_SIZE 0x8081
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
#define GL_COLOR_ARRAY_TYPE 0x8082
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
#define GL_COLOR_ARRAY_STRIDE 0x8083
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
#define GL_INDEX_ARRAY_TYPE 0x8085
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
#define GL_INDEX_ARRAY_STRIDE 0x8086
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
#define GL_VERTEX_ARRAY_POINTER 0x808E
#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
#define GL_NORMAL_ARRAY_POINTER 0x808F
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
#define GL_COLOR_ARRAY_POINTER 0x8090
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
#define GL_INDEX_ARRAY_POINTER 0x8091
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
#define GL_MULTISAMPLE 0x809D
#define GL_MULTISAMPLE_ARB 0x809D
#define GL_MULTISAMPLE_EXT 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
#define GL_SAMPLE_MASK_EXT 0x80A0
#define GL_1PASS_EXT 0x80A1
#define GL_2PASS_0_EXT 0x80A2
#define GL_2PASS_1_EXT 0x80A3
#define GL_4PASS_0_EXT 0x80A4
#define GL_4PASS_1_EXT 0x80A5
#define GL_4PASS_2_EXT 0x80A6
#define GL_4PASS_3_EXT 0x80A7
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
#define GL_SAMPLE_BUFFERS_EXT 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLES_ARB 0x80A9
#define GL_SAMPLES_EXT 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
#define GL_SAMPLE_PATTERN_EXT 0x80AC
#define GL_COLOR_MATRIX 0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#define GL_BLEND_DST_RGB 0x80C8
#define GL_BLEND_DST_RGB_EXT 0x80C8
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_SRC_RGB_EXT 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_DST_ALPHA_EXT 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
#define GL_422_EXT 0x80CC
#define GL_422_REV_EXT 0x80CD
#define GL_422_AVERAGE_EXT 0x80CE
#define GL_422_REV_AVERAGE_EXT 0x80CF
#define GL_COLOR_TABLE 0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
#define GL_PROXY_COLOR_TABLE 0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define GL_COLOR_TABLE_SCALE 0x80D6
#define GL_COLOR_TABLE_BIAS 0x80D7
#define GL_COLOR_TABLE_FORMAT 0x80D8
#define GL_COLOR_TABLE_WIDTH 0x80D9
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
#define GL_BGR 0x80E0
#define GL_BGR_EXT 0x80E0
#define GL_BGRA 0x80E1
#define GL_BGRA_EXT 0x80E1
#define GL_COLOR_INDEX1_EXT 0x80E2
#define GL_COLOR_INDEX2_EXT 0x80E3
#define GL_COLOR_INDEX4_EXT 0x80E4
#define GL_COLOR_INDEX8_EXT 0x80E5
#define GL_COLOR_INDEX12_EXT 0x80E6
#define GL_COLOR_INDEX16_EXT 0x80E7
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#define GL_PARAMETER_BUFFER 0x80EE
#define GL_PARAMETER_BUFFER_ARB 0x80EE
#define GL_PARAMETER_BUFFER_BINDING 0x80EF
#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
#define GL_POINT_SIZE_MIN 0x8126
#define GL_POINT_SIZE_MIN_ARB 0x8126
#define GL_POINT_SIZE_MIN_EXT 0x8126
#define GL_POINT_SIZE_MAX 0x8127
#define GL_POINT_SIZE_MAX_ARB 0x8127
#define GL_POINT_SIZE_MAX_EXT 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
#define GL_DISTANCE_ATTENUATION_EXT 0x8129
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
#define GL_CLAMP_TO_BORDER 0x812D
#define GL_CLAMP_TO_BORDER_ARB 0x812D
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_CONSTANT_BORDER 0x8151
#define GL_REPLICATE_BORDER 0x8153
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
#define GL_GENERATE_MIPMAP 0x8191
#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_DEPTH_COMPONENT16 0x81A5
#define GL_DEPTH_COMPONENT16_ARB 0x81A5
#define GL_DEPTH_COMPONENT24 0x81A6
#define GL_DEPTH_COMPONENT24_ARB 0x81A6
#define GL_DEPTH_COMPONENT32 0x81A7
#define GL_DEPTH_COMPONENT32_ARB 0x81A7
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
#define GL_CULL_VERTEX_EXT 0x81AA
#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
#define GL_IUI_V2F_EXT 0x81AD
#define GL_IUI_V3F_EXT 0x81AE
#define GL_IUI_N3F_V2F_EXT 0x81AF
#define GL_IUI_N3F_V3F_EXT 0x81B0
#define GL_T2F_IUI_V2F_EXT 0x81B1
#define GL_T2F_IUI_V3F_EXT 0x81B2
#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
#define GL_INDEX_TEST_EXT 0x81B5
#define GL_INDEX_TEST_FUNC_EXT 0x81B6
#define GL_INDEX_TEST_REF_EXT 0x81B7
#define GL_INDEX_MATERIAL_EXT 0x81B8
#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SINGLE_COLOR_EXT 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
#define GL_FRAMEBUFFER_DEFAULT 0x8218
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
#define GL_MAJOR_VERSION 0x821B
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
#define GL_CONTEXT_FLAGS 0x821E
#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
#define GL_BUFFER_STORAGE_FLAGS 0x8220
#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
#define GL_INDEX 0x8222
#define GL_COMPRESSED_RED 0x8225
#define GL_COMPRESSED_RG 0x8226
#define GL_RG 0x8227
#define GL_RG_INTEGER 0x8228
#define GL_R8 0x8229
#define GL_R16 0x822A
#define GL_RG8 0x822B
#define GL_RG16 0x822C
#define GL_R16F 0x822D
#define GL_R32F 0x822E
#define GL_RG16F 0x822F
#define GL_RG32F 0x8230
#define GL_R8I 0x8231
#define GL_R8UI 0x8232
#define GL_R16I 0x8233
#define GL_R16UI 0x8234
#define GL_R32I 0x8235
#define GL_R32UI 0x8236
#define GL_RG8I 0x8237
#define GL_RG8UI 0x8238
#define GL_RG16I 0x8239
#define GL_RG16UI 0x823A
#define GL_RG32I 0x823B
#define GL_RG32UI 0x823C
#define GL_SYNC_CL_EVENT_ARB 0x8240
#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
#define GL_DEBUG_SOURCE_API 0x8246
#define GL_DEBUG_SOURCE_API_ARB 0x8246
#define GL_DEBUG_SOURCE_API_KHR 0x8246
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
#define GL_DEBUG_SOURCE_APPLICATION 0x824A
#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
#define GL_DEBUG_SOURCE_OTHER 0x824B
#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
#define GL_DEBUG_TYPE_ERROR 0x824C
#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
#define GL_DEBUG_TYPE_PORTABILITY 0x824F
#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
#define GL_DEBUG_TYPE_OTHER 0x8251
#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
#define GL_LOSE_CONTEXT_ON_RESET 0x8252
#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
#define GL_GUILTY_CONTEXT_RESET 0x8253
#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
#define GL_INNOCENT_CONTEXT_RESET 0x8254
#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
#define GL_UNKNOWN_CONTEXT_RESET 0x8255
#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
#define GL_PROGRAM_SEPARABLE 0x8258
#define GL_PROGRAM_SEPARABLE_EXT 0x8258
#define GL_ACTIVE_PROGRAM 0x8259
#define GL_ACTIVE_PROGRAM_EXT 0x8259
#define GL_PROGRAM_PIPELINE_BINDING 0x825A
#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
#define GL_MAX_VIEWPORTS 0x825B
#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
#define GL_LAYER_PROVOKING_VERTEX 0x825E
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
#define GL_UNDEFINED_VERTEX 0x8260
#define GL_NO_RESET_NOTIFICATION 0x8261
#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
#define GL_NO_RESET_NOTIFICATION_KHR 0x8261
#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
#define GL_DEBUG_TYPE_MARKER 0x8268
#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
#define GL_DEBUG_TYPE_POP_GROUP 0x826A
#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
#define GL_MAX_UNIFORM_LOCATIONS 0x826E
#define GL_INTERNALFORMAT_SUPPORTED 0x826F
#define GL_INTERNALFORMAT_PREFERRED 0x8270
#define GL_INTERNALFORMAT_RED_SIZE 0x8271
#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
#define GL_INTERNALFORMAT_RED_TYPE 0x8278
#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
#define GL_MAX_WIDTH 0x827E
#define GL_MAX_HEIGHT 0x827F
#define GL_MAX_DEPTH 0x8280
#define GL_MAX_LAYERS 0x8281
#define GL_MAX_COMBINED_DIMENSIONS 0x8282
#define GL_COLOR_COMPONENTS 0x8283
#define GL_DEPTH_COMPONENTS 0x8284
#define GL_STENCIL_COMPONENTS 0x8285
#define GL_COLOR_RENDERABLE 0x8286
#define GL_DEPTH_RENDERABLE 0x8287
#define GL_STENCIL_RENDERABLE 0x8288
#define GL_FRAMEBUFFER_RENDERABLE 0x8289
#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
#define GL_FRAMEBUFFER_BLEND 0x828B
#define GL_READ_PIXELS 0x828C
#define GL_READ_PIXELS_FORMAT 0x828D
#define GL_READ_PIXELS_TYPE 0x828E
#define GL_TEXTURE_IMAGE_FORMAT 0x828F
#define GL_TEXTURE_IMAGE_TYPE 0x8290
#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
#define GL_MIPMAP 0x8293
#define GL_MANUAL_GENERATE_MIPMAP 0x8294
#define GL_AUTO_GENERATE_MIPMAP 0x8295
#define GL_COLOR_ENCODING 0x8296
#define GL_SRGB_READ 0x8297
#define GL_SRGB_WRITE 0x8298
#define GL_SRGB_DECODE_ARB 0x8299
#define GL_FILTER 0x829A
#define GL_VERTEX_TEXTURE 0x829B
#define GL_TESS_CONTROL_TEXTURE 0x829C
#define GL_TESS_EVALUATION_TEXTURE 0x829D
#define GL_GEOMETRY_TEXTURE 0x829E
#define GL_FRAGMENT_TEXTURE 0x829F
#define GL_COMPUTE_TEXTURE 0x82A0
#define GL_TEXTURE_SHADOW 0x82A1
#define GL_TEXTURE_GATHER 0x82A2
#define GL_TEXTURE_GATHER_SHADOW 0x82A3
#define GL_SHADER_IMAGE_LOAD 0x82A4
#define GL_SHADER_IMAGE_STORE 0x82A5
#define GL_SHADER_IMAGE_ATOMIC 0x82A6
#define GL_IMAGE_TEXEL_SIZE 0x82A7
#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
#define GL_IMAGE_PIXEL_FORMAT 0x82A9
#define GL_IMAGE_PIXEL_TYPE 0x82AA
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
#define GL_CLEAR_BUFFER 0x82B4
#define GL_TEXTURE_VIEW 0x82B5
#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
#define GL_FULL_SUPPORT 0x82B7
#define GL_CAVEAT_SUPPORT 0x82B8
#define GL_IMAGE_CLASS_4_X_32 0x82B9
#define GL_IMAGE_CLASS_2_X_32 0x82BA
#define GL_IMAGE_CLASS_1_X_32 0x82BB
#define GL_IMAGE_CLASS_4_X_16 0x82BC
#define GL_IMAGE_CLASS_2_X_16 0x82BD
#define GL_IMAGE_CLASS_1_X_16 0x82BE
#define GL_IMAGE_CLASS_4_X_8 0x82BF
#define GL_IMAGE_CLASS_2_X_8 0x82C0
#define GL_IMAGE_CLASS_1_X_8 0x82C1
#define GL_IMAGE_CLASS_11_11_10 0x82C2
#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
#define GL_VIEW_CLASS_128_BITS 0x82C4
#define GL_VIEW_CLASS_96_BITS 0x82C5
#define GL_VIEW_CLASS_64_BITS 0x82C6
#define GL_VIEW_CLASS_48_BITS 0x82C7
#define GL_VIEW_CLASS_32_BITS 0x82C8
#define GL_VIEW_CLASS_24_BITS 0x82C9
#define GL_VIEW_CLASS_16_BITS 0x82CA
#define GL_VIEW_CLASS_8_BITS 0x82CB
#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
#define GL_VERTEX_ATTRIB_BINDING 0x82D4
#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
#define GL_VERTEX_BINDING_DIVISOR 0x82D6
#define GL_VERTEX_BINDING_OFFSET 0x82D7
#define GL_VERTEX_BINDING_STRIDE 0x82D8
#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
#define GL_BUFFER 0x82E0
#define GL_BUFFER_KHR 0x82E0
#define GL_SHADER 0x82E1
#define GL_SHADER_KHR 0x82E1
#define GL_PROGRAM 0x82E2
#define GL_PROGRAM_KHR 0x82E2
#define GL_QUERY 0x82E3
#define GL_QUERY_KHR 0x82E3
#define GL_PROGRAM_PIPELINE 0x82E4
#define GL_PROGRAM_PIPELINE_KHR 0x82E4
#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
#define GL_SAMPLER 0x82E6
#define GL_SAMPLER_KHR 0x82E6
#define GL_DISPLAY_LIST 0x82E7
#define GL_MAX_LABEL_LENGTH 0x82E8
#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
#define GL_QUERY_TARGET 0x82EA
#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
#define GL_VERTICES_SUBMITTED 0x82EE
#define GL_VERTICES_SUBMITTED_ARB 0x82EE
#define GL_PRIMITIVES_SUBMITTED 0x82EF
#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
#define GL_MAX_CULL_DISTANCES 0x82F9
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
#define GL_PIXEL_MAG_FILTER_EXT 0x8331
#define GL_PIXEL_MIN_FILTER_EXT 0x8332
#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
#define GL_CUBIC_EXT 0x8334
#define GL_AVERAGE_EXT 0x8335
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
#define GL_FRAGMENT_MATERIAL_EXT 0x8349
#define GL_FRAGMENT_NORMAL_EXT 0x834A
#define GL_FRAGMENT_COLOR_EXT 0x834C
#define GL_ATTENUATION_EXT 0x834D
#define GL_SHADOW_ATTENUATION_EXT 0x834E
#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
#define GL_TEXTURE_LIGHT_EXT 0x8350
#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_MIRRORED_REPEAT 0x8370
#define GL_MIRRORED_REPEAT_ARB 0x8370
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
#define GL_PERFQUERY_WAIT_INTEL 0x83FB
#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
#define GL_TANGENT_ARRAY_EXT 0x8439
#define GL_BINORMAL_ARRAY_EXT 0x843A
#define GL_CURRENT_TANGENT_EXT 0x843B
#define GL_CURRENT_BINORMAL_EXT 0x843C
#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
#define GL_MAP1_TANGENT_EXT 0x8444
#define GL_MAP2_TANGENT_EXT 0x8445
#define GL_MAP1_BINORMAL_EXT 0x8446
#define GL_MAP2_BINORMAL_EXT 0x8447
#define GL_FOG_COORDINATE_SOURCE 0x8450
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
#define GL_FOG_COORD_SRC 0x8450
#define GL_FOG_COORDINATE 0x8451
#define GL_FOG_COORD 0x8451
#define GL_FOG_COORDINATE_EXT 0x8451
#define GL_FRAGMENT_DEPTH 0x8452
#define GL_FRAGMENT_DEPTH_EXT 0x8452
#define GL_CURRENT_FOG_COORDINATE 0x8453
#define GL_CURRENT_FOG_COORD 0x8453
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
#define GL_FOG_COORD_ARRAY_TYPE 0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
#define GL_FOG_COORD_ARRAY_POINTER 0x8456
#define GL_FOG_COORDINATE_ARRAY 0x8457
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
#define GL_FOG_COORD_ARRAY 0x8457
#define GL_COLOR_SUM 0x8458
#define GL_COLOR_SUM_ARB 0x8458
#define GL_COLOR_SUM_EXT 0x8458
#define GL_CURRENT_SECONDARY_COLOR 0x8459
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
#define GL_SECONDARY_COLOR_ARRAY 0x845E
#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE1_ARB 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE2_ARB 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE3_ARB 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE4_ARB 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE5_ARB 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE6_ARB 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE7_ARB 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE8_ARB 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE9_ARB 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE10_ARB 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE11_ARB 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE12_ARB 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE13_ARB 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE14_ARB 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE15_ARB 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE16_ARB 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE17_ARB 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE18_ARB 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE19_ARB 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE20_ARB 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE21_ARB 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE22_ARB 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE23_ARB 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE24_ARB 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE25_ARB 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE26_ARB 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE27_ARB 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE28_ARB 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE29_ARB 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE30_ARB 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_TEXTURE31_ARB 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define GL_MAX_TEXTURE_UNITS 0x84E2
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
#define GL_SUBTRACT 0x84E7
#define GL_SUBTRACT_ARB 0x84E7
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
#define GL_COMPRESSED_ALPHA 0x84E9
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
#define GL_COMPRESSED_LUMINANCE 0x84EA
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGB_ARB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_COMPRESSED_RGBA_ARB 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
#define GL_ALL_COMPLETED_NV 0x84F2
#define GL_FENCE_STATUS_NV 0x84F3
#define GL_FENCE_CONDITION_NV 0x84F4
#define GL_TEXTURE_RECTANGLE 0x84F5
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
#define GL_TEXTURE_RECTANGLE_NV 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
#define GL_DEPTH_STENCIL 0x84F9
#define GL_DEPTH_STENCIL_EXT 0x84F9
#define GL_DEPTH_STENCIL_NV 0x84F9
#define GL_UNSIGNED_INT_24_8 0x84FA
#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
#define GL_UNSIGNED_INT_24_8_NV 0x84FA
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
#define GL_TEXTURE_LOD_BIAS 0x8501
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
#define GL_COMBINE4_NV 0x8503
#define GL_MAX_SHININESS_NV 0x8504
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
#define GL_MODELVIEW1_MATRIX_EXT 0x8506
#define GL_INCR_WRAP 0x8507
#define GL_INCR_WRAP_EXT 0x8507
#define GL_DECR_WRAP 0x8508
#define GL_DECR_WRAP_EXT 0x8508
#define GL_VERTEX_WEIGHTING_EXT 0x8509
#define GL_MODELVIEW1_ARB 0x850A
#define GL_MODELVIEW1_EXT 0x850A
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
#define GL_NORMAL_MAP 0x8511
#define GL_NORMAL_MAP_ARB 0x8511
#define GL_NORMAL_MAP_EXT 0x8511
#define GL_NORMAL_MAP_NV 0x8511
#define GL_REFLECTION_MAP 0x8512
#define GL_REFLECTION_MAP_ARB 0x8512
#define GL_REFLECTION_MAP_EXT 0x8512
#define GL_REFLECTION_MAP_NV 0x8512
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
#define GL_REGISTER_COMBINERS_NV 0x8522
#define GL_VARIABLE_A_NV 0x8523
#define GL_VARIABLE_B_NV 0x8524
#define GL_VARIABLE_C_NV 0x8525
#define GL_VARIABLE_D_NV 0x8526
#define GL_VARIABLE_E_NV 0x8527
#define GL_VARIABLE_F_NV 0x8528
#define GL_VARIABLE_G_NV 0x8529
#define GL_CONSTANT_COLOR0_NV 0x852A
#define GL_CONSTANT_COLOR1_NV 0x852B
#define GL_PRIMARY_COLOR_NV 0x852C
#define GL_SECONDARY_COLOR_NV 0x852D
#define GL_SPARE0_NV 0x852E
#define GL_SPARE1_NV 0x852F
#define GL_DISCARD_NV 0x8530
#define GL_E_TIMES_F_NV 0x8531
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
#define GL_UNSIGNED_IDENTITY_NV 0x8536
#define GL_UNSIGNED_INVERT_NV 0x8537
#define GL_EXPAND_NORMAL_NV 0x8538
#define GL_EXPAND_NEGATE_NV 0x8539
#define GL_HALF_BIAS_NORMAL_NV 0x853A
#define GL_HALF_BIAS_NEGATE_NV 0x853B
#define GL_SIGNED_IDENTITY_NV 0x853C
#define GL_SIGNED_NEGATE_NV 0x853D
#define GL_SCALE_BY_TWO_NV 0x853E
#define GL_SCALE_BY_FOUR_NV 0x853F
#define GL_SCALE_BY_ONE_HALF_NV 0x8540
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
#define GL_COMBINER_INPUT_NV 0x8542
#define GL_COMBINER_MAPPING_NV 0x8543
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
#define GL_COMBINER_MUX_SUM_NV 0x8547
#define GL_COMBINER_SCALE_NV 0x8548
#define GL_COMBINER_BIAS_NV 0x8549
#define GL_COMBINER_AB_OUTPUT_NV 0x854A
#define GL_COMBINER_CD_OUTPUT_NV 0x854B
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
#define GL_COLOR_SUM_CLAMP_NV 0x854F
#define GL_COMBINER0_NV 0x8550
#define GL_COMBINER1_NV 0x8551
#define GL_COMBINER2_NV 0x8552
#define GL_COMBINER3_NV 0x8553
#define GL_COMBINER4_NV 0x8554
#define GL_COMBINER5_NV 0x8555
#define GL_COMBINER6_NV 0x8556
#define GL_COMBINER7_NV 0x8557
#define GL_PRIMITIVE_RESTART_NV 0x8558
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
#define GL_FOG_DISTANCE_MODE_NV 0x855A
#define GL_EYE_RADIAL_NV 0x855B
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
#define GL_EMBOSS_LIGHT_NV 0x855D
#define GL_EMBOSS_CONSTANT_NV 0x855E
#define GL_EMBOSS_MAP_NV 0x855F
#define GL_COMBINE 0x8570
#define GL_COMBINE_ARB 0x8570
#define GL_COMBINE_EXT 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_RGB_ARB 0x8571
#define GL_COMBINE_RGB_EXT 0x8571
#define GL_COMBINE_ALPHA 0x8572
#define GL_COMBINE_ALPHA_ARB 0x8572
#define GL_COMBINE_ALPHA_EXT 0x8572
#define GL_RGB_SCALE 0x8573
#define GL_RGB_SCALE_ARB 0x8573
#define GL_RGB_SCALE_EXT 0x8573
#define GL_ADD_SIGNED 0x8574
#define GL_ADD_SIGNED_ARB 0x8574
#define GL_ADD_SIGNED_EXT 0x8574
#define GL_INTERPOLATE 0x8575
#define GL_INTERPOLATE_ARB 0x8575
#define GL_INTERPOLATE_EXT 0x8575
#define GL_CONSTANT 0x8576
#define GL_CONSTANT_ARB 0x8576
#define GL_CONSTANT_EXT 0x8576
#define GL_CONSTANT_NV 0x8576
#define GL_PRIMARY_COLOR 0x8577
#define GL_PRIMARY_COLOR_ARB 0x8577
#define GL_PRIMARY_COLOR_EXT 0x8577
#define GL_PREVIOUS 0x8578
#define GL_PREVIOUS_ARB 0x8578
#define GL_PREVIOUS_EXT 0x8578
#define GL_SOURCE0_RGB 0x8580
#define GL_SOURCE0_RGB_ARB 0x8580
#define GL_SOURCE0_RGB_EXT 0x8580
#define GL_SRC0_RGB 0x8580
#define GL_SOURCE1_RGB 0x8581
#define GL_SOURCE1_RGB_ARB 0x8581
#define GL_SOURCE1_RGB_EXT 0x8581
#define GL_SRC1_RGB 0x8581
#define GL_SOURCE2_RGB 0x8582
#define GL_SOURCE2_RGB_ARB 0x8582
#define GL_SOURCE2_RGB_EXT 0x8582
#define GL_SRC2_RGB 0x8582
#define GL_SOURCE3_RGB_NV 0x8583
#define GL_SOURCE0_ALPHA 0x8588
#define GL_SOURCE0_ALPHA_ARB 0x8588
#define GL_SOURCE0_ALPHA_EXT 0x8588
#define GL_SRC0_ALPHA 0x8588
#define GL_SOURCE1_ALPHA 0x8589
#define GL_SOURCE1_ALPHA_ARB 0x8589
#define GL_SOURCE1_ALPHA_EXT 0x8589
#define GL_SRC1_ALPHA 0x8589
#define GL_SOURCE2_ALPHA 0x858A
#define GL_SOURCE2_ALPHA_ARB 0x858A
#define GL_SOURCE2_ALPHA_EXT 0x858A
#define GL_SRC2_ALPHA 0x858A
#define GL_SOURCE3_ALPHA_NV 0x858B
#define GL_OPERAND0_RGB 0x8590
#define GL_OPERAND0_RGB_ARB 0x8590
#define GL_OPERAND0_RGB_EXT 0x8590
#define GL_OPERAND1_RGB 0x8591
#define GL_OPERAND1_RGB_ARB 0x8591
#define GL_OPERAND1_RGB_EXT 0x8591
#define GL_OPERAND2_RGB 0x8592
#define GL_OPERAND2_RGB_ARB 0x8592
#define GL_OPERAND2_RGB_EXT 0x8592
#define GL_OPERAND3_RGB_NV 0x8593
#define GL_OPERAND0_ALPHA 0x8598
#define GL_OPERAND0_ALPHA_ARB 0x8598
#define GL_OPERAND0_ALPHA_EXT 0x8598
#define GL_OPERAND1_ALPHA 0x8599
#define GL_OPERAND1_ALPHA_ARB 0x8599
#define GL_OPERAND1_ALPHA_EXT 0x8599
#define GL_OPERAND2_ALPHA 0x859A
#define GL_OPERAND2_ALPHA_ARB 0x859A
#define GL_OPERAND2_ALPHA_EXT 0x859A
#define GL_OPERAND3_ALPHA_NV 0x859B
#define GL_PERTURB_EXT 0x85AE
#define GL_TEXTURE_NORMAL_EXT 0x85AF
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
#define GL_TRANSFORM_HINT_APPLE 0x85B1
#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
#define GL_BUFFER_OBJECT_APPLE 0x85B3
#define GL_STORAGE_CLIENT_APPLE 0x85B4
#define GL_VERTEX_ARRAY_BINDING 0x85B5
#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
#define GL_YCBCR_422_APPLE 0x85B9
#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
#define GL_STORAGE_PRIVATE_APPLE 0x85BD
#define GL_STORAGE_CACHED_APPLE 0x85BE
#define GL_STORAGE_SHARED_APPLE 0x85BF
#define GL_VERTEX_PROGRAM_ARB 0x8620
#define GL_VERTEX_PROGRAM_NV 0x8620
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
#define GL_CURRENT_ATTRIB_NV 0x8626
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
#define GL_PROGRAM_LENGTH_ARB 0x8627
#define GL_PROGRAM_LENGTH_NV 0x8627
#define GL_PROGRAM_STRING_ARB 0x8628
#define GL_PROGRAM_STRING_NV 0x8628
#define GL_MODELVIEW_PROJECTION_NV 0x8629
#define GL_IDENTITY_NV 0x862A
#define GL_INVERSE_NV 0x862B
#define GL_TRANSPOSE_NV 0x862C
#define GL_INVERSE_TRANSPOSE_NV 0x862D
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
#define GL_MAX_TRACK_MATRICES_NV 0x862F
#define GL_MATRIX0_NV 0x8630
#define GL_MATRIX1_NV 0x8631
#define GL_MATRIX2_NV 0x8632
#define GL_MATRIX3_NV 0x8633
#define GL_MATRIX4_NV 0x8634
#define GL_MATRIX5_NV 0x8635
#define GL_MATRIX6_NV 0x8636
#define GL_MATRIX7_NV 0x8637
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
#define GL_CURRENT_MATRIX_ARB 0x8641
#define GL_CURRENT_MATRIX_NV 0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
#define GL_PROGRAM_POINT_SIZE 0x8642
#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
#define GL_PROGRAM_PARAMETER_NV 0x8644
#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
#define GL_PROGRAM_TARGET_NV 0x8646
#define GL_PROGRAM_RESIDENT_NV 0x8647
#define GL_TRACK_MATRIX_NV 0x8648
#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
#define GL_DEPTH_CLAMP 0x864F
#define GL_DEPTH_CLAMP_NV 0x864F
#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
#define GL_PROGRAM_BINDING_ARB 0x8677
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define GL_TEXTURE_COMPRESSED 0x86A1
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
#define GL_VERTEX_BLEND_ARB 0x86A7
#define GL_CURRENT_WEIGHT_ARB 0x86A8
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
#define GL_WEIGHT_ARRAY_ARB 0x86AD
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGB_ARB 0x86AE
#define GL_DOT3_RGBA 0x86AF
#define GL_DOT3_RGBA_ARB 0x86AF
#define GL_EVAL_2D_NV 0x86C0
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
#define GL_MAP_TESSELLATION_NV 0x86C2
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
#define GL_SHADER_CONSISTENT_NV 0x86DD
#define GL_TEXTURE_SHADER_NV 0x86DE
#define GL_SHADER_OPERATION_NV 0x86DF
#define GL_CULL_MODES_NV 0x86E0
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
#define GL_CONST_EYE_NV 0x86E5
#define GL_PASS_THROUGH_NV 0x86E6
#define GL_CULL_FRAGMENT_NV 0x86E7
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
#define GL_SURFACE_STATE_NV 0x86EB
#define GL_DOT_PRODUCT_NV 0x86EC
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
#define GL_HILO_NV 0x86F4
#define GL_DSDT_NV 0x86F5
#define GL_DSDT_MAG_NV 0x86F6
#define GL_DSDT_MAG_VIB_NV 0x86F7
#define GL_HILO16_NV 0x86F8
#define GL_SIGNED_HILO_NV 0x86F9
#define GL_SIGNED_HILO16_NV 0x86FA
#define GL_SIGNED_RGBA_NV 0x86FB
#define GL_SIGNED_RGBA8_NV 0x86FC
#define GL_SURFACE_REGISTERED_NV 0x86FD
#define GL_SIGNED_RGB_NV 0x86FE
#define GL_SIGNED_RGB8_NV 0x86FF
#define GL_SURFACE_MAPPED_NV 0x8700
#define GL_SIGNED_LUMINANCE_NV 0x8701
#define GL_SIGNED_LUMINANCE8_NV 0x8702
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
#define GL_SIGNED_ALPHA_NV 0x8705
#define GL_SIGNED_ALPHA8_NV 0x8706
#define GL_SIGNED_INTENSITY_NV 0x8707
#define GL_SIGNED_INTENSITY8_NV 0x8708
#define GL_DSDT8_NV 0x8709
#define GL_DSDT8_MAG8_NV 0x870A
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
#define GL_HI_SCALE_NV 0x870E
#define GL_LO_SCALE_NV 0x870F
#define GL_DS_SCALE_NV 0x8710
#define GL_DT_SCALE_NV 0x8711
#define GL_MAGNITUDE_SCALE_NV 0x8712
#define GL_VIBRANCE_SCALE_NV 0x8713
#define GL_HI_BIAS_NV 0x8714
#define GL_LO_BIAS_NV 0x8715
#define GL_DS_BIAS_NV 0x8716
#define GL_DT_BIAS_NV 0x8717
#define GL_MAGNITUDE_BIAS_NV 0x8718
#define GL_VIBRANCE_BIAS_NV 0x8719
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
#define GL_TEXTURE_HI_SIZE_NV 0x871B
#define GL_TEXTURE_LO_SIZE_NV 0x871C
#define GL_TEXTURE_DS_SIZE_NV 0x871D
#define GL_TEXTURE_DT_SIZE_NV 0x871E
#define GL_TEXTURE_MAG_SIZE_NV 0x871F
#define GL_MODELVIEW2_ARB 0x8722
#define GL_MODELVIEW3_ARB 0x8723
#define GL_MODELVIEW4_ARB 0x8724
#define GL_MODELVIEW5_ARB 0x8725
#define GL_MODELVIEW6_ARB 0x8726
#define GL_MODELVIEW7_ARB 0x8727
#define GL_MODELVIEW8_ARB 0x8728
#define GL_MODELVIEW9_ARB 0x8729
#define GL_MODELVIEW10_ARB 0x872A
#define GL_MODELVIEW11_ARB 0x872B
#define GL_MODELVIEW12_ARB 0x872C
#define GL_MODELVIEW13_ARB 0x872D
#define GL_MODELVIEW14_ARB 0x872E
#define GL_MODELVIEW15_ARB 0x872F
#define GL_MODELVIEW16_ARB 0x8730
#define GL_MODELVIEW17_ARB 0x8731
#define GL_MODELVIEW18_ARB 0x8732
#define GL_MODELVIEW19_ARB 0x8733
#define GL_MODELVIEW20_ARB 0x8734
#define GL_MODELVIEW21_ARB 0x8735
#define GL_MODELVIEW22_ARB 0x8736
#define GL_MODELVIEW23_ARB 0x8737
#define GL_MODELVIEW24_ARB 0x8738
#define GL_MODELVIEW25_ARB 0x8739
#define GL_MODELVIEW26_ARB 0x873A
#define GL_MODELVIEW27_ARB 0x873B
#define GL_MODELVIEW28_ARB 0x873C
#define GL_MODELVIEW29_ARB 0x873D
#define GL_MODELVIEW30_ARB 0x873E
#define GL_MODELVIEW31_ARB 0x873F
#define GL_DOT3_RGB_EXT 0x8740
#define GL_DOT3_RGBA_EXT 0x8741
#define GL_PROGRAM_BINARY_LENGTH 0x8741
#define GL_MIRROR_CLAMP_EXT 0x8742
#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
#define GL_SET_AMD 0x874A
#define GL_REPLACE_VALUE_AMD 0x874B
#define GL_STENCIL_OP_VALUE_AMD 0x874C
#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_SIZE_ARB 0x8764
#define GL_BUFFER_USAGE 0x8765
#define GL_BUFFER_USAGE_ARB 0x8765
#define GL_VERTEX_SHADER_EXT 0x8780
#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
#define GL_OP_INDEX_EXT 0x8782
#define GL_OP_NEGATE_EXT 0x8783
#define GL_OP_DOT3_EXT 0x8784
#define GL_OP_DOT4_EXT 0x8785
#define GL_OP_MUL_EXT 0x8786
#define GL_OP_ADD_EXT 0x8787
#define GL_OP_MADD_EXT 0x8788
#define GL_OP_FRAC_EXT 0x8789
#define GL_OP_MAX_EXT 0x878A
#define GL_OP_MIN_EXT 0x878B
#define GL_OP_SET_GE_EXT 0x878C
#define GL_OP_SET_LT_EXT 0x878D
#define GL_OP_CLAMP_EXT 0x878E
#define GL_OP_FLOOR_EXT 0x878F
#define GL_OP_ROUND_EXT 0x8790
#define GL_OP_EXP_BASE_2_EXT 0x8791
#define GL_OP_LOG_BASE_2_EXT 0x8792
#define GL_OP_POWER_EXT 0x8793
#define GL_OP_RECIP_EXT 0x8794
#define GL_OP_RECIP_SQRT_EXT 0x8795
#define GL_OP_SUB_EXT 0x8796
#define GL_OP_CROSS_PRODUCT_EXT 0x8797
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
#define GL_OP_MOV_EXT 0x8799
#define GL_OUTPUT_VERTEX_EXT 0x879A
#define GL_OUTPUT_COLOR0_EXT 0x879B
#define GL_OUTPUT_COLOR1_EXT 0x879C
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
#define GL_OUTPUT_FOG_EXT 0x87BD
#define GL_SCALAR_EXT 0x87BE
#define GL_VECTOR_EXT 0x87BF
#define GL_MATRIX_EXT 0x87C0
#define GL_VARIANT_EXT 0x87C1
#define GL_INVARIANT_EXT 0x87C2
#define GL_LOCAL_CONSTANT_EXT 0x87C3
#define GL_LOCAL_EXT 0x87C4
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
#define GL_X_EXT 0x87D5
#define GL_Y_EXT 0x87D6
#define GL_Z_EXT 0x87D7
#define GL_W_EXT 0x87D8
#define GL_NEGATIVE_X_EXT 0x87D9
#define GL_NEGATIVE_Y_EXT 0x87DA
#define GL_NEGATIVE_Z_EXT 0x87DB
#define GL_NEGATIVE_W_EXT 0x87DC
#define GL_ZERO_EXT 0x87DD
#define GL_ONE_EXT 0x87DE
#define GL_NEGATIVE_ONE_EXT 0x87DF
#define GL_NORMALIZED_RANGE_EXT 0x87E0
#define GL_FULL_RANGE_EXT 0x87E1
#define GL_CURRENT_VERTEX_EXT 0x87E2
#define GL_MVP_MATRIX_EXT 0x87E3
#define GL_VARIANT_VALUE_EXT 0x87E4
#define GL_VARIANT_DATATYPE_EXT 0x87E5
#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
#define GL_VARIANT_ARRAY_EXT 0x87E8
#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
#define GL_INVARIANT_VALUE_EXT 0x87EA
#define GL_INVARIANT_DATATYPE_EXT 0x87EB
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
#define GL_PROGRAM_BINARY_FORMATS 0x87FF
#define GL_STENCIL_BACK_FUNC 0x8800
#define GL_STENCIL_BACK_FAIL 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
#define GL_RGBA32F 0x8814
#define GL_RGBA32F_ARB 0x8814
#define GL_RGBA_FLOAT32_APPLE 0x8814
#define GL_RGB32F 0x8815
#define GL_RGB32F_ARB 0x8815
#define GL_RGB_FLOAT32_APPLE 0x8815
#define GL_ALPHA32F_ARB 0x8816
#define GL_ALPHA_FLOAT32_APPLE 0x8816
#define GL_INTENSITY32F_ARB 0x8817
#define GL_INTENSITY_FLOAT32_APPLE 0x8817
#define GL_LUMINANCE32F_ARB 0x8818
#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
#define GL_RGBA16F 0x881A
#define GL_RGBA16F_ARB 0x881A
#define GL_RGBA_FLOAT16_APPLE 0x881A
#define GL_RGB16F 0x881B
#define GL_RGB16F_ARB 0x881B
#define GL_RGB_FLOAT16_APPLE 0x881B
#define GL_ALPHA16F_ARB 0x881C
#define GL_ALPHA_FLOAT16_APPLE 0x881C
#define GL_INTENSITY16F_ARB 0x881D
#define GL_INTENSITY_FLOAT16_APPLE 0x881D
#define GL_LUMINANCE16F_ARB 0x881E
#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
#define GL_MAX_DRAW_BUFFERS 0x8824
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
#define GL_DRAW_BUFFER0 0x8825
#define GL_DRAW_BUFFER0_ARB 0x8825
#define GL_DRAW_BUFFER1 0x8826
#define GL_DRAW_BUFFER1_ARB 0x8826
#define GL_DRAW_BUFFER2 0x8827
#define GL_DRAW_BUFFER2_ARB 0x8827
#define GL_DRAW_BUFFER3 0x8828
#define GL_DRAW_BUFFER3_ARB 0x8828
#define GL_DRAW_BUFFER4 0x8829
#define GL_DRAW_BUFFER4_ARB 0x8829
#define GL_DRAW_BUFFER5 0x882A
#define GL_DRAW_BUFFER5_ARB 0x882A
#define GL_DRAW_BUFFER6 0x882B
#define GL_DRAW_BUFFER6_ARB 0x882B
#define GL_DRAW_BUFFER7 0x882C
#define GL_DRAW_BUFFER7_ARB 0x882C
#define GL_DRAW_BUFFER8 0x882D
#define GL_DRAW_BUFFER8_ARB 0x882D
#define GL_DRAW_BUFFER9 0x882E
#define GL_DRAW_BUFFER9_ARB 0x882E
#define GL_DRAW_BUFFER10 0x882F
#define GL_DRAW_BUFFER10_ARB 0x882F
#define GL_DRAW_BUFFER11 0x8830
#define GL_DRAW_BUFFER11_ARB 0x8830
#define GL_DRAW_BUFFER12 0x8831
#define GL_DRAW_BUFFER12_ARB 0x8831
#define GL_DRAW_BUFFER13 0x8832
#define GL_DRAW_BUFFER13_ARB 0x8832
#define GL_DRAW_BUFFER14 0x8833
#define GL_DRAW_BUFFER14_ARB 0x8833
#define GL_DRAW_BUFFER15 0x8834
#define GL_DRAW_BUFFER15_ARB 0x8834
#define GL_BLEND_EQUATION_ALPHA 0x883D
#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
#define GL_MATRIX_PALETTE_ARB 0x8840
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
#define GL_TEXTURE_DEPTH_SIZE 0x884A
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
#define GL_TEXTURE_COMPARE_MODE 0x884C
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
#define GL_TEXTURE_COMPARE_FUNC 0x884D
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
#define GL_COMPARE_R_TO_TEXTURE 0x884E
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
#define GL_HILO8_NV 0x885E
#define GL_SIGNED_HILO8_NV 0x885F
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
#define GL_POINT_SPRITE 0x8861
#define GL_POINT_SPRITE_ARB 0x8861
#define GL_POINT_SPRITE_NV 0x8861
#define GL_COORD_REPLACE 0x8862
#define GL_COORD_REPLACE_ARB 0x8862
#define GL_COORD_REPLACE_NV 0x8862
#define GL_POINT_SPRITE_R_MODE_NV 0x8863
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
#define GL_QUERY_COUNTER_BITS 0x8864
#define GL_QUERY_COUNTER_BITS_ARB 0x8864
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
#define GL_CURRENT_QUERY 0x8865
#define GL_CURRENT_QUERY_ARB 0x8865
#define GL_PIXEL_COUNT_NV 0x8866
#define GL_QUERY_RESULT 0x8866
#define GL_QUERY_RESULT_ARB 0x8866
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
#define GL_QUERY_RESULT_AVAILABLE 0x8867
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
#define GL_FRAGMENT_PROGRAM_NV 0x8870
#define GL_MAX_TEXTURE_COORDS 0x8871
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
#define GL_MAX_TEXTURE_COORDS_NV 0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
#define GL_PROGRAM_ERROR_STRING_NV 0x8874
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
#define GL_PROGRAM_FORMAT_ARB 0x8876
#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
#define GL_FLOAT_R_NV 0x8880
#define GL_FLOAT_RG_NV 0x8881
#define GL_FLOAT_RGB_NV 0x8882
#define GL_FLOAT_RGBA_NV 0x8883
#define GL_FLOAT_R16_NV 0x8884
#define GL_FLOAT_R32_NV 0x8885
#define GL_FLOAT_RG16_NV 0x8886
#define GL_FLOAT_RG32_NV 0x8887
#define GL_FLOAT_RGB16_NV 0x8888
#define GL_FLOAT_RGB32_NV 0x8889
#define GL_FLOAT_RGBA16_NV 0x888A
#define GL_FLOAT_RGBA32_NV 0x888B
#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
#define GL_FLOAT_RGBA_MODE_NV 0x888E
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
#define GL_DEPTH_BOUNDS_EXT 0x8891
#define GL_ARRAY_BUFFER 0x8892
#define GL_ARRAY_BUFFER_ARB 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
#define GL_READ_ONLY 0x88B8
#define GL_READ_ONLY_ARB 0x88B8
#define GL_WRITE_ONLY 0x88B9
#define GL_WRITE_ONLY_ARB 0x88B9
#define GL_READ_WRITE 0x88BA
#define GL_READ_WRITE_ARB 0x88BA
#define GL_BUFFER_ACCESS 0x88BB
#define GL_BUFFER_ACCESS_ARB 0x88BB
#define GL_BUFFER_MAPPED 0x88BC
#define GL_BUFFER_MAPPED_ARB 0x88BC
#define GL_BUFFER_MAP_POINTER 0x88BD
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
#define GL_WRITE_DISCARD_NV 0x88BE
#define GL_TIME_ELAPSED 0x88BF
#define GL_TIME_ELAPSED_EXT 0x88BF
#define GL_MATRIX0_ARB 0x88C0
#define GL_MATRIX1_ARB 0x88C1
#define GL_MATRIX2_ARB 0x88C2
#define GL_MATRIX3_ARB 0x88C3
#define GL_MATRIX4_ARB 0x88C4
#define GL_MATRIX5_ARB 0x88C5
#define GL_MATRIX6_ARB 0x88C6
#define GL_MATRIX7_ARB 0x88C7
#define GL_MATRIX8_ARB 0x88C8
#define GL_MATRIX9_ARB 0x88C9
#define GL_MATRIX10_ARB 0x88CA
#define GL_MATRIX11_ARB 0x88CB
#define GL_MATRIX12_ARB 0x88CC
#define GL_MATRIX13_ARB 0x88CD
#define GL_MATRIX14_ARB 0x88CE
#define GL_MATRIX15_ARB 0x88CF
#define GL_MATRIX16_ARB 0x88D0
#define GL_MATRIX17_ARB 0x88D1
#define GL_MATRIX18_ARB 0x88D2
#define GL_MATRIX19_ARB 0x88D3
#define GL_MATRIX20_ARB 0x88D4
#define GL_MATRIX21_ARB 0x88D5
#define GL_MATRIX22_ARB 0x88D6
#define GL_MATRIX23_ARB 0x88D7
#define GL_MATRIX24_ARB 0x88D8
#define GL_MATRIX25_ARB 0x88D9
#define GL_MATRIX26_ARB 0x88DA
#define GL_MATRIX27_ARB 0x88DB
#define GL_MATRIX28_ARB 0x88DC
#define GL_MATRIX29_ARB 0x88DD
#define GL_MATRIX30_ARB 0x88DE
#define GL_MATRIX31_ARB 0x88DF
#define GL_STREAM_DRAW 0x88E0
#define GL_STREAM_DRAW_ARB 0x88E0
#define GL_STREAM_READ 0x88E1
#define GL_STREAM_READ_ARB 0x88E1
#define GL_STREAM_COPY 0x88E2
#define GL_STREAM_COPY_ARB 0x88E2
#define GL_STATIC_DRAW 0x88E4
#define GL_STATIC_DRAW_ARB 0x88E4
#define GL_STATIC_READ 0x88E5
#define GL_STATIC_READ_ARB 0x88E5
#define GL_STATIC_COPY 0x88E6
#define GL_STATIC_COPY_ARB 0x88E6
#define GL_DYNAMIC_DRAW 0x88E8
#define GL_DYNAMIC_DRAW_ARB 0x88E8
#define GL_DYNAMIC_READ 0x88E9
#define GL_DYNAMIC_READ_ARB 0x88E9
#define GL_DYNAMIC_COPY 0x88EA
#define GL_DYNAMIC_COPY_ARB 0x88EA
#define GL_PIXEL_PACK_BUFFER 0x88EB
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
#define GL_DEPTH24_STENCIL8 0x88F0
#define GL_DEPTH24_STENCIL8_EXT 0x88F0
#define GL_TEXTURE_STENCIL_SIZE 0x88F1
#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
#define GL_STENCIL_TAG_BITS_EXT 0x88F2
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
#define GL_SRC1_COLOR 0x88F9
#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
#define GL_SAMPLES_PASSED 0x8914
#define GL_SAMPLES_PASSED_ARB 0x8914
#define GL_GEOMETRY_VERTICES_OUT 0x8916
#define GL_GEOMETRY_INPUT_TYPE 0x8917
#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
#define GL_SAMPLER_BINDING 0x8919
#define GL_CLAMP_VERTEX_COLOR 0x891A
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
#define GL_CLAMP_FRAGMENT_COLOR 0x891B
#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
#define GL_CLAMP_READ_COLOR 0x891C
#define GL_CLAMP_READ_COLOR_ARB 0x891C
#define GL_FIXED_ONLY 0x891D
#define GL_FIXED_ONLY_ARB 0x891D
#define GL_TESS_CONTROL_PROGRAM_NV 0x891E
#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
#define GL_DRAW_PIXELS_APPLE 0x8A0A
#define GL_FENCE_APPLE 0x8A0B
#define GL_ELEMENT_ARRAY_APPLE 0x8A0C
#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
#define GL_COLOR_FLOAT_APPLE 0x8A0F
#define GL_UNIFORM_BUFFER 0x8A11
#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
#define GL_PACK_ROW_BYTES_APPLE 0x8A15
#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
#define GL_RELEASED_APPLE 0x8A19
#define GL_VOLATILE_APPLE 0x8A1A
#define GL_RETAINED_APPLE 0x8A1B
#define GL_UNDEFINED_APPLE 0x8A1C
#define GL_PURGEABLE_APPLE 0x8A1D
#define GL_RGB_422_APPLE 0x8A1F
#define GL_UNIFORM_BUFFER_BINDING 0x8A28
#define GL_UNIFORM_BUFFER_START 0x8A29
#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
#define GL_UNIFORM_TYPE 0x8A37
#define GL_UNIFORM_SIZE 0x8A38
#define GL_UNIFORM_NAME_LENGTH 0x8A39
#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
#define GL_UNIFORM_OFFSET 0x8A3B
#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
#define GL_DECODE_EXT 0x8A49
#define GL_SKIP_DECODE_EXT 0x8A4A
#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
#define GL_RGB_RAW_422_APPLE 0x8A51
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_FRAGMENT_SHADER_ARB 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_VERTEX_SHADER_ARB 0x8B31
#define GL_PROGRAM_OBJECT_ARB 0x8B40
#define GL_PROGRAM_OBJECT_EXT 0x8B40
#define GL_SHADER_OBJECT_ARB 0x8B48
#define GL_SHADER_OBJECT_EXT 0x8B48
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
#define GL_MAX_VARYING_FLOATS 0x8B4B
#define GL_MAX_VARYING_COMPONENTS 0x8B4B
#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
#define GL_OBJECT_TYPE_ARB 0x8B4E
#define GL_SHADER_TYPE 0x8B4F
#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
#define GL_FLOAT_VEC2 0x8B50
#define GL_FLOAT_VEC2_ARB 0x8B50
#define GL_FLOAT_VEC3 0x8B51
#define GL_FLOAT_VEC3_ARB 0x8B51
#define GL_FLOAT_VEC4 0x8B52
#define GL_FLOAT_VEC4_ARB 0x8B52
#define GL_INT_VEC2 0x8B53
#define GL_INT_VEC2_ARB 0x8B53
#define GL_INT_VEC3 0x8B54
#define GL_INT_VEC3_ARB 0x8B54
#define GL_INT_VEC4 0x8B55
#define GL_INT_VEC4_ARB 0x8B55
#define GL_BOOL 0x8B56
#define GL_BOOL_ARB 0x8B56
#define GL_BOOL_VEC2 0x8B57
#define GL_BOOL_VEC2_ARB 0x8B57
#define GL_BOOL_VEC3 0x8B58
#define GL_BOOL_VEC3_ARB 0x8B58
#define GL_BOOL_VEC4 0x8B59
#define GL_BOOL_VEC4_ARB 0x8B59
#define GL_FLOAT_MAT2 0x8B5A
#define GL_FLOAT_MAT2_ARB 0x8B5A
#define GL_FLOAT_MAT3 0x8B5B
#define GL_FLOAT_MAT3_ARB 0x8B5B
#define GL_FLOAT_MAT4 0x8B5C
#define GL_FLOAT_MAT4_ARB 0x8B5C
#define GL_SAMPLER_1D 0x8B5D
#define GL_SAMPLER_1D_ARB 0x8B5D
#define GL_SAMPLER_2D 0x8B5E
#define GL_SAMPLER_2D_ARB 0x8B5E
#define GL_SAMPLER_3D 0x8B5F
#define GL_SAMPLER_3D_ARB 0x8B5F
#define GL_SAMPLER_CUBE 0x8B60
#define GL_SAMPLER_CUBE_ARB 0x8B60
#define GL_SAMPLER_1D_SHADOW 0x8B61
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
#define GL_SAMPLER_2D_SHADOW 0x8B62
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
#define GL_SAMPLER_2D_RECT 0x8B63
#define GL_SAMPLER_2D_RECT_ARB 0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
#define GL_FLOAT_MAT2x3 0x8B65
#define GL_FLOAT_MAT2x4 0x8B66
#define GL_FLOAT_MAT3x2 0x8B67
#define GL_FLOAT_MAT3x4 0x8B68
#define GL_FLOAT_MAT4x2 0x8B69
#define GL_FLOAT_MAT4x3 0x8B6A
#define GL_DELETE_STATUS 0x8B80
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
#define GL_COMPILE_STATUS 0x8B81
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
#define GL_LINK_STATUS 0x8B82
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
#define GL_VALIDATE_STATUS 0x8B83
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
#define GL_ATTACHED_SHADERS 0x8B85
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
#define GL_ACTIVE_UNIFORMS 0x8B86
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
#define GL_SHADER_SOURCE_LENGTH 0x8B88
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
#define GL_ACTIVE_ATTRIBUTES 0x8B89
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
#define GL_CURRENT_PROGRAM 0x8B8D
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
#define GL_COUNTER_TYPE_AMD 0x8BC0
#define GL_COUNTER_RANGE_AMD 0x8BC1
#define GL_UNSIGNED_INT64_AMD 0x8BC2
#define GL_PERCENTAGE_AMD 0x8BC3
#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
#define GL_PERFMON_RESULT_AMD 0x8BC6
#define GL_TEXTURE_RED_TYPE 0x8C10
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
#define GL_TEXTURE_GREEN_TYPE 0x8C11
#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
#define GL_TEXTURE_BLUE_TYPE 0x8C12
#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
#define GL_TEXTURE_ALPHA_TYPE 0x8C13
#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
#define GL_TEXTURE_DEPTH_TYPE 0x8C16
#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
#define GL_UNSIGNED_NORMALIZED 0x8C17
#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
#define GL_TEXTURE_1D_ARRAY 0x8C18
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
#define GL_TEXTURE_2D_ARRAY 0x8C1A
#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
#define GL_GEOMETRY_PROGRAM_NV 0x8C26
#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
#define GL_TEXTURE_BUFFER 0x8C2A
#define GL_TEXTURE_BUFFER_ARB 0x8C2A
#define GL_TEXTURE_BUFFER_EXT 0x8C2A
#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
#define GL_ANY_SAMPLES_PASSED 0x8C2F
#define GL_SAMPLE_SHADING 0x8C36
#define GL_SAMPLE_SHADING_ARB 0x8C36
#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
#define GL_R11F_G11F_B10F 0x8C3A
#define GL_R11F_G11F_B10F_EXT 0x8C3A
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
#define GL_RGB9_E5 0x8C3D
#define GL_RGB9_E5_EXT 0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
#define GL_TEXTURE_SHARED_SIZE 0x8C3F
#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
#define GL_SRGB 0x8C40
#define GL_SRGB_EXT 0x8C40
#define GL_SRGB8 0x8C41
#define GL_SRGB8_EXT 0x8C41
#define GL_SRGB_ALPHA 0x8C42
#define GL_SRGB_ALPHA_EXT 0x8C42
#define GL_SRGB8_ALPHA8 0x8C43
#define GL_SRGB8_ALPHA8_EXT 0x8C43
#define GL_SLUMINANCE_ALPHA 0x8C44
#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
#define GL_SLUMINANCE8_ALPHA8 0x8C45
#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
#define GL_SLUMINANCE 0x8C46
#define GL_SLUMINANCE_EXT 0x8C46
#define GL_SLUMINANCE8 0x8C47
#define GL_SLUMINANCE8_EXT 0x8C47
#define GL_COMPRESSED_SRGB 0x8C48
#define GL_COMPRESSED_SRGB_EXT 0x8C48
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
#define GL_COMPRESSED_SLUMINANCE 0x8C4A
#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
#define GL_TEXTURE_COORD_NV 0x8C79
#define GL_CLIP_DISTANCE_NV 0x8C7A
#define GL_VERTEX_ID_NV 0x8C7B
#define GL_PRIMITIVE_ID_NV 0x8C7C
#define GL_GENERIC_ATTRIB_NV 0x8C7D
#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
#define GL_ACTIVE_VARYINGS_NV 0x8C81
#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
#define GL_PRIMITIVES_GENERATED 0x8C87
#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
#define GL_PRIMITIVES_GENERATED_NV 0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
#define GL_RASTERIZER_DISCARD 0x8C89
#define GL_RASTERIZER_DISCARD_EXT 0x8C89
#define GL_RASTERIZER_DISCARD_NV 0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
#define GL_INTERLEAVED_ATTRIBS 0x8C8C
#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
#define GL_SEPARATE_ATTRIBS 0x8C8D
#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
#define GL_LOWER_LEFT 0x8CA1
#define GL_UPPER_LEFT 0x8CA2
#define GL_STENCIL_BACK_REF 0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define GL_RENDERBUFFER_BINDING 0x8CA7
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
#define GL_READ_FRAMEBUFFER 0x8CA8
#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
#define GL_DRAW_FRAMEBUFFER 0x8CA9
#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
#define GL_DEPTH_COMPONENT32F 0x8CAC
#define GL_DEPTH32F_STENCIL8 0x8CAD
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define GL_COLOR_ATTACHMENT0 0x8CE0
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define GL_COLOR_ATTACHMENT1 0x8CE1
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define GL_COLOR_ATTACHMENT2 0x8CE2
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define GL_COLOR_ATTACHMENT3 0x8CE3
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define GL_COLOR_ATTACHMENT4 0x8CE4
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define GL_COLOR_ATTACHMENT5 0x8CE5
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define GL_COLOR_ATTACHMENT6 0x8CE6
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define GL_COLOR_ATTACHMENT7 0x8CE7
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define GL_COLOR_ATTACHMENT8 0x8CE8
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define GL_COLOR_ATTACHMENT9 0x8CE9
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define GL_COLOR_ATTACHMENT10 0x8CEA
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define GL_COLOR_ATTACHMENT11 0x8CEB
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define GL_COLOR_ATTACHMENT12 0x8CEC
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define GL_COLOR_ATTACHMENT13 0x8CED
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define GL_COLOR_ATTACHMENT14 0x8CEE
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define GL_COLOR_ATTACHMENT15 0x8CEF
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define GL_COLOR_ATTACHMENT16 0x8CF0
#define GL_COLOR_ATTACHMENT17 0x8CF1
#define GL_COLOR_ATTACHMENT18 0x8CF2
#define GL_COLOR_ATTACHMENT19 0x8CF3
#define GL_COLOR_ATTACHMENT20 0x8CF4
#define GL_COLOR_ATTACHMENT21 0x8CF5
#define GL_COLOR_ATTACHMENT22 0x8CF6
#define GL_COLOR_ATTACHMENT23 0x8CF7
#define GL_COLOR_ATTACHMENT24 0x8CF8
#define GL_COLOR_ATTACHMENT25 0x8CF9
#define GL_COLOR_ATTACHMENT26 0x8CFA
#define GL_COLOR_ATTACHMENT27 0x8CFB
#define GL_COLOR_ATTACHMENT28 0x8CFC
#define GL_COLOR_ATTACHMENT29 0x8CFD
#define GL_COLOR_ATTACHMENT30 0x8CFE
#define GL_COLOR_ATTACHMENT31 0x8CFF
#define GL_DEPTH_ATTACHMENT 0x8D00
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
#define GL_STENCIL_ATTACHMENT 0x8D20
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
#define GL_FRAMEBUFFER 0x8D40
#define GL_FRAMEBUFFER_EXT 0x8D40
#define GL_RENDERBUFFER 0x8D41
#define GL_RENDERBUFFER_EXT 0x8D41
#define GL_RENDERBUFFER_WIDTH 0x8D42
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define GL_RENDERBUFFER_HEIGHT 0x8D43
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define GL_STENCIL_INDEX1 0x8D46
#define GL_STENCIL_INDEX1_EXT 0x8D46
#define GL_STENCIL_INDEX4 0x8D47
#define GL_STENCIL_INDEX4_EXT 0x8D47
#define GL_STENCIL_INDEX8 0x8D48
#define GL_STENCIL_INDEX8_EXT 0x8D48
#define GL_STENCIL_INDEX16 0x8D49
#define GL_STENCIL_INDEX16_EXT 0x8D49
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
#define GL_MAX_SAMPLES 0x8D57
#define GL_MAX_SAMPLES_EXT 0x8D57
#define GL_RGB565 0x8D62
#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
#define GL_MAX_ELEMENT_INDEX 0x8D6B
#define GL_RGBA32UI 0x8D70
#define GL_RGBA32UI_EXT 0x8D70
#define GL_RGB32UI 0x8D71
#define GL_RGB32UI_EXT 0x8D71
#define GL_ALPHA32UI_EXT 0x8D72
#define GL_INTENSITY32UI_EXT 0x8D73
#define GL_LUMINANCE32UI_EXT 0x8D74
#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
#define GL_RGBA16UI 0x8D76
#define GL_RGBA16UI_EXT 0x8D76
#define GL_RGB16UI 0x8D77
#define GL_RGB16UI_EXT 0x8D77
#define GL_ALPHA16UI_EXT 0x8D78
#define GL_INTENSITY16UI_EXT 0x8D79
#define GL_LUMINANCE16UI_EXT 0x8D7A
#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
#define GL_RGBA8UI 0x8D7C
#define GL_RGBA8UI_EXT 0x8D7C
#define GL_RGB8UI 0x8D7D
#define GL_RGB8UI_EXT 0x8D7D
#define GL_ALPHA8UI_EXT 0x8D7E
#define GL_INTENSITY8UI_EXT 0x8D7F
#define GL_LUMINANCE8UI_EXT 0x8D80
#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
#define GL_RGBA32I 0x8D82
#define GL_RGBA32I_EXT 0x8D82
#define GL_RGB32I 0x8D83
#define GL_RGB32I_EXT 0x8D83
#define GL_ALPHA32I_EXT 0x8D84
#define GL_INTENSITY32I_EXT 0x8D85
#define GL_LUMINANCE32I_EXT 0x8D86
#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
#define GL_RGBA16I 0x8D88
#define GL_RGBA16I_EXT 0x8D88
#define GL_RGB16I 0x8D89
#define GL_RGB16I_EXT 0x8D89
#define GL_ALPHA16I_EXT 0x8D8A
#define GL_INTENSITY16I_EXT 0x8D8B
#define GL_LUMINANCE16I_EXT 0x8D8C
#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
#define GL_RGBA8I 0x8D8E
#define GL_RGBA8I_EXT 0x8D8E
#define GL_RGB8I 0x8D8F
#define GL_RGB8I_EXT 0x8D8F
#define GL_ALPHA8I_EXT 0x8D90
#define GL_INTENSITY8I_EXT 0x8D91
#define GL_LUMINANCE8I_EXT 0x8D92
#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
#define GL_RED_INTEGER 0x8D94
#define GL_RED_INTEGER_EXT 0x8D94
#define GL_GREEN_INTEGER 0x8D95
#define GL_GREEN_INTEGER_EXT 0x8D95
#define GL_BLUE_INTEGER 0x8D96
#define GL_BLUE_INTEGER_EXT 0x8D96
#define GL_ALPHA_INTEGER 0x8D97
#define GL_ALPHA_INTEGER_EXT 0x8D97
#define GL_RGB_INTEGER 0x8D98
#define GL_RGB_INTEGER_EXT 0x8D98
#define GL_RGBA_INTEGER 0x8D99
#define GL_RGBA_INTEGER_EXT 0x8D99
#define GL_BGR_INTEGER 0x8D9A
#define GL_BGR_INTEGER_EXT 0x8D9A
#define GL_BGRA_INTEGER 0x8D9B
#define GL_BGRA_INTEGER_EXT 0x8D9B
#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
#define GL_INT_2_10_10_10_REV 0x8D9F
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
#define GL_LAYER_NV 0x8DAA
#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
#define GL_SHADER_INCLUDE_ARB 0x8DAE
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
#define GL_COMPRESSED_RED_RGTC1 0x8DBB
#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
#define GL_COMPRESSED_RG_RGTC2 0x8DBD
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
#define GL_SAMPLER_1D_ARRAY 0x8DC0
#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
#define GL_SAMPLER_2D_ARRAY 0x8DC1
#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
#define GL_SAMPLER_BUFFER 0x8DC2
#define GL_SAMPLER_BUFFER_EXT 0x8DC2
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
#define GL_UNSIGNED_INT_VEC2 0x8DC6
#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
#define GL_UNSIGNED_INT_VEC3 0x8DC7
#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
#define GL_UNSIGNED_INT_VEC4 0x8DC8
#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
#define GL_INT_SAMPLER_1D 0x8DC9
#define GL_INT_SAMPLER_1D_EXT 0x8DC9
#define GL_INT_SAMPLER_2D 0x8DCA
#define GL_INT_SAMPLER_2D_EXT 0x8DCA
#define GL_INT_SAMPLER_3D 0x8DCB
#define GL_INT_SAMPLER_3D_EXT 0x8DCB
#define GL_INT_SAMPLER_CUBE 0x8DCC
#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
#define GL_INT_SAMPLER_2D_RECT 0x8DCD
#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
#define GL_INT_SAMPLER_BUFFER 0x8DD0
#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
#define GL_GEOMETRY_SHADER 0x8DD9
#define GL_GEOMETRY_SHADER_ARB 0x8DD9
#define GL_GEOMETRY_SHADER_EXT 0x8DD9
#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
#define GL_ACTIVE_SUBROUTINES 0x8DE5
#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
#define GL_MAX_SUBROUTINES 0x8DE7
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
#define GL_UNIFORM_BUFFER_EXT 0x8DEE
#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
#define GL_LOW_FLOAT 0x8DF0
#define GL_MEDIUM_FLOAT 0x8DF1
#define GL_HIGH_FLOAT 0x8DF2
#define GL_LOW_INT 0x8DF3
#define GL_MEDIUM_INT 0x8DF4
#define GL_HIGH_INT 0x8DF5
#define GL_SHADER_BINARY_FORMATS 0x8DF8
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
#define GL_SHADER_COMPILER 0x8DFA
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
#define GL_MAX_VARYING_VECTORS 0x8DFC
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
#define GL_QUERY_WAIT 0x8E13
#define GL_QUERY_WAIT_NV 0x8E13
#define GL_QUERY_NO_WAIT 0x8E14
#define GL_QUERY_NO_WAIT_NV 0x8E14
#define GL_QUERY_BY_REGION_WAIT 0x8E15
#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
#define GL_QUERY_WAIT_INVERTED 0x8E17
#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
#define GL_COLOR_SAMPLES_NV 0x8E20
#define GL_TRANSFORM_FEEDBACK 0x8E22
#define GL_TRANSFORM_FEEDBACK_NV 0x8E22
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
#define GL_FRAME_NV 0x8E26
#define GL_FIELDS_NV 0x8E27
#define GL_CURRENT_TIME_NV 0x8E28
#define GL_TIMESTAMP 0x8E28
#define GL_NUM_FILL_STREAMS_NV 0x8E29
#define GL_PRESENT_TIME_NV 0x8E2A
#define GL_PRESENT_DURATION_NV 0x8E2B
#define GL_PROGRAM_MATRIX_EXT 0x8E2D
#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
#define GL_TEXTURE_SWIZZLE_R 0x8E42
#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
#define GL_TEXTURE_SWIZZLE_G 0x8E43
#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
#define GL_TEXTURE_SWIZZLE_B 0x8E44
#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
#define GL_TEXTURE_SWIZZLE_A 0x8E45
#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
#define GL_LAST_VERTEX_CONVENTION 0x8E4E
#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
#define GL_PROVOKING_VERTEX 0x8E4F
#define GL_PROVOKING_VERTEX_EXT 0x8E4F
#define GL_SAMPLE_POSITION 0x8E50
#define GL_SAMPLE_POSITION_NV 0x8E50
#define GL_SAMPLE_LOCATION_ARB 0x8E50
#define GL_SAMPLE_LOCATION_NV 0x8E50
#define GL_SAMPLE_MASK 0x8E51
#define GL_SAMPLE_MASK_NV 0x8E51
#define GL_SAMPLE_MASK_VALUE 0x8E52
#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
#define GL_MAX_VERTEX_STREAMS 0x8E71
#define GL_PATCH_VERTICES 0x8E72
#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
#define GL_TESS_GEN_MODE 0x8E76
#define GL_TESS_GEN_SPACING 0x8E77
#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
#define GL_TESS_GEN_POINT_MODE 0x8E79
#define GL_ISOLINES 0x8E7A
#define GL_FRACTIONAL_ODD 0x8E7B
#define GL_FRACTIONAL_EVEN 0x8E7C
#define GL_MAX_PATCH_VERTICES 0x8E7D
#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
#define GL_TESS_EVALUATION_SHADER 0x8E87
#define GL_TESS_CONTROL_SHADER 0x8E88
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
#define GL_INCLUSIVE_EXT 0x8F10
#define GL_EXCLUSIVE_EXT 0x8F11
#define GL_WINDOW_RECTANGLE_EXT 0x8F12
#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
#define GL_GPU_ADDRESS_NV 0x8F34
#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
#define GL_COPY_READ_BUFFER 0x8F36
#define GL_COPY_READ_BUFFER_BINDING 0x8F36
#define GL_COPY_WRITE_BUFFER 0x8F37
#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
#define GL_MAX_IMAGE_UNITS 0x8F38
#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
#define GL_IMAGE_BINDING_NAME 0x8F3A
#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
#define GL_IMAGE_BINDING_LEVEL 0x8F3B
#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
#define GL_IMAGE_BINDING_LAYERED 0x8F3C
#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
#define GL_IMAGE_BINDING_LAYER 0x8F3D
#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
#define GL_IMAGE_BINDING_ACCESS 0x8F3E
#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
#define GL_DOUBLE_MAT2 0x8F46
#define GL_DOUBLE_MAT2_EXT 0x8F46
#define GL_DOUBLE_MAT3 0x8F47
#define GL_DOUBLE_MAT3_EXT 0x8F47
#define GL_DOUBLE_MAT4 0x8F48
#define GL_DOUBLE_MAT4_EXT 0x8F48
#define GL_DOUBLE_MAT2x3 0x8F49
#define GL_DOUBLE_MAT2x3_EXT 0x8F49
#define GL_DOUBLE_MAT2x4 0x8F4A
#define GL_DOUBLE_MAT2x4_EXT 0x8F4A
#define GL_DOUBLE_MAT3x2 0x8F4B
#define GL_DOUBLE_MAT3x2_EXT 0x8F4B
#define GL_DOUBLE_MAT3x4 0x8F4C
#define GL_DOUBLE_MAT3x4_EXT 0x8F4C
#define GL_DOUBLE_MAT4x2 0x8F4D
#define GL_DOUBLE_MAT4x2_EXT 0x8F4D
#define GL_DOUBLE_MAT4x3 0x8F4E
#define GL_DOUBLE_MAT4x3_EXT 0x8F4E
#define GL_VERTEX_BINDING_BUFFER 0x8F4F
#define GL_RED_SNORM 0x8F90
#define GL_RG_SNORM 0x8F91
#define GL_RGB_SNORM 0x8F92
#define GL_RGBA_SNORM 0x8F93
#define GL_R8_SNORM 0x8F94
#define GL_RG8_SNORM 0x8F95
#define GL_RGB8_SNORM 0x8F96
#define GL_RGBA8_SNORM 0x8F97
#define GL_R16_SNORM 0x8F98
#define GL_RG16_SNORM 0x8F99
#define GL_RGB16_SNORM 0x8F9A
#define GL_RGBA16_SNORM 0x8F9B
#define GL_SIGNED_NORMALIZED 0x8F9C
#define GL_PRIMITIVE_RESTART 0x8F9D
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
#define GL_SR8_EXT 0x8FBD
#define GL_INT8_NV 0x8FE0
#define GL_INT8_VEC2_NV 0x8FE1
#define GL_INT8_VEC3_NV 0x8FE2
#define GL_INT8_VEC4_NV 0x8FE3
#define GL_INT16_NV 0x8FE4
#define GL_INT16_VEC2_NV 0x8FE5
#define GL_INT16_VEC3_NV 0x8FE6
#define GL_INT16_VEC4_NV 0x8FE7
#define GL_INT64_VEC2_ARB 0x8FE9
#define GL_INT64_VEC2_NV 0x8FE9
#define GL_INT64_VEC3_ARB 0x8FEA
#define GL_INT64_VEC3_NV 0x8FEA
#define GL_INT64_VEC4_ARB 0x8FEB
#define GL_INT64_VEC4_NV 0x8FEB
#define GL_UNSIGNED_INT8_NV 0x8FEC
#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
#define GL_UNSIGNED_INT16_NV 0x8FF0
#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
#define GL_FLOAT16_NV 0x8FF8
#define GL_FLOAT16_VEC2_NV 0x8FF9
#define GL_FLOAT16_VEC3_NV 0x8FFA
#define GL_FLOAT16_VEC4_NV 0x8FFB
#define GL_DOUBLE_VEC2 0x8FFC
#define GL_DOUBLE_VEC2_EXT 0x8FFC
#define GL_DOUBLE_VEC3 0x8FFD
#define GL_DOUBLE_VEC3_EXT 0x8FFD
#define GL_DOUBLE_VEC4 0x8FFE
#define GL_DOUBLE_VEC4_EXT 0x8FFE
#define GL_SAMPLER_BUFFER_AMD 0x9001
#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
#define GL_TESSELLATION_MODE_AMD 0x9004
#define GL_TESSELLATION_FACTOR_AMD 0x9005
#define GL_DISCRETE_AMD 0x9006
#define GL_CONTINUOUS_AMD 0x9007
#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
#define GL_ALPHA_SNORM 0x9010
#define GL_LUMINANCE_SNORM 0x9011
#define GL_LUMINANCE_ALPHA_SNORM 0x9012
#define GL_INTENSITY_SNORM 0x9013
#define GL_ALPHA8_SNORM 0x9014
#define GL_LUMINANCE8_SNORM 0x9015
#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
#define GL_INTENSITY8_SNORM 0x9017
#define GL_ALPHA16_SNORM 0x9018
#define GL_LUMINANCE16_SNORM 0x9019
#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
#define GL_INTENSITY16_SNORM 0x901B
#define GL_FACTOR_MIN_AMD 0x901C
#define GL_FACTOR_MAX_AMD 0x901D
#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
#define GL_VIDEO_BUFFER_NV 0x9020
#define GL_VIDEO_BUFFER_BINDING_NV 0x9021
#define GL_FIELD_UPPER_NV 0x9022
#define GL_FIELD_LOWER_NV 0x9023
#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
#define GL_VIDEO_BUFFER_PITCH_NV 0x9028
#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
#define GL_PARTIAL_SUCCESS_NV 0x902E
#define GL_SUCCESS_NV 0x902F
#define GL_FAILURE_NV 0x9030
#define GL_YCBYCR8_422_NV 0x9031
#define GL_YCBAYCR8A_4224_NV 0x9032
#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
#define GL_IMAGE_1D 0x904C
#define GL_IMAGE_1D_EXT 0x904C
#define GL_IMAGE_2D 0x904D
#define GL_IMAGE_2D_EXT 0x904D
#define GL_IMAGE_3D 0x904E
#define GL_IMAGE_3D_EXT 0x904E
#define GL_IMAGE_2D_RECT 0x904F
#define GL_IMAGE_2D_RECT_EXT 0x904F
#define GL_IMAGE_CUBE 0x9050
#define GL_IMAGE_CUBE_EXT 0x9050
#define GL_IMAGE_BUFFER 0x9051
#define GL_IMAGE_BUFFER_EXT 0x9051
#define GL_IMAGE_1D_ARRAY 0x9052
#define GL_IMAGE_1D_ARRAY_EXT 0x9052
#define GL_IMAGE_2D_ARRAY 0x9053
#define GL_IMAGE_2D_ARRAY_EXT 0x9053
#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
#define GL_IMAGE_2D_MULTISAMPLE 0x9055
#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
#define GL_INT_IMAGE_1D 0x9057
#define GL_INT_IMAGE_1D_EXT 0x9057
#define GL_INT_IMAGE_2D 0x9058
#define GL_INT_IMAGE_2D_EXT 0x9058
#define GL_INT_IMAGE_3D 0x9059
#define GL_INT_IMAGE_3D_EXT 0x9059
#define GL_INT_IMAGE_2D_RECT 0x905A
#define GL_INT_IMAGE_2D_RECT_EXT 0x905A
#define GL_INT_IMAGE_CUBE 0x905B
#define GL_INT_IMAGE_CUBE_EXT 0x905B
#define GL_INT_IMAGE_BUFFER 0x905C
#define GL_INT_IMAGE_BUFFER_EXT 0x905C
#define GL_INT_IMAGE_1D_ARRAY 0x905D
#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
#define GL_INT_IMAGE_2D_ARRAY 0x905E
#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
#define GL_MAX_IMAGE_SAMPLES 0x906D
#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
#define GL_IMAGE_BINDING_FORMAT 0x906E
#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
#define GL_RGB10_A2UI 0x906F
#define GL_PATH_FORMAT_SVG_NV 0x9070
#define GL_PATH_FORMAT_PS_NV 0x9071
#define GL_STANDARD_FONT_NAME_NV 0x9072
#define GL_SYSTEM_FONT_NAME_NV 0x9073
#define GL_FILE_NAME_NV 0x9074
#define GL_PATH_STROKE_WIDTH_NV 0x9075
#define GL_PATH_END_CAPS_NV 0x9076
#define GL_PATH_INITIAL_END_CAP_NV 0x9077
#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
#define GL_PATH_JOIN_STYLE_NV 0x9079
#define GL_PATH_MITER_LIMIT_NV 0x907A
#define GL_PATH_DASH_CAPS_NV 0x907B
#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
#define GL_PATH_DASH_OFFSET_NV 0x907E
#define GL_PATH_CLIENT_LENGTH_NV 0x907F
#define GL_PATH_FILL_MODE_NV 0x9080
#define GL_PATH_FILL_MASK_NV 0x9081
#define GL_PATH_FILL_COVER_MODE_NV 0x9082
#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
#define GL_PATH_STROKE_MASK_NV 0x9084
#define GL_COUNT_UP_NV 0x9088
#define GL_COUNT_DOWN_NV 0x9089
#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
#define GL_CONVEX_HULL_NV 0x908B
#define GL_BOUNDING_BOX_NV 0x908D
#define GL_TRANSLATE_X_NV 0x908E
#define GL_TRANSLATE_Y_NV 0x908F
#define GL_TRANSLATE_2D_NV 0x9090
#define GL_TRANSLATE_3D_NV 0x9091
#define GL_AFFINE_2D_NV 0x9092
#define GL_AFFINE_3D_NV 0x9094
#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
#define GL_UTF8_NV 0x909A
#define GL_UTF16_NV 0x909B
#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
#define GL_PATH_COMMAND_COUNT_NV 0x909D
#define GL_PATH_COORD_COUNT_NV 0x909E
#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
#define GL_SQUARE_NV 0x90A3
#define GL_ROUND_NV 0x90A4
#define GL_TRIANGULAR_NV 0x90A5
#define GL_BEVEL_NV 0x90A6
#define GL_MITER_REVERT_NV 0x90A7
#define GL_MITER_TRUNCATE_NV 0x90A8
#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
#define GL_USE_MISSING_GLYPH_NV 0x90AA
#define GL_PATH_ERROR_POSITION_NV 0x90AB
#define GL_PATH_FOG_GEN_MODE_NV 0x90AC
#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
#define GL_ADJACENT_PAIRS_NV 0x90AE
#define GL_FIRST_TO_REST_NV 0x90AF
#define GL_PATH_GEN_MODE_NV 0x90B0
#define GL_PATH_GEN_COEFF_NV 0x90B1
#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
#define GL_MOVE_TO_RESETS_NV 0x90B5
#define GL_MOVE_TO_CONTINUES_NV 0x90B6
#define GL_PATH_STENCIL_FUNC_NV 0x90B7
#define GL_PATH_STENCIL_REF_NV 0x90B8
#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
#define GL_SHADER_STORAGE_BUFFER 0x90D2
#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
#define GL_SYNC_X11_FENCE_EXT 0x90E1
#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
#define GL_COMPUTE_PROGRAM_NV 0x90FB
#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
#define GL_TEXTURE_SAMPLES 0x9106
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
#define GL_MAX_INTEGER_SAMPLES 0x9110
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
#define GL_OBJECT_TYPE 0x9112
#define GL_SYNC_CONDITION 0x9113
#define GL_SYNC_STATUS 0x9114
#define GL_SYNC_FLAGS 0x9115
#define GL_SYNC_FENCE 0x9116
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
#define GL_UNSIGNALED 0x9118
#define GL_SIGNALED 0x9119
#define GL_ALREADY_SIGNALED 0x911A
#define GL_TIMEOUT_EXPIRED 0x911B
#define GL_CONDITION_SATISFIED 0x911C
#define GL_WAIT_FAILED 0x911D
#define GL_BUFFER_ACCESS_FLAGS 0x911F
#define GL_BUFFER_MAP_LENGTH 0x9120
#define GL_BUFFER_MAP_OFFSET 0x9121
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
#define GL_CONTEXT_PROFILE_MASK 0x9126
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
#define GL_DEBUG_LOGGED_MESSAGES 0x9145
#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
#define GL_DEBUG_SEVERITY_HIGH 0x9146
#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
#define GL_DEBUG_SEVERITY_LOW 0x9148
#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
#define GL_BUFFER_OBJECT_EXT 0x9151
#define GL_DATA_BUFFER_AMD 0x9151
#define GL_PERFORMANCE_MONITOR_AMD 0x9152
#define GL_QUERY_OBJECT_AMD 0x9153
#define GL_QUERY_OBJECT_EXT 0x9153
#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
#define GL_SAMPLER_OBJECT_AMD 0x9155
#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
#define GL_QUERY_BUFFER 0x9192
#define GL_QUERY_BUFFER_AMD 0x9192
#define GL_QUERY_BUFFER_BINDING 0x9193
#define GL_QUERY_BUFFER_BINDING_AMD 0x9193
#define GL_QUERY_RESULT_NO_WAIT 0x9194
#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
#define GL_MIN_SPARSE_LEVEL_AMD 0x919B
#define GL_MIN_LOD_WARNING_AMD 0x919C
#define GL_TEXTURE_BUFFER_OFFSET 0x919D
#define GL_TEXTURE_BUFFER_SIZE 0x919E
#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
#define GL_STREAM_RASTERIZATION_AMD 0x91A0
#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
#define GL_TEXTURE_SPARSE_ARB 0x91A6
#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
#define GL_COMPLETION_STATUS_KHR 0x91B1
#define GL_COMPLETION_STATUS_ARB 0x91B1
#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
#define GL_COMPUTE_SHADER 0x91B9
#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
#define GL_FLOAT16_MAT2_AMD 0x91C5
#define GL_FLOAT16_MAT3_AMD 0x91C6
#define GL_FLOAT16_MAT4_AMD 0x91C7
#define GL_FLOAT16_MAT2x3_AMD 0x91C8
#define GL_FLOAT16_MAT2x4_AMD 0x91C9
#define GL_FLOAT16_MAT3x2_AMD 0x91CA
#define GL_FLOAT16_MAT3x4_AMD 0x91CB
#define GL_FLOAT16_MAT4x2_AMD 0x91CC
#define GL_FLOAT16_MAT4x3_AMD 0x91CD
#define GL_COMPRESSED_R11_EAC 0x9270
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
#define GL_COMPRESSED_RG11_EAC 0x9272
#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
#define GL_COMPRESSED_RGB8_ETC2 0x9274
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
#define GL_BLEND_OVERLAP_NV 0x9281
#define GL_UNCORRELATED_NV 0x9282
#define GL_DISJOINT_NV 0x9283
#define GL_CONJOINT_NV 0x9284
#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
#define GL_SRC_NV 0x9286
#define GL_DST_NV 0x9287
#define GL_SRC_OVER_NV 0x9288
#define GL_DST_OVER_NV 0x9289
#define GL_SRC_IN_NV 0x928A
#define GL_DST_IN_NV 0x928B
#define GL_SRC_OUT_NV 0x928C
#define GL_DST_OUT_NV 0x928D
#define GL_SRC_ATOP_NV 0x928E
#define GL_DST_ATOP_NV 0x928F
#define GL_PLUS_NV 0x9291
#define GL_PLUS_DARKER_NV 0x9292
#define GL_MULTIPLY_KHR 0x9294
#define GL_MULTIPLY_NV 0x9294
#define GL_SCREEN_KHR 0x9295
#define GL_SCREEN_NV 0x9295
#define GL_OVERLAY_KHR 0x9296
#define GL_OVERLAY_NV 0x9296
#define GL_DARKEN_KHR 0x9297
#define GL_DARKEN_NV 0x9297
#define GL_LIGHTEN_KHR 0x9298
#define GL_LIGHTEN_NV 0x9298
#define GL_COLORDODGE_KHR 0x9299
#define GL_COLORDODGE_NV 0x9299
#define GL_COLORBURN_KHR 0x929A
#define GL_COLORBURN_NV 0x929A
#define GL_HARDLIGHT_KHR 0x929B
#define GL_HARDLIGHT_NV 0x929B
#define GL_SOFTLIGHT_KHR 0x929C
#define GL_SOFTLIGHT_NV 0x929C
#define GL_DIFFERENCE_KHR 0x929E
#define GL_DIFFERENCE_NV 0x929E
#define GL_MINUS_NV 0x929F
#define GL_EXCLUSION_KHR 0x92A0
#define GL_EXCLUSION_NV 0x92A0
#define GL_CONTRAST_NV 0x92A1
#define GL_INVERT_RGB_NV 0x92A3
#define GL_LINEARDODGE_NV 0x92A4
#define GL_LINEARBURN_NV 0x92A5
#define GL_VIVIDLIGHT_NV 0x92A6
#define GL_LINEARLIGHT_NV 0x92A7
#define GL_PINLIGHT_NV 0x92A8
#define GL_HARDMIX_NV 0x92A9
#define GL_HSL_HUE_KHR 0x92AD
#define GL_HSL_HUE_NV 0x92AD
#define GL_HSL_SATURATION_KHR 0x92AE
#define GL_HSL_SATURATION_NV 0x92AE
#define GL_HSL_COLOR_KHR 0x92AF
#define GL_HSL_COLOR_NV 0x92AF
#define GL_HSL_LUMINOSITY_KHR 0x92B0
#define GL_HSL_LUMINOSITY_NV 0x92B0
#define GL_PLUS_CLAMPED_NV 0x92B1
#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
#define GL_MINUS_CLAMPED_NV 0x92B3
#define GL_INVERT_OVG_NV 0x92B4
#define GL_MULTICAST_GPUS_NV 0x92BA
#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
#define GL_DEBUG_OUTPUT 0x92E0
#define GL_DEBUG_OUTPUT_KHR 0x92E0
#define GL_UNIFORM 0x92E1
#define GL_UNIFORM_BLOCK 0x92E2
#define GL_PROGRAM_INPUT 0x92E3
#define GL_PROGRAM_OUTPUT 0x92E4
#define GL_BUFFER_VARIABLE 0x92E5
#define GL_SHADER_STORAGE_BLOCK 0x92E6
#define GL_IS_PER_PATCH 0x92E7
#define GL_VERTEX_SUBROUTINE 0x92E8
#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
#define GL_GEOMETRY_SUBROUTINE 0x92EB
#define GL_FRAGMENT_SUBROUTINE 0x92EC
#define GL_COMPUTE_SUBROUTINE 0x92ED
#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
#define GL_ACTIVE_RESOURCES 0x92F5
#define GL_MAX_NAME_LENGTH 0x92F6
#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
#define GL_NAME_LENGTH 0x92F9
#define GL_TYPE 0x92FA
#define GL_ARRAY_SIZE 0x92FB
#define GL_OFFSET 0x92FC
#define GL_BLOCK_INDEX 0x92FD
#define GL_ARRAY_STRIDE 0x92FE
#define GL_MATRIX_STRIDE 0x92FF
#define GL_IS_ROW_MAJOR 0x9300
#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
#define GL_BUFFER_BINDING 0x9302
#define GL_BUFFER_DATA_SIZE 0x9303
#define GL_NUM_ACTIVE_VARIABLES 0x9304
#define GL_ACTIVE_VARIABLES 0x9305
#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
#define GL_LOCATION 0x930E
#define GL_LOCATION_INDEX 0x930F
#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
#define GL_RASTER_MULTISAMPLE_EXT 0x9327
#define GL_RASTER_SAMPLES_EXT 0x9328
#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
#define GL_DEPTH_SAMPLES_NV 0x932D
#define GL_STENCIL_SAMPLES_NV 0x932E
#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
#define GL_COVERAGE_MODULATION_NV 0x9332
#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
#define GL_WARP_SIZE_NV 0x9339
#define GL_WARPS_PER_SM_NV 0x933A
#define GL_SM_COUNT_NV 0x933B
#define GL_FILL_RECTANGLE_NV 0x933C
#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
#define GL_LOCATION_COMPONENT 0x934A
#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
#define GL_CLIP_ORIGIN 0x935C
#define GL_CLIP_DEPTH_MODE 0x935D
#define GL_NEGATIVE_ONE_TO_ONE 0x935E
#define GL_ZERO_TO_ONE 0x935F
#define GL_CLEAR_TEXTURE 0x9365
#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
#define GL_WEIGHTED_AVERAGE_ARB 0x9367
#define GL_WEIGHTED_AVERAGE_EXT 0x9367
#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
#define GL_FONT_UNAVAILABLE_NV 0x936A
#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
#define GL_STANDARD_FONT_FORMAT_NV 0x936C
#define GL_FRAGMENT_INPUT_NV 0x936D
#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
#define GL_MULTISAMPLES_NV 0x9371
#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
#define GL_CONFORMANT_NV 0x9374
#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
#define GL_NUM_SAMPLE_COUNTS 0x9380
#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
#define GL_VIEW_CLASS_EAC_R11 0x9383
#define GL_VIEW_CLASS_EAC_RG11 0x9384
#define GL_VIEW_CLASS_ETC2_RGB 0x9385
#define GL_VIEW_CLASS_ETC2_RGBA 0x9386
#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387
#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388
#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389
#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A
#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B
#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C
#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D
#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E
#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F
#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390
#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391
#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392
#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393
#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394
#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
#define GL_SUBGROUP_SIZE_KHR 0x9532
#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533
#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534
#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535
#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
#define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
#define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
#define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
#define GL_PER_GPU_STORAGE_NV 0x9548
#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
#define GL_SPIR_V_BINARY 0x9552
#define GL_SPIR_V_BINARY_ARB 0x9552
#define GL_SPIR_V_EXTENSIONS 0x9553
#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
#define GL_MAX_MESH_VIEWS_NV 0x9557
#define GL_RENDER_GPU_MASK_NV 0x9558
#define GL_MESH_SHADER_NV 0x9559
#define GL_TASK_SHADER_NV 0x955A
#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
#define GL_SHADING_RATE_IMAGE_NV 0x9563
#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
#define GL_MESH_VERTICES_OUT_NV 0x9579
#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
#define GL_MESH_OUTPUT_TYPE_NV 0x957B
#define GL_MESH_SUBROUTINE_NV 0x957C
#define GL_TASK_SUBROUTINE_NV 0x957D
#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
#define GL_TEXTURE_TILING_EXT 0x9580
#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
#define GL_NUM_TILING_TYPES_EXT 0x9582
#define GL_TILING_TYPES_EXT 0x9583
#define GL_OPTIMAL_TILING_EXT 0x9584
#define GL_LINEAR_TILING_EXT 0x9585
#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
#define GL_LAYOUT_GENERAL_EXT 0x958D
#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
#define GL_D3D12_FENCE_VALUE_EXT 0x9595
#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
#define GL_DEVICE_UUID_EXT 0x9597
#define GL_DRIVER_UUID_EXT 0x9598
#define GL_DEVICE_LUID_EXT 0x9599
#define GL_DEVICE_NODE_MASK_EXT 0x959A
#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
#define GL_MEMORY_ATTACHABLE_NV 0x95A8
#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
#define GL_DETACHED_TEXTURES_NV 0x95AA
#define GL_DETACHED_BUFFERS_NV 0x95AB
#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
namespace OpenSubdiv {
namespace internal {
namespace GLApi {
typedef void (GLAPIENTRY *PFNGLACCUMPROC) (GLenum op, GLfloat value);
typedef void (GLAPIENTRY *PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
typedef void (GLAPIENTRY *PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
typedef void (GLAPIENTRY *PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
typedef void (GLAPIENTRY *PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
typedef void (GLAPIENTRY *PFNGLACTIVETEXTUREPROC) (GLenum texture);
typedef void (GLAPIENTRY *PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (GLAPIENTRY *PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLALPHAFUNCPROC) (GLenum func, GLfloat ref);
typedef void (GLAPIENTRY *PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) ();
typedef void (GLAPIENTRY *PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
typedef GLboolean (GLAPIENTRY *PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
typedef GLboolean (GLAPIENTRY *PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint * programs, GLboolean * residences);
typedef GLboolean (GLAPIENTRY *PFNGLARETEXTURESRESIDENTPROC) (GLsizei n, const GLuint * textures, GLboolean * residences);
typedef GLboolean (GLAPIENTRY *PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint * textures, GLboolean * residences);
typedef void (GLAPIENTRY *PFNGLARRAYELEMENTPROC) (GLint i);
typedef void (GLAPIENTRY *PFNGLARRAYELEMENTEXTPROC) (GLint i);
typedef void (GLAPIENTRY *PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
typedef void (GLAPIENTRY *PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (GLAPIENTRY *PFNGLBEGINPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
typedef void (GLAPIENTRY *PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
typedef void (GLAPIENTRY *PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (GLAPIENTRY *PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
typedef void (GLAPIENTRY *PFNGLBEGINVERTEXSHADEREXTPROC) ();
typedef void (GLAPIENTRY *PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
typedef void (GLAPIENTRY *PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB * name);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes);
typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint * textures);
typedef GLuint (GLAPIENTRY *PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
typedef GLuint (GLAPIENTRY *PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
typedef void (GLAPIENTRY *PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
typedef GLuint (GLAPIENTRY *PFNGLBINDPARAMETEREXTPROC) (GLenum value);
typedef void (GLAPIENTRY *PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
typedef void (GLAPIENTRY *PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
typedef void (GLAPIENTRY *PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
typedef void (GLAPIENTRY *PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint * samplers);
typedef void (GLAPIENTRY *PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
typedef GLuint (GLAPIENTRY *PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
typedef void (GLAPIENTRY *PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
typedef void (GLAPIENTRY *PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
typedef void (GLAPIENTRY *PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture);
typedef GLuint (GLAPIENTRY *PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
typedef void (GLAPIENTRY *PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint * textures);
typedef void (GLAPIENTRY *PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYPROC) (GLuint array);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
typedef void (GLAPIENTRY *PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
typedef void (GLAPIENTRY *PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
typedef void (GLAPIENTRY *PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
typedef void (GLAPIENTRY *PFNGLBINORMAL3BVEXTPROC) (const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
typedef void (GLAPIENTRY *PFNGLBINORMAL3DVEXTPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
typedef void (GLAPIENTRY *PFNGLBINORMAL3FVEXTPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
typedef void (GLAPIENTRY *PFNGLBINORMAL3IVEXTPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
typedef void (GLAPIENTRY *PFNGLBINORMAL3SVEXTPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLBITMAPPROC) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
typedef void (GLAPIENTRY *PFNGLBLENDBARRIERKHRPROC) ();
typedef void (GLAPIENTRY *PFNGLBLENDBARRIERNVPROC) ();
typedef void (GLAPIENTRY *PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GLAPIENTRY *PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
typedef void (GLAPIENTRY *PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GLAPIENTRY *PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GLAPIENTRY *PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void * data, GLenum usage);
typedef void (GLAPIENTRY *PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void * data, GLenum usage);
typedef void (GLAPIENTRY *PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
typedef void (GLAPIENTRY *PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data);
typedef void (GLAPIENTRY *PFNGLCALLCOMMANDLISTNVPROC) (GLuint list);
typedef void (GLAPIENTRY *PFNGLCALLLISTPROC) (GLuint list);
typedef void (GLAPIENTRY *PFNGLCALLLISTSPROC) (GLsizei n, GLenum type, const void * lists);
typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
typedef GLenum (GLAPIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target);
typedef GLenum (GLAPIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
typedef void (GLAPIENTRY *PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
typedef void (GLAPIENTRY *PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
typedef void (GLAPIENTRY *PFNGLCLEARPROC) (GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLCLEARACCUMPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint * value);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GLAPIENTRY *PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
typedef void (GLAPIENTRY *PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
typedef void (GLAPIENTRY *PFNGLCLEARDEPTHPROC) (GLdouble depth);
typedef void (GLAPIENTRY *PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
typedef void (GLAPIENTRY *PFNGLCLEARDEPTHFPROC) (GLfloat d);
typedef void (GLAPIENTRY *PFNGLCLEARINDEXPROC) (GLfloat c);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLCLEARSTENCILPROC) (GLint s);
typedef void (GLAPIENTRY *PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
typedef void (GLAPIENTRY *PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (GLAPIENTRY *PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
typedef GLenum (GLAPIENTRY *PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (GLAPIENTRY *PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth);
typedef void (GLAPIENTRY *PFNGLCLIPPLANEPROC) (GLenum plane, const GLdouble * equation);
typedef void (GLAPIENTRY *PFNGLCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3BVPROC) (const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3IPROC) (GLint red, GLint green, GLint blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3UBVPROC) (const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3UIVPROC) (const GLuint * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3USVPROC) (const GLushort * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4BPROC) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4BVPROC) (const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4DPROC) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4FPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4IPROC) (GLint red, GLint green, GLint blue, GLint alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4SPROC) (GLshort red, GLshort green, GLshort blue, GLshort alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4UBPROC) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4UBVPROC) (const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4UIPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4UIVPROC) (const GLuint * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4USPROC) (GLushort red, GLushort green, GLushort blue, GLushort alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4USVPROC) (const GLushort * v);
typedef void (GLAPIENTRY *PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
typedef void (GLAPIENTRY *PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef void (GLAPIENTRY *PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef void (GLAPIENTRY *PFNGLCOLORMATERIALPROC) (GLenum face, GLenum mode);
typedef void (GLAPIENTRY *PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
typedef void (GLAPIENTRY *PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint * color);
typedef void (GLAPIENTRY *PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
typedef void (GLAPIENTRY *PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint * color);
typedef void (GLAPIENTRY *PFNGLCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
typedef void (GLAPIENTRY *PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void ** pointer);
typedef void (GLAPIENTRY *PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table);
typedef void (GLAPIENTRY *PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table);
typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
typedef void (GLAPIENTRY *PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments);
typedef void (GLAPIENTRY *PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list);
typedef void (GLAPIENTRY *PFNGLCOMPILESHADERPROC) (GLuint shader);
typedef void (GLAPIENTRY *PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
typedef void (GLAPIENTRY *PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value);
typedef void (GLAPIENTRY *PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
typedef void (GLAPIENTRY *PFNGLCOPYPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
typedef void (GLAPIENTRY *PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
typedef void (GLAPIENTRY *PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
typedef void (GLAPIENTRY *PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint * lists);
typedef void (GLAPIENTRY *PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint * framebuffers);
typedef void (GLAPIENTRY *PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint * memoryObjects);
typedef void (GLAPIENTRY *PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint * queryHandle);
typedef GLuint (GLAPIENTRY *PFNGLCREATEPROGRAMPROC) ();
typedef GLhandleARB (GLAPIENTRY *PFNGLCREATEPROGRAMOBJECTARBPROC) ();
typedef void (GLAPIENTRY *PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint * pipelines);
typedef void (GLAPIENTRY *PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint * samplers);
typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROC) (GLenum type);
typedef GLhandleARB (GLAPIENTRY *PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar * string);
typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const* strings);
typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar ** strings);
typedef void (GLAPIENTRY *PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint * states);
typedef GLsync (GLAPIENTRY *PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint * textures);
typedef void (GLAPIENTRY *PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint * arrays);
typedef void (GLAPIENTRY *PFNGLCULLFACEPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void * userParam);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void * userParam);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void * userParam);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void * userParam);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
typedef void (GLAPIENTRY *PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint * lists);
typedef void (GLAPIENTRY *PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint * fences);
typedef void (GLAPIENTRY *PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint * fences);
typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint * framebuffers);
typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint * framebuffers);
typedef void (GLAPIENTRY *PFNGLDELETELISTSPROC) (GLuint list, GLsizei range);
typedef void (GLAPIENTRY *PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint * memoryObjects);
typedef void (GLAPIENTRY *PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint * names);
typedef void (GLAPIENTRY *PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
typedef void (GLAPIENTRY *PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
typedef void (GLAPIENTRY *PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint * monitors);
typedef void (GLAPIENTRY *PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPROC) (GLuint program);
typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint * pipelines);
typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint * pipelines);
typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint * programs);
typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint * programs);
typedef void (GLAPIENTRY *PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETEQUERYRESOURCETAGNVPROC) (GLsizei n, const GLint * tagIds);
typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers);
typedef void (GLAPIENTRY *PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint * semaphores);
typedef void (GLAPIENTRY *PFNGLDELETESHADERPROC) (GLuint shader);
typedef void (GLAPIENTRY *PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint * states);
typedef void (GLAPIENTRY *PFNGLDELETESYNCPROC) (GLsync sync);
typedef void (GLAPIENTRY *PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint * textures);
typedef void (GLAPIENTRY *PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint * textures);
typedef void (GLAPIENTRY *PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint * arrays);
typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint * arrays);
typedef void (GLAPIENTRY *PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
typedef void (GLAPIENTRY *PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
typedef void (GLAPIENTRY *PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
typedef void (GLAPIENTRY *PFNGLDEPTHFUNCPROC) (GLenum func);
typedef void (GLAPIENTRY *PFNGLDEPTHMASKPROC) (GLboolean flag);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEPROC) (GLdouble n, GLdouble f);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYDVNVPROC) (GLuint first, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDDNVPROC) (GLuint index, GLdouble n, GLdouble f);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
typedef void (GLAPIENTRY *PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
typedef void (GLAPIENTRY *PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (GLAPIENTRY *PFNGLDISABLEPROC) (GLenum cap);
typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEPROC) (GLenum array);
typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEIPROC) (GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void * indirect);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWBUFFERPROC) (GLenum buf);
typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count);
typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count);
typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void * indices);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void * indirect);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
typedef void (GLAPIENTRY *PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
typedef void (GLAPIENTRY *PFNGLDRAWPIXELSPROC) (GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
typedef void (GLAPIENTRY *PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGPROC) (GLboolean flag);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTERPROC) (GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean * pointer);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGVPROC) (const GLboolean * flag);
typedef void (GLAPIENTRY *PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void * pointer);
typedef void (GLAPIENTRY *PFNGLENABLEPROC) (GLenum cap);
typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEPROC) (GLenum array);
typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEIPROC) (GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLENDPROC) ();
typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERPROC) ();
typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERNVPROC) ();
typedef void (GLAPIENTRY *PFNGLENDLISTPROC) ();
typedef void (GLAPIENTRY *PFNGLENDOCCLUSIONQUERYNVPROC) ();
typedef void (GLAPIENTRY *PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
typedef void (GLAPIENTRY *PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (GLAPIENTRY *PFNGLENDQUERYPROC) (GLenum target);
typedef void (GLAPIENTRY *PFNGLENDQUERYARBPROC) (GLenum target);
typedef void (GLAPIENTRY *PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKPROC) ();
typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKEXTPROC) ();
typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKNVPROC) ();
typedef void (GLAPIENTRY *PFNGLENDVERTEXSHADEREXTPROC) ();
typedef void (GLAPIENTRY *PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
typedef void (GLAPIENTRY *PFNGLEVALCOORD1DPROC) (GLdouble u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD1DVPROC) (const GLdouble * u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD1FPROC) (GLfloat u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD1FVPROC) (const GLfloat * u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD2DPROC) (GLdouble u, GLdouble v);
typedef void (GLAPIENTRY *PFNGLEVALCOORD2DVPROC) (const GLdouble * u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD2FPROC) (GLfloat u, GLfloat v);
typedef void (GLAPIENTRY *PFNGLEVALCOORD2FVPROC) (const GLfloat * u);
typedef void (GLAPIENTRY *PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
typedef void (GLAPIENTRY *PFNGLEVALMESH1PROC) (GLenum mode, GLint i1, GLint i2);
typedef void (GLAPIENTRY *PFNGLEVALMESH2PROC) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
typedef void (GLAPIENTRY *PFNGLEVALPOINT1PROC) (GLint i);
typedef void (GLAPIENTRY *PFNGLEVALPOINT2PROC) (GLint i, GLint j);
typedef void (GLAPIENTRY *PFNGLEVALUATEDEPTHVALUESARBPROC) ();
typedef void (GLAPIENTRY *PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
typedef void (GLAPIENTRY *PFNGLFEEDBACKBUFFERPROC) (GLsizei size, GLenum type, GLfloat * buffer);
typedef GLsync (GLAPIENTRY *PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
typedef void (GLAPIENTRY *PFNGLFINISHPROC) ();
typedef void (GLAPIENTRY *PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
typedef void (GLAPIENTRY *PFNGLFINISHFENCENVPROC) (GLuint fence);
typedef void (GLAPIENTRY *PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
typedef void (GLAPIENTRY *PFNGLFLUSHPROC) ();
typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
typedef void (GLAPIENTRY *PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void * pointer);
typedef void (GLAPIENTRY *PFNGLFLUSHVERTEXARRAYRANGENVPROC) ();
typedef void (GLAPIENTRY *PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLFOGCOORDDPROC) (GLdouble coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDDVPROC) (const GLdouble * coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDDVEXTPROC) (const GLdouble * coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDFPROC) (GLfloat coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDFVPROC) (const GLfloat * coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDFVEXTPROC) (const GLfloat * coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
typedef void (GLAPIENTRY *PFNGLFOGCOORDHVNVPROC) (const GLhalfNV * fog);
typedef void (GLAPIENTRY *PFNGLFOGFPROC) (GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLFOGFVPROC) (GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLFOGIPROC) (GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLFOGIVPROC) (GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) ();
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat * values);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (GLAPIENTRY *PFNGLFRONTFACEPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLFRUSTUMPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (GLAPIENTRY *PFNGLGENBUFFERSPROC) (GLsizei n, GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint * fences);
typedef void (GLAPIENTRY *PFNGLGENFENCESNVPROC) (GLsizei n, GLuint * fences);
typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint * framebuffers);
typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint * framebuffers);
typedef GLuint (GLAPIENTRY *PFNGLGENLISTSPROC) (GLsizei range);
typedef void (GLAPIENTRY *PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint * names);
typedef void (GLAPIENTRY *PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint * ids);
typedef GLuint (GLAPIENTRY *PFNGLGENPATHSNVPROC) (GLsizei range);
typedef void (GLAPIENTRY *PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint * monitors);
typedef void (GLAPIENTRY *PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint * pipelines);
typedef void (GLAPIENTRY *PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint * pipelines);
typedef void (GLAPIENTRY *PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint * programs);
typedef void (GLAPIENTRY *PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint * programs);
typedef void (GLAPIENTRY *PFNGLGENQUERIESPROC) (GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLGENQUERYRESOURCETAGNVPROC) (GLsizei n, GLint * tagIds);
typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint * samplers);
typedef void (GLAPIENTRY *PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint * semaphores);
typedef GLuint (GLAPIENTRY *PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
typedef void (GLAPIENTRY *PFNGLGENTEXTURESPROC) (GLsizei n, GLuint * textures);
typedef void (GLAPIENTRY *PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint * textures);
typedef void (GLAPIENTRY *PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint * arrays);
typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint * arrays);
typedef GLuint (GLAPIENTRY *PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPPROC) (GLenum target);
typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
typedef void (GLAPIENTRY *PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
typedef void (GLAPIENTRY *PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture);
typedef void (GLAPIENTRY *PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
typedef void (GLAPIENTRY *PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
typedef void (GLAPIENTRY *PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB * name);
typedef void (GLAPIENTRY *PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void * data);
typedef void (GLAPIENTRY *PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data);
typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEPROC) (GLenum plane, GLdouble * equation);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void * table);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void * data);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat * params);
typedef GLuint (GLAPIENTRY *PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void * img);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void * img);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void * img);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void * img);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void * image);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void * image);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufSize, GLfloat * v);
typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufSize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
typedef void (GLAPIENTRY *PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble * data);
typedef void (GLAPIENTRY *PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble * data);
typedef void (GLAPIENTRY *PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble * data);
typedef GLenum (GLAPIENTRY *PFNGLGETERRORPROC) ();
typedef void (GLAPIENTRY *PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint * queryId);
typedef void (GLAPIENTRY *PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETFLOATVPROC) (GLenum pname, GLfloat * data);
typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint * params);
typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSPROC) ();
typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSARBPROC) ();
typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSKHRPROC) ();
typedef GLhandleARB (GLAPIENTRY *PFNGLGETHANDLEARBPROC) (GLenum pname);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
typedef GLuint64 (GLAPIENTRY *PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
typedef GLuint64 (GLAPIENTRY *PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
typedef void (GLAPIENTRY *PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
typedef void (GLAPIENTRY *PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 * data);
typedef void (GLAPIENTRY *PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 * data);
typedef void (GLAPIENTRY *PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT * result);
typedef void (GLAPIENTRY *PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT * result);
typedef void (GLAPIENTRY *PFNGLGETINTEGERVPROC) (GLenum pname, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETLIGHTFVPROC) (GLenum light, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETLIGHTIVPROC) (GLenum light, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points);
typedef void (GLAPIENTRY *PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMAPDVPROC) (GLenum target, GLenum query, GLdouble * v);
typedef void (GLAPIENTRY *PFNGLGETMAPFVPROC) (GLenum target, GLenum query, GLfloat * v);
typedef void (GLAPIENTRY *PFNGLGETMAPIVPROC) (GLenum target, GLenum query, GLint * v);
typedef void (GLAPIENTRY *PFNGLGETMATERIALFVPROC) (GLenum face, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMATERIALIVPROC) (GLenum face, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
typedef void (GLAPIENTRY *PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat * val);
typedef void (GLAPIENTRY *PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat * val);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);
typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);
typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void * string);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
typedef void (GLAPIENTRY *PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar * name, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint * nextQueryId);
typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETOBJECTPTRLABELPROC) (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
typedef void (GLAPIENTRY *PFNGLGETOBJECTPTRLABELKHRPROC) (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
typedef void (GLAPIENTRY *PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat * value);
typedef void (GLAPIENTRY *PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint * value);
typedef void (GLAPIENTRY *PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte * commands);
typedef void (GLAPIENTRY *PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat * coords);
typedef void (GLAPIENTRY *PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat * dashArray);
typedef GLfloat (GLAPIENTRY *PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
typedef void (GLAPIENTRY *PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics);
typedef void (GLAPIENTRY *PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics);
typedef void (GLAPIENTRY *PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat * value);
typedef void (GLAPIENTRY *PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint * value);
typedef void (GLAPIENTRY *PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing);
typedef void (GLAPIENTRY *PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat * value);
typedef void (GLAPIENTRY *PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint * value);
typedef void (GLAPIENTRY *PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void * data);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint * numGroups, GLsizei groupsSize, GLuint * groups);
typedef void (GLAPIENTRY *PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void * data, GLuint * bytesWritten);
typedef void (GLAPIENTRY *PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar * queryName, GLuint * queryId);
typedef void (GLAPIENTRY *PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
typedef void (GLAPIENTRY *PFNGLGETPIXELMAPFVPROC) (GLenum map, GLfloat * values);
typedef void (GLAPIENTRY *PFNGLGETPIXELMAPUIVPROC) (GLenum map, GLuint * values);
typedef void (GLAPIENTRY *PFNGLGETPIXELMAPUSVPROC) (GLenum map, GLushort * values);
typedef void (GLAPIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void ** data);
typedef void (GLAPIENTRY *PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void ** params);
typedef void (GLAPIENTRY *PFNGLGETPOINTERVPROC) (GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETPOINTERVEXTPROC) (GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETPOINTERVKHRPROC) (GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETPOLYGONSTIPPLEPROC) (GLubyte * mask);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint * params);
typedef GLuint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei count, GLsizei * length, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei count, GLsizei * length, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint * values);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void * string);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte * program);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint * param);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);
typedef void (GLAPIENTRY *PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);
typedef void (GLAPIENTRY *PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
typedef void (GLAPIENTRY *PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
typedef void (GLAPIENTRY *PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
typedef void (GLAPIENTRY *PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
typedef void (GLAPIENTRY *PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum * rate);
typedef void (GLAPIENTRY *PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint * location);
typedef GLushort (GLAPIENTRY *PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype);
typedef const GLubyte *(GLAPIENTRY *PFNGLGETSTRINGPROC) (GLenum name);
typedef const GLubyte *(GLAPIENTRY *PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
typedef GLuint (GLAPIENTRY *PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei * length, GLint * values);
typedef void (GLAPIENTRY *PFNGLGETTEXENVFVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXENVIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXGENDVPROC) (GLenum coord, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETTEXGENFVPROC) (GLenum coord, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXGENIVPROC) (GLenum coord, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture);
typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint * params);
typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler);
typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
typedef void (GLAPIENTRY *PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint * location);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 * param);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint * param);
typedef GLuint (GLAPIENTRY *PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar * uniformBlockName);
typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB * name);
typedef GLintptr (GLAPIENTRY *PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte * data);
typedef void (GLAPIENTRY *PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte * data);
typedef void (GLAPIENTRY *PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void ** data);
typedef GLint (GLAPIENTRY *PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 * param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void ** param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void ** param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void ** pointer);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void ** pointer);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void ** pointer);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
typedef void (GLAPIENTRY *PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
typedef void (GLAPIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void * img);
typedef void (GLAPIENTRY *PFNGLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
typedef void (GLAPIENTRY *PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
typedef void (GLAPIENTRY *PFNGLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
typedef void (GLAPIENTRY *PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
typedef void (GLAPIENTRY *PFNGLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
typedef void (GLAPIENTRY *PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
typedef void (GLAPIENTRY *PFNGLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
typedef void (GLAPIENTRY *PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
typedef void (GLAPIENTRY *PFNGLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint * v);
typedef void (GLAPIENTRY *PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint * v);
typedef void (GLAPIENTRY *PFNGLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
typedef void (GLAPIENTRY *PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort * values);
typedef void (GLAPIENTRY *PFNGLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte * pattern);
typedef void (GLAPIENTRY *PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte * pattern);
typedef void (GLAPIENTRY *PFNGLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
typedef void (GLAPIENTRY *PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
typedef void (GLAPIENTRY *PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint * params);
typedef void (GLAPIENTRY *PFNGLHINTPROC) (GLenum target, GLenum mode);
typedef void (GLAPIENTRY *PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
typedef void (GLAPIENTRY *PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
typedef void (GLAPIENTRY *PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
typedef void (GLAPIENTRY *PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void * handle);
typedef void (GLAPIENTRY *PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void * name);
typedef void (GLAPIENTRY *PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
typedef void (GLAPIENTRY *PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void * handle);
typedef void (GLAPIENTRY *PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void * name);
typedef GLsync (GLAPIENTRY *PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
typedef void (GLAPIENTRY *PFNGLINDEXMASKPROC) (GLuint mask);
typedef void (GLAPIENTRY *PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
typedef void (GLAPIENTRY *PFNGLINDEXPOINTERPROC) (GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void * pointer);
typedef void (GLAPIENTRY *PFNGLINDEXDPROC) (GLdouble c);
typedef void (GLAPIENTRY *PFNGLINDEXDVPROC) (const GLdouble * c);
typedef void (GLAPIENTRY *PFNGLINDEXFPROC) (GLfloat c);
typedef void (GLAPIENTRY *PFNGLINDEXFVPROC) (const GLfloat * c);
typedef void (GLAPIENTRY *PFNGLINDEXIPROC) (GLint c);
typedef void (GLAPIENTRY *PFNGLINDEXIVPROC) (const GLint * c);
typedef void (GLAPIENTRY *PFNGLINDEXSPROC) (GLshort c);
typedef void (GLAPIENTRY *PFNGLINDEXSVPROC) (const GLshort * c);
typedef void (GLAPIENTRY *PFNGLINDEXUBPROC) (GLubyte c);
typedef void (GLAPIENTRY *PFNGLINDEXUBVPROC) (const GLubyte * c);
typedef void (GLAPIENTRY *PFNGLINITNAMESPROC) ();
typedef void (GLAPIENTRY *PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
typedef void (GLAPIENTRY *PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar * marker);
typedef void (GLAPIENTRY *PFNGLINTERLEAVEDARRAYSPROC) (GLenum format, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
typedef void (GLAPIENTRY *PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
typedef void (GLAPIENTRY *PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum * attachments);
typedef void (GLAPIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments);
typedef void (GLAPIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERPROC) (GLuint buffer);
typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERARBPROC) (GLuint buffer);
typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
typedef GLboolean (GLAPIENTRY *PFNGLISCOMMANDLISTNVPROC) (GLuint list);
typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDPROC) (GLenum cap);
typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
typedef GLboolean (GLAPIENTRY *PFNGLISFENCEAPPLEPROC) (GLuint fence);
typedef GLboolean (GLAPIENTRY *PFNGLISFENCENVPROC) (GLuint fence);
typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
typedef GLboolean (GLAPIENTRY *PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle);
typedef GLboolean (GLAPIENTRY *PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
typedef GLboolean (GLAPIENTRY *PFNGLISLISTPROC) (GLuint list);
typedef GLboolean (GLAPIENTRY *PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
typedef GLboolean (GLAPIENTRY *PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
typedef GLboolean (GLAPIENTRY *PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
typedef GLboolean (GLAPIENTRY *PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar * name);
typedef GLboolean (GLAPIENTRY *PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISPATHNVPROC) (GLuint path);
typedef GLboolean (GLAPIENTRY *PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
typedef GLboolean (GLAPIENTRY *PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPROC) (GLuint program);
typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMARBPROC) (GLuint program);
typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMNVPROC) (GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
typedef GLboolean (GLAPIENTRY *PFNGLISQUERYPROC) (GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISQUERYARBPROC) (GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
typedef GLboolean (GLAPIENTRY *PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
typedef GLboolean (GLAPIENTRY *PFNGLISSAMPLERPROC) (GLuint sampler);
typedef GLboolean (GLAPIENTRY *PFNGLISSHADERPROC) (GLuint shader);
typedef GLboolean (GLAPIENTRY *PFNGLISSTATENVPROC) (GLuint state);
typedef GLboolean (GLAPIENTRY *PFNGLISSYNCPROC) (GLsync sync);
typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREPROC) (GLuint texture);
typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREEXTPROC) (GLuint texture);
typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
typedef GLboolean (GLAPIENTRY *PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYPROC) (GLuint array);
typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
typedef void (GLAPIENTRY *PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar * label);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELFPROC) (GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELFVPROC) (GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELIPROC) (GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELIVPROC) (GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLLIGHTFPROC) (GLenum light, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLLIGHTFVPROC) (GLenum light, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLLIGHTIPROC) (GLenum light, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLLIGHTIVPROC) (GLenum light, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLLINESTIPPLEPROC) (GLint factor, GLushort pattern);
typedef void (GLAPIENTRY *PFNGLLINEWIDTHPROC) (GLfloat width);
typedef void (GLAPIENTRY *PFNGLLINKPROGRAMPROC) (GLuint program);
typedef void (GLAPIENTRY *PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
typedef void (GLAPIENTRY *PFNGLLISTBASEPROC) (GLuint base);
typedef void (GLAPIENTRY *PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
typedef void (GLAPIENTRY *PFNGLLOADIDENTITYPROC) ();
typedef void (GLAPIENTRY *PFNGLLOADMATRIXDPROC) (const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLLOADMATRIXFPROC) (const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLLOADNAMEPROC) (GLuint name);
typedef void (GLAPIENTRY *PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte * program);
typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
typedef void (GLAPIENTRY *PFNGLLOGICOPPROC) (GLenum opcode);
typedef void (GLAPIENTRY *PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
typedef void (GLAPIENTRY *PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access);
typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
typedef void (GLAPIENTRY *PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
typedef void (GLAPIENTRY *PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAP1DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
typedef void (GLAPIENTRY *PFNGLMAP1FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLMAP2DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
typedef void (GLAPIENTRY *PFNGLMAP2FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
typedef void *(GLAPIENTRY *PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
typedef void *(GLAPIENTRY *PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
typedef void *(GLAPIENTRY *PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (GLAPIENTRY *PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points);
typedef void (GLAPIENTRY *PFNGLMAPGRID1DPROC) (GLint un, GLdouble u1, GLdouble u2);
typedef void (GLAPIENTRY *PFNGLMAPGRID1FPROC) (GLint un, GLfloat u1, GLfloat u2);
typedef void (GLAPIENTRY *PFNGLMAPGRID2DPROC) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
typedef void (GLAPIENTRY *PFNGLMAPGRID2FPROC) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
typedef void *(GLAPIENTRY *PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access);
typedef void *(GLAPIENTRY *PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
typedef void *(GLAPIENTRY *PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void *(GLAPIENTRY *PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (GLAPIENTRY *PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void *(GLAPIENTRY *PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout);
typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLMATERIALFPROC) (GLenum face, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLMATERIALFVPROC) (GLenum face, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLMATERIALIPROC) (GLenum face, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLMATERIALIVPROC) (GLenum face, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (GLAPIENTRY *PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte * indices);
typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint * indices);
typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort * indices);
typedef void (GLAPIENTRY *PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMODEPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (GLAPIENTRY *PFNGLMATRIXPOPEXTPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
typedef void (GLAPIENTRY *PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count);
typedef void (GLAPIENTRY *PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
typedef void (GLAPIENTRY *PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
typedef void (GLAPIENTRY *PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
typedef void (GLAPIENTRY *PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value);
typedef void (GLAPIENTRY *PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
typedef void (GLAPIENTRY *PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
typedef void (GLAPIENTRY *PFNGLMULTMATRIXDPROC) (const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMULTMATRIXFPROC) (const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTICASTBARRIERNVPROC) ();
typedef void (GLAPIENTRY *PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GLAPIENTRY *PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
typedef void (GLAPIENTRY *PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (GLAPIENTRY *PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
typedef void (GLAPIENTRY *PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat * values);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void * string);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
typedef void (GLAPIENTRY *PFNGLNEWLISTPROC) (GLuint list, GLenum mode);
typedef void (GLAPIENTRY *PFNGLNORMAL3BPROC) (GLbyte nx, GLbyte ny, GLbyte nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3BVPROC) (const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3DPROC) (GLdouble nx, GLdouble ny, GLdouble nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3FPROC) (GLfloat nx, GLfloat ny, GLfloat nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3IPROC) (GLint nx, GLint ny, GLint nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3SPROC) (GLshort nx, GLshort ny, GLshort nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLNORMALPOINTERPROC) (GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void * pointer);
typedef void (GLAPIENTRY *PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void ** pointer);
typedef void (GLAPIENTRY *PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
typedef void (GLAPIENTRY *PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
typedef void (GLAPIENTRY *PFNGLOBJECTPTRLABELPROC) (const void * ptr, GLsizei length, const GLchar * label);
typedef void (GLAPIENTRY *PFNGLOBJECTPTRLABELKHRPROC) (const void * ptr, GLsizei length, const GLchar * label);
typedef GLenum (GLAPIENTRY *PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
typedef GLenum (GLAPIENTRY *PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
typedef void (GLAPIENTRY *PFNGLORTHOPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (GLAPIENTRY *PFNGLPASSTHROUGHPROC) (GLfloat token);
typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat * values);
typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs);
typedef void (GLAPIENTRY *PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);
typedef void (GLAPIENTRY *PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void * coords);
typedef void (GLAPIENTRY *PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
typedef void (GLAPIENTRY *PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat * dashArray);
typedef void (GLAPIENTRY *PFNGLPATHFOGGENNVPROC) (GLenum genMode);
typedef GLenum (GLAPIENTRY *PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef GLenum (GLAPIENTRY *PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount);
typedef void (GLAPIENTRY *PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef void (GLAPIENTRY *PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef GLenum (GLAPIENTRY *PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef void (GLAPIENTRY *PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
typedef void (GLAPIENTRY *PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
typedef void (GLAPIENTRY *PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
typedef void (GLAPIENTRY *PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void * pathString);
typedef void (GLAPIENTRY *PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);
typedef void (GLAPIENTRY *PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords);
typedef void (GLAPIENTRY *PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs);
typedef void (GLAPIENTRY *PFNGLPAUSETRANSFORMFEEDBACKPROC) ();
typedef void (GLAPIENTRY *PFNGLPAUSETRANSFORMFEEDBACKNVPROC) ();
typedef void (GLAPIENTRY *PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const void * pointer);
typedef void (GLAPIENTRY *PFNGLPIXELMAPFVPROC) (GLenum map, GLsizei mapsize, const GLfloat * values);
typedef void (GLAPIENTRY *PFNGLPIXELMAPUIVPROC) (GLenum map, GLsizei mapsize, const GLuint * values);
typedef void (GLAPIENTRY *PFNGLPIXELMAPUSVPROC) (GLenum map, GLsizei mapsize, const GLushort * values);
typedef void (GLAPIENTRY *PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERFPROC) (GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERIPROC) (GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPIXELZOOMPROC) (GLfloat xfactor, GLfloat yfactor);
typedef GLboolean (GLAPIENTRY *PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPOINTSIZEPROC) (GLfloat size);
typedef void (GLAPIENTRY *PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
typedef void (GLAPIENTRY *PFNGLPOLYGONSTIPPLEPROC) (const GLubyte * mask);
typedef void (GLAPIENTRY *PFNGLPOPATTRIBPROC) ();
typedef void (GLAPIENTRY *PFNGLPOPCLIENTATTRIBPROC) ();
typedef void (GLAPIENTRY *PFNGLPOPDEBUGGROUPPROC) ();
typedef void (GLAPIENTRY *PFNGLPOPDEBUGGROUPKHRPROC) ();
typedef void (GLAPIENTRY *PFNGLPOPGROUPMARKEREXTPROC) ();
typedef void (GLAPIENTRY *PFNGLPOPMATRIXPROC) ();
typedef void (GLAPIENTRY *PFNGLPOPNAMEPROC) ();
typedef void (GLAPIENTRY *PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
typedef void (GLAPIENTRY *PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTNVPROC) ();
typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESPROC) (GLsizei n, const GLuint * textures, const GLfloat * priorities);
typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint * textures, const GLclampf * priorities);
typedef void (GLAPIENTRY *PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void * binary, GLsizei length);
typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs);
typedef void (GLAPIENTRY *PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void * string);
typedef void (GLAPIENTRY *PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 * values);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 * values);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
typedef void (GLAPIENTRY *PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLPUSHATTRIBPROC) (GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLPUSHCLIENTATTRIBPROC) (GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message);
typedef void (GLAPIENTRY *PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message);
typedef void (GLAPIENTRY *PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar * marker);
typedef void (GLAPIENTRY *PFNGLPUSHMATRIXPROC) ();
typedef void (GLAPIENTRY *PFNGLPUSHNAMEPROC) (GLuint name);
typedef void (GLAPIENTRY *PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
typedef void (GLAPIENTRY *PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param);
typedef GLint (GLAPIENTRY *PFNGLQUERYRESOURCENVPROC) (GLenum queryType, GLint tagId, GLuint count, GLint * buffer);
typedef void (GLAPIENTRY *PFNGLQUERYRESOURCETAGNVPROC) (GLint tagId, const GLchar * tagString);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2DPROC) (GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2FPROC) (GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2IPROC) (GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2SPROC) (GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3IPROC) (GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3SPROC) (GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4DPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4FPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4IPROC) (GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4SPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLREADBUFFERPROC) (GLenum src);
typedef void (GLAPIENTRY *PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
typedef void (GLAPIENTRY *PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
typedef void (GLAPIENTRY *PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
typedef void (GLAPIENTRY *PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
typedef GLboolean (GLAPIENTRY *PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
typedef void (GLAPIENTRY *PFNGLRECTDPROC) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
typedef void (GLAPIENTRY *PFNGLRECTDVPROC) (const GLdouble * v1, const GLdouble * v2);
typedef void (GLAPIENTRY *PFNGLRECTFPROC) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
typedef void (GLAPIENTRY *PFNGLRECTFVPROC) (const GLfloat * v1, const GLfloat * v2);
typedef void (GLAPIENTRY *PFNGLRECTIPROC) (GLint x1, GLint y1, GLint x2, GLint y2);
typedef void (GLAPIENTRY *PFNGLRECTIVPROC) (const GLint * v1, const GLint * v2);
typedef void (GLAPIENTRY *PFNGLRECTSPROC) (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
typedef void (GLAPIENTRY *PFNGLRECTSVPROC) (const GLshort * v1, const GLshort * v2);
typedef void (GLAPIENTRY *PFNGLRELEASESHADERCOMPILERPROC) ();
typedef void (GLAPIENTRY *PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask);
typedef GLint (GLAPIENTRY *PFNGLRENDERMODEPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint * programs);
typedef void (GLAPIENTRY *PFNGLRESETHISTOGRAMPROC) (GLenum target);
typedef void (GLAPIENTRY *PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
typedef void (GLAPIENTRY *PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
typedef void (GLAPIENTRY *PFNGLRESETMINMAXPROC) (GLenum target);
typedef void (GLAPIENTRY *PFNGLRESETMINMAXEXTPROC) (GLenum target);
typedef void (GLAPIENTRY *PFNGLRESOLVEDEPTHVALUESNVPROC) ();
typedef void (GLAPIENTRY *PFNGLRESUMETRANSFORMFEEDBACKPROC) ();
typedef void (GLAPIENTRY *PFNGLRESUMETRANSFORMFEEDBACKNVPROC) ();
typedef void (GLAPIENTRY *PFNGLROTATEDPROC) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLROTATEFPROC) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert);
typedef void (GLAPIENTRY *PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
typedef void (GLAPIENTRY *PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint * param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint * param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat * param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint * param);
typedef void (GLAPIENTRY *PFNGLSCALEDPROC) (GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLSCALEFPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v);
typedef void (GLAPIENTRY *PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint * v);
typedef void (GLAPIENTRY *PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USVPROC) (const GLushort * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint * color);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLSELECTBUFFERPROC) (GLsizei size, GLuint * buffer);
typedef void (GLAPIENTRY *PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
typedef void (GLAPIENTRY *PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);
typedef void (GLAPIENTRY *PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);
typedef void (GLAPIENTRY *PFNGLSETFENCEAPPLEPROC) (GLuint fence);
typedef void (GLAPIENTRY *PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
typedef void (GLAPIENTRY *PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const void * addr);
typedef void (GLAPIENTRY *PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const void * addr);
typedef void (GLAPIENTRY *PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat * val);
typedef void (GLAPIENTRY *PFNGLSHADEMODELPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length);
typedef void (GLAPIENTRY *PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
typedef void (GLAPIENTRY *PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
typedef void (GLAPIENTRY *PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
typedef void (GLAPIENTRY *PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
typedef void (GLAPIENTRY *PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length);
typedef void (GLAPIENTRY *PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
typedef void (GLAPIENTRY *PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
typedef void (GLAPIENTRY *PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum * rates);
typedef void (GLAPIENTRY *PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
typedef void (GLAPIENTRY *PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint * locations);
typedef void (GLAPIENTRY *PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);
typedef void (GLAPIENTRY *PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
typedef void (GLAPIENTRY *PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
typedef void (GLAPIENTRY *PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode);
typedef void (GLAPIENTRY *PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
typedef void (GLAPIENTRY *PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILMASKPROC) (GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
typedef void (GLAPIENTRY *PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
typedef void (GLAPIENTRY *PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value);
typedef void (GLAPIENTRY *PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
typedef void (GLAPIENTRY *PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
typedef void (GLAPIENTRY *PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
typedef void (GLAPIENTRY *PFNGLSYNCTEXTUREINTELPROC) (GLuint texture);
typedef void (GLAPIENTRY *PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
typedef void (GLAPIENTRY *PFNGLTANGENT3BVEXTPROC) (const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
typedef void (GLAPIENTRY *PFNGLTANGENT3DVEXTPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
typedef void (GLAPIENTRY *PFNGLTANGENT3FVEXTPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
typedef void (GLAPIENTRY *PFNGLTANGENT3IVEXTPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
typedef void (GLAPIENTRY *PFNGLTANGENT3SVEXTPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
typedef void (GLAPIENTRY *PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
typedef GLboolean (GLAPIENTRY *PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
typedef GLboolean (GLAPIENTRY *PFNGLTESTFENCENVPROC) (GLuint fence);
typedef GLboolean (GLAPIENTRY *PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
typedef void (GLAPIENTRY *PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1DPROC) (GLdouble s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1FPROC) (GLfloat s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1IPROC) (GLint s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1SPROC) (GLshort s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2DPROC) (GLdouble s, GLdouble t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FPROC) (GLfloat s, GLfloat t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2IPROC) (GLint s, GLint t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2SPROC) (GLshort s, GLshort t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3DPROC) (GLdouble s, GLdouble t, GLdouble r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3FPROC) (GLfloat s, GLfloat t, GLfloat r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3IPROC) (GLint s, GLint t, GLint r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3SPROC) (GLshort s, GLshort t, GLshort r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4DPROC) (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4FPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4IPROC) (GLint s, GLint t, GLint r, GLint q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4SPROC) (GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void ** pointer);
typedef void (GLAPIENTRY *PFNGLTEXENVFPROC) (GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXENVFVPROC) (GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLTEXENVIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXENVIVPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXGENDPROC) (GLenum coord, GLenum pname, GLdouble param);
typedef void (GLAPIENTRY *PFNGLTEXGENDVPROC) (GLenum coord, GLenum pname, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLTEXGENFPROC) (GLenum coord, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXGENFVPROC) (GLenum coord, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLTEXGENIPROC) (GLenum coord, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXGENIVPROC) (GLenum coord, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTUREBARRIERPROC) ();
typedef void (GLAPIENTRY *PFNGLTEXTUREBARRIERNVPROC) ();
typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
typedef void (GLAPIENTRY *PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
typedef void (GLAPIENTRY *PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
typedef void (GLAPIENTRY *PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat * param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint * param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const void * pointer);
typedef void (GLAPIENTRY *PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (GLAPIENTRY *PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint * attribs, GLenum bufferMode);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);
typedef void (GLAPIENTRY *PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLTRANSLATEDPROC) (GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLTRANSLATEFPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
typedef void (GLAPIENTRY *PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x);
typedef void (GLAPIENTRY *PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
typedef void (GLAPIENTRY *PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y);
typedef void (GLAPIENTRY *PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
typedef void (GLAPIENTRY *PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z);
typedef void (GLAPIENTRY *PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
typedef void (GLAPIENTRY *PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
typedef void (GLAPIENTRY *PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
typedef void (GLAPIENTRY *PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
typedef void (GLAPIENTRY *PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value);
typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint * indices);
typedef void (GLAPIENTRY *PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
typedef void (GLAPIENTRY *PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNLOCKARRAYSEXTPROC) ();
typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFERPROC) (GLenum target);
typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFERARBPROC) (GLenum target);
typedef GLboolean (GLAPIENTRY *PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer);
typedef GLboolean (GLAPIENTRY *PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
typedef void (GLAPIENTRY *PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLUSEPROGRAMPROC) (GLuint program);
typedef void (GLAPIENTRY *PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
typedef void (GLAPIENTRY *PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
typedef void (GLAPIENTRY *PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
typedef void (GLAPIENTRY *PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
typedef void (GLAPIENTRY *PFNGLVDPAUFININVPROC) ();
typedef void (GLAPIENTRY *PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei count, GLsizei * length, GLint * values);
typedef void (GLAPIENTRY *PFNGLVDPAUINITNVPROC) (const void * vdpDevice, const void * getProcAddress);
typedef GLboolean (GLAPIENTRY *PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
typedef void (GLAPIENTRY *PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC) (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames, GLboolean isFrameStructure);
typedef void (GLAPIENTRY *PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
typedef void (GLAPIENTRY *PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
typedef void (GLAPIENTRY *PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPROC) (GLuint program);
typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
typedef void (GLAPIENTRY *PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const void * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort * addr);
typedef void (GLAPIENTRY *PFNGLVERTEX2DPROC) (GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEX2DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEX2FPROC) (GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLVERTEX2FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
typedef void (GLAPIENTRY *PFNGLVERTEX2HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEX2IPROC) (GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLVERTEX2IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEX2SPROC) (GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLVERTEX2SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEX3DPROC) (GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEX3DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEX3FPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLVERTEX3FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
typedef void (GLAPIENTRY *PFNGLVERTEX3HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEX3IPROC) (GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLVERTEX3IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEX3SPROC) (GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLVERTEX3SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEX4DPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEX4DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEX4FPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLVERTEX4FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
typedef void (GLAPIENTRY *PFNGLVERTEX4HVNVPROC) (const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEX4IPROC) (GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLVERTEX4IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEX4SPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLVERTEX4SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXBLENDARBPROC) (GLint count);
typedef void (GLAPIENTRY *PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void ** pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat * weight);
typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV * weight);
typedef GLenum (GLAPIENTRY *PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
typedef void (GLAPIENTRY *PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
typedef void (GLAPIENTRY *PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);
typedef void (GLAPIENTRY *PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (GLAPIENTRY *PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTIVARBPROC) (GLint size, const GLint * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort * weights);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVARBPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVARBPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVARBPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVARBPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVARBPROC) (const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVARBPROC) (const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVARBPROC) (const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVARBPROC) (const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint * box);
typedef void (GLAPIENTRY *PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
typedef void (GLAPIENTRY *PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
typedef GLVULKANPROCNV (GLAPIENTRY *PFNGLGETVKPROCADDRNVPROC) (const GLchar * name);
typedef void (GLAPIENTRY *PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
typedef void (GLAPIENTRY *PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
typedef void (GLAPIENTRY *PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
extern bool GLAPILOADER_GL_VERSION_1_0;
extern bool GLAPILOADER_GL_VERSION_1_1;
extern bool GLAPILOADER_GL_VERSION_1_2;
extern bool GLAPILOADER_GL_VERSION_1_3;
extern bool GLAPILOADER_GL_VERSION_1_4;
extern bool GLAPILOADER_GL_VERSION_1_5;
extern bool GLAPILOADER_GL_VERSION_2_0;
extern bool GLAPILOADER_GL_VERSION_2_1;
extern bool GLAPILOADER_GL_VERSION_3_0;
extern bool GLAPILOADER_GL_VERSION_3_1;
extern bool GLAPILOADER_GL_VERSION_3_2;
extern bool GLAPILOADER_GL_VERSION_3_3;
extern bool GLAPILOADER_GL_VERSION_4_0;
extern bool GLAPILOADER_GL_VERSION_4_1;
extern bool GLAPILOADER_GL_VERSION_4_2;
extern bool GLAPILOADER_GL_VERSION_4_3;
extern bool GLAPILOADER_GL_VERSION_4_4;
extern bool GLAPILOADER_GL_VERSION_4_5;
extern bool GLAPILOADER_GL_VERSION_4_6;
extern bool GLAPILOADER_GL_AMD_blend_minmax_factor;
extern bool GLAPILOADER_GL_AMD_conservative_depth;
extern bool GLAPILOADER_GL_AMD_debug_output;
extern bool GLAPILOADER_GL_AMD_depth_clamp_separate;
extern bool GLAPILOADER_GL_AMD_draw_buffers_blend;
extern bool GLAPILOADER_GL_AMD_framebuffer_multisample_advanced;
extern bool GLAPILOADER_GL_AMD_framebuffer_sample_positions;
extern bool GLAPILOADER_GL_AMD_gcn_shader;
extern bool GLAPILOADER_GL_AMD_gpu_shader_half_float;
extern bool GLAPILOADER_GL_AMD_gpu_shader_int16;
extern bool GLAPILOADER_GL_AMD_gpu_shader_int64;
extern bool GLAPILOADER_GL_AMD_interleaved_elements;
extern bool GLAPILOADER_GL_AMD_multi_draw_indirect;
extern bool GLAPILOADER_GL_AMD_name_gen_delete;
extern bool GLAPILOADER_GL_AMD_occlusion_query_event;
extern bool GLAPILOADER_GL_AMD_performance_monitor;
extern bool GLAPILOADER_GL_AMD_pinned_memory;
extern bool GLAPILOADER_GL_AMD_query_buffer_object;
extern bool GLAPILOADER_GL_AMD_sample_positions;
extern bool GLAPILOADER_GL_AMD_seamless_cubemap_per_texture;
extern bool GLAPILOADER_GL_AMD_shader_atomic_counter_ops;
extern bool GLAPILOADER_GL_AMD_shader_ballot;
extern bool GLAPILOADER_GL_AMD_shader_gpu_shader_half_float_fetch;
extern bool GLAPILOADER_GL_AMD_shader_image_load_store_lod;
extern bool GLAPILOADER_GL_AMD_shader_stencil_export;
extern bool GLAPILOADER_GL_AMD_shader_trinary_minmax;
extern bool GLAPILOADER_GL_AMD_shader_explicit_vertex_parameter;
extern bool GLAPILOADER_GL_AMD_sparse_texture;
extern bool GLAPILOADER_GL_AMD_stencil_operation_extended;
extern bool GLAPILOADER_GL_AMD_texture_gather_bias_lod;
extern bool GLAPILOADER_GL_AMD_texture_texture4;
extern bool GLAPILOADER_GL_AMD_transform_feedback3_lines_triangles;
extern bool GLAPILOADER_GL_AMD_transform_feedback4;
extern bool GLAPILOADER_GL_AMD_vertex_shader_layer;
extern bool GLAPILOADER_GL_AMD_vertex_shader_tessellator;
extern bool GLAPILOADER_GL_AMD_vertex_shader_viewport_index;
extern bool GLAPILOADER_GL_APPLE_aux_depth_stencil;
extern bool GLAPILOADER_GL_APPLE_client_storage;
extern bool GLAPILOADER_GL_APPLE_element_array;
extern bool GLAPILOADER_GL_APPLE_fence;
extern bool GLAPILOADER_GL_APPLE_float_pixels;
extern bool GLAPILOADER_GL_APPLE_flush_buffer_range;
extern bool GLAPILOADER_GL_APPLE_object_purgeable;
extern bool GLAPILOADER_GL_APPLE_rgb_422;
extern bool GLAPILOADER_GL_APPLE_row_bytes;
extern bool GLAPILOADER_GL_APPLE_specular_vector;
extern bool GLAPILOADER_GL_APPLE_texture_range;
extern bool GLAPILOADER_GL_APPLE_transform_hint;
extern bool GLAPILOADER_GL_APPLE_vertex_array_object;
extern bool GLAPILOADER_GL_APPLE_vertex_array_range;
extern bool GLAPILOADER_GL_APPLE_vertex_program_evaluators;
extern bool GLAPILOADER_GL_APPLE_ycbcr_422;
extern bool GLAPILOADER_GL_ARB_ES2_compatibility;
extern bool GLAPILOADER_GL_ARB_ES3_1_compatibility;
extern bool GLAPILOADER_GL_ARB_ES3_2_compatibility;
extern bool GLAPILOADER_GL_ARB_ES3_compatibility;
extern bool GLAPILOADER_GL_ARB_arrays_of_arrays;
extern bool GLAPILOADER_GL_ARB_base_instance;
extern bool GLAPILOADER_GL_ARB_bindless_texture;
extern bool GLAPILOADER_GL_ARB_blend_func_extended;
extern bool GLAPILOADER_GL_ARB_buffer_storage;
extern bool GLAPILOADER_GL_ARB_cl_event;
extern bool GLAPILOADER_GL_ARB_clear_buffer_object;
extern bool GLAPILOADER_GL_ARB_clear_texture;
extern bool GLAPILOADER_GL_ARB_clip_control;
extern bool GLAPILOADER_GL_ARB_color_buffer_float;
extern bool GLAPILOADER_GL_ARB_compatibility;
extern bool GLAPILOADER_GL_ARB_compressed_texture_pixel_storage;
extern bool GLAPILOADER_GL_ARB_compute_shader;
extern bool GLAPILOADER_GL_ARB_compute_variable_group_size;
extern bool GLAPILOADER_GL_ARB_conditional_render_inverted;
extern bool GLAPILOADER_GL_ARB_conservative_depth;
extern bool GLAPILOADER_GL_ARB_copy_buffer;
extern bool GLAPILOADER_GL_ARB_copy_image;
extern bool GLAPILOADER_GL_ARB_cull_distance;
extern bool GLAPILOADER_GL_ARB_debug_output;
extern bool GLAPILOADER_GL_ARB_depth_buffer_float;
extern bool GLAPILOADER_GL_ARB_depth_clamp;
extern bool GLAPILOADER_GL_ARB_depth_texture;
extern bool GLAPILOADER_GL_ARB_derivative_control;
extern bool GLAPILOADER_GL_ARB_direct_state_access;
extern bool GLAPILOADER_GL_ARB_draw_buffers;
extern bool GLAPILOADER_GL_ARB_draw_buffers_blend;
extern bool GLAPILOADER_GL_ARB_draw_elements_base_vertex;
extern bool GLAPILOADER_GL_ARB_draw_indirect;
extern bool GLAPILOADER_GL_ARB_draw_instanced;
extern bool GLAPILOADER_GL_ARB_enhanced_layouts;
extern bool GLAPILOADER_GL_ARB_explicit_attrib_location;
extern bool GLAPILOADER_GL_ARB_explicit_uniform_location;
extern bool GLAPILOADER_GL_ARB_fragment_coord_conventions;
extern bool GLAPILOADER_GL_ARB_fragment_layer_viewport;
extern bool GLAPILOADER_GL_ARB_fragment_program;
extern bool GLAPILOADER_GL_ARB_fragment_program_shadow;
extern bool GLAPILOADER_GL_ARB_fragment_shader;
extern bool GLAPILOADER_GL_ARB_fragment_shader_interlock;
extern bool GLAPILOADER_GL_ARB_framebuffer_no_attachments;
extern bool GLAPILOADER_GL_ARB_framebuffer_object;
extern bool GLAPILOADER_GL_ARB_framebuffer_sRGB;
extern bool GLAPILOADER_GL_ARB_geometry_shader4;
extern bool GLAPILOADER_GL_ARB_get_program_binary;
extern bool GLAPILOADER_GL_ARB_get_texture_sub_image;
extern bool GLAPILOADER_GL_ARB_gl_spirv;
extern bool GLAPILOADER_GL_ARB_gpu_shader5;
extern bool GLAPILOADER_GL_ARB_gpu_shader_fp64;
extern bool GLAPILOADER_GL_ARB_gpu_shader_int64;
extern bool GLAPILOADER_GL_ARB_half_float_pixel;
extern bool GLAPILOADER_GL_ARB_half_float_vertex;
extern bool GLAPILOADER_GL_ARB_imaging;
extern bool GLAPILOADER_GL_ARB_indirect_parameters;
extern bool GLAPILOADER_GL_ARB_instanced_arrays;
extern bool GLAPILOADER_GL_ARB_internalformat_query;
extern bool GLAPILOADER_GL_ARB_internalformat_query2;
extern bool GLAPILOADER_GL_ARB_invalidate_subdata;
extern bool GLAPILOADER_GL_ARB_map_buffer_alignment;
extern bool GLAPILOADER_GL_ARB_map_buffer_range;
extern bool GLAPILOADER_GL_ARB_matrix_palette;
extern bool GLAPILOADER_GL_ARB_multi_bind;
extern bool GLAPILOADER_GL_ARB_multi_draw_indirect;
extern bool GLAPILOADER_GL_ARB_multisample;
extern bool GLAPILOADER_GL_ARB_multitexture;
extern bool GLAPILOADER_GL_ARB_occlusion_query;
extern bool GLAPILOADER_GL_ARB_occlusion_query2;
extern bool GLAPILOADER_GL_ARB_parallel_shader_compile;
extern bool GLAPILOADER_GL_ARB_pipeline_statistics_query;
extern bool GLAPILOADER_GL_ARB_pixel_buffer_object;
extern bool GLAPILOADER_GL_ARB_point_parameters;
extern bool GLAPILOADER_GL_ARB_point_sprite;
extern bool GLAPILOADER_GL_ARB_polygon_offset_clamp;
extern bool GLAPILOADER_GL_ARB_post_depth_coverage;
extern bool GLAPILOADER_GL_ARB_program_interface_query;
extern bool GLAPILOADER_GL_ARB_provoking_vertex;
extern bool GLAPILOADER_GL_ARB_query_buffer_object;
extern bool GLAPILOADER_GL_ARB_robust_buffer_access_behavior;
extern bool GLAPILOADER_GL_ARB_robustness;
extern bool GLAPILOADER_GL_ARB_robustness_isolation;
extern bool GLAPILOADER_GL_ARB_sample_locations;
extern bool GLAPILOADER_GL_ARB_sample_shading;
extern bool GLAPILOADER_GL_ARB_sampler_objects;
extern bool GLAPILOADER_GL_ARB_seamless_cube_map;
extern bool GLAPILOADER_GL_ARB_seamless_cubemap_per_texture;
extern bool GLAPILOADER_GL_ARB_separate_shader_objects;
extern bool GLAPILOADER_GL_ARB_shader_atomic_counter_ops;
extern bool GLAPILOADER_GL_ARB_shader_atomic_counters;
extern bool GLAPILOADER_GL_ARB_shader_ballot;
extern bool GLAPILOADER_GL_ARB_shader_bit_encoding;
extern bool GLAPILOADER_GL_ARB_shader_clock;
extern bool GLAPILOADER_GL_ARB_shader_draw_parameters;
extern bool GLAPILOADER_GL_ARB_shader_group_vote;
extern bool GLAPILOADER_GL_ARB_shader_image_load_store;
extern bool GLAPILOADER_GL_ARB_shader_image_size;
extern bool GLAPILOADER_GL_ARB_shader_objects;
extern bool GLAPILOADER_GL_ARB_shader_precision;
extern bool GLAPILOADER_GL_ARB_shader_stencil_export;
extern bool GLAPILOADER_GL_ARB_shader_storage_buffer_object;
extern bool GLAPILOADER_GL_ARB_shader_subroutine;
extern bool GLAPILOADER_GL_ARB_shader_texture_image_samples;
extern bool GLAPILOADER_GL_ARB_shader_texture_lod;
extern bool GLAPILOADER_GL_ARB_shader_viewport_layer_array;
extern bool GLAPILOADER_GL_ARB_shading_language_100;
extern bool GLAPILOADER_GL_ARB_shading_language_420pack;
extern bool GLAPILOADER_GL_ARB_shading_language_include;
extern bool GLAPILOADER_GL_ARB_shading_language_packing;
extern bool GLAPILOADER_GL_ARB_shadow;
extern bool GLAPILOADER_GL_ARB_shadow_ambient;
extern bool GLAPILOADER_GL_ARB_sparse_buffer;
extern bool GLAPILOADER_GL_ARB_sparse_texture;
extern bool GLAPILOADER_GL_ARB_sparse_texture2;
extern bool GLAPILOADER_GL_ARB_sparse_texture_clamp;
extern bool GLAPILOADER_GL_ARB_spirv_extensions;
extern bool GLAPILOADER_GL_ARB_stencil_texturing;
extern bool GLAPILOADER_GL_ARB_sync;
extern bool GLAPILOADER_GL_ARB_tessellation_shader;
extern bool GLAPILOADER_GL_ARB_texture_barrier;
extern bool GLAPILOADER_GL_ARB_texture_border_clamp;
extern bool GLAPILOADER_GL_ARB_texture_buffer_object;
extern bool GLAPILOADER_GL_ARB_texture_buffer_object_rgb32;
extern bool GLAPILOADER_GL_ARB_texture_buffer_range;
extern bool GLAPILOADER_GL_ARB_texture_compression;
extern bool GLAPILOADER_GL_ARB_texture_compression_bptc;
extern bool GLAPILOADER_GL_ARB_texture_compression_rgtc;
extern bool GLAPILOADER_GL_ARB_texture_cube_map;
extern bool GLAPILOADER_GL_ARB_texture_cube_map_array;
extern bool GLAPILOADER_GL_ARB_texture_env_add;
extern bool GLAPILOADER_GL_ARB_texture_env_combine;
extern bool GLAPILOADER_GL_ARB_texture_env_crossbar;
extern bool GLAPILOADER_GL_ARB_texture_env_dot3;
extern bool GLAPILOADER_GL_ARB_texture_filter_anisotropic;
extern bool GLAPILOADER_GL_ARB_texture_filter_minmax;
extern bool GLAPILOADER_GL_ARB_texture_float;
extern bool GLAPILOADER_GL_ARB_texture_gather;
extern bool GLAPILOADER_GL_ARB_texture_mirror_clamp_to_edge;
extern bool GLAPILOADER_GL_ARB_texture_mirrored_repeat;
extern bool GLAPILOADER_GL_ARB_texture_multisample;
extern bool GLAPILOADER_GL_ARB_texture_non_power_of_two;
extern bool GLAPILOADER_GL_ARB_texture_query_levels;
extern bool GLAPILOADER_GL_ARB_texture_query_lod;
extern bool GLAPILOADER_GL_ARB_texture_rectangle;
extern bool GLAPILOADER_GL_ARB_texture_rg;
extern bool GLAPILOADER_GL_ARB_texture_rgb10_a2ui;
extern bool GLAPILOADER_GL_ARB_texture_stencil8;
extern bool GLAPILOADER_GL_ARB_texture_storage;
extern bool GLAPILOADER_GL_ARB_texture_storage_multisample;
extern bool GLAPILOADER_GL_ARB_texture_swizzle;
extern bool GLAPILOADER_GL_ARB_texture_view;
extern bool GLAPILOADER_GL_ARB_timer_query;
extern bool GLAPILOADER_GL_ARB_transform_feedback2;
extern bool GLAPILOADER_GL_ARB_transform_feedback3;
extern bool GLAPILOADER_GL_ARB_transform_feedback_instanced;
extern bool GLAPILOADER_GL_ARB_transform_feedback_overflow_query;
extern bool GLAPILOADER_GL_ARB_transpose_matrix;
extern bool GLAPILOADER_GL_ARB_uniform_buffer_object;
extern bool GLAPILOADER_GL_ARB_vertex_array_bgra;
extern bool GLAPILOADER_GL_ARB_vertex_array_object;
extern bool GLAPILOADER_GL_ARB_vertex_attrib_64bit;
extern bool GLAPILOADER_GL_ARB_vertex_attrib_binding;
extern bool GLAPILOADER_GL_ARB_vertex_blend;
extern bool GLAPILOADER_GL_ARB_vertex_buffer_object;
extern bool GLAPILOADER_GL_ARB_vertex_program;
extern bool GLAPILOADER_GL_ARB_vertex_shader;
extern bool GLAPILOADER_GL_ARB_vertex_type_10f_11f_11f_rev;
extern bool GLAPILOADER_GL_ARB_vertex_type_2_10_10_10_rev;
extern bool GLAPILOADER_GL_ARB_viewport_array;
extern bool GLAPILOADER_GL_ARB_window_pos;
extern bool GLAPILOADER_GL_EXT_422_pixels;
extern bool GLAPILOADER_GL_EXT_EGL_image_storage;
extern bool GLAPILOADER_GL_EXT_EGL_sync;
extern bool GLAPILOADER_GL_EXT_abgr;
extern bool GLAPILOADER_GL_EXT_bgra;
extern bool GLAPILOADER_GL_EXT_bindable_uniform;
extern bool GLAPILOADER_GL_EXT_blend_color;
extern bool GLAPILOADER_GL_EXT_blend_equation_separate;
extern bool GLAPILOADER_GL_EXT_blend_func_separate;
extern bool GLAPILOADER_GL_EXT_blend_logic_op;
extern bool GLAPILOADER_GL_EXT_blend_minmax;
extern bool GLAPILOADER_GL_EXT_blend_subtract;
extern bool GLAPILOADER_GL_EXT_clip_volume_hint;
extern bool GLAPILOADER_GL_EXT_cmyka;
extern bool GLAPILOADER_GL_EXT_color_subtable;
extern bool GLAPILOADER_GL_EXT_compiled_vertex_array;
extern bool GLAPILOADER_GL_EXT_convolution;
extern bool GLAPILOADER_GL_EXT_coordinate_frame;
extern bool GLAPILOADER_GL_EXT_copy_texture;
extern bool GLAPILOADER_GL_EXT_cull_vertex;
extern bool GLAPILOADER_GL_EXT_debug_label;
extern bool GLAPILOADER_GL_EXT_debug_marker;
extern bool GLAPILOADER_GL_EXT_depth_bounds_test;
extern bool GLAPILOADER_GL_EXT_direct_state_access;
extern bool GLAPILOADER_GL_EXT_draw_buffers2;
extern bool GLAPILOADER_GL_EXT_draw_instanced;
extern bool GLAPILOADER_GL_EXT_draw_range_elements;
extern bool GLAPILOADER_GL_EXT_external_buffer;
extern bool GLAPILOADER_GL_EXT_fog_coord;
extern bool GLAPILOADER_GL_EXT_framebuffer_blit;
extern bool GLAPILOADER_GL_EXT_framebuffer_multisample;
extern bool GLAPILOADER_GL_EXT_framebuffer_multisample_blit_scaled;
extern bool GLAPILOADER_GL_EXT_framebuffer_object;
extern bool GLAPILOADER_GL_EXT_framebuffer_sRGB;
extern bool GLAPILOADER_GL_EXT_geometry_shader4;
extern bool GLAPILOADER_GL_EXT_gpu_program_parameters;
extern bool GLAPILOADER_GL_EXT_gpu_shader4;
extern bool GLAPILOADER_GL_EXT_histogram;
extern bool GLAPILOADER_GL_EXT_index_array_formats;
extern bool GLAPILOADER_GL_EXT_index_func;
extern bool GLAPILOADER_GL_EXT_index_material;
extern bool GLAPILOADER_GL_EXT_index_texture;
extern bool GLAPILOADER_GL_EXT_light_texture;
extern bool GLAPILOADER_GL_EXT_memory_object;
extern bool GLAPILOADER_GL_EXT_memory_object_fd;
extern bool GLAPILOADER_GL_EXT_memory_object_win32;
extern bool GLAPILOADER_GL_EXT_misc_attribute;
extern bool GLAPILOADER_GL_EXT_multi_draw_arrays;
extern bool GLAPILOADER_GL_EXT_multisample;
extern bool GLAPILOADER_GL_EXT_multiview_tessellation_geometry_shader;
extern bool GLAPILOADER_GL_EXT_multiview_texture_multisample;
extern bool GLAPILOADER_GL_EXT_multiview_timer_query;
extern bool GLAPILOADER_GL_EXT_packed_depth_stencil;
extern bool GLAPILOADER_GL_EXT_packed_float;
extern bool GLAPILOADER_GL_EXT_packed_pixels;
extern bool GLAPILOADER_GL_EXT_paletted_texture;
extern bool GLAPILOADER_GL_EXT_pixel_buffer_object;
extern bool GLAPILOADER_GL_EXT_pixel_transform;
extern bool GLAPILOADER_GL_EXT_pixel_transform_color_table;
extern bool GLAPILOADER_GL_EXT_point_parameters;
extern bool GLAPILOADER_GL_EXT_polygon_offset;
extern bool GLAPILOADER_GL_EXT_polygon_offset_clamp;
extern bool GLAPILOADER_GL_EXT_post_depth_coverage;
extern bool GLAPILOADER_GL_EXT_provoking_vertex;
extern bool GLAPILOADER_GL_EXT_raster_multisample;
extern bool GLAPILOADER_GL_EXT_rescale_normal;
extern bool GLAPILOADER_GL_EXT_semaphore;
extern bool GLAPILOADER_GL_EXT_semaphore_fd;
extern bool GLAPILOADER_GL_EXT_semaphore_win32;
extern bool GLAPILOADER_GL_EXT_secondary_color;
extern bool GLAPILOADER_GL_EXT_separate_shader_objects;
extern bool GLAPILOADER_GL_EXT_separate_specular_color;
extern bool GLAPILOADER_GL_EXT_shader_framebuffer_fetch;
extern bool GLAPILOADER_GL_EXT_shader_framebuffer_fetch_non_coherent;
extern bool GLAPILOADER_GL_EXT_shader_image_load_formatted;
extern bool GLAPILOADER_GL_EXT_shader_image_load_store;
extern bool GLAPILOADER_GL_EXT_shader_integer_mix;
extern bool GLAPILOADER_GL_EXT_shadow_funcs;
extern bool GLAPILOADER_GL_EXT_shared_texture_palette;
extern bool GLAPILOADER_GL_EXT_sparse_texture2;
extern bool GLAPILOADER_GL_EXT_stencil_clear_tag;
extern bool GLAPILOADER_GL_EXT_stencil_two_side;
extern bool GLAPILOADER_GL_EXT_stencil_wrap;
extern bool GLAPILOADER_GL_EXT_subtexture;
extern bool GLAPILOADER_GL_EXT_texture;
extern bool GLAPILOADER_GL_EXT_texture3D;
extern bool GLAPILOADER_GL_EXT_texture_array;
extern bool GLAPILOADER_GL_EXT_texture_buffer_object;
extern bool GLAPILOADER_GL_EXT_texture_compression_latc;
extern bool GLAPILOADER_GL_EXT_texture_compression_rgtc;
extern bool GLAPILOADER_GL_EXT_texture_compression_s3tc;
extern bool GLAPILOADER_GL_EXT_texture_cube_map;
extern bool GLAPILOADER_GL_EXT_texture_env_add;
extern bool GLAPILOADER_GL_EXT_texture_env_combine;
extern bool GLAPILOADER_GL_EXT_texture_env_dot3;
extern bool GLAPILOADER_GL_EXT_texture_filter_anisotropic;
extern bool GLAPILOADER_GL_EXT_texture_filter_minmax;
extern bool GLAPILOADER_GL_EXT_texture_integer;
extern bool GLAPILOADER_GL_EXT_texture_lod_bias;
extern bool GLAPILOADER_GL_EXT_texture_mirror_clamp;
extern bool GLAPILOADER_GL_EXT_texture_object;
extern bool GLAPILOADER_GL_EXT_texture_perturb_normal;
extern bool GLAPILOADER_GL_EXT_texture_sRGB;
extern bool GLAPILOADER_GL_EXT_texture_sRGB_R8;
extern bool GLAPILOADER_GL_EXT_texture_sRGB_decode;
extern bool GLAPILOADER_GL_EXT_texture_shared_exponent;
extern bool GLAPILOADER_GL_EXT_texture_snorm;
extern bool GLAPILOADER_GL_EXT_texture_swizzle;
extern bool GLAPILOADER_GL_EXT_timer_query;
extern bool GLAPILOADER_GL_EXT_transform_feedback;
extern bool GLAPILOADER_GL_EXT_vertex_array;
extern bool GLAPILOADER_GL_EXT_vertex_array_bgra;
extern bool GLAPILOADER_GL_EXT_vertex_attrib_64bit;
extern bool GLAPILOADER_GL_EXT_vertex_shader;
extern bool GLAPILOADER_GL_EXT_vertex_weighting;
extern bool GLAPILOADER_GL_EXT_win32_keyed_mutex;
extern bool GLAPILOADER_GL_EXT_window_rectangles;
extern bool GLAPILOADER_GL_EXT_x11_sync_object;
extern bool GLAPILOADER_GL_INTEL_conservative_rasterization;
extern bool GLAPILOADER_GL_INTEL_fragment_shader_ordering;
extern bool GLAPILOADER_GL_INTEL_framebuffer_CMAA;
extern bool GLAPILOADER_GL_INTEL_map_texture;
extern bool GLAPILOADER_GL_INTEL_blackhole_render;
extern bool GLAPILOADER_GL_INTEL_parallel_arrays;
extern bool GLAPILOADER_GL_INTEL_performance_query;
extern bool GLAPILOADER_GL_KHR_blend_equation_advanced;
extern bool GLAPILOADER_GL_KHR_blend_equation_advanced_coherent;
extern bool GLAPILOADER_GL_KHR_context_flush_control;
extern bool GLAPILOADER_GL_KHR_debug;
extern bool GLAPILOADER_GL_KHR_no_error;
extern bool GLAPILOADER_GL_KHR_robust_buffer_access_behavior;
extern bool GLAPILOADER_GL_KHR_robustness;
extern bool GLAPILOADER_GL_KHR_shader_subgroup;
extern bool GLAPILOADER_GL_KHR_texture_compression_astc_hdr;
extern bool GLAPILOADER_GL_KHR_texture_compression_astc_ldr;
extern bool GLAPILOADER_GL_KHR_texture_compression_astc_sliced_3d;
extern bool GLAPILOADER_GL_KHR_parallel_shader_compile;
extern bool GLAPILOADER_GL_NV_alpha_to_coverage_dither_control;
extern bool GLAPILOADER_GL_NV_bindless_multi_draw_indirect;
extern bool GLAPILOADER_GL_NV_bindless_multi_draw_indirect_count;
extern bool GLAPILOADER_GL_NV_bindless_texture;
extern bool GLAPILOADER_GL_NV_blend_equation_advanced;
extern bool GLAPILOADER_GL_NV_blend_equation_advanced_coherent;
extern bool GLAPILOADER_GL_NV_blend_minmax_factor;
extern bool GLAPILOADER_GL_NV_blend_square;
extern bool GLAPILOADER_GL_NV_clip_space_w_scaling;
extern bool GLAPILOADER_GL_NV_command_list;
extern bool GLAPILOADER_GL_NV_compute_program5;
extern bool GLAPILOADER_GL_NV_compute_shader_derivatives;
extern bool GLAPILOADER_GL_NV_conditional_render;
extern bool GLAPILOADER_GL_NV_conservative_raster;
extern bool GLAPILOADER_GL_NV_conservative_raster_dilate;
extern bool GLAPILOADER_GL_NV_conservative_raster_pre_snap;
extern bool GLAPILOADER_GL_NV_conservative_raster_pre_snap_triangles;
extern bool GLAPILOADER_GL_NV_conservative_raster_underestimation;
extern bool GLAPILOADER_GL_NV_copy_depth_to_color;
extern bool GLAPILOADER_GL_NV_copy_image;
extern bool GLAPILOADER_GL_NV_deep_texture3D;
extern bool GLAPILOADER_GL_NV_depth_buffer_float;
extern bool GLAPILOADER_GL_NV_depth_clamp;
extern bool GLAPILOADER_GL_NV_draw_texture;
extern bool GLAPILOADER_GL_NV_draw_vulkan_image;
extern bool GLAPILOADER_GL_NV_evaluators;
extern bool GLAPILOADER_GL_NV_explicit_multisample;
extern bool GLAPILOADER_GL_NV_fence;
extern bool GLAPILOADER_GL_NV_fill_rectangle;
extern bool GLAPILOADER_GL_NV_float_buffer;
extern bool GLAPILOADER_GL_NV_fog_distance;
extern bool GLAPILOADER_GL_NV_fragment_coverage_to_color;
extern bool GLAPILOADER_GL_NV_fragment_program;
extern bool GLAPILOADER_GL_NV_fragment_program2;
extern bool GLAPILOADER_GL_NV_fragment_program4;
extern bool GLAPILOADER_GL_NV_fragment_program_option;
extern bool GLAPILOADER_GL_NV_fragment_shader_barycentric;
extern bool GLAPILOADER_GL_NV_fragment_shader_interlock;
extern bool GLAPILOADER_GL_NV_framebuffer_mixed_samples;
extern bool GLAPILOADER_GL_NV_framebuffer_multisample_coverage;
extern bool GLAPILOADER_GL_NV_geometry_program4;
extern bool GLAPILOADER_GL_NV_geometry_shader4;
extern bool GLAPILOADER_GL_NV_geometry_shader_passthrough;
extern bool GLAPILOADER_GL_NV_gpu_program4;
extern bool GLAPILOADER_GL_NV_gpu_program5;
extern bool GLAPILOADER_GL_NV_gpu_program5_mem_extended;
extern bool GLAPILOADER_GL_NV_gpu_shader5;
extern bool GLAPILOADER_GL_NV_half_float;
extern bool GLAPILOADER_GL_NV_internalformat_sample_query;
extern bool GLAPILOADER_GL_NV_light_max_exponent;
extern bool GLAPILOADER_GL_NV_gpu_multicast;
extern bool GLAPILOADER_GL_NV_memory_attachment;
extern bool GLAPILOADER_GL_NV_mesh_shader;
extern bool GLAPILOADER_GL_NV_multisample_coverage;
extern bool GLAPILOADER_GL_NV_multisample_filter_hint;
extern bool GLAPILOADER_GL_NV_occlusion_query;
extern bool GLAPILOADER_GL_NV_packed_depth_stencil;
extern bool GLAPILOADER_GL_NV_parameter_buffer_object;
extern bool GLAPILOADER_GL_NV_parameter_buffer_object2;
extern bool GLAPILOADER_GL_NV_path_rendering;
extern bool GLAPILOADER_GL_NV_path_rendering_shared_edge;
extern bool GLAPILOADER_GL_NV_pixel_data_range;
extern bool GLAPILOADER_GL_NV_point_sprite;
extern bool GLAPILOADER_GL_NV_present_video;
extern bool GLAPILOADER_GL_NV_primitive_restart;
extern bool GLAPILOADER_GL_NV_query_resource;
extern bool GLAPILOADER_GL_NV_query_resource_tag;
extern bool GLAPILOADER_GL_NV_register_combiners;
extern bool GLAPILOADER_GL_NV_register_combiners2;
extern bool GLAPILOADER_GL_NV_representative_fragment_test;
extern bool GLAPILOADER_GL_NV_robustness_video_memory_purge;
extern bool GLAPILOADER_GL_NV_sample_locations;
extern bool GLAPILOADER_GL_NV_sample_mask_override_coverage;
extern bool GLAPILOADER_GL_NV_scissor_exclusive;
extern bool GLAPILOADER_GL_NV_shader_atomic_counters;
extern bool GLAPILOADER_GL_NV_shader_atomic_float;
extern bool GLAPILOADER_GL_NV_shader_atomic_float64;
extern bool GLAPILOADER_GL_NV_shader_atomic_fp16_vector;
extern bool GLAPILOADER_GL_NV_shader_atomic_int64;
extern bool GLAPILOADER_GL_NV_shader_buffer_load;
extern bool GLAPILOADER_GL_NV_shader_buffer_store;
extern bool GLAPILOADER_GL_NV_shader_storage_buffer_object;
extern bool GLAPILOADER_GL_NV_shader_subgroup_partitioned;
extern bool GLAPILOADER_GL_NV_shader_texture_footprint;
extern bool GLAPILOADER_GL_NV_shader_thread_group;
extern bool GLAPILOADER_GL_NV_shader_thread_shuffle;
extern bool GLAPILOADER_GL_NV_shading_rate_image;
extern bool GLAPILOADER_GL_NV_stereo_view_rendering;
extern bool GLAPILOADER_GL_NV_tessellation_program5;
extern bool GLAPILOADER_GL_NV_texgen_emboss;
extern bool GLAPILOADER_GL_NV_texgen_reflection;
extern bool GLAPILOADER_GL_NV_texture_barrier;
extern bool GLAPILOADER_GL_NV_texture_compression_vtc;
extern bool GLAPILOADER_GL_NV_texture_env_combine4;
extern bool GLAPILOADER_GL_NV_texture_expand_normal;
extern bool GLAPILOADER_GL_NV_texture_multisample;
extern bool GLAPILOADER_GL_NV_texture_rectangle;
extern bool GLAPILOADER_GL_NV_texture_rectangle_compressed;
extern bool GLAPILOADER_GL_NV_texture_shader;
extern bool GLAPILOADER_GL_NV_texture_shader2;
extern bool GLAPILOADER_GL_NV_texture_shader3;
extern bool GLAPILOADER_GL_NV_transform_feedback;
extern bool GLAPILOADER_GL_NV_transform_feedback2;
extern bool GLAPILOADER_GL_NV_uniform_buffer_unified_memory;
extern bool GLAPILOADER_GL_NV_vdpau_interop;
extern bool GLAPILOADER_GL_NV_vdpau_interop2;
extern bool GLAPILOADER_GL_NV_vertex_array_range;
extern bool GLAPILOADER_GL_NV_vertex_array_range2;
extern bool GLAPILOADER_GL_NV_vertex_attrib_integer_64bit;
extern bool GLAPILOADER_GL_NV_vertex_buffer_unified_memory;
extern bool GLAPILOADER_GL_NV_vertex_program;
extern bool GLAPILOADER_GL_NV_vertex_program1_1;
extern bool GLAPILOADER_GL_NV_vertex_program2;
extern bool GLAPILOADER_GL_NV_vertex_program2_option;
extern bool GLAPILOADER_GL_NV_vertex_program3;
extern bool GLAPILOADER_GL_NV_vertex_program4;
extern bool GLAPILOADER_GL_NV_video_capture;
extern bool GLAPILOADER_GL_NV_viewport_array2;
extern bool GLAPILOADER_GL_NV_viewport_swizzle;
extern bool GLAPILOADER_GL_EXT_texture_shadow_lod;
extern void (GLAPIENTRY *glAccum) (GLenum op, GLfloat value);
extern void (GLAPIENTRY *glActiveProgramEXT) (GLuint program);
extern void (GLAPIENTRY *glActiveShaderProgram) (GLuint pipeline, GLuint program);
extern void (GLAPIENTRY *glActiveShaderProgramEXT) (GLuint pipeline, GLuint program);
extern void (GLAPIENTRY *glActiveStencilFaceEXT) (GLenum face);
extern void (GLAPIENTRY *glActiveTexture) (GLenum texture);
extern void (GLAPIENTRY *glActiveTextureARB) (GLenum texture);
extern void (GLAPIENTRY *glActiveVaryingNV) (GLuint program, const GLchar * name);
extern void (GLAPIENTRY *glAlphaFunc) (GLenum func, GLfloat ref);
extern void (GLAPIENTRY *glAlphaToCoverageDitherControlNV) (GLenum mode);
extern void (GLAPIENTRY *glApplyFramebufferAttachmentCMAAINTEL) ();
extern void (GLAPIENTRY *glApplyTextureEXT) (GLenum mode);
extern GLboolean (GLAPIENTRY *glAcquireKeyedMutexWin32EXT) (GLuint memory, GLuint64 key, GLuint timeout);
extern GLboolean (GLAPIENTRY *glAreProgramsResidentNV) (GLsizei n, const GLuint * programs, GLboolean * residences);
extern GLboolean (GLAPIENTRY *glAreTexturesResident) (GLsizei n, const GLuint * textures, GLboolean * residences);
extern GLboolean (GLAPIENTRY *glAreTexturesResidentEXT) (GLsizei n, const GLuint * textures, GLboolean * residences);
extern void (GLAPIENTRY *glArrayElement) (GLint i);
extern void (GLAPIENTRY *glArrayElementEXT) (GLint i);
extern void (GLAPIENTRY *glAttachObjectARB) (GLhandleARB containerObj, GLhandleARB obj);
extern void (GLAPIENTRY *glAttachShader) (GLuint program, GLuint shader);
extern void (GLAPIENTRY *glBegin) (GLenum mode);
extern void (GLAPIENTRY *glBeginConditionalRender) (GLuint id, GLenum mode);
extern void (GLAPIENTRY *glBeginConditionalRenderNV) (GLuint id, GLenum mode);
extern void (GLAPIENTRY *glBeginOcclusionQueryNV) (GLuint id);
extern void (GLAPIENTRY *glBeginPerfMonitorAMD) (GLuint monitor);
extern void (GLAPIENTRY *glBeginPerfQueryINTEL) (GLuint queryHandle);
extern void (GLAPIENTRY *glBeginQuery) (GLenum target, GLuint id);
extern void (GLAPIENTRY *glBeginQueryARB) (GLenum target, GLuint id);
extern void (GLAPIENTRY *glBeginQueryIndexed) (GLenum target, GLuint index, GLuint id);
extern void (GLAPIENTRY *glBeginTransformFeedback) (GLenum primitiveMode);
extern void (GLAPIENTRY *glBeginTransformFeedbackEXT) (GLenum primitiveMode);
extern void (GLAPIENTRY *glBeginTransformFeedbackNV) (GLenum primitiveMode);
extern void (GLAPIENTRY *glBeginVertexShaderEXT) ();
extern void (GLAPIENTRY *glBeginVideoCaptureNV) (GLuint video_capture_slot);
extern void (GLAPIENTRY *glBindAttribLocation) (GLuint program, GLuint index, const GLchar * name);
extern void (GLAPIENTRY *glBindAttribLocationARB) (GLhandleARB programObj, GLuint index, const GLcharARB * name);
extern void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer);
extern void (GLAPIENTRY *glBindBufferARB) (GLenum target, GLuint buffer);
extern void (GLAPIENTRY *glBindBufferBase) (GLenum target, GLuint index, GLuint buffer);
extern void (GLAPIENTRY *glBindBufferBaseEXT) (GLenum target, GLuint index, GLuint buffer);
extern void (GLAPIENTRY *glBindBufferBaseNV) (GLenum target, GLuint index, GLuint buffer);
extern void (GLAPIENTRY *glBindBufferOffsetEXT) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
extern void (GLAPIENTRY *glBindBufferOffsetNV) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
extern void (GLAPIENTRY *glBindBufferRange) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
extern void (GLAPIENTRY *glBindBufferRangeEXT) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
extern void (GLAPIENTRY *glBindBufferRangeNV) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
extern void (GLAPIENTRY *glBindBuffersBase) (GLenum target, GLuint first, GLsizei count, const GLuint * buffers);
extern void (GLAPIENTRY *glBindBuffersRange) (GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes);
extern void (GLAPIENTRY *glBindFragDataLocation) (GLuint program, GLuint color, const GLchar * name);
extern void (GLAPIENTRY *glBindFragDataLocationEXT) (GLuint program, GLuint color, const GLchar * name);
extern void (GLAPIENTRY *glBindFragDataLocationIndexed) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
extern void (GLAPIENTRY *glBindFramebuffer) (GLenum target, GLuint framebuffer);
extern void (GLAPIENTRY *glBindFramebufferEXT) (GLenum target, GLuint framebuffer);
extern void (GLAPIENTRY *glBindImageTexture) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
extern void (GLAPIENTRY *glBindImageTextureEXT) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
extern void (GLAPIENTRY *glBindImageTextures) (GLuint first, GLsizei count, const GLuint * textures);
extern GLuint (GLAPIENTRY *glBindLightParameterEXT) (GLenum light, GLenum value);
extern GLuint (GLAPIENTRY *glBindMaterialParameterEXT) (GLenum face, GLenum value);
extern void (GLAPIENTRY *glBindMultiTextureEXT) (GLenum texunit, GLenum target, GLuint texture);
extern GLuint (GLAPIENTRY *glBindParameterEXT) (GLenum value);
extern void (GLAPIENTRY *glBindProgramARB) (GLenum target, GLuint program);
extern void (GLAPIENTRY *glBindProgramNV) (GLenum target, GLuint id);
extern void (GLAPIENTRY *glBindProgramPipeline) (GLuint pipeline);
extern void (GLAPIENTRY *glBindProgramPipelineEXT) (GLuint pipeline);
extern void (GLAPIENTRY *glBindRenderbuffer) (GLenum target, GLuint renderbuffer);
extern void (GLAPIENTRY *glBindRenderbufferEXT) (GLenum target, GLuint renderbuffer);
extern void (GLAPIENTRY *glBindSampler) (GLuint unit, GLuint sampler);
extern void (GLAPIENTRY *glBindSamplers) (GLuint first, GLsizei count, const GLuint * samplers);
extern void (GLAPIENTRY *glBindShadingRateImageNV) (GLuint texture);
extern GLuint (GLAPIENTRY *glBindTexGenParameterEXT) (GLenum unit, GLenum coord, GLenum value);
extern void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
extern void (GLAPIENTRY *glBindTextureEXT) (GLenum target, GLuint texture);
extern void (GLAPIENTRY *glBindTextureUnit) (GLuint unit, GLuint texture);
extern GLuint (GLAPIENTRY *glBindTextureUnitParameterEXT) (GLenum unit, GLenum value);
extern void (GLAPIENTRY *glBindTextures) (GLuint first, GLsizei count, const GLuint * textures);
extern void (GLAPIENTRY *glBindTransformFeedback) (GLenum target, GLuint id);
extern void (GLAPIENTRY *glBindTransformFeedbackNV) (GLenum target, GLuint id);
extern void (GLAPIENTRY *glBindVertexArray) (GLuint array);
extern void (GLAPIENTRY *glBindVertexArrayAPPLE) (GLuint array);
extern void (GLAPIENTRY *glBindVertexBuffer) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
extern void (GLAPIENTRY *glBindVertexBuffers) (GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
extern void (GLAPIENTRY *glBindVertexShaderEXT) (GLuint id);
extern void (GLAPIENTRY *glBindVideoCaptureStreamBufferNV) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
extern void (GLAPIENTRY *glBindVideoCaptureStreamTextureNV) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
extern void (GLAPIENTRY *glBinormal3bEXT) (GLbyte bx, GLbyte by, GLbyte bz);
extern void (GLAPIENTRY *glBinormal3bvEXT) (const GLbyte * v);
extern void (GLAPIENTRY *glBinormal3dEXT) (GLdouble bx, GLdouble by, GLdouble bz);
extern void (GLAPIENTRY *glBinormal3dvEXT) (const GLdouble * v);
extern void (GLAPIENTRY *glBinormal3fEXT) (GLfloat bx, GLfloat by, GLfloat bz);
extern void (GLAPIENTRY *glBinormal3fvEXT) (const GLfloat * v);
extern void (GLAPIENTRY *glBinormal3iEXT) (GLint bx, GLint by, GLint bz);
extern void (GLAPIENTRY *glBinormal3ivEXT) (const GLint * v);
extern void (GLAPIENTRY *glBinormal3sEXT) (GLshort bx, GLshort by, GLshort bz);
extern void (GLAPIENTRY *glBinormal3svEXT) (const GLshort * v);
extern void (GLAPIENTRY *glBinormalPointerEXT) (GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glBitmap) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
extern void (GLAPIENTRY *glBlendBarrierKHR) ();
extern void (GLAPIENTRY *glBlendBarrierNV) ();
extern void (GLAPIENTRY *glBlendColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern void (GLAPIENTRY *glBlendColorEXT) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern void (GLAPIENTRY *glBlendEquation) (GLenum mode);
extern void (GLAPIENTRY *glBlendEquationEXT) (GLenum mode);
extern void (GLAPIENTRY *glBlendEquationIndexedAMD) (GLuint buf, GLenum mode);
extern void (GLAPIENTRY *glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha);
extern void (GLAPIENTRY *glBlendEquationSeparateEXT) (GLenum modeRGB, GLenum modeAlpha);
extern void (GLAPIENTRY *glBlendEquationSeparateIndexedAMD) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
extern void (GLAPIENTRY *glBlendEquationSeparatei) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
extern void (GLAPIENTRY *glBlendEquationSeparateiARB) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
extern void (GLAPIENTRY *glBlendEquationi) (GLuint buf, GLenum mode);
extern void (GLAPIENTRY *glBlendEquationiARB) (GLuint buf, GLenum mode);
extern void (GLAPIENTRY *glBlendFunc) (GLenum sfactor, GLenum dfactor);
extern void (GLAPIENTRY *glBlendFuncIndexedAMD) (GLuint buf, GLenum src, GLenum dst);
extern void (GLAPIENTRY *glBlendFuncSeparate) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
extern void (GLAPIENTRY *glBlendFuncSeparateEXT) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
extern void (GLAPIENTRY *glBlendFuncSeparateIndexedAMD) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
extern void (GLAPIENTRY *glBlendFuncSeparatei) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
extern void (GLAPIENTRY *glBlendFuncSeparateiARB) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
extern void (GLAPIENTRY *glBlendFunci) (GLuint buf, GLenum src, GLenum dst);
extern void (GLAPIENTRY *glBlendFunciARB) (GLuint buf, GLenum src, GLenum dst);
extern void (GLAPIENTRY *glBlendParameteriNV) (GLenum pname, GLint value);
extern void (GLAPIENTRY *glBlitFramebuffer) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
extern void (GLAPIENTRY *glBlitFramebufferEXT) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
extern void (GLAPIENTRY *glBlitNamedFramebuffer) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
extern void (GLAPIENTRY *glBufferAddressRangeNV) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
extern void (GLAPIENTRY *glBufferAttachMemoryNV) (GLenum target, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glBufferData) (GLenum target, GLsizeiptr size, const void * data, GLenum usage);
extern void (GLAPIENTRY *glBufferDataARB) (GLenum target, GLsizeiptrARB size, const void * data, GLenum usage);
extern void (GLAPIENTRY *glBufferPageCommitmentARB) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
extern void (GLAPIENTRY *glBufferParameteriAPPLE) (GLenum target, GLenum pname, GLint param);
extern void (GLAPIENTRY *glBufferStorage) (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags);
extern void (GLAPIENTRY *glBufferStorageExternalEXT) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
extern void (GLAPIENTRY *glBufferStorageMemEXT) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
extern void (GLAPIENTRY *glBufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data);
extern void (GLAPIENTRY *glCallCommandListNV) (GLuint list);
extern void (GLAPIENTRY *glCallList) (GLuint list);
extern void (GLAPIENTRY *glCallLists) (GLsizei n, GLenum type, const void * lists);
extern GLenum (GLAPIENTRY *glCheckFramebufferStatus) (GLenum target);
extern GLenum (GLAPIENTRY *glCheckFramebufferStatusEXT) (GLenum target);
extern GLenum (GLAPIENTRY *glCheckNamedFramebufferStatus) (GLuint framebuffer, GLenum target);
extern GLenum (GLAPIENTRY *glCheckNamedFramebufferStatusEXT) (GLuint framebuffer, GLenum target);
extern void (GLAPIENTRY *glClampColor) (GLenum target, GLenum clamp);
extern void (GLAPIENTRY *glClampColorARB) (GLenum target, GLenum clamp);
extern void (GLAPIENTRY *glClear) (GLbitfield mask);
extern void (GLAPIENTRY *glClearAccum) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern void (GLAPIENTRY *glClearBufferData) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data);
extern void (GLAPIENTRY *glClearBufferSubData) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
extern void (GLAPIENTRY *glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
extern void (GLAPIENTRY *glClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat * value);
extern void (GLAPIENTRY *glClearBufferiv) (GLenum buffer, GLint drawbuffer, const GLint * value);
extern void (GLAPIENTRY *glClearBufferuiv) (GLenum buffer, GLint drawbuffer, const GLuint * value);
extern void (GLAPIENTRY *glClearColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern void (GLAPIENTRY *glClearColorIiEXT) (GLint red, GLint green, GLint blue, GLint alpha);
extern void (GLAPIENTRY *glClearColorIuiEXT) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
extern void (GLAPIENTRY *glClearDepth) (GLdouble depth);
extern void (GLAPIENTRY *glClearDepthdNV) (GLdouble depth);
extern void (GLAPIENTRY *glClearDepthf) (GLfloat d);
extern void (GLAPIENTRY *glClearIndex) (GLfloat c);
extern void (GLAPIENTRY *glClearNamedBufferData) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);
extern void (GLAPIENTRY *glClearNamedBufferDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);
extern void (GLAPIENTRY *glClearNamedBufferSubData) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
extern void (GLAPIENTRY *glClearNamedBufferSubDataEXT) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
extern void (GLAPIENTRY *glClearNamedFramebufferfi) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
extern void (GLAPIENTRY *glClearNamedFramebufferfv) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value);
extern void (GLAPIENTRY *glClearNamedFramebufferiv) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value);
extern void (GLAPIENTRY *glClearNamedFramebufferuiv) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value);
extern void (GLAPIENTRY *glClearStencil) (GLint s);
extern void (GLAPIENTRY *glClearTexImage) (GLuint texture, GLint level, GLenum format, GLenum type, const void * data);
extern void (GLAPIENTRY *glClearTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
extern void (GLAPIENTRY *glClientActiveTexture) (GLenum texture);
extern void (GLAPIENTRY *glClientActiveTextureARB) (GLenum texture);
extern void (GLAPIENTRY *glClientAttribDefaultEXT) (GLbitfield mask);
extern GLenum (GLAPIENTRY *glClientWaitSync) (GLsync sync, GLbitfield flags, GLuint64 timeout);
extern void (GLAPIENTRY *glClipControl) (GLenum origin, GLenum depth);
extern void (GLAPIENTRY *glClipPlane) (GLenum plane, const GLdouble * equation);
extern void (GLAPIENTRY *glColor3b) (GLbyte red, GLbyte green, GLbyte blue);
extern void (GLAPIENTRY *glColor3bv) (const GLbyte * v);
extern void (GLAPIENTRY *glColor3d) (GLdouble red, GLdouble green, GLdouble blue);
extern void (GLAPIENTRY *glColor3dv) (const GLdouble * v);
extern void (GLAPIENTRY *glColor3f) (GLfloat red, GLfloat green, GLfloat blue);
extern void (GLAPIENTRY *glColor3fv) (const GLfloat * v);
extern void (GLAPIENTRY *glColor3hNV) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
extern void (GLAPIENTRY *glColor3hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glColor3i) (GLint red, GLint green, GLint blue);
extern void (GLAPIENTRY *glColor3iv) (const GLint * v);
extern void (GLAPIENTRY *glColor3s) (GLshort red, GLshort green, GLshort blue);
extern void (GLAPIENTRY *glColor3sv) (const GLshort * v);
extern void (GLAPIENTRY *glColor3ub) (GLubyte red, GLubyte green, GLubyte blue);
extern void (GLAPIENTRY *glColor3ubv) (const GLubyte * v);
extern void (GLAPIENTRY *glColor3ui) (GLuint red, GLuint green, GLuint blue);
extern void (GLAPIENTRY *glColor3uiv) (const GLuint * v);
extern void (GLAPIENTRY *glColor3us) (GLushort red, GLushort green, GLushort blue);
extern void (GLAPIENTRY *glColor3usv) (const GLushort * v);
extern void (GLAPIENTRY *glColor4b) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
extern void (GLAPIENTRY *glColor4bv) (const GLbyte * v);
extern void (GLAPIENTRY *glColor4d) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
extern void (GLAPIENTRY *glColor4dv) (const GLdouble * v);
extern void (GLAPIENTRY *glColor4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern void (GLAPIENTRY *glColor4fv) (const GLfloat * v);
extern void (GLAPIENTRY *glColor4hNV) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
extern void (GLAPIENTRY *glColor4hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glColor4i) (GLint red, GLint green, GLint blue, GLint alpha);
extern void (GLAPIENTRY *glColor4iv) (const GLint * v);
extern void (GLAPIENTRY *glColor4s) (GLshort red, GLshort green, GLshort blue, GLshort alpha);
extern void (GLAPIENTRY *glColor4sv) (const GLshort * v);
extern void (GLAPIENTRY *glColor4ub) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
extern void (GLAPIENTRY *glColor4ubv) (const GLubyte * v);
extern void (GLAPIENTRY *glColor4ui) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
extern void (GLAPIENTRY *glColor4uiv) (const GLuint * v);
extern void (GLAPIENTRY *glColor4us) (GLushort red, GLushort green, GLushort blue, GLushort alpha);
extern void (GLAPIENTRY *glColor4usv) (const GLushort * v);
extern void (GLAPIENTRY *glColorFormatNV) (GLint size, GLenum type, GLsizei stride);
extern void (GLAPIENTRY *glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
extern void (GLAPIENTRY *glColorMaskIndexedEXT) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
extern void (GLAPIENTRY *glColorMaski) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
extern void (GLAPIENTRY *glColorMaterial) (GLenum face, GLenum mode);
extern void (GLAPIENTRY *glColorP3ui) (GLenum type, GLuint color);
extern void (GLAPIENTRY *glColorP3uiv) (GLenum type, const GLuint * color);
extern void (GLAPIENTRY *glColorP4ui) (GLenum type, GLuint color);
extern void (GLAPIENTRY *glColorP4uiv) (GLenum type, const GLuint * color);
extern void (GLAPIENTRY *glColorPointer) (GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glColorPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
extern void (GLAPIENTRY *glColorPointervINTEL) (GLint size, GLenum type, const void ** pointer);
extern void (GLAPIENTRY *glColorSubTable) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);
extern void (GLAPIENTRY *glColorSubTableEXT) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);
extern void (GLAPIENTRY *glColorTable) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table);
extern void (GLAPIENTRY *glColorTableEXT) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table);
extern void (GLAPIENTRY *glColorTableParameterfv) (GLenum target, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glColorTableParameteriv) (GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glCombinerInputNV) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
extern void (GLAPIENTRY *glCombinerOutputNV) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
extern void (GLAPIENTRY *glCombinerParameterfNV) (GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glCombinerParameterfvNV) (GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glCombinerParameteriNV) (GLenum pname, GLint param);
extern void (GLAPIENTRY *glCombinerParameterivNV) (GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glCombinerStageParameterfvNV) (GLenum stage, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glCommandListSegmentsNV) (GLuint list, GLuint segments);
extern void (GLAPIENTRY *glCompileCommandListNV) (GLuint list);
extern void (GLAPIENTRY *glCompileShader) (GLuint shader);
extern void (GLAPIENTRY *glCompileShaderARB) (GLhandleARB shaderObj);
extern void (GLAPIENTRY *glCompileShaderIncludeARB) (GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length);
extern void (GLAPIENTRY *glCompressedMultiTexImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedMultiTexImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedMultiTexImage3DEXT) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedMultiTexSubImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedMultiTexSubImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedMultiTexSubImage3DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexImage1DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexImage2DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexImage3DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexSubImage1DARB) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexSubImage2DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTexSubImage3DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTextureImage1DEXT) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedTextureImage2DEXT) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedTextureImage3DEXT) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedTextureSubImage1D) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTextureSubImage1DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedTextureSubImage2D) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTextureSubImage2DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glCompressedTextureSubImage3D) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
extern void (GLAPIENTRY *glCompressedTextureSubImage3DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);
extern void (GLAPIENTRY *glConservativeRasterParameterfNV) (GLenum pname, GLfloat value);
extern void (GLAPIENTRY *glConservativeRasterParameteriNV) (GLenum pname, GLint param);
extern void (GLAPIENTRY *glConvolutionFilter1D) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);
extern void (GLAPIENTRY *glConvolutionFilter1DEXT) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);
extern void (GLAPIENTRY *glConvolutionFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);
extern void (GLAPIENTRY *glConvolutionFilter2DEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);
extern void (GLAPIENTRY *glConvolutionParameterf) (GLenum target, GLenum pname, GLfloat params);
extern void (GLAPIENTRY *glConvolutionParameterfEXT) (GLenum target, GLenum pname, GLfloat params);
extern void (GLAPIENTRY *glConvolutionParameterfv) (GLenum target, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glConvolutionParameterfvEXT) (GLenum target, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glConvolutionParameteri) (GLenum target, GLenum pname, GLint params);
extern void (GLAPIENTRY *glConvolutionParameteriEXT) (GLenum target, GLenum pname, GLint params);
extern void (GLAPIENTRY *glConvolutionParameteriv) (GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glConvolutionParameterivEXT) (GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glCopyBufferSubData) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
extern void (GLAPIENTRY *glCopyColorSubTable) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
extern void (GLAPIENTRY *glCopyColorSubTableEXT) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
extern void (GLAPIENTRY *glCopyColorTable) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
extern void (GLAPIENTRY *glCopyConvolutionFilter1D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
extern void (GLAPIENTRY *glCopyConvolutionFilter1DEXT) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
extern void (GLAPIENTRY *glCopyConvolutionFilter2D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyConvolutionFilter2DEXT) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyImageSubData) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
extern void (GLAPIENTRY *glCopyImageSubDataNV) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
extern void (GLAPIENTRY *glCopyMultiTexImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
extern void (GLAPIENTRY *glCopyMultiTexImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
extern void (GLAPIENTRY *glCopyMultiTexSubImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
extern void (GLAPIENTRY *glCopyMultiTexSubImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyMultiTexSubImage3DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyNamedBufferSubData) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
extern void (GLAPIENTRY *glCopyPathNV) (GLuint resultPath, GLuint srcPath);
extern void (GLAPIENTRY *glCopyPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
extern void (GLAPIENTRY *glCopyTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
extern void (GLAPIENTRY *glCopyTexImage1DEXT) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
extern void (GLAPIENTRY *glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
extern void (GLAPIENTRY *glCopyTexImage2DEXT) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
extern void (GLAPIENTRY *glCopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
extern void (GLAPIENTRY *glCopyTexSubImage1DEXT) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
extern void (GLAPIENTRY *glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyTexSubImage2DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyTexSubImage3DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyTextureImage1DEXT) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
extern void (GLAPIENTRY *glCopyTextureImage2DEXT) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
extern void (GLAPIENTRY *glCopyTextureSubImage1D) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
extern void (GLAPIENTRY *glCopyTextureSubImage1DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
extern void (GLAPIENTRY *glCopyTextureSubImage2D) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyTextureSubImage2DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyTextureSubImage3D) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCopyTextureSubImage3DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glCoverFillPathInstancedNV) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
extern void (GLAPIENTRY *glCoverFillPathNV) (GLuint path, GLenum coverMode);
extern void (GLAPIENTRY *glCoverStrokePathInstancedNV) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
extern void (GLAPIENTRY *glCoverStrokePathNV) (GLuint path, GLenum coverMode);
extern void (GLAPIENTRY *glCoverageModulationNV) (GLenum components);
extern void (GLAPIENTRY *glCoverageModulationTableNV) (GLsizei n, const GLfloat * v);
extern void (GLAPIENTRY *glCreateBuffers) (GLsizei n, GLuint * buffers);
extern void (GLAPIENTRY *glCreateCommandListsNV) (GLsizei n, GLuint * lists);
extern void (GLAPIENTRY *glCreateFramebuffers) (GLsizei n, GLuint * framebuffers);
extern void (GLAPIENTRY *glCreateMemoryObjectsEXT) (GLsizei n, GLuint * memoryObjects);
extern void (GLAPIENTRY *glCreatePerfQueryINTEL) (GLuint queryId, GLuint * queryHandle);
extern GLuint (GLAPIENTRY *glCreateProgram) ();
extern GLhandleARB (GLAPIENTRY *glCreateProgramObjectARB) ();
extern void (GLAPIENTRY *glCreateProgramPipelines) (GLsizei n, GLuint * pipelines);
extern void (GLAPIENTRY *glCreateQueries) (GLenum target, GLsizei n, GLuint * ids);
extern void (GLAPIENTRY *glCreateRenderbuffers) (GLsizei n, GLuint * renderbuffers);
extern void (GLAPIENTRY *glCreateSamplers) (GLsizei n, GLuint * samplers);
extern GLuint (GLAPIENTRY *glCreateShader) (GLenum type);
extern GLhandleARB (GLAPIENTRY *glCreateShaderObjectARB) (GLenum shaderType);
extern GLuint (GLAPIENTRY *glCreateShaderProgramEXT) (GLenum type, const GLchar * string);
extern GLuint (GLAPIENTRY *glCreateShaderProgramv) (GLenum type, GLsizei count, const GLchar *const* strings);
extern GLuint (GLAPIENTRY *glCreateShaderProgramvEXT) (GLenum type, GLsizei count, const GLchar ** strings);
extern void (GLAPIENTRY *glCreateStatesNV) (GLsizei n, GLuint * states);
extern GLsync (GLAPIENTRY *glCreateSyncFromCLeventARB) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
extern void (GLAPIENTRY *glCreateTextures) (GLenum target, GLsizei n, GLuint * textures);
extern void (GLAPIENTRY *glCreateTransformFeedbacks) (GLsizei n, GLuint * ids);
extern void (GLAPIENTRY *glCreateVertexArrays) (GLsizei n, GLuint * arrays);
extern void (GLAPIENTRY *glCullFace) (GLenum mode);
extern void (GLAPIENTRY *glCullParameterdvEXT) (GLenum pname, GLdouble * params);
extern void (GLAPIENTRY *glCullParameterfvEXT) (GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glCurrentPaletteMatrixARB) (GLint index);
extern void (GLAPIENTRY *glDebugMessageCallback) (GLDEBUGPROC callback, const void * userParam);
extern void (GLAPIENTRY *glDebugMessageCallbackAMD) (GLDEBUGPROCAMD callback, void * userParam);
extern void (GLAPIENTRY *glDebugMessageCallbackARB) (GLDEBUGPROCARB callback, const void * userParam);
extern void (GLAPIENTRY *glDebugMessageCallbackKHR) (GLDEBUGPROCKHR callback, const void * userParam);
extern void (GLAPIENTRY *glDebugMessageControl) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
extern void (GLAPIENTRY *glDebugMessageControlARB) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
extern void (GLAPIENTRY *glDebugMessageControlKHR) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
extern void (GLAPIENTRY *glDebugMessageEnableAMD) (GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
extern void (GLAPIENTRY *glDebugMessageInsert) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
extern void (GLAPIENTRY *glDebugMessageInsertAMD) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
extern void (GLAPIENTRY *glDebugMessageInsertARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
extern void (GLAPIENTRY *glDebugMessageInsertKHR) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
extern void (GLAPIENTRY *glDeleteBuffers) (GLsizei n, const GLuint * buffers);
extern void (GLAPIENTRY *glDeleteBuffersARB) (GLsizei n, const GLuint * buffers);
extern void (GLAPIENTRY *glDeleteCommandListsNV) (GLsizei n, const GLuint * lists);
extern void (GLAPIENTRY *glDeleteFencesAPPLE) (GLsizei n, const GLuint * fences);
extern void (GLAPIENTRY *glDeleteFencesNV) (GLsizei n, const GLuint * fences);
extern void (GLAPIENTRY *glDeleteFramebuffers) (GLsizei n, const GLuint * framebuffers);
extern void (GLAPIENTRY *glDeleteFramebuffersEXT) (GLsizei n, const GLuint * framebuffers);
extern void (GLAPIENTRY *glDeleteLists) (GLuint list, GLsizei range);
extern void (GLAPIENTRY *glDeleteMemoryObjectsEXT) (GLsizei n, const GLuint * memoryObjects);
extern void (GLAPIENTRY *glDeleteNamedStringARB) (GLint namelen, const GLchar * name);
extern void (GLAPIENTRY *glDeleteNamesAMD) (GLenum identifier, GLuint num, const GLuint * names);
extern void (GLAPIENTRY *glDeleteObjectARB) (GLhandleARB obj);
extern void (GLAPIENTRY *glDeleteOcclusionQueriesNV) (GLsizei n, const GLuint * ids);
extern void (GLAPIENTRY *glDeletePathsNV) (GLuint path, GLsizei range);
extern void (GLAPIENTRY *glDeletePerfMonitorsAMD) (GLsizei n, GLuint * monitors);
extern void (GLAPIENTRY *glDeletePerfQueryINTEL) (GLuint queryHandle);
extern void (GLAPIENTRY *glDeleteProgram) (GLuint program);
extern void (GLAPIENTRY *glDeleteProgramPipelines) (GLsizei n, const GLuint * pipelines);
extern void (GLAPIENTRY *glDeleteProgramPipelinesEXT) (GLsizei n, const GLuint * pipelines);
extern void (GLAPIENTRY *glDeleteProgramsARB) (GLsizei n, const GLuint * programs);
extern void (GLAPIENTRY *glDeleteProgramsNV) (GLsizei n, const GLuint * programs);
extern void (GLAPIENTRY *glDeleteQueries) (GLsizei n, const GLuint * ids);
extern void (GLAPIENTRY *glDeleteQueriesARB) (GLsizei n, const GLuint * ids);
extern void (GLAPIENTRY *glDeleteQueryResourceTagNV) (GLsizei n, const GLint * tagIds);
extern void (GLAPIENTRY *glDeleteRenderbuffers) (GLsizei n, const GLuint * renderbuffers);
extern void (GLAPIENTRY *glDeleteRenderbuffersEXT) (GLsizei n, const GLuint * renderbuffers);
extern void (GLAPIENTRY *glDeleteSamplers) (GLsizei count, const GLuint * samplers);
extern void (GLAPIENTRY *glDeleteSemaphoresEXT) (GLsizei n, const GLuint * semaphores);
extern void (GLAPIENTRY *glDeleteShader) (GLuint shader);
extern void (GLAPIENTRY *glDeleteStatesNV) (GLsizei n, const GLuint * states);
extern void (GLAPIENTRY *glDeleteSync) (GLsync sync);
extern void (GLAPIENTRY *glDeleteTextures) (GLsizei n, const GLuint * textures);
extern void (GLAPIENTRY *glDeleteTexturesEXT) (GLsizei n, const GLuint * textures);
extern void (GLAPIENTRY *glDeleteTransformFeedbacks) (GLsizei n, const GLuint * ids);
extern void (GLAPIENTRY *glDeleteTransformFeedbacksNV) (GLsizei n, const GLuint * ids);
extern void (GLAPIENTRY *glDeleteVertexArrays) (GLsizei n, const GLuint * arrays);
extern void (GLAPIENTRY *glDeleteVertexArraysAPPLE) (GLsizei n, const GLuint * arrays);
extern void (GLAPIENTRY *glDeleteVertexShaderEXT) (GLuint id);
extern void (GLAPIENTRY *glDepthBoundsEXT) (GLclampd zmin, GLclampd zmax);
extern void (GLAPIENTRY *glDepthBoundsdNV) (GLdouble zmin, GLdouble zmax);
extern void (GLAPIENTRY *glDepthFunc) (GLenum func);
extern void (GLAPIENTRY *glDepthMask) (GLboolean flag);
extern void (GLAPIENTRY *glDepthRange) (GLdouble n, GLdouble f);
extern void (GLAPIENTRY *glDepthRangeArraydvNV) (GLuint first, GLsizei count, const GLdouble * v);
extern void (GLAPIENTRY *glDepthRangeArrayv) (GLuint first, GLsizei count, const GLdouble * v);
extern void (GLAPIENTRY *glDepthRangeIndexed) (GLuint index, GLdouble n, GLdouble f);
extern void (GLAPIENTRY *glDepthRangeIndexeddNV) (GLuint index, GLdouble n, GLdouble f);
extern void (GLAPIENTRY *glDepthRangedNV) (GLdouble zNear, GLdouble zFar);
extern void (GLAPIENTRY *glDepthRangef) (GLfloat n, GLfloat f);
extern void (GLAPIENTRY *glDetachObjectARB) (GLhandleARB containerObj, GLhandleARB attachedObj);
extern void (GLAPIENTRY *glDetachShader) (GLuint program, GLuint shader);
extern void (GLAPIENTRY *glDisable) (GLenum cap);
extern void (GLAPIENTRY *glDisableClientState) (GLenum array);
extern void (GLAPIENTRY *glDisableClientStateIndexedEXT) (GLenum array, GLuint index);
extern void (GLAPIENTRY *glDisableClientStateiEXT) (GLenum array, GLuint index);
extern void (GLAPIENTRY *glDisableIndexedEXT) (GLenum target, GLuint index);
extern void (GLAPIENTRY *glDisableVariantClientStateEXT) (GLuint id);
extern void (GLAPIENTRY *glDisableVertexArrayAttrib) (GLuint vaobj, GLuint index);
extern void (GLAPIENTRY *glDisableVertexArrayAttribEXT) (GLuint vaobj, GLuint index);
extern void (GLAPIENTRY *glDisableVertexArrayEXT) (GLuint vaobj, GLenum array);
extern void (GLAPIENTRY *glDisableVertexAttribAPPLE) (GLuint index, GLenum pname);
extern void (GLAPIENTRY *glDisableVertexAttribArray) (GLuint index);
extern void (GLAPIENTRY *glDisableVertexAttribArrayARB) (GLuint index);
extern void (GLAPIENTRY *glDisablei) (GLenum target, GLuint index);
extern void (GLAPIENTRY *glDispatchCompute) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
extern void (GLAPIENTRY *glDispatchComputeGroupSizeARB) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
extern void (GLAPIENTRY *glDispatchComputeIndirect) (GLintptr indirect);
extern void (GLAPIENTRY *glDrawArrays) (GLenum mode, GLint first, GLsizei count);
extern void (GLAPIENTRY *glDrawArraysEXT) (GLenum mode, GLint first, GLsizei count);
extern void (GLAPIENTRY *glDrawArraysIndirect) (GLenum mode, const void * indirect);
extern void (GLAPIENTRY *glDrawArraysInstanced) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
extern void (GLAPIENTRY *glDrawArraysInstancedARB) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
extern void (GLAPIENTRY *glDrawArraysInstancedBaseInstance) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
extern void (GLAPIENTRY *glDrawArraysInstancedEXT) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
extern void (GLAPIENTRY *glDrawBuffer) (GLenum buf);
extern void (GLAPIENTRY *glDrawBuffers) (GLsizei n, const GLenum * bufs);
extern void (GLAPIENTRY *glDrawBuffersARB) (GLsizei n, const GLenum * bufs);
extern void (GLAPIENTRY *glDrawCommandsAddressNV) (GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count);
extern void (GLAPIENTRY *glDrawCommandsNV) (GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count);
extern void (GLAPIENTRY *glDrawCommandsStatesAddressNV) (const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
extern void (GLAPIENTRY *glDrawCommandsStatesNV) (GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
extern void (GLAPIENTRY *glDrawElementArrayAPPLE) (GLenum mode, GLint first, GLsizei count);
extern void (GLAPIENTRY *glDrawElements) (GLenum mode, GLsizei count, GLenum type, const void * indices);
extern void (GLAPIENTRY *glDrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
extern void (GLAPIENTRY *glDrawElementsIndirect) (GLenum mode, GLenum type, const void * indirect);
extern void (GLAPIENTRY *glDrawElementsInstanced) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);
extern void (GLAPIENTRY *glDrawElementsInstancedARB) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
extern void (GLAPIENTRY *glDrawElementsInstancedBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);
extern void (GLAPIENTRY *glDrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
extern void (GLAPIENTRY *glDrawElementsInstancedBaseVertexBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
extern void (GLAPIENTRY *glDrawElementsInstancedEXT) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
extern void (GLAPIENTRY *glDrawMeshTasksNV) (GLuint first, GLuint count);
extern void (GLAPIENTRY *glDrawMeshTasksIndirectNV) (GLintptr indirect);
extern void (GLAPIENTRY *glDrawPixels) (GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glDrawRangeElementArrayAPPLE) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
extern void (GLAPIENTRY *glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
extern void (GLAPIENTRY *glDrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
extern void (GLAPIENTRY *glDrawRangeElementsEXT) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
extern void (GLAPIENTRY *glDrawTextureNV) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
extern void (GLAPIENTRY *glDrawTransformFeedback) (GLenum mode, GLuint id);
extern void (GLAPIENTRY *glDrawTransformFeedbackInstanced) (GLenum mode, GLuint id, GLsizei instancecount);
extern void (GLAPIENTRY *glDrawTransformFeedbackNV) (GLenum mode, GLuint id);
extern void (GLAPIENTRY *glDrawTransformFeedbackStream) (GLenum mode, GLuint id, GLuint stream);
extern void (GLAPIENTRY *glDrawTransformFeedbackStreamInstanced) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
extern void (GLAPIENTRY *glEGLImageTargetTexStorageEXT) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
extern void (GLAPIENTRY *glEGLImageTargetTextureStorageEXT) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
extern void (GLAPIENTRY *glEdgeFlag) (GLboolean flag);
extern void (GLAPIENTRY *glEdgeFlagFormatNV) (GLsizei stride);
extern void (GLAPIENTRY *glEdgeFlagPointer) (GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glEdgeFlagPointerEXT) (GLsizei stride, GLsizei count, const GLboolean * pointer);
extern void (GLAPIENTRY *glEdgeFlagv) (const GLboolean * flag);
extern void (GLAPIENTRY *glElementPointerAPPLE) (GLenum type, const void * pointer);
extern void (GLAPIENTRY *glEnable) (GLenum cap);
extern void (GLAPIENTRY *glEnableClientState) (GLenum array);
extern void (GLAPIENTRY *glEnableClientStateIndexedEXT) (GLenum array, GLuint index);
extern void (GLAPIENTRY *glEnableClientStateiEXT) (GLenum array, GLuint index);
extern void (GLAPIENTRY *glEnableIndexedEXT) (GLenum target, GLuint index);
extern void (GLAPIENTRY *glEnableVariantClientStateEXT) (GLuint id);
extern void (GLAPIENTRY *glEnableVertexArrayAttrib) (GLuint vaobj, GLuint index);
extern void (GLAPIENTRY *glEnableVertexArrayAttribEXT) (GLuint vaobj, GLuint index);
extern void (GLAPIENTRY *glEnableVertexArrayEXT) (GLuint vaobj, GLenum array);
extern void (GLAPIENTRY *glEnableVertexAttribAPPLE) (GLuint index, GLenum pname);
extern void (GLAPIENTRY *glEnableVertexAttribArray) (GLuint index);
extern void (GLAPIENTRY *glEnableVertexAttribArrayARB) (GLuint index);
extern void (GLAPIENTRY *glEnablei) (GLenum target, GLuint index);
extern void (GLAPIENTRY *glEnd) ();
extern void (GLAPIENTRY *glEndConditionalRender) ();
extern void (GLAPIENTRY *glEndConditionalRenderNV) ();
extern void (GLAPIENTRY *glEndList) ();
extern void (GLAPIENTRY *glEndOcclusionQueryNV) ();
extern void (GLAPIENTRY *glEndPerfMonitorAMD) (GLuint monitor);
extern void (GLAPIENTRY *glEndPerfQueryINTEL) (GLuint queryHandle);
extern void (GLAPIENTRY *glEndQuery) (GLenum target);
extern void (GLAPIENTRY *glEndQueryARB) (GLenum target);
extern void (GLAPIENTRY *glEndQueryIndexed) (GLenum target, GLuint index);
extern void (GLAPIENTRY *glEndTransformFeedback) ();
extern void (GLAPIENTRY *glEndTransformFeedbackEXT) ();
extern void (GLAPIENTRY *glEndTransformFeedbackNV) ();
extern void (GLAPIENTRY *glEndVertexShaderEXT) ();
extern void (GLAPIENTRY *glEndVideoCaptureNV) (GLuint video_capture_slot);
extern void (GLAPIENTRY *glEvalCoord1d) (GLdouble u);
extern void (GLAPIENTRY *glEvalCoord1dv) (const GLdouble * u);
extern void (GLAPIENTRY *glEvalCoord1f) (GLfloat u);
extern void (GLAPIENTRY *glEvalCoord1fv) (const GLfloat * u);
extern void (GLAPIENTRY *glEvalCoord2d) (GLdouble u, GLdouble v);
extern void (GLAPIENTRY *glEvalCoord2dv) (const GLdouble * u);
extern void (GLAPIENTRY *glEvalCoord2f) (GLfloat u, GLfloat v);
extern void (GLAPIENTRY *glEvalCoord2fv) (const GLfloat * u);
extern void (GLAPIENTRY *glEvalMapsNV) (GLenum target, GLenum mode);
extern void (GLAPIENTRY *glEvalMesh1) (GLenum mode, GLint i1, GLint i2);
extern void (GLAPIENTRY *glEvalMesh2) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
extern void (GLAPIENTRY *glEvalPoint1) (GLint i);
extern void (GLAPIENTRY *glEvalPoint2) (GLint i, GLint j);
extern void (GLAPIENTRY *glEvaluateDepthValuesARB) ();
extern void (GLAPIENTRY *glExecuteProgramNV) (GLenum target, GLuint id, const GLfloat * params);
extern void (GLAPIENTRY *glExtractComponentEXT) (GLuint res, GLuint src, GLuint num);
extern void (GLAPIENTRY *glFeedbackBuffer) (GLsizei size, GLenum type, GLfloat * buffer);
extern GLsync (GLAPIENTRY *glFenceSync) (GLenum condition, GLbitfield flags);
extern void (GLAPIENTRY *glFinalCombinerInputNV) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
extern void (GLAPIENTRY *glFinish) ();
extern void (GLAPIENTRY *glFinishFenceAPPLE) (GLuint fence);
extern void (GLAPIENTRY *glFinishFenceNV) (GLuint fence);
extern void (GLAPIENTRY *glFinishObjectAPPLE) (GLenum object, GLint name);
extern void (GLAPIENTRY *glFlush) ();
extern void (GLAPIENTRY *glFlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length);
extern void (GLAPIENTRY *glFlushMappedBufferRangeAPPLE) (GLenum target, GLintptr offset, GLsizeiptr size);
extern void (GLAPIENTRY *glFlushMappedNamedBufferRange) (GLuint buffer, GLintptr offset, GLsizeiptr length);
extern void (GLAPIENTRY *glFlushMappedNamedBufferRangeEXT) (GLuint buffer, GLintptr offset, GLsizeiptr length);
extern void (GLAPIENTRY *glFlushPixelDataRangeNV) (GLenum target);
extern void (GLAPIENTRY *glFlushVertexArrayRangeAPPLE) (GLsizei length, void * pointer);
extern void (GLAPIENTRY *glFlushVertexArrayRangeNV) ();
extern void (GLAPIENTRY *glFogCoordFormatNV) (GLenum type, GLsizei stride);
extern void (GLAPIENTRY *glFogCoordPointer) (GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glFogCoordPointerEXT) (GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glFogCoordd) (GLdouble coord);
extern void (GLAPIENTRY *glFogCoorddEXT) (GLdouble coord);
extern void (GLAPIENTRY *glFogCoorddv) (const GLdouble * coord);
extern void (GLAPIENTRY *glFogCoorddvEXT) (const GLdouble * coord);
extern void (GLAPIENTRY *glFogCoordf) (GLfloat coord);
extern void (GLAPIENTRY *glFogCoordfEXT) (GLfloat coord);
extern void (GLAPIENTRY *glFogCoordfv) (const GLfloat * coord);
extern void (GLAPIENTRY *glFogCoordfvEXT) (const GLfloat * coord);
extern void (GLAPIENTRY *glFogCoordhNV) (GLhalfNV fog);
extern void (GLAPIENTRY *glFogCoordhvNV) (const GLhalfNV * fog);
extern void (GLAPIENTRY *glFogf) (GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glFogfv) (GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glFogi) (GLenum pname, GLint param);
extern void (GLAPIENTRY *glFogiv) (GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glFragmentCoverageColorNV) (GLuint color);
extern void (GLAPIENTRY *glFramebufferDrawBufferEXT) (GLuint framebuffer, GLenum mode);
extern void (GLAPIENTRY *glFramebufferDrawBuffersEXT) (GLuint framebuffer, GLsizei n, const GLenum * bufs);
extern void (GLAPIENTRY *glFramebufferFetchBarrierEXT) ();
extern void (GLAPIENTRY *glFramebufferParameteri) (GLenum target, GLenum pname, GLint param);
extern void (GLAPIENTRY *glFramebufferReadBufferEXT) (GLuint framebuffer, GLenum mode);
extern void (GLAPIENTRY *glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
extern void (GLAPIENTRY *glFramebufferRenderbufferEXT) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
extern void (GLAPIENTRY *glFramebufferSampleLocationsfvARB) (GLenum target, GLuint start, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glFramebufferSampleLocationsfvNV) (GLenum target, GLuint start, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glFramebufferSamplePositionsfvAMD) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat * values);
extern void (GLAPIENTRY *glFramebufferTexture) (GLenum target, GLenum attachment, GLuint texture, GLint level);
extern void (GLAPIENTRY *glFramebufferTexture1D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
extern void (GLAPIENTRY *glFramebufferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
extern void (GLAPIENTRY *glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
extern void (GLAPIENTRY *glFramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
extern void (GLAPIENTRY *glFramebufferTexture3D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
extern void (GLAPIENTRY *glFramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
extern void (GLAPIENTRY *glFramebufferTextureARB) (GLenum target, GLenum attachment, GLuint texture, GLint level);
extern void (GLAPIENTRY *glFramebufferTextureEXT) (GLenum target, GLenum attachment, GLuint texture, GLint level);
extern void (GLAPIENTRY *glFramebufferTextureFaceARB) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
extern void (GLAPIENTRY *glFramebufferTextureFaceEXT) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
extern void (GLAPIENTRY *glFramebufferTextureLayer) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
extern void (GLAPIENTRY *glFramebufferTextureLayerARB) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
extern void (GLAPIENTRY *glFramebufferTextureLayerEXT) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
extern void (GLAPIENTRY *glFrontFace) (GLenum mode);
extern void (GLAPIENTRY *glFrustum) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
extern void (GLAPIENTRY *glGenBuffers) (GLsizei n, GLuint * buffers);
extern void (GLAPIENTRY *glGenBuffersARB) (GLsizei n, GLuint * buffers);
extern void (GLAPIENTRY *glGenFencesAPPLE) (GLsizei n, GLuint * fences);
extern void (GLAPIENTRY *glGenFencesNV) (GLsizei n, GLuint * fences);
extern void (GLAPIENTRY *glGenFramebuffers) (GLsizei n, GLuint * framebuffers);
extern void (GLAPIENTRY *glGenFramebuffersEXT) (GLsizei n, GLuint * framebuffers);
extern GLuint (GLAPIENTRY *glGenLists) (GLsizei range);
extern void (GLAPIENTRY *glGenNamesAMD) (GLenum identifier, GLuint num, GLuint * names);
extern void (GLAPIENTRY *glGenOcclusionQueriesNV) (GLsizei n, GLuint * ids);
extern GLuint (GLAPIENTRY *glGenPathsNV) (GLsizei range);
extern void (GLAPIENTRY *glGenPerfMonitorsAMD) (GLsizei n, GLuint * monitors);
extern void (GLAPIENTRY *glGenProgramPipelines) (GLsizei n, GLuint * pipelines);
extern void (GLAPIENTRY *glGenProgramPipelinesEXT) (GLsizei n, GLuint * pipelines);
extern void (GLAPIENTRY *glGenProgramsARB) (GLsizei n, GLuint * programs);
extern void (GLAPIENTRY *glGenProgramsNV) (GLsizei n, GLuint * programs);
extern void (GLAPIENTRY *glGenQueries) (GLsizei n, GLuint * ids);
extern void (GLAPIENTRY *glGenQueriesARB) (GLsizei n, GLuint * ids);
extern void (GLAPIENTRY *glGenQueryResourceTagNV) (GLsizei n, GLint * tagIds);
extern void (GLAPIENTRY *glGenRenderbuffers) (GLsizei n, GLuint * renderbuffers);
extern void (GLAPIENTRY *glGenRenderbuffersEXT) (GLsizei n, GLuint * renderbuffers);
extern void (GLAPIENTRY *glGenSamplers) (GLsizei count, GLuint * samplers);
extern void (GLAPIENTRY *glGenSemaphoresEXT) (GLsizei n, GLuint * semaphores);
extern GLuint (GLAPIENTRY *glGenSymbolsEXT) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
extern void (GLAPIENTRY *glGenTextures) (GLsizei n, GLuint * textures);
extern void (GLAPIENTRY *glGenTexturesEXT) (GLsizei n, GLuint * textures);
extern void (GLAPIENTRY *glGenTransformFeedbacks) (GLsizei n, GLuint * ids);
extern void (GLAPIENTRY *glGenTransformFeedbacksNV) (GLsizei n, GLuint * ids);
extern void (GLAPIENTRY *glGenVertexArrays) (GLsizei n, GLuint * arrays);
extern void (GLAPIENTRY *glGenVertexArraysAPPLE) (GLsizei n, GLuint * arrays);
extern GLuint (GLAPIENTRY *glGenVertexShadersEXT) (GLuint range);
extern void (GLAPIENTRY *glGenerateMipmap) (GLenum target);
extern void (GLAPIENTRY *glGenerateMipmapEXT) (GLenum target);
extern void (GLAPIENTRY *glGenerateMultiTexMipmapEXT) (GLenum texunit, GLenum target);
extern void (GLAPIENTRY *glGenerateTextureMipmap) (GLuint texture);
extern void (GLAPIENTRY *glGenerateTextureMipmapEXT) (GLuint texture, GLenum target);
extern void (GLAPIENTRY *glGetActiveAtomicCounterBufferiv) (GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
extern void (GLAPIENTRY *glGetActiveAttribARB) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
extern void (GLAPIENTRY *glGetActiveSubroutineName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
extern void (GLAPIENTRY *glGetActiveSubroutineUniformName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
extern void (GLAPIENTRY *glGetActiveSubroutineUniformiv) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
extern void (GLAPIENTRY *glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
extern void (GLAPIENTRY *glGetActiveUniformARB) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
extern void (GLAPIENTRY *glGetActiveUniformBlockName) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
extern void (GLAPIENTRY *glGetActiveUniformBlockiv) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetActiveUniformName) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
extern void (GLAPIENTRY *glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetActiveVaryingNV) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
extern void (GLAPIENTRY *glGetAttachedObjectsARB) (GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
extern void (GLAPIENTRY *glGetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
extern GLint (GLAPIENTRY *glGetAttribLocation) (GLuint program, const GLchar * name);
extern GLint (GLAPIENTRY *glGetAttribLocationARB) (GLhandleARB programObj, const GLcharARB * name);
extern void (GLAPIENTRY *glGetBooleanIndexedvEXT) (GLenum target, GLuint index, GLboolean * data);
extern void (GLAPIENTRY *glGetBooleani_v) (GLenum target, GLuint index, GLboolean * data);
extern void (GLAPIENTRY *glGetBooleanv) (GLenum pname, GLboolean * data);
extern void (GLAPIENTRY *glGetBufferParameteri64v) (GLenum target, GLenum pname, GLint64 * params);
extern void (GLAPIENTRY *glGetBufferParameteriv) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetBufferParameterivARB) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetBufferParameterui64vNV) (GLenum target, GLenum pname, GLuint64EXT * params);
extern void (GLAPIENTRY *glGetBufferPointerv) (GLenum target, GLenum pname, void ** params);
extern void (GLAPIENTRY *glGetBufferPointervARB) (GLenum target, GLenum pname, void ** params);
extern void (GLAPIENTRY *glGetBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, void * data);
extern void (GLAPIENTRY *glGetBufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data);
extern void (GLAPIENTRY *glGetClipPlane) (GLenum plane, GLdouble * equation);
extern void (GLAPIENTRY *glGetColorTable) (GLenum target, GLenum format, GLenum type, void * table);
extern void (GLAPIENTRY *glGetColorTableEXT) (GLenum target, GLenum format, GLenum type, void * data);
extern void (GLAPIENTRY *glGetColorTableParameterfv) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetColorTableParameterfvEXT) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetColorTableParameteriv) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetColorTableParameterivEXT) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetCombinerInputParameterfvNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetCombinerInputParameterivNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetCombinerOutputParameterfvNV) (GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetCombinerOutputParameterivNV) (GLenum stage, GLenum portion, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetCombinerStageParameterfvNV) (GLenum stage, GLenum pname, GLfloat * params);
extern GLuint (GLAPIENTRY *glGetCommandHeaderNV) (GLenum tokenID, GLuint size);
extern void (GLAPIENTRY *glGetCompressedMultiTexImageEXT) (GLenum texunit, GLenum target, GLint lod, void * img);
extern void (GLAPIENTRY *glGetCompressedTexImage) (GLenum target, GLint level, void * img);
extern void (GLAPIENTRY *glGetCompressedTexImageARB) (GLenum target, GLint level, void * img);
extern void (GLAPIENTRY *glGetCompressedTextureImage) (GLuint texture, GLint level, GLsizei bufSize, void * pixels);
extern void (GLAPIENTRY *glGetCompressedTextureImageEXT) (GLuint texture, GLenum target, GLint lod, void * img);
extern void (GLAPIENTRY *glGetCompressedTextureSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels);
extern void (GLAPIENTRY *glGetConvolutionFilter) (GLenum target, GLenum format, GLenum type, void * image);
extern void (GLAPIENTRY *glGetConvolutionFilterEXT) (GLenum target, GLenum format, GLenum type, void * image);
extern void (GLAPIENTRY *glGetConvolutionParameterfv) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetConvolutionParameterfvEXT) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetConvolutionParameteriv) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetConvolutionParameterivEXT) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetCoverageModulationTableNV) (GLsizei bufSize, GLfloat * v);
extern GLuint (GLAPIENTRY *glGetDebugMessageLog) (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
extern GLuint (GLAPIENTRY *glGetDebugMessageLogAMD) (GLuint count, GLsizei bufSize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
extern GLuint (GLAPIENTRY *glGetDebugMessageLogARB) (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
extern GLuint (GLAPIENTRY *glGetDebugMessageLogKHR) (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
extern void (GLAPIENTRY *glGetDoubleIndexedvEXT) (GLenum target, GLuint index, GLdouble * data);
extern void (GLAPIENTRY *glGetDoublei_v) (GLenum target, GLuint index, GLdouble * data);
extern void (GLAPIENTRY *glGetDoublei_vEXT) (GLenum pname, GLuint index, GLdouble * params);
extern void (GLAPIENTRY *glGetDoublev) (GLenum pname, GLdouble * data);
extern GLenum (GLAPIENTRY *glGetError) ();
extern void (GLAPIENTRY *glGetFenceivNV) (GLuint fence, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetFinalCombinerInputParameterfvNV) (GLenum variable, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetFinalCombinerInputParameterivNV) (GLenum variable, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetFirstPerfQueryIdINTEL) (GLuint * queryId);
extern void (GLAPIENTRY *glGetFloatIndexedvEXT) (GLenum target, GLuint index, GLfloat * data);
extern void (GLAPIENTRY *glGetFloati_v) (GLenum target, GLuint index, GLfloat * data);
extern void (GLAPIENTRY *glGetFloati_vEXT) (GLenum pname, GLuint index, GLfloat * params);
extern void (GLAPIENTRY *glGetFloatv) (GLenum pname, GLfloat * data);
extern GLint (GLAPIENTRY *glGetFragDataIndex) (GLuint program, const GLchar * name);
extern GLint (GLAPIENTRY *glGetFragDataLocation) (GLuint program, const GLchar * name);
extern GLint (GLAPIENTRY *glGetFragDataLocationEXT) (GLuint program, const GLchar * name);
extern void (GLAPIENTRY *glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetFramebufferAttachmentParameterivEXT) (GLenum target, GLenum attachment, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetFramebufferParameterfvAMD) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);
extern void (GLAPIENTRY *glGetFramebufferParameteriv) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetFramebufferParameterivEXT) (GLuint framebuffer, GLenum pname, GLint * params);
extern GLenum (GLAPIENTRY *glGetGraphicsResetStatus) ();
extern GLenum (GLAPIENTRY *glGetGraphicsResetStatusARB) ();
extern GLenum (GLAPIENTRY *glGetGraphicsResetStatusKHR) ();
extern GLhandleARB (GLAPIENTRY *glGetHandleARB) (GLenum pname);
extern void (GLAPIENTRY *glGetHistogram) (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
extern void (GLAPIENTRY *glGetHistogramEXT) (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
extern void (GLAPIENTRY *glGetHistogramParameterfv) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetHistogramParameterfvEXT) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetHistogramParameteriv) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetHistogramParameterivEXT) (GLenum target, GLenum pname, GLint * params);
extern GLuint64 (GLAPIENTRY *glGetImageHandleARB) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
extern GLuint64 (GLAPIENTRY *glGetImageHandleNV) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
extern void (GLAPIENTRY *glGetInfoLogARB) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
extern void (GLAPIENTRY *glGetInteger64i_v) (GLenum target, GLuint index, GLint64 * data);
extern void (GLAPIENTRY *glGetInteger64v) (GLenum pname, GLint64 * data);
extern void (GLAPIENTRY *glGetIntegerIndexedvEXT) (GLenum target, GLuint index, GLint * data);
extern void (GLAPIENTRY *glGetIntegeri_v) (GLenum target, GLuint index, GLint * data);
extern void (GLAPIENTRY *glGetIntegerui64i_vNV) (GLenum value, GLuint index, GLuint64EXT * result);
extern void (GLAPIENTRY *glGetIntegerui64vNV) (GLenum value, GLuint64EXT * result);
extern void (GLAPIENTRY *glGetIntegerv) (GLenum pname, GLint * data);
extern void (GLAPIENTRY *glGetInternalformatSampleivNV) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint * params);
extern void (GLAPIENTRY *glGetInternalformati64v) (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64 * params);
extern void (GLAPIENTRY *glGetInternalformativ) (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint * params);
extern void (GLAPIENTRY *glGetInvariantBooleanvEXT) (GLuint id, GLenum value, GLboolean * data);
extern void (GLAPIENTRY *glGetInvariantFloatvEXT) (GLuint id, GLenum value, GLfloat * data);
extern void (GLAPIENTRY *glGetInvariantIntegervEXT) (GLuint id, GLenum value, GLint * data);
extern void (GLAPIENTRY *glGetLightfv) (GLenum light, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetLightiv) (GLenum light, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetLocalConstantBooleanvEXT) (GLuint id, GLenum value, GLboolean * data);
extern void (GLAPIENTRY *glGetLocalConstantFloatvEXT) (GLuint id, GLenum value, GLfloat * data);
extern void (GLAPIENTRY *glGetLocalConstantIntegervEXT) (GLuint id, GLenum value, GLint * data);
extern void (GLAPIENTRY *glGetMapAttribParameterfvNV) (GLenum target, GLuint index, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetMapAttribParameterivNV) (GLenum target, GLuint index, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMapControlPointsNV) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points);
extern void (GLAPIENTRY *glGetMapParameterfvNV) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetMapParameterivNV) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMapdv) (GLenum target, GLenum query, GLdouble * v);
extern void (GLAPIENTRY *glGetMapfv) (GLenum target, GLenum query, GLfloat * v);
extern void (GLAPIENTRY *glGetMapiv) (GLenum target, GLenum query, GLint * v);
extern void (GLAPIENTRY *glGetMaterialfv) (GLenum face, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetMaterialiv) (GLenum face, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMemoryObjectDetachedResourcesuivNV) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint * params);
extern void (GLAPIENTRY *glGetMemoryObjectParameterivEXT) (GLuint memoryObject, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMinmax) (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
extern void (GLAPIENTRY *glGetMinmaxEXT) (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
extern void (GLAPIENTRY *glGetMinmaxParameterfv) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetMinmaxParameterfvEXT) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetMinmaxParameteriv) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMinmaxParameterivEXT) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMultiTexEnvfvEXT) (GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetMultiTexEnvivEXT) (GLenum texunit, GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMultiTexGendvEXT) (GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
extern void (GLAPIENTRY *glGetMultiTexGenfvEXT) (GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetMultiTexGenivEXT) (GLenum texunit, GLenum coord, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMultiTexImageEXT) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
extern void (GLAPIENTRY *glGetMultiTexLevelParameterfvEXT) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetMultiTexLevelParameterivEXT) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMultiTexParameterIivEXT) (GLenum texunit, GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMultiTexParameterIuivEXT) (GLenum texunit, GLenum target, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetMultiTexParameterfvEXT) (GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetMultiTexParameterivEXT) (GLenum texunit, GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetMultisamplefv) (GLenum pname, GLuint index, GLfloat * val);
extern void (GLAPIENTRY *glGetMultisamplefvNV) (GLenum pname, GLuint index, GLfloat * val);
extern void (GLAPIENTRY *glGetNamedBufferParameteri64v) (GLuint buffer, GLenum pname, GLint64 * params);
extern void (GLAPIENTRY *glGetNamedBufferParameteriv) (GLuint buffer, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetNamedBufferParameterivEXT) (GLuint buffer, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetNamedBufferParameterui64vNV) (GLuint buffer, GLenum pname, GLuint64EXT * params);
extern void (GLAPIENTRY *glGetNamedBufferPointerv) (GLuint buffer, GLenum pname, void ** params);
extern void (GLAPIENTRY *glGetNamedBufferPointervEXT) (GLuint buffer, GLenum pname, void ** params);
extern void (GLAPIENTRY *glGetNamedBufferSubData) (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);
extern void (GLAPIENTRY *glGetNamedBufferSubDataEXT) (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);
extern void (GLAPIENTRY *glGetNamedFramebufferParameterfvAMD) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);
extern void (GLAPIENTRY *glGetNamedFramebufferAttachmentParameteriv) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetNamedFramebufferAttachmentParameterivEXT) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetNamedFramebufferParameteriv) (GLuint framebuffer, GLenum pname, GLint * param);
extern void (GLAPIENTRY *glGetNamedFramebufferParameterivEXT) (GLuint framebuffer, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetNamedProgramLocalParameterIivEXT) (GLuint program, GLenum target, GLuint index, GLint * params);
extern void (GLAPIENTRY *glGetNamedProgramLocalParameterIuivEXT) (GLuint program, GLenum target, GLuint index, GLuint * params);
extern void (GLAPIENTRY *glGetNamedProgramLocalParameterdvEXT) (GLuint program, GLenum target, GLuint index, GLdouble * params);
extern void (GLAPIENTRY *glGetNamedProgramLocalParameterfvEXT) (GLuint program, GLenum target, GLuint index, GLfloat * params);
extern void (GLAPIENTRY *glGetNamedProgramStringEXT) (GLuint program, GLenum target, GLenum pname, void * string);
extern void (GLAPIENTRY *glGetNamedProgramivEXT) (GLuint program, GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetNamedRenderbufferParameteriv) (GLuint renderbuffer, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetNamedRenderbufferParameterivEXT) (GLuint renderbuffer, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetNamedStringARB) (GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
extern void (GLAPIENTRY *glGetNamedStringivARB) (GLint namelen, const GLchar * name, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetNextPerfQueryIdINTEL) (GLuint queryId, GLuint * nextQueryId);
extern void (GLAPIENTRY *glGetObjectLabel) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
extern void (GLAPIENTRY *glGetObjectLabelEXT) (GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
extern void (GLAPIENTRY *glGetObjectLabelKHR) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
extern void (GLAPIENTRY *glGetObjectParameterfvARB) (GLhandleARB obj, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetObjectParameterivAPPLE) (GLenum objectType, GLuint name, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetObjectParameterivARB) (GLhandleARB obj, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetObjectPtrLabel) (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
extern void (GLAPIENTRY *glGetObjectPtrLabelKHR) (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
extern void (GLAPIENTRY *glGetOcclusionQueryivNV) (GLuint id, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetOcclusionQueryuivNV) (GLuint id, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetPathColorGenfvNV) (GLenum color, GLenum pname, GLfloat * value);
extern void (GLAPIENTRY *glGetPathColorGenivNV) (GLenum color, GLenum pname, GLint * value);
extern void (GLAPIENTRY *glGetPathCommandsNV) (GLuint path, GLubyte * commands);
extern void (GLAPIENTRY *glGetPathCoordsNV) (GLuint path, GLfloat * coords);
extern void (GLAPIENTRY *glGetPathDashArrayNV) (GLuint path, GLfloat * dashArray);
extern GLfloat (GLAPIENTRY *glGetPathLengthNV) (GLuint path, GLsizei startSegment, GLsizei numSegments);
extern void (GLAPIENTRY *glGetPathMetricRangeNV) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics);
extern void (GLAPIENTRY *glGetPathMetricsNV) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics);
extern void (GLAPIENTRY *glGetPathParameterfvNV) (GLuint path, GLenum pname, GLfloat * value);
extern void (GLAPIENTRY *glGetPathParameterivNV) (GLuint path, GLenum pname, GLint * value);
extern void (GLAPIENTRY *glGetPathSpacingNV) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing);
extern void (GLAPIENTRY *glGetPathTexGenfvNV) (GLenum texCoordSet, GLenum pname, GLfloat * value);
extern void (GLAPIENTRY *glGetPathTexGenivNV) (GLenum texCoordSet, GLenum pname, GLint * value);
extern void (GLAPIENTRY *glGetPerfCounterInfoINTEL) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
extern void (GLAPIENTRY *glGetPerfMonitorCounterDataAMD) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
extern void (GLAPIENTRY *glGetPerfMonitorCounterInfoAMD) (GLuint group, GLuint counter, GLenum pname, void * data);
extern void (GLAPIENTRY *glGetPerfMonitorCounterStringAMD) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
extern void (GLAPIENTRY *glGetPerfMonitorCountersAMD) (GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
extern void (GLAPIENTRY *glGetPerfMonitorGroupStringAMD) (GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
extern void (GLAPIENTRY *glGetPerfMonitorGroupsAMD) (GLint * numGroups, GLsizei groupsSize, GLuint * groups);
extern void (GLAPIENTRY *glGetPerfQueryDataINTEL) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void * data, GLuint * bytesWritten);
extern void (GLAPIENTRY *glGetPerfQueryIdByNameINTEL) (GLchar * queryName, GLuint * queryId);
extern void (GLAPIENTRY *glGetPerfQueryInfoINTEL) (GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
extern void (GLAPIENTRY *glGetPixelMapfv) (GLenum map, GLfloat * values);
extern void (GLAPIENTRY *glGetPixelMapuiv) (GLenum map, GLuint * values);
extern void (GLAPIENTRY *glGetPixelMapusv) (GLenum map, GLushort * values);
extern void (GLAPIENTRY *glGetPixelTransformParameterfvEXT) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetPixelTransformParameterivEXT) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetPointerIndexedvEXT) (GLenum target, GLuint index, void ** data);
extern void (GLAPIENTRY *glGetPointeri_vEXT) (GLenum pname, GLuint index, void ** params);
extern void (GLAPIENTRY *glGetPointerv) (GLenum pname, void ** params);
extern void (GLAPIENTRY *glGetPointervEXT) (GLenum pname, void ** params);
extern void (GLAPIENTRY *glGetPointervKHR) (GLenum pname, void ** params);
extern void (GLAPIENTRY *glGetPolygonStipple) (GLubyte * mask);
extern void (GLAPIENTRY *glGetProgramBinary) (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
extern void (GLAPIENTRY *glGetProgramEnvParameterIivNV) (GLenum target, GLuint index, GLint * params);
extern void (GLAPIENTRY *glGetProgramEnvParameterIuivNV) (GLenum target, GLuint index, GLuint * params);
extern void (GLAPIENTRY *glGetProgramEnvParameterdvARB) (GLenum target, GLuint index, GLdouble * params);
extern void (GLAPIENTRY *glGetProgramEnvParameterfvARB) (GLenum target, GLuint index, GLfloat * params);
extern void (GLAPIENTRY *glGetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
extern void (GLAPIENTRY *glGetProgramInterfaceiv) (GLuint program, GLenum programInterface, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetProgramLocalParameterIivNV) (GLenum target, GLuint index, GLint * params);
extern void (GLAPIENTRY *glGetProgramLocalParameterIuivNV) (GLenum target, GLuint index, GLuint * params);
extern void (GLAPIENTRY *glGetProgramLocalParameterdvARB) (GLenum target, GLuint index, GLdouble * params);
extern void (GLAPIENTRY *glGetProgramLocalParameterfvARB) (GLenum target, GLuint index, GLfloat * params);
extern void (GLAPIENTRY *glGetProgramNamedParameterdvNV) (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
extern void (GLAPIENTRY *glGetProgramNamedParameterfvNV) (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
extern void (GLAPIENTRY *glGetProgramParameterdvNV) (GLenum target, GLuint index, GLenum pname, GLdouble * params);
extern void (GLAPIENTRY *glGetProgramParameterfvNV) (GLenum target, GLuint index, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetProgramPipelineInfoLog) (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
extern void (GLAPIENTRY *glGetProgramPipelineInfoLogEXT) (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
extern void (GLAPIENTRY *glGetProgramPipelineiv) (GLuint pipeline, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetProgramPipelineivEXT) (GLuint pipeline, GLenum pname, GLint * params);
extern GLuint (GLAPIENTRY *glGetProgramResourceIndex) (GLuint program, GLenum programInterface, const GLchar * name);
extern GLint (GLAPIENTRY *glGetProgramResourceLocation) (GLuint program, GLenum programInterface, const GLchar * name);
extern GLint (GLAPIENTRY *glGetProgramResourceLocationIndex) (GLuint program, GLenum programInterface, const GLchar * name);
extern void (GLAPIENTRY *glGetProgramResourceName) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
extern void (GLAPIENTRY *glGetProgramResourcefvNV) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei count, GLsizei * length, GLfloat * params);
extern void (GLAPIENTRY *glGetProgramResourceiv) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei count, GLsizei * length, GLint * params);
extern void (GLAPIENTRY *glGetProgramStageiv) (GLuint program, GLenum shadertype, GLenum pname, GLint * values);
extern void (GLAPIENTRY *glGetProgramStringARB) (GLenum target, GLenum pname, void * string);
extern void (GLAPIENTRY *glGetProgramStringNV) (GLuint id, GLenum pname, GLubyte * program);
extern void (GLAPIENTRY *glGetProgramSubroutineParameteruivNV) (GLenum target, GLuint index, GLuint * param);
extern void (GLAPIENTRY *glGetProgramiv) (GLuint program, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetProgramivARB) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetProgramivNV) (GLuint id, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetQueryBufferObjecti64v) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
extern void (GLAPIENTRY *glGetQueryBufferObjectiv) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
extern void (GLAPIENTRY *glGetQueryBufferObjectui64v) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
extern void (GLAPIENTRY *glGetQueryBufferObjectuiv) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
extern void (GLAPIENTRY *glGetQueryIndexediv) (GLenum target, GLuint index, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetQueryObjecti64v) (GLuint id, GLenum pname, GLint64 * params);
extern void (GLAPIENTRY *glGetQueryObjecti64vEXT) (GLuint id, GLenum pname, GLint64 * params);
extern void (GLAPIENTRY *glGetQueryObjectiv) (GLuint id, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetQueryObjectivARB) (GLuint id, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetQueryObjectui64v) (GLuint id, GLenum pname, GLuint64 * params);
extern void (GLAPIENTRY *glGetQueryObjectui64vEXT) (GLuint id, GLenum pname, GLuint64 * params);
extern void (GLAPIENTRY *glGetQueryObjectuiv) (GLuint id, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetQueryObjectuivARB) (GLuint id, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetQueryiv) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetQueryivARB) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetRenderbufferParameterivEXT) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetSemaphoreParameterui64vEXT) (GLuint semaphore, GLenum pname, GLuint64 * params);
extern void (GLAPIENTRY *glGetSeparableFilter) (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);
extern void (GLAPIENTRY *glGetSeparableFilterEXT) (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);
extern void (GLAPIENTRY *glGetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
extern void (GLAPIENTRY *glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
extern void (GLAPIENTRY *glGetShaderSource) (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
extern void (GLAPIENTRY *glGetShaderSourceARB) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
extern void (GLAPIENTRY *glGetShaderiv) (GLuint shader, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetShadingRateImagePaletteNV) (GLuint viewport, GLuint entry, GLenum * rate);
extern void (GLAPIENTRY *glGetShadingRateSampleLocationivNV) (GLenum rate, GLuint samples, GLuint index, GLint * location);
extern GLushort (GLAPIENTRY *glGetStageIndexNV) (GLenum shadertype);
extern const GLubyte *(GLAPIENTRY *glGetString) (GLenum name);
extern const GLubyte *(GLAPIENTRY *glGetStringi) (GLenum name, GLuint index);
extern GLuint (GLAPIENTRY *glGetSubroutineIndex) (GLuint program, GLenum shadertype, const GLchar * name);
extern GLint (GLAPIENTRY *glGetSubroutineUniformLocation) (GLuint program, GLenum shadertype, const GLchar * name);
extern void (GLAPIENTRY *glGetSynciv) (GLsync sync, GLenum pname, GLsizei count, GLsizei * length, GLint * values);
extern void (GLAPIENTRY *glGetTexEnvfv) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetTexEnviv) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTexGendv) (GLenum coord, GLenum pname, GLdouble * params);
extern void (GLAPIENTRY *glGetTexGenfv) (GLenum coord, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetTexGeniv) (GLenum coord, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
extern void (GLAPIENTRY *glGetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTexParameterIiv) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTexParameterIivEXT) (GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTexParameterIuiv) (GLenum target, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetTexParameterIuivEXT) (GLenum target, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetTexParameterPointervAPPLE) (GLenum target, GLenum pname, void ** params);
extern void (GLAPIENTRY *glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetTexParameteriv) (GLenum target, GLenum pname, GLint * params);
extern GLuint64 (GLAPIENTRY *glGetTextureHandleARB) (GLuint texture);
extern GLuint64 (GLAPIENTRY *glGetTextureHandleNV) (GLuint texture);
extern void (GLAPIENTRY *glGetTextureImage) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
extern void (GLAPIENTRY *glGetTextureImageEXT) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
extern void (GLAPIENTRY *glGetTextureLevelParameterfv) (GLuint texture, GLint level, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetTextureLevelParameterfvEXT) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetTextureLevelParameteriv) (GLuint texture, GLint level, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTextureLevelParameterivEXT) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTextureParameterIiv) (GLuint texture, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTextureParameterIivEXT) (GLuint texture, GLenum target, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTextureParameterIuiv) (GLuint texture, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetTextureParameterIuivEXT) (GLuint texture, GLenum target, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetTextureParameterfv) (GLuint texture, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetTextureParameterfvEXT) (GLuint texture, GLenum target, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetTextureParameteriv) (GLuint texture, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTextureParameterivEXT) (GLuint texture, GLenum target, GLenum pname, GLint * params);
extern GLuint64 (GLAPIENTRY *glGetTextureSamplerHandleARB) (GLuint texture, GLuint sampler);
extern GLuint64 (GLAPIENTRY *glGetTextureSamplerHandleNV) (GLuint texture, GLuint sampler);
extern void (GLAPIENTRY *glGetTextureSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
extern void (GLAPIENTRY *glGetTrackMatrixivNV) (GLenum target, GLuint address, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetTransformFeedbackVarying) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
extern void (GLAPIENTRY *glGetTransformFeedbackVaryingEXT) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
extern void (GLAPIENTRY *glGetTransformFeedbackVaryingNV) (GLuint program, GLuint index, GLint * location);
extern void (GLAPIENTRY *glGetTransformFeedbacki64_v) (GLuint xfb, GLenum pname, GLuint index, GLint64 * param);
extern void (GLAPIENTRY *glGetTransformFeedbacki_v) (GLuint xfb, GLenum pname, GLuint index, GLint * param);
extern void (GLAPIENTRY *glGetTransformFeedbackiv) (GLuint xfb, GLenum pname, GLint * param);
extern GLuint (GLAPIENTRY *glGetUniformBlockIndex) (GLuint program, const GLchar * uniformBlockName);
extern GLint (GLAPIENTRY *glGetUniformBufferSizeEXT) (GLuint program, GLint location);
extern void (GLAPIENTRY *glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
extern GLint (GLAPIENTRY *glGetUniformLocation) (GLuint program, const GLchar * name);
extern GLint (GLAPIENTRY *glGetUniformLocationARB) (GLhandleARB programObj, const GLcharARB * name);
extern GLintptr (GLAPIENTRY *glGetUniformOffsetEXT) (GLuint program, GLint location);
extern void (GLAPIENTRY *glGetUniformSubroutineuiv) (GLenum shadertype, GLint location, GLuint * params);
extern void (GLAPIENTRY *glGetUniformdv) (GLuint program, GLint location, GLdouble * params);
extern void (GLAPIENTRY *glGetUniformfv) (GLuint program, GLint location, GLfloat * params);
extern void (GLAPIENTRY *glGetUniformfvARB) (GLhandleARB programObj, GLint location, GLfloat * params);
extern void (GLAPIENTRY *glGetUniformi64vARB) (GLuint program, GLint location, GLint64 * params);
extern void (GLAPIENTRY *glGetUniformi64vNV) (GLuint program, GLint location, GLint64EXT * params);
extern void (GLAPIENTRY *glGetUniformiv) (GLuint program, GLint location, GLint * params);
extern void (GLAPIENTRY *glGetUniformivARB) (GLhandleARB programObj, GLint location, GLint * params);
extern void (GLAPIENTRY *glGetUniformui64vARB) (GLuint program, GLint location, GLuint64 * params);
extern void (GLAPIENTRY *glGetUniformui64vNV) (GLuint program, GLint location, GLuint64EXT * params);
extern void (GLAPIENTRY *glGetUniformuiv) (GLuint program, GLint location, GLuint * params);
extern void (GLAPIENTRY *glGetUniformuivEXT) (GLuint program, GLint location, GLuint * params);
extern void (GLAPIENTRY *glGetUnsignedBytevEXT) (GLenum pname, GLubyte * data);
extern void (GLAPIENTRY *glGetUnsignedBytei_vEXT) (GLenum target, GLuint index, GLubyte * data);
extern void (GLAPIENTRY *glGetVariantBooleanvEXT) (GLuint id, GLenum value, GLboolean * data);
extern void (GLAPIENTRY *glGetVariantFloatvEXT) (GLuint id, GLenum value, GLfloat * data);
extern void (GLAPIENTRY *glGetVariantIntegervEXT) (GLuint id, GLenum value, GLint * data);
extern void (GLAPIENTRY *glGetVariantPointervEXT) (GLuint id, GLenum value, void ** data);
extern GLint (GLAPIENTRY *glGetVaryingLocationNV) (GLuint program, const GLchar * name);
extern void (GLAPIENTRY *glGetVertexArrayIndexed64iv) (GLuint vaobj, GLuint index, GLenum pname, GLint64 * param);
extern void (GLAPIENTRY *glGetVertexArrayIndexediv) (GLuint vaobj, GLuint index, GLenum pname, GLint * param);
extern void (GLAPIENTRY *glGetVertexArrayIntegeri_vEXT) (GLuint vaobj, GLuint index, GLenum pname, GLint * param);
extern void (GLAPIENTRY *glGetVertexArrayIntegervEXT) (GLuint vaobj, GLenum pname, GLint * param);
extern void (GLAPIENTRY *glGetVertexArrayPointeri_vEXT) (GLuint vaobj, GLuint index, GLenum pname, void ** param);
extern void (GLAPIENTRY *glGetVertexArrayPointervEXT) (GLuint vaobj, GLenum pname, void ** param);
extern void (GLAPIENTRY *glGetVertexArrayiv) (GLuint vaobj, GLenum pname, GLint * param);
extern void (GLAPIENTRY *glGetVertexAttribIiv) (GLuint index, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetVertexAttribIivEXT) (GLuint index, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetVertexAttribIuiv) (GLuint index, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetVertexAttribIuivEXT) (GLuint index, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetVertexAttribLdv) (GLuint index, GLenum pname, GLdouble * params);
extern void (GLAPIENTRY *glGetVertexAttribLdvEXT) (GLuint index, GLenum pname, GLdouble * params);
extern void (GLAPIENTRY *glGetVertexAttribLi64vNV) (GLuint index, GLenum pname, GLint64EXT * params);
extern void (GLAPIENTRY *glGetVertexAttribLui64vARB) (GLuint index, GLenum pname, GLuint64EXT * params);
extern void (GLAPIENTRY *glGetVertexAttribLui64vNV) (GLuint index, GLenum pname, GLuint64EXT * params);
extern void (GLAPIENTRY *glGetVertexAttribPointerv) (GLuint index, GLenum pname, void ** pointer);
extern void (GLAPIENTRY *glGetVertexAttribPointervARB) (GLuint index, GLenum pname, void ** pointer);
extern void (GLAPIENTRY *glGetVertexAttribPointervNV) (GLuint index, GLenum pname, void ** pointer);
extern void (GLAPIENTRY *glGetVertexAttribdv) (GLuint index, GLenum pname, GLdouble * params);
extern void (GLAPIENTRY *glGetVertexAttribdvARB) (GLuint index, GLenum pname, GLdouble * params);
extern void (GLAPIENTRY *glGetVertexAttribdvNV) (GLuint index, GLenum pname, GLdouble * params);
extern void (GLAPIENTRY *glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetVertexAttribfvARB) (GLuint index, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetVertexAttribfvNV) (GLuint index, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetVertexAttribiv) (GLuint index, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetVertexAttribivARB) (GLuint index, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetVertexAttribivNV) (GLuint index, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetVideoCaptureStreamdvNV) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
extern void (GLAPIENTRY *glGetVideoCaptureStreamfvNV) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
extern void (GLAPIENTRY *glGetVideoCaptureStreamivNV) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetVideoCaptureivNV) (GLuint video_capture_slot, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetVideoi64vNV) (GLuint video_slot, GLenum pname, GLint64EXT * params);
extern void (GLAPIENTRY *glGetVideoivNV) (GLuint video_slot, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glGetVideoui64vNV) (GLuint video_slot, GLenum pname, GLuint64EXT * params);
extern void (GLAPIENTRY *glGetVideouivNV) (GLuint video_slot, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glGetnColorTable) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
extern void (GLAPIENTRY *glGetnColorTableARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
extern void (GLAPIENTRY *glGetnCompressedTexImage) (GLenum target, GLint lod, GLsizei bufSize, void * pixels);
extern void (GLAPIENTRY *glGetnCompressedTexImageARB) (GLenum target, GLint lod, GLsizei bufSize, void * img);
extern void (GLAPIENTRY *glGetnConvolutionFilter) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
extern void (GLAPIENTRY *glGetnConvolutionFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
extern void (GLAPIENTRY *glGetnHistogram) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
extern void (GLAPIENTRY *glGetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
extern void (GLAPIENTRY *glGetnMapdv) (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
extern void (GLAPIENTRY *glGetnMapdvARB) (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
extern void (GLAPIENTRY *glGetnMapfv) (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
extern void (GLAPIENTRY *glGetnMapfvARB) (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
extern void (GLAPIENTRY *glGetnMapiv) (GLenum target, GLenum query, GLsizei bufSize, GLint * v);
extern void (GLAPIENTRY *glGetnMapivARB) (GLenum target, GLenum query, GLsizei bufSize, GLint * v);
extern void (GLAPIENTRY *glGetnMinmax) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
extern void (GLAPIENTRY *glGetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
extern void (GLAPIENTRY *glGetnPixelMapfv) (GLenum map, GLsizei bufSize, GLfloat * values);
extern void (GLAPIENTRY *glGetnPixelMapfvARB) (GLenum map, GLsizei bufSize, GLfloat * values);
extern void (GLAPIENTRY *glGetnPixelMapuiv) (GLenum map, GLsizei bufSize, GLuint * values);
extern void (GLAPIENTRY *glGetnPixelMapuivARB) (GLenum map, GLsizei bufSize, GLuint * values);
extern void (GLAPIENTRY *glGetnPixelMapusv) (GLenum map, GLsizei bufSize, GLushort * values);
extern void (GLAPIENTRY *glGetnPixelMapusvARB) (GLenum map, GLsizei bufSize, GLushort * values);
extern void (GLAPIENTRY *glGetnPolygonStipple) (GLsizei bufSize, GLubyte * pattern);
extern void (GLAPIENTRY *glGetnPolygonStippleARB) (GLsizei bufSize, GLubyte * pattern);
extern void (GLAPIENTRY *glGetnSeparableFilter) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
extern void (GLAPIENTRY *glGetnSeparableFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
extern void (GLAPIENTRY *glGetnTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
extern void (GLAPIENTRY *glGetnTexImageARB) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img);
extern void (GLAPIENTRY *glGetnUniformdv) (GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
extern void (GLAPIENTRY *glGetnUniformdvARB) (GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
extern void (GLAPIENTRY *glGetnUniformfv) (GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
extern void (GLAPIENTRY *glGetnUniformfvARB) (GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
extern void (GLAPIENTRY *glGetnUniformfvKHR) (GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
extern void (GLAPIENTRY *glGetnUniformi64vARB) (GLuint program, GLint location, GLsizei bufSize, GLint64 * params);
extern void (GLAPIENTRY *glGetnUniformiv) (GLuint program, GLint location, GLsizei bufSize, GLint * params);
extern void (GLAPIENTRY *glGetnUniformivARB) (GLuint program, GLint location, GLsizei bufSize, GLint * params);
extern void (GLAPIENTRY *glGetnUniformivKHR) (GLuint program, GLint location, GLsizei bufSize, GLint * params);
extern void (GLAPIENTRY *glGetnUniformui64vARB) (GLuint program, GLint location, GLsizei bufSize, GLuint64 * params);
extern void (GLAPIENTRY *glGetnUniformuiv) (GLuint program, GLint location, GLsizei bufSize, GLuint * params);
extern void (GLAPIENTRY *glGetnUniformuivARB) (GLuint program, GLint location, GLsizei bufSize, GLuint * params);
extern void (GLAPIENTRY *glGetnUniformuivKHR) (GLuint program, GLint location, GLsizei bufSize, GLuint * params);
extern void (GLAPIENTRY *glHint) (GLenum target, GLenum mode);
extern void (GLAPIENTRY *glHistogram) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
extern void (GLAPIENTRY *glHistogramEXT) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
extern void (GLAPIENTRY *glImportMemoryFdEXT) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
extern void (GLAPIENTRY *glImportMemoryWin32HandleEXT) (GLuint memory, GLuint64 size, GLenum handleType, void * handle);
extern void (GLAPIENTRY *glImportMemoryWin32NameEXT) (GLuint memory, GLuint64 size, GLenum handleType, const void * name);
extern void (GLAPIENTRY *glImportSemaphoreFdEXT) (GLuint semaphore, GLenum handleType, GLint fd);
extern void (GLAPIENTRY *glImportSemaphoreWin32HandleEXT) (GLuint semaphore, GLenum handleType, void * handle);
extern void (GLAPIENTRY *glImportSemaphoreWin32NameEXT) (GLuint semaphore, GLenum handleType, const void * name);
extern GLsync (GLAPIENTRY *glImportSyncEXT) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
extern void (GLAPIENTRY *glIndexFormatNV) (GLenum type, GLsizei stride);
extern void (GLAPIENTRY *glIndexFuncEXT) (GLenum func, GLclampf ref);
extern void (GLAPIENTRY *glIndexMask) (GLuint mask);
extern void (GLAPIENTRY *glIndexMaterialEXT) (GLenum face, GLenum mode);
extern void (GLAPIENTRY *glIndexPointer) (GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glIndexPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const void * pointer);
extern void (GLAPIENTRY *glIndexd) (GLdouble c);
extern void (GLAPIENTRY *glIndexdv) (const GLdouble * c);
extern void (GLAPIENTRY *glIndexf) (GLfloat c);
extern void (GLAPIENTRY *glIndexfv) (const GLfloat * c);
extern void (GLAPIENTRY *glIndexi) (GLint c);
extern void (GLAPIENTRY *glIndexiv) (const GLint * c);
extern void (GLAPIENTRY *glIndexs) (GLshort c);
extern void (GLAPIENTRY *glIndexsv) (const GLshort * c);
extern void (GLAPIENTRY *glIndexub) (GLubyte c);
extern void (GLAPIENTRY *glIndexubv) (const GLubyte * c);
extern void (GLAPIENTRY *glInitNames) ();
extern void (GLAPIENTRY *glInsertComponentEXT) (GLuint res, GLuint src, GLuint num);
extern void (GLAPIENTRY *glInsertEventMarkerEXT) (GLsizei length, const GLchar * marker);
extern void (GLAPIENTRY *glInterleavedArrays) (GLenum format, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glInterpolatePathsNV) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
extern void (GLAPIENTRY *glInvalidateBufferData) (GLuint buffer);
extern void (GLAPIENTRY *glInvalidateBufferSubData) (GLuint buffer, GLintptr offset, GLsizeiptr length);
extern void (GLAPIENTRY *glInvalidateFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum * attachments);
extern void (GLAPIENTRY *glInvalidateNamedFramebufferData) (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments);
extern void (GLAPIENTRY *glInvalidateNamedFramebufferSubData) (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glInvalidateSubFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glInvalidateTexImage) (GLuint texture, GLint level);
extern void (GLAPIENTRY *glInvalidateTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
extern GLboolean (GLAPIENTRY *glIsBuffer) (GLuint buffer);
extern GLboolean (GLAPIENTRY *glIsBufferARB) (GLuint buffer);
extern GLboolean (GLAPIENTRY *glIsBufferResidentNV) (GLenum target);
extern GLboolean (GLAPIENTRY *glIsCommandListNV) (GLuint list);
extern GLboolean (GLAPIENTRY *glIsEnabled) (GLenum cap);
extern GLboolean (GLAPIENTRY *glIsEnabledIndexedEXT) (GLenum target, GLuint index);
extern GLboolean (GLAPIENTRY *glIsEnabledi) (GLenum target, GLuint index);
extern GLboolean (GLAPIENTRY *glIsFenceAPPLE) (GLuint fence);
extern GLboolean (GLAPIENTRY *glIsFenceNV) (GLuint fence);
extern GLboolean (GLAPIENTRY *glIsFramebuffer) (GLuint framebuffer);
extern GLboolean (GLAPIENTRY *glIsFramebufferEXT) (GLuint framebuffer);
extern GLboolean (GLAPIENTRY *glIsImageHandleResidentARB) (GLuint64 handle);
extern GLboolean (GLAPIENTRY *glIsImageHandleResidentNV) (GLuint64 handle);
extern GLboolean (GLAPIENTRY *glIsList) (GLuint list);
extern GLboolean (GLAPIENTRY *glIsMemoryObjectEXT) (GLuint memoryObject);
extern GLboolean (GLAPIENTRY *glIsNameAMD) (GLenum identifier, GLuint name);
extern GLboolean (GLAPIENTRY *glIsNamedBufferResidentNV) (GLuint buffer);
extern GLboolean (GLAPIENTRY *glIsNamedStringARB) (GLint namelen, const GLchar * name);
extern GLboolean (GLAPIENTRY *glIsOcclusionQueryNV) (GLuint id);
extern GLboolean (GLAPIENTRY *glIsPathNV) (GLuint path);
extern GLboolean (GLAPIENTRY *glIsPointInFillPathNV) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
extern GLboolean (GLAPIENTRY *glIsPointInStrokePathNV) (GLuint path, GLfloat x, GLfloat y);
extern GLboolean (GLAPIENTRY *glIsProgram) (GLuint program);
extern GLboolean (GLAPIENTRY *glIsProgramARB) (GLuint program);
extern GLboolean (GLAPIENTRY *glIsProgramNV) (GLuint id);
extern GLboolean (GLAPIENTRY *glIsProgramPipeline) (GLuint pipeline);
extern GLboolean (GLAPIENTRY *glIsProgramPipelineEXT) (GLuint pipeline);
extern GLboolean (GLAPIENTRY *glIsQuery) (GLuint id);
extern GLboolean (GLAPIENTRY *glIsQueryARB) (GLuint id);
extern GLboolean (GLAPIENTRY *glIsRenderbuffer) (GLuint renderbuffer);
extern GLboolean (GLAPIENTRY *glIsRenderbufferEXT) (GLuint renderbuffer);
extern GLboolean (GLAPIENTRY *glIsSemaphoreEXT) (GLuint semaphore);
extern GLboolean (GLAPIENTRY *glIsSampler) (GLuint sampler);
extern GLboolean (GLAPIENTRY *glIsShader) (GLuint shader);
extern GLboolean (GLAPIENTRY *glIsStateNV) (GLuint state);
extern GLboolean (GLAPIENTRY *glIsSync) (GLsync sync);
extern GLboolean (GLAPIENTRY *glIsTexture) (GLuint texture);
extern GLboolean (GLAPIENTRY *glIsTextureEXT) (GLuint texture);
extern GLboolean (GLAPIENTRY *glIsTextureHandleResidentARB) (GLuint64 handle);
extern GLboolean (GLAPIENTRY *glIsTextureHandleResidentNV) (GLuint64 handle);
extern GLboolean (GLAPIENTRY *glIsTransformFeedback) (GLuint id);
extern GLboolean (GLAPIENTRY *glIsTransformFeedbackNV) (GLuint id);
extern GLboolean (GLAPIENTRY *glIsVariantEnabledEXT) (GLuint id, GLenum cap);
extern GLboolean (GLAPIENTRY *glIsVertexArray) (GLuint array);
extern GLboolean (GLAPIENTRY *glIsVertexArrayAPPLE) (GLuint array);
extern GLboolean (GLAPIENTRY *glIsVertexAttribEnabledAPPLE) (GLuint index, GLenum pname);
extern void (GLAPIENTRY *glLabelObjectEXT) (GLenum type, GLuint object, GLsizei length, const GLchar * label);
extern void (GLAPIENTRY *glLightModelf) (GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glLightModelfv) (GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glLightModeli) (GLenum pname, GLint param);
extern void (GLAPIENTRY *glLightModeliv) (GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glLightf) (GLenum light, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glLightfv) (GLenum light, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glLighti) (GLenum light, GLenum pname, GLint param);
extern void (GLAPIENTRY *glLightiv) (GLenum light, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glLineStipple) (GLint factor, GLushort pattern);
extern void (GLAPIENTRY *glLineWidth) (GLfloat width);
extern void (GLAPIENTRY *glLinkProgram) (GLuint program);
extern void (GLAPIENTRY *glLinkProgramARB) (GLhandleARB programObj);
extern void (GLAPIENTRY *glListBase) (GLuint base);
extern void (GLAPIENTRY *glListDrawCommandsStatesClientNV) (GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
extern void (GLAPIENTRY *glLoadIdentity) ();
extern void (GLAPIENTRY *glLoadMatrixd) (const GLdouble * m);
extern void (GLAPIENTRY *glLoadMatrixf) (const GLfloat * m);
extern void (GLAPIENTRY *glLoadName) (GLuint name);
extern void (GLAPIENTRY *glLoadProgramNV) (GLenum target, GLuint id, GLsizei len, const GLubyte * program);
extern void (GLAPIENTRY *glLoadTransposeMatrixd) (const GLdouble * m);
extern void (GLAPIENTRY *glLoadTransposeMatrixdARB) (const GLdouble * m);
extern void (GLAPIENTRY *glLoadTransposeMatrixf) (const GLfloat * m);
extern void (GLAPIENTRY *glLoadTransposeMatrixfARB) (const GLfloat * m);
extern void (GLAPIENTRY *glLockArraysEXT) (GLint first, GLsizei count);
extern void (GLAPIENTRY *glLogicOp) (GLenum opcode);
extern void (GLAPIENTRY *glMakeBufferNonResidentNV) (GLenum target);
extern void (GLAPIENTRY *glMakeBufferResidentNV) (GLenum target, GLenum access);
extern void (GLAPIENTRY *glMakeImageHandleNonResidentARB) (GLuint64 handle);
extern void (GLAPIENTRY *glMakeImageHandleNonResidentNV) (GLuint64 handle);
extern void (GLAPIENTRY *glMakeImageHandleResidentARB) (GLuint64 handle, GLenum access);
extern void (GLAPIENTRY *glMakeImageHandleResidentNV) (GLuint64 handle, GLenum access);
extern void (GLAPIENTRY *glMakeNamedBufferNonResidentNV) (GLuint buffer);
extern void (GLAPIENTRY *glMakeNamedBufferResidentNV) (GLuint buffer, GLenum access);
extern void (GLAPIENTRY *glMakeTextureHandleNonResidentARB) (GLuint64 handle);
extern void (GLAPIENTRY *glMakeTextureHandleNonResidentNV) (GLuint64 handle);
extern void (GLAPIENTRY *glMakeTextureHandleResidentARB) (GLuint64 handle);
extern void (GLAPIENTRY *glMakeTextureHandleResidentNV) (GLuint64 handle);
extern void (GLAPIENTRY *glMap1d) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
extern void (GLAPIENTRY *glMap1f) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
extern void (GLAPIENTRY *glMap2d) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
extern void (GLAPIENTRY *glMap2f) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
extern void *(GLAPIENTRY *glMapBuffer) (GLenum target, GLenum access);
extern void *(GLAPIENTRY *glMapBufferARB) (GLenum target, GLenum access);
extern void *(GLAPIENTRY *glMapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
extern void (GLAPIENTRY *glMapControlPointsNV) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points);
extern void (GLAPIENTRY *glMapGrid1d) (GLint un, GLdouble u1, GLdouble u2);
extern void (GLAPIENTRY *glMapGrid1f) (GLint un, GLfloat u1, GLfloat u2);
extern void (GLAPIENTRY *glMapGrid2d) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
extern void (GLAPIENTRY *glMapGrid2f) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
extern void *(GLAPIENTRY *glMapNamedBuffer) (GLuint buffer, GLenum access);
extern void *(GLAPIENTRY *glMapNamedBufferEXT) (GLuint buffer, GLenum access);
extern void *(GLAPIENTRY *glMapNamedBufferRange) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
extern void *(GLAPIENTRY *glMapNamedBufferRangeEXT) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
extern void (GLAPIENTRY *glMapParameterfvNV) (GLenum target, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glMapParameterivNV) (GLenum target, GLenum pname, const GLint * params);
extern void *(GLAPIENTRY *glMapTexture2DINTEL) (GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout);
extern void (GLAPIENTRY *glMapVertexAttrib1dAPPLE) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
extern void (GLAPIENTRY *glMapVertexAttrib1fAPPLE) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
extern void (GLAPIENTRY *glMapVertexAttrib2dAPPLE) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
extern void (GLAPIENTRY *glMapVertexAttrib2fAPPLE) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
extern void (GLAPIENTRY *glMaterialf) (GLenum face, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glMaterialfv) (GLenum face, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glMateriali) (GLenum face, GLenum pname, GLint param);
extern void (GLAPIENTRY *glMaterialiv) (GLenum face, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glMatrixFrustumEXT) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
extern void (GLAPIENTRY *glMatrixIndexPointerARB) (GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glMatrixIndexubvARB) (GLint size, const GLubyte * indices);
extern void (GLAPIENTRY *glMatrixIndexuivARB) (GLint size, const GLuint * indices);
extern void (GLAPIENTRY *glMatrixIndexusvARB) (GLint size, const GLushort * indices);
extern void (GLAPIENTRY *glMatrixLoad3x2fNV) (GLenum matrixMode, const GLfloat * m);
extern void (GLAPIENTRY *glMatrixLoad3x3fNV) (GLenum matrixMode, const GLfloat * m);
extern void (GLAPIENTRY *glMatrixLoadIdentityEXT) (GLenum mode);
extern void (GLAPIENTRY *glMatrixLoadTranspose3x3fNV) (GLenum matrixMode, const GLfloat * m);
extern void (GLAPIENTRY *glMatrixLoadTransposedEXT) (GLenum mode, const GLdouble * m);
extern void (GLAPIENTRY *glMatrixLoadTransposefEXT) (GLenum mode, const GLfloat * m);
extern void (GLAPIENTRY *glMatrixLoaddEXT) (GLenum mode, const GLdouble * m);
extern void (GLAPIENTRY *glMatrixLoadfEXT) (GLenum mode, const GLfloat * m);
extern void (GLAPIENTRY *glMatrixMode) (GLenum mode);
extern void (GLAPIENTRY *glMatrixMult3x2fNV) (GLenum matrixMode, const GLfloat * m);
extern void (GLAPIENTRY *glMatrixMult3x3fNV) (GLenum matrixMode, const GLfloat * m);
extern void (GLAPIENTRY *glMatrixMultTranspose3x3fNV) (GLenum matrixMode, const GLfloat * m);
extern void (GLAPIENTRY *glMatrixMultTransposedEXT) (GLenum mode, const GLdouble * m);
extern void (GLAPIENTRY *glMatrixMultTransposefEXT) (GLenum mode, const GLfloat * m);
extern void (GLAPIENTRY *glMatrixMultdEXT) (GLenum mode, const GLdouble * m);
extern void (GLAPIENTRY *glMatrixMultfEXT) (GLenum mode, const GLfloat * m);
extern void (GLAPIENTRY *glMatrixOrthoEXT) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
extern void (GLAPIENTRY *glMatrixPopEXT) (GLenum mode);
extern void (GLAPIENTRY *glMatrixPushEXT) (GLenum mode);
extern void (GLAPIENTRY *glMatrixRotatedEXT) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glMatrixRotatefEXT) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glMatrixScaledEXT) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glMatrixScalefEXT) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glMatrixTranslatedEXT) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glMatrixTranslatefEXT) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glMaxShaderCompilerThreadsKHR) (GLuint count);
extern void (GLAPIENTRY *glMaxShaderCompilerThreadsARB) (GLuint count);
extern void (GLAPIENTRY *glMemoryBarrier) (GLbitfield barriers);
extern void (GLAPIENTRY *glMemoryBarrierByRegion) (GLbitfield barriers);
extern void (GLAPIENTRY *glMemoryBarrierEXT) (GLbitfield barriers);
extern void (GLAPIENTRY *glMemoryObjectParameterivEXT) (GLuint memoryObject, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glMinSampleShading) (GLfloat value);
extern void (GLAPIENTRY *glMinSampleShadingARB) (GLfloat value);
extern void (GLAPIENTRY *glMinmax) (GLenum target, GLenum internalformat, GLboolean sink);
extern void (GLAPIENTRY *glMinmaxEXT) (GLenum target, GLenum internalformat, GLboolean sink);
extern void (GLAPIENTRY *glMultMatrixd) (const GLdouble * m);
extern void (GLAPIENTRY *glMultMatrixf) (const GLfloat * m);
extern void (GLAPIENTRY *glMultTransposeMatrixd) (const GLdouble * m);
extern void (GLAPIENTRY *glMultTransposeMatrixdARB) (const GLdouble * m);
extern void (GLAPIENTRY *glMultTransposeMatrixf) (const GLfloat * m);
extern void (GLAPIENTRY *glMultTransposeMatrixfARB) (const GLfloat * m);
extern void (GLAPIENTRY *glMultiDrawArrays) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount);
extern void (GLAPIENTRY *glMultiDrawArraysEXT) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
extern void (GLAPIENTRY *glMultiDrawArraysIndirect) (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);
extern void (GLAPIENTRY *glMultiDrawArraysIndirectAMD) (GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride);
extern void (GLAPIENTRY *glMultiDrawArraysIndirectBindlessCountNV) (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
extern void (GLAPIENTRY *glMultiDrawArraysIndirectBindlessNV) (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
extern void (GLAPIENTRY *glMultiDrawArraysIndirectCount) (GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
extern void (GLAPIENTRY *glMultiDrawArraysIndirectCountARB) (GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
extern void (GLAPIENTRY *glMultiDrawElementArrayAPPLE) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
extern void (GLAPIENTRY *glMultiDrawElements) (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount);
extern void (GLAPIENTRY *glMultiDrawElementsBaseVertex) (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex);
extern void (GLAPIENTRY *glMultiDrawElementsEXT) (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount);
extern void (GLAPIENTRY *glMultiDrawElementsIndirect) (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride);
extern void (GLAPIENTRY *glMultiDrawElementsIndirectAMD) (GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride);
extern void (GLAPIENTRY *glMultiDrawElementsIndirectBindlessCountNV) (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
extern void (GLAPIENTRY *glMultiDrawElementsIndirectBindlessNV) (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
extern void (GLAPIENTRY *glMultiDrawElementsIndirectCount) (GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
extern void (GLAPIENTRY *glMultiDrawElementsIndirectCountARB) (GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
extern void (GLAPIENTRY *glMultiDrawMeshTasksIndirectNV) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
extern void (GLAPIENTRY *glMultiDrawMeshTasksIndirectCountNV) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
extern void (GLAPIENTRY *glMultiDrawRangeElementArrayAPPLE) (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
extern void (GLAPIENTRY *glMultiTexBufferEXT) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
extern void (GLAPIENTRY *glMultiTexCoord1d) (GLenum target, GLdouble s);
extern void (GLAPIENTRY *glMultiTexCoord1dARB) (GLenum target, GLdouble s);
extern void (GLAPIENTRY *glMultiTexCoord1dv) (GLenum target, const GLdouble * v);
extern void (GLAPIENTRY *glMultiTexCoord1dvARB) (GLenum target, const GLdouble * v);
extern void (GLAPIENTRY *glMultiTexCoord1f) (GLenum target, GLfloat s);
extern void (GLAPIENTRY *glMultiTexCoord1fARB) (GLenum target, GLfloat s);
extern void (GLAPIENTRY *glMultiTexCoord1fv) (GLenum target, const GLfloat * v);
extern void (GLAPIENTRY *glMultiTexCoord1fvARB) (GLenum target, const GLfloat * v);
extern void (GLAPIENTRY *glMultiTexCoord1hNV) (GLenum target, GLhalfNV s);
extern void (GLAPIENTRY *glMultiTexCoord1hvNV) (GLenum target, const GLhalfNV * v);
extern void (GLAPIENTRY *glMultiTexCoord1i) (GLenum target, GLint s);
extern void (GLAPIENTRY *glMultiTexCoord1iARB) (GLenum target, GLint s);
extern void (GLAPIENTRY *glMultiTexCoord1iv) (GLenum target, const GLint * v);
extern void (GLAPIENTRY *glMultiTexCoord1ivARB) (GLenum target, const GLint * v);
extern void (GLAPIENTRY *glMultiTexCoord1s) (GLenum target, GLshort s);
extern void (GLAPIENTRY *glMultiTexCoord1sARB) (GLenum target, GLshort s);
extern void (GLAPIENTRY *glMultiTexCoord1sv) (GLenum target, const GLshort * v);
extern void (GLAPIENTRY *glMultiTexCoord1svARB) (GLenum target, const GLshort * v);
extern void (GLAPIENTRY *glMultiTexCoord2d) (GLenum target, GLdouble s, GLdouble t);
extern void (GLAPIENTRY *glMultiTexCoord2dARB) (GLenum target, GLdouble s, GLdouble t);
extern void (GLAPIENTRY *glMultiTexCoord2dv) (GLenum target, const GLdouble * v);
extern void (GLAPIENTRY *glMultiTexCoord2dvARB) (GLenum target, const GLdouble * v);
extern void (GLAPIENTRY *glMultiTexCoord2f) (GLenum target, GLfloat s, GLfloat t);
extern void (GLAPIENTRY *glMultiTexCoord2fARB) (GLenum target, GLfloat s, GLfloat t);
extern void (GLAPIENTRY *glMultiTexCoord2fv) (GLenum target, const GLfloat * v);
extern void (GLAPIENTRY *glMultiTexCoord2fvARB) (GLenum target, const GLfloat * v);
extern void (GLAPIENTRY *glMultiTexCoord2hNV) (GLenum target, GLhalfNV s, GLhalfNV t);
extern void (GLAPIENTRY *glMultiTexCoord2hvNV) (GLenum target, const GLhalfNV * v);
extern void (GLAPIENTRY *glMultiTexCoord2i) (GLenum target, GLint s, GLint t);
extern void (GLAPIENTRY *glMultiTexCoord2iARB) (GLenum target, GLint s, GLint t);
extern void (GLAPIENTRY *glMultiTexCoord2iv) (GLenum target, const GLint * v);
extern void (GLAPIENTRY *glMultiTexCoord2ivARB) (GLenum target, const GLint * v);
extern void (GLAPIENTRY *glMultiTexCoord2s) (GLenum target, GLshort s, GLshort t);
extern void (GLAPIENTRY *glMultiTexCoord2sARB) (GLenum target, GLshort s, GLshort t);
extern void (GLAPIENTRY *glMultiTexCoord2sv) (GLenum target, const GLshort * v);
extern void (GLAPIENTRY *glMultiTexCoord2svARB) (GLenum target, const GLshort * v);
extern void (GLAPIENTRY *glMultiTexCoord3d) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
extern void (GLAPIENTRY *glMultiTexCoord3dARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
extern void (GLAPIENTRY *glMultiTexCoord3dv) (GLenum target, const GLdouble * v);
extern void (GLAPIENTRY *glMultiTexCoord3dvARB) (GLenum target, const GLdouble * v);
extern void (GLAPIENTRY *glMultiTexCoord3f) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
extern void (GLAPIENTRY *glMultiTexCoord3fARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
extern void (GLAPIENTRY *glMultiTexCoord3fv) (GLenum target, const GLfloat * v);
extern void (GLAPIENTRY *glMultiTexCoord3fvARB) (GLenum target, const GLfloat * v);
extern void (GLAPIENTRY *glMultiTexCoord3hNV) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
extern void (GLAPIENTRY *glMultiTexCoord3hvNV) (GLenum target, const GLhalfNV * v);
extern void (GLAPIENTRY *glMultiTexCoord3i) (GLenum target, GLint s, GLint t, GLint r);
extern void (GLAPIENTRY *glMultiTexCoord3iARB) (GLenum target, GLint s, GLint t, GLint r);
extern void (GLAPIENTRY *glMultiTexCoord3iv) (GLenum target, const GLint * v);
extern void (GLAPIENTRY *glMultiTexCoord3ivARB) (GLenum target, const GLint * v);
extern void (GLAPIENTRY *glMultiTexCoord3s) (GLenum target, GLshort s, GLshort t, GLshort r);
extern void (GLAPIENTRY *glMultiTexCoord3sARB) (GLenum target, GLshort s, GLshort t, GLshort r);
extern void (GLAPIENTRY *glMultiTexCoord3sv) (GLenum target, const GLshort * v);
extern void (GLAPIENTRY *glMultiTexCoord3svARB) (GLenum target, const GLshort * v);
extern void (GLAPIENTRY *glMultiTexCoord4d) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
extern void (GLAPIENTRY *glMultiTexCoord4dARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
extern void (GLAPIENTRY *glMultiTexCoord4dv) (GLenum target, const GLdouble * v);
extern void (GLAPIENTRY *glMultiTexCoord4dvARB) (GLenum target, const GLdouble * v);
extern void (GLAPIENTRY *glMultiTexCoord4f) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
extern void (GLAPIENTRY *glMultiTexCoord4fARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
extern void (GLAPIENTRY *glMultiTexCoord4fv) (GLenum target, const GLfloat * v);
extern void (GLAPIENTRY *glMultiTexCoord4fvARB) (GLenum target, const GLfloat * v);
extern void (GLAPIENTRY *glMultiTexCoord4hNV) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
extern void (GLAPIENTRY *glMultiTexCoord4hvNV) (GLenum target, const GLhalfNV * v);
extern void (GLAPIENTRY *glMultiTexCoord4i) (GLenum target, GLint s, GLint t, GLint r, GLint q);
extern void (GLAPIENTRY *glMultiTexCoord4iARB) (GLenum target, GLint s, GLint t, GLint r, GLint q);
extern void (GLAPIENTRY *glMultiTexCoord4iv) (GLenum target, const GLint * v);
extern void (GLAPIENTRY *glMultiTexCoord4ivARB) (GLenum target, const GLint * v);
extern void (GLAPIENTRY *glMultiTexCoord4s) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
extern void (GLAPIENTRY *glMultiTexCoord4sARB) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
extern void (GLAPIENTRY *glMultiTexCoord4sv) (GLenum target, const GLshort * v);
extern void (GLAPIENTRY *glMultiTexCoord4svARB) (GLenum target, const GLshort * v);
extern void (GLAPIENTRY *glMultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords);
extern void (GLAPIENTRY *glMultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint * coords);
extern void (GLAPIENTRY *glMultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords);
extern void (GLAPIENTRY *glMultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint * coords);
extern void (GLAPIENTRY *glMultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords);
extern void (GLAPIENTRY *glMultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint * coords);
extern void (GLAPIENTRY *glMultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords);
extern void (GLAPIENTRY *glMultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint * coords);
extern void (GLAPIENTRY *glMultiTexCoordPointerEXT) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glMultiTexEnvfEXT) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glMultiTexEnvfvEXT) (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glMultiTexEnviEXT) (GLenum texunit, GLenum target, GLenum pname, GLint param);
extern void (GLAPIENTRY *glMultiTexEnvivEXT) (GLenum texunit, GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glMultiTexGendEXT) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
extern void (GLAPIENTRY *glMultiTexGendvEXT) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
extern void (GLAPIENTRY *glMultiTexGenfEXT) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glMultiTexGenfvEXT) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glMultiTexGeniEXT) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
extern void (GLAPIENTRY *glMultiTexGenivEXT) (GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glMultiTexImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glMultiTexImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glMultiTexImage3DEXT) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glMultiTexParameterIivEXT) (GLenum texunit, GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glMultiTexParameterIuivEXT) (GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
extern void (GLAPIENTRY *glMultiTexParameterfEXT) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glMultiTexParameterfvEXT) (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glMultiTexParameteriEXT) (GLenum texunit, GLenum target, GLenum pname, GLint param);
extern void (GLAPIENTRY *glMultiTexParameterivEXT) (GLenum texunit, GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glMultiTexRenderbufferEXT) (GLenum texunit, GLenum target, GLuint renderbuffer);
extern void (GLAPIENTRY *glMultiTexSubImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glMultiTexSubImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glMultiTexSubImage3DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glMulticastBarrierNV) ();
extern void (GLAPIENTRY *glMulticastBlitFramebufferNV) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
extern void (GLAPIENTRY *glMulticastBufferSubDataNV) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
extern void (GLAPIENTRY *glMulticastCopyBufferSubDataNV) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
extern void (GLAPIENTRY *glMulticastCopyImageSubDataNV) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
extern void (GLAPIENTRY *glMulticastFramebufferSampleLocationsfvNV) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glMulticastGetQueryObjecti64vNV) (GLuint gpu, GLuint id, GLenum pname, GLint64 * params);
extern void (GLAPIENTRY *glMulticastGetQueryObjectivNV) (GLuint gpu, GLuint id, GLenum pname, GLint * params);
extern void (GLAPIENTRY *glMulticastGetQueryObjectui64vNV) (GLuint gpu, GLuint id, GLenum pname, GLuint64 * params);
extern void (GLAPIENTRY *glMulticastGetQueryObjectuivNV) (GLuint gpu, GLuint id, GLenum pname, GLuint * params);
extern void (GLAPIENTRY *glMulticastWaitSyncNV) (GLuint signalGpu, GLbitfield waitGpuMask);
extern void (GLAPIENTRY *glNamedBufferAttachMemoryNV) (GLuint buffer, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glNamedBufferData) (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);
extern void (GLAPIENTRY *glNamedBufferDataEXT) (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);
extern void (GLAPIENTRY *glNamedBufferPageCommitmentARB) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
extern void (GLAPIENTRY *glNamedBufferPageCommitmentEXT) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
extern void (GLAPIENTRY *glNamedBufferStorage) (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);
extern void (GLAPIENTRY *glNamedBufferStorageExternalEXT) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
extern void (GLAPIENTRY *glNamedBufferStorageEXT) (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);
extern void (GLAPIENTRY *glNamedBufferStorageMemEXT) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glNamedBufferSubData) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
extern void (GLAPIENTRY *glNamedBufferSubDataEXT) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
extern void (GLAPIENTRY *glNamedCopyBufferSubDataEXT) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
extern void (GLAPIENTRY *glNamedFramebufferDrawBuffer) (GLuint framebuffer, GLenum buf);
extern void (GLAPIENTRY *glNamedFramebufferDrawBuffers) (GLuint framebuffer, GLsizei n, const GLenum * bufs);
extern void (GLAPIENTRY *glNamedFramebufferParameteri) (GLuint framebuffer, GLenum pname, GLint param);
extern void (GLAPIENTRY *glNamedFramebufferParameteriEXT) (GLuint framebuffer, GLenum pname, GLint param);
extern void (GLAPIENTRY *glNamedFramebufferReadBuffer) (GLuint framebuffer, GLenum src);
extern void (GLAPIENTRY *glNamedFramebufferRenderbuffer) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
extern void (GLAPIENTRY *glNamedFramebufferRenderbufferEXT) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
extern void (GLAPIENTRY *glNamedFramebufferSampleLocationsfvARB) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glNamedFramebufferSampleLocationsfvNV) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glNamedFramebufferTexture) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
extern void (GLAPIENTRY *glNamedFramebufferSamplePositionsfvAMD) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat * values);
extern void (GLAPIENTRY *glNamedFramebufferTexture1DEXT) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
extern void (GLAPIENTRY *glNamedFramebufferTexture2DEXT) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
extern void (GLAPIENTRY *glNamedFramebufferTexture3DEXT) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
extern void (GLAPIENTRY *glNamedFramebufferTextureEXT) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
extern void (GLAPIENTRY *glNamedFramebufferTextureFaceEXT) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
extern void (GLAPIENTRY *glNamedFramebufferTextureLayer) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
extern void (GLAPIENTRY *glNamedFramebufferTextureLayerEXT) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
extern void (GLAPIENTRY *glNamedProgramLocalParameter4dEXT) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glNamedProgramLocalParameter4dvEXT) (GLuint program, GLenum target, GLuint index, const GLdouble * params);
extern void (GLAPIENTRY *glNamedProgramLocalParameter4fEXT) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (GLAPIENTRY *glNamedProgramLocalParameter4fvEXT) (GLuint program, GLenum target, GLuint index, const GLfloat * params);
extern void (GLAPIENTRY *glNamedProgramLocalParameterI4iEXT) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
extern void (GLAPIENTRY *glNamedProgramLocalParameterI4ivEXT) (GLuint program, GLenum target, GLuint index, const GLint * params);
extern void (GLAPIENTRY *glNamedProgramLocalParameterI4uiEXT) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
extern void (GLAPIENTRY *glNamedProgramLocalParameterI4uivEXT) (GLuint program, GLenum target, GLuint index, const GLuint * params);
extern void (GLAPIENTRY *glNamedProgramLocalParameters4fvEXT) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
extern void (GLAPIENTRY *glNamedProgramLocalParametersI4ivEXT) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
extern void (GLAPIENTRY *glNamedProgramLocalParametersI4uivEXT) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
extern void (GLAPIENTRY *glNamedProgramStringEXT) (GLuint program, GLenum target, GLenum format, GLsizei len, const void * string);
extern void (GLAPIENTRY *glNamedRenderbufferStorage) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glNamedRenderbufferStorageEXT) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glNamedRenderbufferStorageMultisample) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glNamedRenderbufferStorageMultisampleAdvancedAMD) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glNamedRenderbufferStorageMultisampleCoverageEXT) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glNamedRenderbufferStorageMultisampleEXT) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glNamedStringARB) (GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
extern void (GLAPIENTRY *glNewList) (GLuint list, GLenum mode);
extern void (GLAPIENTRY *glNormal3b) (GLbyte nx, GLbyte ny, GLbyte nz);
extern void (GLAPIENTRY *glNormal3bv) (const GLbyte * v);
extern void (GLAPIENTRY *glNormal3d) (GLdouble nx, GLdouble ny, GLdouble nz);
extern void (GLAPIENTRY *glNormal3dv) (const GLdouble * v);
extern void (GLAPIENTRY *glNormal3f) (GLfloat nx, GLfloat ny, GLfloat nz);
extern void (GLAPIENTRY *glNormal3fv) (const GLfloat * v);
extern void (GLAPIENTRY *glNormal3hNV) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
extern void (GLAPIENTRY *glNormal3hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glNormal3i) (GLint nx, GLint ny, GLint nz);
extern void (GLAPIENTRY *glNormal3iv) (const GLint * v);
extern void (GLAPIENTRY *glNormal3s) (GLshort nx, GLshort ny, GLshort nz);
extern void (GLAPIENTRY *glNormal3sv) (const GLshort * v);
extern void (GLAPIENTRY *glNormalFormatNV) (GLenum type, GLsizei stride);
extern void (GLAPIENTRY *glNormalP3ui) (GLenum type, GLuint coords);
extern void (GLAPIENTRY *glNormalP3uiv) (GLenum type, const GLuint * coords);
extern void (GLAPIENTRY *glNormalPointer) (GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glNormalPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const void * pointer);
extern void (GLAPIENTRY *glNormalPointervINTEL) (GLenum type, const void ** pointer);
extern void (GLAPIENTRY *glObjectLabel) (GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
extern void (GLAPIENTRY *glObjectLabelKHR) (GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
extern void (GLAPIENTRY *glObjectPtrLabel) (const void * ptr, GLsizei length, const GLchar * label);
extern void (GLAPIENTRY *glObjectPtrLabelKHR) (const void * ptr, GLsizei length, const GLchar * label);
extern GLenum (GLAPIENTRY *glObjectPurgeableAPPLE) (GLenum objectType, GLuint name, GLenum option);
extern GLenum (GLAPIENTRY *glObjectUnpurgeableAPPLE) (GLenum objectType, GLuint name, GLenum option);
extern void (GLAPIENTRY *glOrtho) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
extern void (GLAPIENTRY *glPassThrough) (GLfloat token);
extern void (GLAPIENTRY *glPatchParameterfv) (GLenum pname, const GLfloat * values);
extern void (GLAPIENTRY *glPatchParameteri) (GLenum pname, GLint value);
extern void (GLAPIENTRY *glPathColorGenNV) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs);
extern void (GLAPIENTRY *glPathCommandsNV) (GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);
extern void (GLAPIENTRY *glPathCoordsNV) (GLuint path, GLsizei numCoords, GLenum coordType, const void * coords);
extern void (GLAPIENTRY *glPathCoverDepthFuncNV) (GLenum func);
extern void (GLAPIENTRY *glPathDashArrayNV) (GLuint path, GLsizei dashCount, const GLfloat * dashArray);
extern void (GLAPIENTRY *glPathFogGenNV) (GLenum genMode);
extern GLenum (GLAPIENTRY *glPathGlyphIndexArrayNV) (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
extern GLenum (GLAPIENTRY *glPathGlyphIndexRangeNV) (GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount);
extern void (GLAPIENTRY *glPathGlyphRangeNV) (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
extern void (GLAPIENTRY *glPathGlyphsNV) (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
extern GLenum (GLAPIENTRY *glPathMemoryGlyphIndexArrayNV) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
extern void (GLAPIENTRY *glPathParameterfNV) (GLuint path, GLenum pname, GLfloat value);
extern void (GLAPIENTRY *glPathParameterfvNV) (GLuint path, GLenum pname, const GLfloat * value);
extern void (GLAPIENTRY *glPathParameteriNV) (GLuint path, GLenum pname, GLint value);
extern void (GLAPIENTRY *glPathParameterivNV) (GLuint path, GLenum pname, const GLint * value);
extern void (GLAPIENTRY *glPathStencilDepthOffsetNV) (GLfloat factor, GLfloat units);
extern void (GLAPIENTRY *glPathStencilFuncNV) (GLenum func, GLint ref, GLuint mask);
extern void (GLAPIENTRY *glPathStringNV) (GLuint path, GLenum format, GLsizei length, const void * pathString);
extern void (GLAPIENTRY *glPathSubCommandsNV) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);
extern void (GLAPIENTRY *glPathSubCoordsNV) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords);
extern void (GLAPIENTRY *glPathTexGenNV) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs);
extern void (GLAPIENTRY *glPauseTransformFeedback) ();
extern void (GLAPIENTRY *glPauseTransformFeedbackNV) ();
extern void (GLAPIENTRY *glPixelDataRangeNV) (GLenum target, GLsizei length, const void * pointer);
extern void (GLAPIENTRY *glPixelMapfv) (GLenum map, GLsizei mapsize, const GLfloat * values);
extern void (GLAPIENTRY *glPixelMapuiv) (GLenum map, GLsizei mapsize, const GLuint * values);
extern void (GLAPIENTRY *glPixelMapusv) (GLenum map, GLsizei mapsize, const GLushort * values);
extern void (GLAPIENTRY *glPixelStoref) (GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glPixelStorei) (GLenum pname, GLint param);
extern void (GLAPIENTRY *glPixelTransferf) (GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glPixelTransferi) (GLenum pname, GLint param);
extern void (GLAPIENTRY *glPixelTransformParameterfEXT) (GLenum target, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glPixelTransformParameterfvEXT) (GLenum target, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glPixelTransformParameteriEXT) (GLenum target, GLenum pname, GLint param);
extern void (GLAPIENTRY *glPixelTransformParameterivEXT) (GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glPixelZoom) (GLfloat xfactor, GLfloat yfactor);
extern GLboolean (GLAPIENTRY *glPointAlongPathNV) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY);
extern void (GLAPIENTRY *glPointParameterf) (GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glPointParameterfARB) (GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glPointParameterfEXT) (GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glPointParameterfv) (GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glPointParameterfvARB) (GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glPointParameterfvEXT) (GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glPointParameteri) (GLenum pname, GLint param);
extern void (GLAPIENTRY *glPointParameteriNV) (GLenum pname, GLint param);
extern void (GLAPIENTRY *glPointParameteriv) (GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glPointParameterivNV) (GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glPointSize) (GLfloat size);
extern void (GLAPIENTRY *glPolygonMode) (GLenum face, GLenum mode);
extern void (GLAPIENTRY *glPolygonOffset) (GLfloat factor, GLfloat units);
extern void (GLAPIENTRY *glPolygonOffsetClamp) (GLfloat factor, GLfloat units, GLfloat clamp);
extern void (GLAPIENTRY *glPolygonOffsetClampEXT) (GLfloat factor, GLfloat units, GLfloat clamp);
extern void (GLAPIENTRY *glPolygonOffsetEXT) (GLfloat factor, GLfloat bias);
extern void (GLAPIENTRY *glPolygonStipple) (const GLubyte * mask);
extern void (GLAPIENTRY *glPopAttrib) ();
extern void (GLAPIENTRY *glPopClientAttrib) ();
extern void (GLAPIENTRY *glPopDebugGroup) ();
extern void (GLAPIENTRY *glPopDebugGroupKHR) ();
extern void (GLAPIENTRY *glPopGroupMarkerEXT) ();
extern void (GLAPIENTRY *glPopMatrix) ();
extern void (GLAPIENTRY *glPopName) ();
extern void (GLAPIENTRY *glPresentFrameDualFillNV) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
extern void (GLAPIENTRY *glPresentFrameKeyedNV) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
extern void (GLAPIENTRY *glPrimitiveBoundingBoxARB) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
extern void (GLAPIENTRY *glPrimitiveRestartIndex) (GLuint index);
extern void (GLAPIENTRY *glPrimitiveRestartIndexNV) (GLuint index);
extern void (GLAPIENTRY *glPrimitiveRestartNV) ();
extern void (GLAPIENTRY *glPrioritizeTextures) (GLsizei n, const GLuint * textures, const GLfloat * priorities);
extern void (GLAPIENTRY *glPrioritizeTexturesEXT) (GLsizei n, const GLuint * textures, const GLclampf * priorities);
extern void (GLAPIENTRY *glProgramBinary) (GLuint program, GLenum binaryFormat, const void * binary, GLsizei length);
extern void (GLAPIENTRY *glProgramBufferParametersIivNV) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params);
extern void (GLAPIENTRY *glProgramBufferParametersIuivNV) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params);
extern void (GLAPIENTRY *glProgramBufferParametersfvNV) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params);
extern void (GLAPIENTRY *glProgramEnvParameter4dARB) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glProgramEnvParameter4dvARB) (GLenum target, GLuint index, const GLdouble * params);
extern void (GLAPIENTRY *glProgramEnvParameter4fARB) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (GLAPIENTRY *glProgramEnvParameter4fvARB) (GLenum target, GLuint index, const GLfloat * params);
extern void (GLAPIENTRY *glProgramEnvParameterI4iNV) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
extern void (GLAPIENTRY *glProgramEnvParameterI4ivNV) (GLenum target, GLuint index, const GLint * params);
extern void (GLAPIENTRY *glProgramEnvParameterI4uiNV) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
extern void (GLAPIENTRY *glProgramEnvParameterI4uivNV) (GLenum target, GLuint index, const GLuint * params);
extern void (GLAPIENTRY *glProgramEnvParameters4fvEXT) (GLenum target, GLuint index, GLsizei count, const GLfloat * params);
extern void (GLAPIENTRY *glProgramEnvParametersI4ivNV) (GLenum target, GLuint index, GLsizei count, const GLint * params);
extern void (GLAPIENTRY *glProgramEnvParametersI4uivNV) (GLenum target, GLuint index, GLsizei count, const GLuint * params);
extern void (GLAPIENTRY *glProgramLocalParameter4dARB) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glProgramLocalParameter4dvARB) (GLenum target, GLuint index, const GLdouble * params);
extern void (GLAPIENTRY *glProgramLocalParameter4fARB) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (GLAPIENTRY *glProgramLocalParameter4fvARB) (GLenum target, GLuint index, const GLfloat * params);
extern void (GLAPIENTRY *glProgramLocalParameterI4iNV) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
extern void (GLAPIENTRY *glProgramLocalParameterI4ivNV) (GLenum target, GLuint index, const GLint * params);
extern void (GLAPIENTRY *glProgramLocalParameterI4uiNV) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
extern void (GLAPIENTRY *glProgramLocalParameterI4uivNV) (GLenum target, GLuint index, const GLuint * params);
extern void (GLAPIENTRY *glProgramLocalParameters4fvEXT) (GLenum target, GLuint index, GLsizei count, const GLfloat * params);
extern void (GLAPIENTRY *glProgramLocalParametersI4ivNV) (GLenum target, GLuint index, GLsizei count, const GLint * params);
extern void (GLAPIENTRY *glProgramLocalParametersI4uivNV) (GLenum target, GLuint index, GLsizei count, const GLuint * params);
extern void (GLAPIENTRY *glProgramNamedParameter4dNV) (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glProgramNamedParameter4dvNV) (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
extern void (GLAPIENTRY *glProgramNamedParameter4fNV) (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (GLAPIENTRY *glProgramNamedParameter4fvNV) (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
extern void (GLAPIENTRY *glProgramParameter4dNV) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glProgramParameter4dvNV) (GLenum target, GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glProgramParameter4fNV) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (GLAPIENTRY *glProgramParameter4fvNV) (GLenum target, GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glProgramParameteri) (GLuint program, GLenum pname, GLint value);
extern void (GLAPIENTRY *glProgramParameteriARB) (GLuint program, GLenum pname, GLint value);
extern void (GLAPIENTRY *glProgramParameteriEXT) (GLuint program, GLenum pname, GLint value);
extern void (GLAPIENTRY *glProgramParameters4dvNV) (GLenum target, GLuint index, GLsizei count, const GLdouble * v);
extern void (GLAPIENTRY *glProgramParameters4fvNV) (GLenum target, GLuint index, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glProgramPathFragmentInputGenNV) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs);
extern void (GLAPIENTRY *glProgramStringARB) (GLenum target, GLenum format, GLsizei len, const void * string);
extern void (GLAPIENTRY *glProgramSubroutineParametersuivNV) (GLenum target, GLsizei count, const GLuint * params);
extern void (GLAPIENTRY *glProgramUniform1d) (GLuint program, GLint location, GLdouble v0);
extern void (GLAPIENTRY *glProgramUniform1dEXT) (GLuint program, GLint location, GLdouble x);
extern void (GLAPIENTRY *glProgramUniform1dv) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniform1dvEXT) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniform1f) (GLuint program, GLint location, GLfloat v0);
extern void (GLAPIENTRY *glProgramUniform1fEXT) (GLuint program, GLint location, GLfloat v0);
extern void (GLAPIENTRY *glProgramUniform1fv) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniform1fvEXT) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniform1i) (GLuint program, GLint location, GLint v0);
extern void (GLAPIENTRY *glProgramUniform1i64ARB) (GLuint program, GLint location, GLint64 x);
extern void (GLAPIENTRY *glProgramUniform1i64NV) (GLuint program, GLint location, GLint64EXT x);
extern void (GLAPIENTRY *glProgramUniform1i64vARB) (GLuint program, GLint location, GLsizei count, const GLint64 * value);
extern void (GLAPIENTRY *glProgramUniform1i64vNV) (GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
extern void (GLAPIENTRY *glProgramUniform1iEXT) (GLuint program, GLint location, GLint v0);
extern void (GLAPIENTRY *glProgramUniform1iv) (GLuint program, GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glProgramUniform1ivEXT) (GLuint program, GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glProgramUniform1ui) (GLuint program, GLint location, GLuint v0);
extern void (GLAPIENTRY *glProgramUniform1ui64ARB) (GLuint program, GLint location, GLuint64 x);
extern void (GLAPIENTRY *glProgramUniform1ui64NV) (GLuint program, GLint location, GLuint64EXT x);
extern void (GLAPIENTRY *glProgramUniform1ui64vARB) (GLuint program, GLint location, GLsizei count, const GLuint64 * value);
extern void (GLAPIENTRY *glProgramUniform1ui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
extern void (GLAPIENTRY *glProgramUniform1uiEXT) (GLuint program, GLint location, GLuint v0);
extern void (GLAPIENTRY *glProgramUniform1uiv) (GLuint program, GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glProgramUniform1uivEXT) (GLuint program, GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glProgramUniform2d) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
extern void (GLAPIENTRY *glProgramUniform2dEXT) (GLuint program, GLint location, GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glProgramUniform2dv) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniform2dvEXT) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniform2f) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
extern void (GLAPIENTRY *glProgramUniform2fEXT) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
extern void (GLAPIENTRY *glProgramUniform2fv) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniform2fvEXT) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniform2i) (GLuint program, GLint location, GLint v0, GLint v1);
extern void (GLAPIENTRY *glProgramUniform2i64ARB) (GLuint program, GLint location, GLint64 x, GLint64 y);
extern void (GLAPIENTRY *glProgramUniform2i64NV) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
extern void (GLAPIENTRY *glProgramUniform2i64vARB) (GLuint program, GLint location, GLsizei count, const GLint64 * value);
extern void (GLAPIENTRY *glProgramUniform2i64vNV) (GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
extern void (GLAPIENTRY *glProgramUniform2iEXT) (GLuint program, GLint location, GLint v0, GLint v1);
extern void (GLAPIENTRY *glProgramUniform2iv) (GLuint program, GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glProgramUniform2ivEXT) (GLuint program, GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glProgramUniform2ui) (GLuint program, GLint location, GLuint v0, GLuint v1);
extern void (GLAPIENTRY *glProgramUniform2ui64ARB) (GLuint program, GLint location, GLuint64 x, GLuint64 y);
extern void (GLAPIENTRY *glProgramUniform2ui64NV) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
extern void (GLAPIENTRY *glProgramUniform2ui64vARB) (GLuint program, GLint location, GLsizei count, const GLuint64 * value);
extern void (GLAPIENTRY *glProgramUniform2ui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
extern void (GLAPIENTRY *glProgramUniform2uiEXT) (GLuint program, GLint location, GLuint v0, GLuint v1);
extern void (GLAPIENTRY *glProgramUniform2uiv) (GLuint program, GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glProgramUniform2uivEXT) (GLuint program, GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glProgramUniform3d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
extern void (GLAPIENTRY *glProgramUniform3dEXT) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glProgramUniform3dv) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniform3dvEXT) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniform3f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
extern void (GLAPIENTRY *glProgramUniform3fEXT) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
extern void (GLAPIENTRY *glProgramUniform3fv) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniform3fvEXT) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniform3i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
extern void (GLAPIENTRY *glProgramUniform3i64ARB) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
extern void (GLAPIENTRY *glProgramUniform3i64NV) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
extern void (GLAPIENTRY *glProgramUniform3i64vARB) (GLuint program, GLint location, GLsizei count, const GLint64 * value);
extern void (GLAPIENTRY *glProgramUniform3i64vNV) (GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
extern void (GLAPIENTRY *glProgramUniform3iEXT) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
extern void (GLAPIENTRY *glProgramUniform3iv) (GLuint program, GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glProgramUniform3ivEXT) (GLuint program, GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glProgramUniform3ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
extern void (GLAPIENTRY *glProgramUniform3ui64ARB) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
extern void (GLAPIENTRY *glProgramUniform3ui64NV) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
extern void (GLAPIENTRY *glProgramUniform3ui64vARB) (GLuint program, GLint location, GLsizei count, const GLuint64 * value);
extern void (GLAPIENTRY *glProgramUniform3ui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
extern void (GLAPIENTRY *glProgramUniform3uiEXT) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
extern void (GLAPIENTRY *glProgramUniform3uiv) (GLuint program, GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glProgramUniform3uivEXT) (GLuint program, GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glProgramUniform4d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
extern void (GLAPIENTRY *glProgramUniform4dEXT) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glProgramUniform4dv) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniform4dvEXT) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniform4f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
extern void (GLAPIENTRY *glProgramUniform4fEXT) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
extern void (GLAPIENTRY *glProgramUniform4fv) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniform4fvEXT) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniform4i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
extern void (GLAPIENTRY *glProgramUniform4i64ARB) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
extern void (GLAPIENTRY *glProgramUniform4i64NV) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
extern void (GLAPIENTRY *glProgramUniform4i64vARB) (GLuint program, GLint location, GLsizei count, const GLint64 * value);
extern void (GLAPIENTRY *glProgramUniform4i64vNV) (GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
extern void (GLAPIENTRY *glProgramUniform4iEXT) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
extern void (GLAPIENTRY *glProgramUniform4iv) (GLuint program, GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glProgramUniform4ivEXT) (GLuint program, GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glProgramUniform4ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
extern void (GLAPIENTRY *glProgramUniform4ui64ARB) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
extern void (GLAPIENTRY *glProgramUniform4ui64NV) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
extern void (GLAPIENTRY *glProgramUniform4ui64vARB) (GLuint program, GLint location, GLsizei count, const GLuint64 * value);
extern void (GLAPIENTRY *glProgramUniform4ui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
extern void (GLAPIENTRY *glProgramUniform4uiEXT) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
extern void (GLAPIENTRY *glProgramUniform4uiv) (GLuint program, GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glProgramUniform4uivEXT) (GLuint program, GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glProgramUniformHandleui64ARB) (GLuint program, GLint location, GLuint64 value);
extern void (GLAPIENTRY *glProgramUniformHandleui64NV) (GLuint program, GLint location, GLuint64 value);
extern void (GLAPIENTRY *glProgramUniformHandleui64vARB) (GLuint program, GLint location, GLsizei count, const GLuint64 * values);
extern void (GLAPIENTRY *glProgramUniformHandleui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64 * values);
extern void (GLAPIENTRY *glProgramUniformMatrix2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2dvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2fvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2x3dvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2x3fvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2x4dvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix2x4fvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3dvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3fvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3x2dvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3x2fvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3x4dvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix3x4fvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4dvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4fvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4x2dvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4x2fvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4x3dvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformMatrix4x3fvEXT) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glProgramUniformui64NV) (GLuint program, GLint location, GLuint64EXT value);
extern void (GLAPIENTRY *glProgramUniformui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
extern void (GLAPIENTRY *glProgramVertexLimitNV) (GLenum target, GLint limit);
extern void (GLAPIENTRY *glProvokingVertex) (GLenum mode);
extern void (GLAPIENTRY *glProvokingVertexEXT) (GLenum mode);
extern void (GLAPIENTRY *glPushAttrib) (GLbitfield mask);
extern void (GLAPIENTRY *glPushClientAttrib) (GLbitfield mask);
extern void (GLAPIENTRY *glPushClientAttribDefaultEXT) (GLbitfield mask);
extern void (GLAPIENTRY *glPushDebugGroup) (GLenum source, GLuint id, GLsizei length, const GLchar * message);
extern void (GLAPIENTRY *glPushDebugGroupKHR) (GLenum source, GLuint id, GLsizei length, const GLchar * message);
extern void (GLAPIENTRY *glPushGroupMarkerEXT) (GLsizei length, const GLchar * marker);
extern void (GLAPIENTRY *glPushMatrix) ();
extern void (GLAPIENTRY *glPushName) (GLuint name);
extern void (GLAPIENTRY *glQueryCounter) (GLuint id, GLenum target);
extern void (GLAPIENTRY *glQueryObjectParameteruiAMD) (GLenum target, GLuint id, GLenum pname, GLuint param);
extern GLint (GLAPIENTRY *glQueryResourceNV) (GLenum queryType, GLint tagId, GLuint count, GLint * buffer);
extern void (GLAPIENTRY *glQueryResourceTagNV) (GLint tagId, const GLchar * tagString);
extern void (GLAPIENTRY *glRasterPos2d) (GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glRasterPos2dv) (const GLdouble * v);
extern void (GLAPIENTRY *glRasterPos2f) (GLfloat x, GLfloat y);
extern void (GLAPIENTRY *glRasterPos2fv) (const GLfloat * v);
extern void (GLAPIENTRY *glRasterPos2i) (GLint x, GLint y);
extern void (GLAPIENTRY *glRasterPos2iv) (const GLint * v);
extern void (GLAPIENTRY *glRasterPos2s) (GLshort x, GLshort y);
extern void (GLAPIENTRY *glRasterPos2sv) (const GLshort * v);
extern void (GLAPIENTRY *glRasterPos3d) (GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glRasterPos3dv) (const GLdouble * v);
extern void (GLAPIENTRY *glRasterPos3f) (GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glRasterPos3fv) (const GLfloat * v);
extern void (GLAPIENTRY *glRasterPos3i) (GLint x, GLint y, GLint z);
extern void (GLAPIENTRY *glRasterPos3iv) (const GLint * v);
extern void (GLAPIENTRY *glRasterPos3s) (GLshort x, GLshort y, GLshort z);
extern void (GLAPIENTRY *glRasterPos3sv) (const GLshort * v);
extern void (GLAPIENTRY *glRasterPos4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glRasterPos4dv) (const GLdouble * v);
extern void (GLAPIENTRY *glRasterPos4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (GLAPIENTRY *glRasterPos4fv) (const GLfloat * v);
extern void (GLAPIENTRY *glRasterPos4i) (GLint x, GLint y, GLint z, GLint w);
extern void (GLAPIENTRY *glRasterPos4iv) (const GLint * v);
extern void (GLAPIENTRY *glRasterPos4s) (GLshort x, GLshort y, GLshort z, GLshort w);
extern void (GLAPIENTRY *glRasterPos4sv) (const GLshort * v);
extern void (GLAPIENTRY *glRasterSamplesEXT) (GLuint samples, GLboolean fixedsamplelocations);
extern void (GLAPIENTRY *glReadBuffer) (GLenum src);
extern void (GLAPIENTRY *glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
extern void (GLAPIENTRY *glReadnPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
extern void (GLAPIENTRY *glReadnPixelsARB) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
extern void (GLAPIENTRY *glReadnPixelsKHR) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
extern GLboolean (GLAPIENTRY *glReleaseKeyedMutexWin32EXT) (GLuint memory, GLuint64 key);
extern void (GLAPIENTRY *glRectd) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
extern void (GLAPIENTRY *glRectdv) (const GLdouble * v1, const GLdouble * v2);
extern void (GLAPIENTRY *glRectf) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
extern void (GLAPIENTRY *glRectfv) (const GLfloat * v1, const GLfloat * v2);
extern void (GLAPIENTRY *glRecti) (GLint x1, GLint y1, GLint x2, GLint y2);
extern void (GLAPIENTRY *glRectiv) (const GLint * v1, const GLint * v2);
extern void (GLAPIENTRY *glRects) (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
extern void (GLAPIENTRY *glRectsv) (const GLshort * v1, const GLshort * v2);
extern void (GLAPIENTRY *glReleaseShaderCompiler) ();
extern void (GLAPIENTRY *glRenderGpuMaskNV) (GLbitfield mask);
extern GLint (GLAPIENTRY *glRenderMode) (GLenum mode);
extern void (GLAPIENTRY *glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glRenderbufferStorageEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glRenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glRenderbufferStorageMultisampleAdvancedAMD) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glRenderbufferStorageMultisampleCoverageNV) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glRequestResidentProgramsNV) (GLsizei n, const GLuint * programs);
extern void (GLAPIENTRY *glResetHistogram) (GLenum target);
extern void (GLAPIENTRY *glResetHistogramEXT) (GLenum target);
extern void (GLAPIENTRY *glResetMemoryObjectParameterNV) (GLuint memory, GLenum pname);
extern void (GLAPIENTRY *glResetMinmax) (GLenum target);
extern void (GLAPIENTRY *glResetMinmaxEXT) (GLenum target);
extern void (GLAPIENTRY *glResolveDepthValuesNV) ();
extern void (GLAPIENTRY *glResumeTransformFeedback) ();
extern void (GLAPIENTRY *glResumeTransformFeedbackNV) ();
extern void (GLAPIENTRY *glRotated) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glRotatef) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glSampleCoverage) (GLfloat value, GLboolean invert);
extern void (GLAPIENTRY *glSampleCoverageARB) (GLfloat value, GLboolean invert);
extern void (GLAPIENTRY *glSampleMaskEXT) (GLclampf value, GLboolean invert);
extern void (GLAPIENTRY *glSampleMaskIndexedNV) (GLuint index, GLbitfield mask);
extern void (GLAPIENTRY *glSampleMaski) (GLuint maskNumber, GLbitfield mask);
extern void (GLAPIENTRY *glSamplePatternEXT) (GLenum pattern);
extern void (GLAPIENTRY *glSamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint * param);
extern void (GLAPIENTRY *glSamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint * param);
extern void (GLAPIENTRY *glSamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glSamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat * param);
extern void (GLAPIENTRY *glSamplerParameteri) (GLuint sampler, GLenum pname, GLint param);
extern void (GLAPIENTRY *glSamplerParameteriv) (GLuint sampler, GLenum pname, const GLint * param);
extern void (GLAPIENTRY *glScaled) (GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glScalef) (GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glScissor) (GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glScissorArrayv) (GLuint first, GLsizei count, const GLint * v);
extern void (GLAPIENTRY *glScissorExclusiveArrayvNV) (GLuint first, GLsizei count, const GLint * v);
extern void (GLAPIENTRY *glScissorExclusiveNV) (GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glScissorIndexed) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glScissorIndexedv) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glSecondaryColor3b) (GLbyte red, GLbyte green, GLbyte blue);
extern void (GLAPIENTRY *glSecondaryColor3bEXT) (GLbyte red, GLbyte green, GLbyte blue);
extern void (GLAPIENTRY *glSecondaryColor3bv) (const GLbyte * v);
extern void (GLAPIENTRY *glSecondaryColor3bvEXT) (const GLbyte * v);
extern void (GLAPIENTRY *glSecondaryColor3d) (GLdouble red, GLdouble green, GLdouble blue);
extern void (GLAPIENTRY *glSecondaryColor3dEXT) (GLdouble red, GLdouble green, GLdouble blue);
extern void (GLAPIENTRY *glSecondaryColor3dv) (const GLdouble * v);
extern void (GLAPIENTRY *glSecondaryColor3dvEXT) (const GLdouble * v);
extern void (GLAPIENTRY *glSecondaryColor3f) (GLfloat red, GLfloat green, GLfloat blue);
extern void (GLAPIENTRY *glSecondaryColor3fEXT) (GLfloat red, GLfloat green, GLfloat blue);
extern void (GLAPIENTRY *glSecondaryColor3fv) (const GLfloat * v);
extern void (GLAPIENTRY *glSecondaryColor3fvEXT) (const GLfloat * v);
extern void (GLAPIENTRY *glSecondaryColor3hNV) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
extern void (GLAPIENTRY *glSecondaryColor3hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glSecondaryColor3i) (GLint red, GLint green, GLint blue);
extern void (GLAPIENTRY *glSecondaryColor3iEXT) (GLint red, GLint green, GLint blue);
extern void (GLAPIENTRY *glSecondaryColor3iv) (const GLint * v);
extern void (GLAPIENTRY *glSecondaryColor3ivEXT) (const GLint * v);
extern void (GLAPIENTRY *glSecondaryColor3s) (GLshort red, GLshort green, GLshort blue);
extern void (GLAPIENTRY *glSecondaryColor3sEXT) (GLshort red, GLshort green, GLshort blue);
extern void (GLAPIENTRY *glSecondaryColor3sv) (const GLshort * v);
extern void (GLAPIENTRY *glSecondaryColor3svEXT) (const GLshort * v);
extern void (GLAPIENTRY *glSecondaryColor3ub) (GLubyte red, GLubyte green, GLubyte blue);
extern void (GLAPIENTRY *glSecondaryColor3ubEXT) (GLubyte red, GLubyte green, GLubyte blue);
extern void (GLAPIENTRY *glSecondaryColor3ubv) (const GLubyte * v);
extern void (GLAPIENTRY *glSecondaryColor3ubvEXT) (const GLubyte * v);
extern void (GLAPIENTRY *glSecondaryColor3ui) (GLuint red, GLuint green, GLuint blue);
extern void (GLAPIENTRY *glSecondaryColor3uiEXT) (GLuint red, GLuint green, GLuint blue);
extern void (GLAPIENTRY *glSecondaryColor3uiv) (const GLuint * v);
extern void (GLAPIENTRY *glSecondaryColor3uivEXT) (const GLuint * v);
extern void (GLAPIENTRY *glSecondaryColor3us) (GLushort red, GLushort green, GLushort blue);
extern void (GLAPIENTRY *glSecondaryColor3usEXT) (GLushort red, GLushort green, GLushort blue);
extern void (GLAPIENTRY *glSecondaryColor3usv) (const GLushort * v);
extern void (GLAPIENTRY *glSecondaryColor3usvEXT) (const GLushort * v);
extern void (GLAPIENTRY *glSecondaryColorFormatNV) (GLint size, GLenum type, GLsizei stride);
extern void (GLAPIENTRY *glSecondaryColorP3ui) (GLenum type, GLuint color);
extern void (GLAPIENTRY *glSecondaryColorP3uiv) (GLenum type, const GLuint * color);
extern void (GLAPIENTRY *glSecondaryColorPointer) (GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glSecondaryColorPointerEXT) (GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glSelectBuffer) (GLsizei size, GLuint * buffer);
extern void (GLAPIENTRY *glSelectPerfMonitorCountersAMD) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
extern void (GLAPIENTRY *glSemaphoreParameterui64vEXT) (GLuint semaphore, GLenum pname, const GLuint64 * params);
extern void (GLAPIENTRY *glSeparableFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);
extern void (GLAPIENTRY *glSeparableFilter2DEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);
extern void (GLAPIENTRY *glSetFenceAPPLE) (GLuint fence);
extern void (GLAPIENTRY *glSetFenceNV) (GLuint fence, GLenum condition);
extern void (GLAPIENTRY *glSetInvariantEXT) (GLuint id, GLenum type, const void * addr);
extern void (GLAPIENTRY *glSetLocalConstantEXT) (GLuint id, GLenum type, const void * addr);
extern void (GLAPIENTRY *glSetMultisamplefvAMD) (GLenum pname, GLuint index, const GLfloat * val);
extern void (GLAPIENTRY *glShadeModel) (GLenum mode);
extern void (GLAPIENTRY *glShaderBinary) (GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length);
extern void (GLAPIENTRY *glShaderOp1EXT) (GLenum op, GLuint res, GLuint arg1);
extern void (GLAPIENTRY *glShaderOp2EXT) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
extern void (GLAPIENTRY *glShaderOp3EXT) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
extern void (GLAPIENTRY *glShaderSource) (GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
extern void (GLAPIENTRY *glShaderSourceARB) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length);
extern void (GLAPIENTRY *glShaderStorageBlockBinding) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
extern void (GLAPIENTRY *glShadingRateImageBarrierNV) (GLboolean synchronize);
extern void (GLAPIENTRY *glShadingRateImagePaletteNV) (GLuint viewport, GLuint first, GLsizei count, const GLenum * rates);
extern void (GLAPIENTRY *glShadingRateSampleOrderNV) (GLenum order);
extern void (GLAPIENTRY *glShadingRateSampleOrderCustomNV) (GLenum rate, GLuint samples, const GLint * locations);
extern void (GLAPIENTRY *glSignalSemaphoreEXT) (GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);
extern void (GLAPIENTRY *glSpecializeShader) (GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
extern void (GLAPIENTRY *glSpecializeShaderARB) (GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
extern void (GLAPIENTRY *glStateCaptureNV) (GLuint state, GLenum mode);
extern void (GLAPIENTRY *glStencilClearTagEXT) (GLsizei stencilTagBits, GLuint stencilClearTag);
extern void (GLAPIENTRY *glStencilFillPathInstancedNV) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues);
extern void (GLAPIENTRY *glStencilFillPathNV) (GLuint path, GLenum fillMode, GLuint mask);
extern void (GLAPIENTRY *glStencilFunc) (GLenum func, GLint ref, GLuint mask);
extern void (GLAPIENTRY *glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask);
extern void (GLAPIENTRY *glStencilMask) (GLuint mask);
extern void (GLAPIENTRY *glStencilMaskSeparate) (GLenum face, GLuint mask);
extern void (GLAPIENTRY *glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass);
extern void (GLAPIENTRY *glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
extern void (GLAPIENTRY *glStencilOpValueAMD) (GLenum face, GLuint value);
extern void (GLAPIENTRY *glStencilStrokePathInstancedNV) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues);
extern void (GLAPIENTRY *glStencilStrokePathNV) (GLuint path, GLint reference, GLuint mask);
extern void (GLAPIENTRY *glStencilThenCoverFillPathInstancedNV) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
extern void (GLAPIENTRY *glStencilThenCoverFillPathNV) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
extern void (GLAPIENTRY *glStencilThenCoverStrokePathInstancedNV) (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
extern void (GLAPIENTRY *glStencilThenCoverStrokePathNV) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
extern void (GLAPIENTRY *glSubpixelPrecisionBiasNV) (GLuint xbits, GLuint ybits);
extern void (GLAPIENTRY *glSwizzleEXT) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
extern void (GLAPIENTRY *glSyncTextureINTEL) (GLuint texture);
extern void (GLAPIENTRY *glTangent3bEXT) (GLbyte tx, GLbyte ty, GLbyte tz);
extern void (GLAPIENTRY *glTangent3bvEXT) (const GLbyte * v);
extern void (GLAPIENTRY *glTangent3dEXT) (GLdouble tx, GLdouble ty, GLdouble tz);
extern void (GLAPIENTRY *glTangent3dvEXT) (const GLdouble * v);
extern void (GLAPIENTRY *glTangent3fEXT) (GLfloat tx, GLfloat ty, GLfloat tz);
extern void (GLAPIENTRY *glTangent3fvEXT) (const GLfloat * v);
extern void (GLAPIENTRY *glTangent3iEXT) (GLint tx, GLint ty, GLint tz);
extern void (GLAPIENTRY *glTangent3ivEXT) (const GLint * v);
extern void (GLAPIENTRY *glTangent3sEXT) (GLshort tx, GLshort ty, GLshort tz);
extern void (GLAPIENTRY *glTangent3svEXT) (const GLshort * v);
extern void (GLAPIENTRY *glTangentPointerEXT) (GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glTessellationFactorAMD) (GLfloat factor);
extern void (GLAPIENTRY *glTessellationModeAMD) (GLenum mode);
extern GLboolean (GLAPIENTRY *glTestFenceAPPLE) (GLuint fence);
extern GLboolean (GLAPIENTRY *glTestFenceNV) (GLuint fence);
extern GLboolean (GLAPIENTRY *glTestObjectAPPLE) (GLenum object, GLuint name);
extern void (GLAPIENTRY *glTexAttachMemoryNV) (GLenum target, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTexBuffer) (GLenum target, GLenum internalformat, GLuint buffer);
extern void (GLAPIENTRY *glTexBufferARB) (GLenum target, GLenum internalformat, GLuint buffer);
extern void (GLAPIENTRY *glTexBufferEXT) (GLenum target, GLenum internalformat, GLuint buffer);
extern void (GLAPIENTRY *glTexBufferRange) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
extern void (GLAPIENTRY *glTexCoord1d) (GLdouble s);
extern void (GLAPIENTRY *glTexCoord1dv) (const GLdouble * v);
extern void (GLAPIENTRY *glTexCoord1f) (GLfloat s);
extern void (GLAPIENTRY *glTexCoord1fv) (const GLfloat * v);
extern void (GLAPIENTRY *glTexCoord1hNV) (GLhalfNV s);
extern void (GLAPIENTRY *glTexCoord1hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glTexCoord1i) (GLint s);
extern void (GLAPIENTRY *glTexCoord1iv) (const GLint * v);
extern void (GLAPIENTRY *glTexCoord1s) (GLshort s);
extern void (GLAPIENTRY *glTexCoord1sv) (const GLshort * v);
extern void (GLAPIENTRY *glTexCoord2d) (GLdouble s, GLdouble t);
extern void (GLAPIENTRY *glTexCoord2dv) (const GLdouble * v);
extern void (GLAPIENTRY *glTexCoord2f) (GLfloat s, GLfloat t);
extern void (GLAPIENTRY *glTexCoord2fv) (const GLfloat * v);
extern void (GLAPIENTRY *glTexCoord2hNV) (GLhalfNV s, GLhalfNV t);
extern void (GLAPIENTRY *glTexCoord2hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glTexCoord2i) (GLint s, GLint t);
extern void (GLAPIENTRY *glTexCoord2iv) (const GLint * v);
extern void (GLAPIENTRY *glTexCoord2s) (GLshort s, GLshort t);
extern void (GLAPIENTRY *glTexCoord2sv) (const GLshort * v);
extern void (GLAPIENTRY *glTexCoord3d) (GLdouble s, GLdouble t, GLdouble r);
extern void (GLAPIENTRY *glTexCoord3dv) (const GLdouble * v);
extern void (GLAPIENTRY *glTexCoord3f) (GLfloat s, GLfloat t, GLfloat r);
extern void (GLAPIENTRY *glTexCoord3fv) (const GLfloat * v);
extern void (GLAPIENTRY *glTexCoord3hNV) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
extern void (GLAPIENTRY *glTexCoord3hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glTexCoord3i) (GLint s, GLint t, GLint r);
extern void (GLAPIENTRY *glTexCoord3iv) (const GLint * v);
extern void (GLAPIENTRY *glTexCoord3s) (GLshort s, GLshort t, GLshort r);
extern void (GLAPIENTRY *glTexCoord3sv) (const GLshort * v);
extern void (GLAPIENTRY *glTexCoord4d) (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
extern void (GLAPIENTRY *glTexCoord4dv) (const GLdouble * v);
extern void (GLAPIENTRY *glTexCoord4f) (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
extern void (GLAPIENTRY *glTexCoord4fv) (const GLfloat * v);
extern void (GLAPIENTRY *glTexCoord4hNV) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
extern void (GLAPIENTRY *glTexCoord4hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glTexCoord4i) (GLint s, GLint t, GLint r, GLint q);
extern void (GLAPIENTRY *glTexCoord4iv) (const GLint * v);
extern void (GLAPIENTRY *glTexCoord4s) (GLshort s, GLshort t, GLshort r, GLshort q);
extern void (GLAPIENTRY *glTexCoord4sv) (const GLshort * v);
extern void (GLAPIENTRY *glTexCoordFormatNV) (GLint size, GLenum type, GLsizei stride);
extern void (GLAPIENTRY *glTexCoordP1ui) (GLenum type, GLuint coords);
extern void (GLAPIENTRY *glTexCoordP1uiv) (GLenum type, const GLuint * coords);
extern void (GLAPIENTRY *glTexCoordP2ui) (GLenum type, GLuint coords);
extern void (GLAPIENTRY *glTexCoordP2uiv) (GLenum type, const GLuint * coords);
extern void (GLAPIENTRY *glTexCoordP3ui) (GLenum type, GLuint coords);
extern void (GLAPIENTRY *glTexCoordP3uiv) (GLenum type, const GLuint * coords);
extern void (GLAPIENTRY *glTexCoordP4ui) (GLenum type, GLuint coords);
extern void (GLAPIENTRY *glTexCoordP4uiv) (GLenum type, const GLuint * coords);
extern void (GLAPIENTRY *glTexCoordPointer) (GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glTexCoordPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
extern void (GLAPIENTRY *glTexCoordPointervINTEL) (GLint size, GLenum type, const void ** pointer);
extern void (GLAPIENTRY *glTexEnvf) (GLenum target, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glTexEnvfv) (GLenum target, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glTexEnvi) (GLenum target, GLenum pname, GLint param);
extern void (GLAPIENTRY *glTexEnviv) (GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glTexGend) (GLenum coord, GLenum pname, GLdouble param);
extern void (GLAPIENTRY *glTexGendv) (GLenum coord, GLenum pname, const GLdouble * params);
extern void (GLAPIENTRY *glTexGenf) (GLenum coord, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glTexGenfv) (GLenum coord, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glTexGeni) (GLenum coord, GLenum pname, GLint param);
extern void (GLAPIENTRY *glTexGeniv) (GLenum coord, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glTexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTexImage2DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
extern void (GLAPIENTRY *glTexImage2DMultisampleCoverageNV) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
extern void (GLAPIENTRY *glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTexImage3DEXT) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTexImage3DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
extern void (GLAPIENTRY *glTexImage3DMultisampleCoverageNV) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
extern void (GLAPIENTRY *glTexPageCommitmentARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
extern void (GLAPIENTRY *glTexParameterIiv) (GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glTexParameterIivEXT) (GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glTexParameterIuiv) (GLenum target, GLenum pname, const GLuint * params);
extern void (GLAPIENTRY *glTexParameterIuivEXT) (GLenum target, GLenum pname, const GLuint * params);
extern void (GLAPIENTRY *glTexParameterf) (GLenum target, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glTexParameterfv) (GLenum target, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glTexParameteri) (GLenum target, GLenum pname, GLint param);
extern void (GLAPIENTRY *glTexParameteriv) (GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glTexRenderbufferNV) (GLenum target, GLuint renderbuffer);
extern void (GLAPIENTRY *glTexStorage1D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
extern void (GLAPIENTRY *glTexStorage2D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glTexStorage2DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
extern void (GLAPIENTRY *glTexStorage3D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
extern void (GLAPIENTRY *glTexStorage3DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
extern void (GLAPIENTRY *glTexStorageMem1DEXT) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTexStorageMem2DEXT) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTexStorageMem2DMultisampleEXT) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTexStorageMem3DEXT) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTexStorageMem3DMultisampleEXT) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTexStorageSparseAMD) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
extern void (GLAPIENTRY *glTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTexSubImage1DEXT) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTexSubImage2DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTexSubImage3DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTextureAttachMemoryNV) (GLuint texture, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTextureBarrier) ();
extern void (GLAPIENTRY *glTextureBarrierNV) ();
extern void (GLAPIENTRY *glTextureBuffer) (GLuint texture, GLenum internalformat, GLuint buffer);
extern void (GLAPIENTRY *glTextureBufferEXT) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
extern void (GLAPIENTRY *glTextureBufferRange) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
extern void (GLAPIENTRY *glTextureBufferRangeEXT) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
extern void (GLAPIENTRY *glTextureImage1DEXT) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTextureImage2DEXT) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTextureImage2DMultisampleCoverageNV) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
extern void (GLAPIENTRY *glTextureImage2DMultisampleNV) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
extern void (GLAPIENTRY *glTextureImage3DEXT) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTextureImage3DMultisampleCoverageNV) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
extern void (GLAPIENTRY *glTextureImage3DMultisampleNV) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
extern void (GLAPIENTRY *glTextureLightEXT) (GLenum pname);
extern void (GLAPIENTRY *glTextureMaterialEXT) (GLenum face, GLenum mode);
extern void (GLAPIENTRY *glTextureNormalEXT) (GLenum mode);
extern void (GLAPIENTRY *glTexturePageCommitmentEXT) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
extern void (GLAPIENTRY *glTextureParameterIiv) (GLuint texture, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glTextureParameterIivEXT) (GLuint texture, GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glTextureParameterIuiv) (GLuint texture, GLenum pname, const GLuint * params);
extern void (GLAPIENTRY *glTextureParameterIuivEXT) (GLuint texture, GLenum target, GLenum pname, const GLuint * params);
extern void (GLAPIENTRY *glTextureParameterf) (GLuint texture, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glTextureParameterfEXT) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
extern void (GLAPIENTRY *glTextureParameterfv) (GLuint texture, GLenum pname, const GLfloat * param);
extern void (GLAPIENTRY *glTextureParameterfvEXT) (GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glTextureParameteri) (GLuint texture, GLenum pname, GLint param);
extern void (GLAPIENTRY *glTextureParameteriEXT) (GLuint texture, GLenum target, GLenum pname, GLint param);
extern void (GLAPIENTRY *glTextureParameteriv) (GLuint texture, GLenum pname, const GLint * param);
extern void (GLAPIENTRY *glTextureParameterivEXT) (GLuint texture, GLenum target, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glTextureRangeAPPLE) (GLenum target, GLsizei length, const void * pointer);
extern void (GLAPIENTRY *glTextureRenderbufferEXT) (GLuint texture, GLenum target, GLuint renderbuffer);
extern void (GLAPIENTRY *glTextureStorage1D) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
extern void (GLAPIENTRY *glTextureStorage1DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
extern void (GLAPIENTRY *glTextureStorage2D) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glTextureStorage2DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glTextureStorage2DMultisample) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
extern void (GLAPIENTRY *glTextureStorage2DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
extern void (GLAPIENTRY *glTextureStorage3D) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
extern void (GLAPIENTRY *glTextureStorage3DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
extern void (GLAPIENTRY *glTextureStorage3DMultisample) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
extern void (GLAPIENTRY *glTextureStorage3DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
extern void (GLAPIENTRY *glTextureStorageMem1DEXT) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTextureStorageMem2DEXT) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTextureStorageMem2DMultisampleEXT) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTextureStorageMem3DEXT) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTextureStorageMem3DMultisampleEXT) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
extern void (GLAPIENTRY *glTextureStorageSparseAMD) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
extern void (GLAPIENTRY *glTextureSubImage1D) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTextureSubImage1DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTextureSubImage2D) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTextureSubImage2DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTextureSubImage3D) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTextureSubImage3DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
extern void (GLAPIENTRY *glTextureView) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
extern void (GLAPIENTRY *glTrackMatrixNV) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
extern void (GLAPIENTRY *glTransformFeedbackAttribsNV) (GLsizei count, const GLint * attribs, GLenum bufferMode);
extern void (GLAPIENTRY *glTransformFeedbackBufferBase) (GLuint xfb, GLuint index, GLuint buffer);
extern void (GLAPIENTRY *glTransformFeedbackBufferRange) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
extern void (GLAPIENTRY *glTransformFeedbackStreamAttribsNV) (GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode);
extern void (GLAPIENTRY *glTransformFeedbackVaryings) (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
extern void (GLAPIENTRY *glTransformFeedbackVaryingsEXT) (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
extern void (GLAPIENTRY *glTransformFeedbackVaryingsNV) (GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);
extern void (GLAPIENTRY *glTransformPathNV) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues);
extern void (GLAPIENTRY *glTranslated) (GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glTranslatef) (GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glUniform1d) (GLint location, GLdouble x);
extern void (GLAPIENTRY *glUniform1dv) (GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glUniform1f) (GLint location, GLfloat v0);
extern void (GLAPIENTRY *glUniform1fARB) (GLint location, GLfloat v0);
extern void (GLAPIENTRY *glUniform1fv) (GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glUniform1fvARB) (GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glUniform1i) (GLint location, GLint v0);
extern void (GLAPIENTRY *glUniform1i64ARB) (GLint location, GLint64 x);
extern void (GLAPIENTRY *glUniform1i64NV) (GLint location, GLint64EXT x);
extern void (GLAPIENTRY *glUniform1i64vARB) (GLint location, GLsizei count, const GLint64 * value);
extern void (GLAPIENTRY *glUniform1i64vNV) (GLint location, GLsizei count, const GLint64EXT * value);
extern void (GLAPIENTRY *glUniform1iARB) (GLint location, GLint v0);
extern void (GLAPIENTRY *glUniform1iv) (GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glUniform1ivARB) (GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glUniform1ui) (GLint location, GLuint v0);
extern void (GLAPIENTRY *glUniform1ui64ARB) (GLint location, GLuint64 x);
extern void (GLAPIENTRY *glUniform1ui64NV) (GLint location, GLuint64EXT x);
extern void (GLAPIENTRY *glUniform1ui64vARB) (GLint location, GLsizei count, const GLuint64 * value);
extern void (GLAPIENTRY *glUniform1ui64vNV) (GLint location, GLsizei count, const GLuint64EXT * value);
extern void (GLAPIENTRY *glUniform1uiEXT) (GLint location, GLuint v0);
extern void (GLAPIENTRY *glUniform1uiv) (GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glUniform1uivEXT) (GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glUniform2d) (GLint location, GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glUniform2dv) (GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glUniform2f) (GLint location, GLfloat v0, GLfloat v1);
extern void (GLAPIENTRY *glUniform2fARB) (GLint location, GLfloat v0, GLfloat v1);
extern void (GLAPIENTRY *glUniform2fv) (GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glUniform2fvARB) (GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glUniform2i) (GLint location, GLint v0, GLint v1);
extern void (GLAPIENTRY *glUniform2i64ARB) (GLint location, GLint64 x, GLint64 y);
extern void (GLAPIENTRY *glUniform2i64NV) (GLint location, GLint64EXT x, GLint64EXT y);
extern void (GLAPIENTRY *glUniform2i64vARB) (GLint location, GLsizei count, const GLint64 * value);
extern void (GLAPIENTRY *glUniform2i64vNV) (GLint location, GLsizei count, const GLint64EXT * value);
extern void (GLAPIENTRY *glUniform2iARB) (GLint location, GLint v0, GLint v1);
extern void (GLAPIENTRY *glUniform2iv) (GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glUniform2ivARB) (GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glUniform2ui) (GLint location, GLuint v0, GLuint v1);
extern void (GLAPIENTRY *glUniform2ui64ARB) (GLint location, GLuint64 x, GLuint64 y);
extern void (GLAPIENTRY *glUniform2ui64NV) (GLint location, GLuint64EXT x, GLuint64EXT y);
extern void (GLAPIENTRY *glUniform2ui64vARB) (GLint location, GLsizei count, const GLuint64 * value);
extern void (GLAPIENTRY *glUniform2ui64vNV) (GLint location, GLsizei count, const GLuint64EXT * value);
extern void (GLAPIENTRY *glUniform2uiEXT) (GLint location, GLuint v0, GLuint v1);
extern void (GLAPIENTRY *glUniform2uiv) (GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glUniform2uivEXT) (GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glUniform3d) (GLint location, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glUniform3dv) (GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glUniform3f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
extern void (GLAPIENTRY *glUniform3fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
extern void (GLAPIENTRY *glUniform3fv) (GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glUniform3fvARB) (GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glUniform3i) (GLint location, GLint v0, GLint v1, GLint v2);
extern void (GLAPIENTRY *glUniform3i64ARB) (GLint location, GLint64 x, GLint64 y, GLint64 z);
extern void (GLAPIENTRY *glUniform3i64NV) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
extern void (GLAPIENTRY *glUniform3i64vARB) (GLint location, GLsizei count, const GLint64 * value);
extern void (GLAPIENTRY *glUniform3i64vNV) (GLint location, GLsizei count, const GLint64EXT * value);
extern void (GLAPIENTRY *glUniform3iARB) (GLint location, GLint v0, GLint v1, GLint v2);
extern void (GLAPIENTRY *glUniform3iv) (GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glUniform3ivARB) (GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2);
extern void (GLAPIENTRY *glUniform3ui64ARB) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
extern void (GLAPIENTRY *glUniform3ui64NV) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
extern void (GLAPIENTRY *glUniform3ui64vARB) (GLint location, GLsizei count, const GLuint64 * value);
extern void (GLAPIENTRY *glUniform3ui64vNV) (GLint location, GLsizei count, const GLuint64EXT * value);
extern void (GLAPIENTRY *glUniform3uiEXT) (GLint location, GLuint v0, GLuint v1, GLuint v2);
extern void (GLAPIENTRY *glUniform3uiv) (GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glUniform3uivEXT) (GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glUniform4d) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glUniform4dv) (GLint location, GLsizei count, const GLdouble * value);
extern void (GLAPIENTRY *glUniform4f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
extern void (GLAPIENTRY *glUniform4fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
extern void (GLAPIENTRY *glUniform4fv) (GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glUniform4fvARB) (GLint location, GLsizei count, const GLfloat * value);
extern void (GLAPIENTRY *glUniform4i) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
extern void (GLAPIENTRY *glUniform4i64ARB) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
extern void (GLAPIENTRY *glUniform4i64NV) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
extern void (GLAPIENTRY *glUniform4i64vARB) (GLint location, GLsizei count, const GLint64 * value);
extern void (GLAPIENTRY *glUniform4i64vNV) (GLint location, GLsizei count, const GLint64EXT * value);
extern void (GLAPIENTRY *glUniform4iARB) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
extern void (GLAPIENTRY *glUniform4iv) (GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glUniform4ivARB) (GLint location, GLsizei count, const GLint * value);
extern void (GLAPIENTRY *glUniform4ui) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
extern void (GLAPIENTRY *glUniform4ui64ARB) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
extern void (GLAPIENTRY *glUniform4ui64NV) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
extern void (GLAPIENTRY *glUniform4ui64vARB) (GLint location, GLsizei count, const GLuint64 * value);
extern void (GLAPIENTRY *glUniform4ui64vNV) (GLint location, GLsizei count, const GLuint64EXT * value);
extern void (GLAPIENTRY *glUniform4uiEXT) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
extern void (GLAPIENTRY *glUniform4uiv) (GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glUniform4uivEXT) (GLint location, GLsizei count, const GLuint * value);
extern void (GLAPIENTRY *glUniformBlockBinding) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
extern void (GLAPIENTRY *glUniformBufferEXT) (GLuint program, GLint location, GLuint buffer);
extern void (GLAPIENTRY *glUniformHandleui64ARB) (GLint location, GLuint64 value);
extern void (GLAPIENTRY *glUniformHandleui64NV) (GLint location, GLuint64 value);
extern void (GLAPIENTRY *glUniformHandleui64vARB) (GLint location, GLsizei count, const GLuint64 * value);
extern void (GLAPIENTRY *glUniformHandleui64vNV) (GLint location, GLsizei count, const GLuint64 * value);
extern void (GLAPIENTRY *glUniformMatrix2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix2fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix2x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix2x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix3fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix3x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix3x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix4fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix4x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformMatrix4x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
extern void (GLAPIENTRY *glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
extern void (GLAPIENTRY *glUniformSubroutinesuiv) (GLenum shadertype, GLsizei count, const GLuint * indices);
extern void (GLAPIENTRY *glUniformui64NV) (GLint location, GLuint64EXT value);
extern void (GLAPIENTRY *glUniformui64vNV) (GLint location, GLsizei count, const GLuint64EXT * value);
extern void (GLAPIENTRY *glUnlockArraysEXT) ();
extern GLboolean (GLAPIENTRY *glUnmapBuffer) (GLenum target);
extern GLboolean (GLAPIENTRY *glUnmapBufferARB) (GLenum target);
extern GLboolean (GLAPIENTRY *glUnmapNamedBuffer) (GLuint buffer);
extern GLboolean (GLAPIENTRY *glUnmapNamedBufferEXT) (GLuint buffer);
extern void (GLAPIENTRY *glUnmapTexture2DINTEL) (GLuint texture, GLint level);
extern void (GLAPIENTRY *glUseProgram) (GLuint program);
extern void (GLAPIENTRY *glUseProgramObjectARB) (GLhandleARB programObj);
extern void (GLAPIENTRY *glUseProgramStages) (GLuint pipeline, GLbitfield stages, GLuint program);
extern void (GLAPIENTRY *glUseProgramStagesEXT) (GLuint pipeline, GLbitfield stages, GLuint program);
extern void (GLAPIENTRY *glUseShaderProgramEXT) (GLenum type, GLuint program);
extern void (GLAPIENTRY *glVDPAUFiniNV) ();
extern void (GLAPIENTRY *glVDPAUGetSurfaceivNV) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei count, GLsizei * length, GLint * values);
extern void (GLAPIENTRY *glVDPAUInitNV) (const void * vdpDevice, const void * getProcAddress);
extern GLboolean (GLAPIENTRY *glVDPAUIsSurfaceNV) (GLvdpauSurfaceNV surface);
extern void (GLAPIENTRY *glVDPAUMapSurfacesNV) (GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
extern GLvdpauSurfaceNV (GLAPIENTRY *glVDPAURegisterOutputSurfaceNV) (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
extern GLvdpauSurfaceNV (GLAPIENTRY *glVDPAURegisterVideoSurfaceNV) (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
extern GLvdpauSurfaceNV (GLAPIENTRY *glVDPAURegisterVideoSurfaceWithPictureStructureNV) (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames, GLboolean isFrameStructure);
extern void (GLAPIENTRY *glVDPAUSurfaceAccessNV) (GLvdpauSurfaceNV surface, GLenum access);
extern void (GLAPIENTRY *glVDPAUUnmapSurfacesNV) (GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
extern void (GLAPIENTRY *glVDPAUUnregisterSurfaceNV) (GLvdpauSurfaceNV surface);
extern void (GLAPIENTRY *glValidateProgram) (GLuint program);
extern void (GLAPIENTRY *glValidateProgramARB) (GLhandleARB programObj);
extern void (GLAPIENTRY *glValidateProgramPipeline) (GLuint pipeline);
extern void (GLAPIENTRY *glValidateProgramPipelineEXT) (GLuint pipeline);
extern void (GLAPIENTRY *glVariantPointerEXT) (GLuint id, GLenum type, GLuint stride, const void * addr);
extern void (GLAPIENTRY *glVariantbvEXT) (GLuint id, const GLbyte * addr);
extern void (GLAPIENTRY *glVariantdvEXT) (GLuint id, const GLdouble * addr);
extern void (GLAPIENTRY *glVariantfvEXT) (GLuint id, const GLfloat * addr);
extern void (GLAPIENTRY *glVariantivEXT) (GLuint id, const GLint * addr);
extern void (GLAPIENTRY *glVariantsvEXT) (GLuint id, const GLshort * addr);
extern void (GLAPIENTRY *glVariantubvEXT) (GLuint id, const GLubyte * addr);
extern void (GLAPIENTRY *glVariantuivEXT) (GLuint id, const GLuint * addr);
extern void (GLAPIENTRY *glVariantusvEXT) (GLuint id, const GLushort * addr);
extern void (GLAPIENTRY *glVertex2d) (GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glVertex2dv) (const GLdouble * v);
extern void (GLAPIENTRY *glVertex2f) (GLfloat x, GLfloat y);
extern void (GLAPIENTRY *glVertex2fv) (const GLfloat * v);
extern void (GLAPIENTRY *glVertex2hNV) (GLhalfNV x, GLhalfNV y);
extern void (GLAPIENTRY *glVertex2hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glVertex2i) (GLint x, GLint y);
extern void (GLAPIENTRY *glVertex2iv) (const GLint * v);
extern void (GLAPIENTRY *glVertex2s) (GLshort x, GLshort y);
extern void (GLAPIENTRY *glVertex2sv) (const GLshort * v);
extern void (GLAPIENTRY *glVertex3d) (GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glVertex3dv) (const GLdouble * v);
extern void (GLAPIENTRY *glVertex3f) (GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glVertex3fv) (const GLfloat * v);
extern void (GLAPIENTRY *glVertex3hNV) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
extern void (GLAPIENTRY *glVertex3hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glVertex3i) (GLint x, GLint y, GLint z);
extern void (GLAPIENTRY *glVertex3iv) (const GLint * v);
extern void (GLAPIENTRY *glVertex3s) (GLshort x, GLshort y, GLshort z);
extern void (GLAPIENTRY *glVertex3sv) (const GLshort * v);
extern void (GLAPIENTRY *glVertex4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glVertex4dv) (const GLdouble * v);
extern void (GLAPIENTRY *glVertex4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (GLAPIENTRY *glVertex4fv) (const GLfloat * v);
extern void (GLAPIENTRY *glVertex4hNV) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
extern void (GLAPIENTRY *glVertex4hvNV) (const GLhalfNV * v);
extern void (GLAPIENTRY *glVertex4i) (GLint x, GLint y, GLint z, GLint w);
extern void (GLAPIENTRY *glVertex4iv) (const GLint * v);
extern void (GLAPIENTRY *glVertex4s) (GLshort x, GLshort y, GLshort z, GLshort w);
extern void (GLAPIENTRY *glVertex4sv) (const GLshort * v);
extern void (GLAPIENTRY *glVertexArrayAttribBinding) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
extern void (GLAPIENTRY *glVertexArrayAttribFormat) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
extern void (GLAPIENTRY *glVertexArrayAttribIFormat) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
extern void (GLAPIENTRY *glVertexArrayAttribLFormat) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
extern void (GLAPIENTRY *glVertexArrayBindVertexBufferEXT) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
extern void (GLAPIENTRY *glVertexArrayBindingDivisor) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
extern void (GLAPIENTRY *glVertexArrayColorOffsetEXT) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayEdgeFlagOffsetEXT) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayElementBuffer) (GLuint vaobj, GLuint buffer);
extern void (GLAPIENTRY *glVertexArrayFogCoordOffsetEXT) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayIndexOffsetEXT) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayMultiTexCoordOffsetEXT) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayNormalOffsetEXT) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayParameteriAPPLE) (GLenum pname, GLint param);
extern void (GLAPIENTRY *glVertexArrayRangeAPPLE) (GLsizei length, void * pointer);
extern void (GLAPIENTRY *glVertexArrayRangeNV) (GLsizei length, const void * pointer);
extern void (GLAPIENTRY *glVertexArraySecondaryColorOffsetEXT) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayTexCoordOffsetEXT) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayVertexAttribBindingEXT) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
extern void (GLAPIENTRY *glVertexArrayVertexAttribDivisorEXT) (GLuint vaobj, GLuint index, GLuint divisor);
extern void (GLAPIENTRY *glVertexArrayVertexAttribFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
extern void (GLAPIENTRY *glVertexArrayVertexAttribIFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
extern void (GLAPIENTRY *glVertexArrayVertexAttribIOffsetEXT) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayVertexAttribLFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
extern void (GLAPIENTRY *glVertexArrayVertexAttribLOffsetEXT) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayVertexAttribOffsetEXT) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexArrayVertexBindingDivisorEXT) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
extern void (GLAPIENTRY *glVertexArrayVertexBuffer) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
extern void (GLAPIENTRY *glVertexArrayVertexBuffers) (GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
extern void (GLAPIENTRY *glVertexArrayVertexOffsetEXT) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
extern void (GLAPIENTRY *glVertexAttrib1d) (GLuint index, GLdouble x);
extern void (GLAPIENTRY *glVertexAttrib1dARB) (GLuint index, GLdouble x);
extern void (GLAPIENTRY *glVertexAttrib1dNV) (GLuint index, GLdouble x);
extern void (GLAPIENTRY *glVertexAttrib1dv) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib1dvARB) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib1dvNV) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib1f) (GLuint index, GLfloat x);
extern void (GLAPIENTRY *glVertexAttrib1fARB) (GLuint index, GLfloat x);
extern void (GLAPIENTRY *glVertexAttrib1fNV) (GLuint index, GLfloat x);
extern void (GLAPIENTRY *glVertexAttrib1fv) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib1fvARB) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib1fvNV) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib1hNV) (GLuint index, GLhalfNV x);
extern void (GLAPIENTRY *glVertexAttrib1hvNV) (GLuint index, const GLhalfNV * v);
extern void (GLAPIENTRY *glVertexAttrib1s) (GLuint index, GLshort x);
extern void (GLAPIENTRY *glVertexAttrib1sARB) (GLuint index, GLshort x);
extern void (GLAPIENTRY *glVertexAttrib1sNV) (GLuint index, GLshort x);
extern void (GLAPIENTRY *glVertexAttrib1sv) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib1svARB) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib1svNV) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib2d) (GLuint index, GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glVertexAttrib2dARB) (GLuint index, GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glVertexAttrib2dNV) (GLuint index, GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glVertexAttrib2dv) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib2dvARB) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib2dvNV) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib2f) (GLuint index, GLfloat x, GLfloat y);
extern void (GLAPIENTRY *glVertexAttrib2fARB) (GLuint index, GLfloat x, GLfloat y);
extern void (GLAPIENTRY *glVertexAttrib2fNV) (GLuint index, GLfloat x, GLfloat y);
extern void (GLAPIENTRY *glVertexAttrib2fv) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib2fvARB) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib2fvNV) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib2hNV) (GLuint index, GLhalfNV x, GLhalfNV y);
extern void (GLAPIENTRY *glVertexAttrib2hvNV) (GLuint index, const GLhalfNV * v);
extern void (GLAPIENTRY *glVertexAttrib2s) (GLuint index, GLshort x, GLshort y);
extern void (GLAPIENTRY *glVertexAttrib2sARB) (GLuint index, GLshort x, GLshort y);
extern void (GLAPIENTRY *glVertexAttrib2sNV) (GLuint index, GLshort x, GLshort y);
extern void (GLAPIENTRY *glVertexAttrib2sv) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib2svARB) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib2svNV) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glVertexAttrib3dARB) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glVertexAttrib3dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glVertexAttrib3dv) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib3dvARB) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib3dvNV) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib3f) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glVertexAttrib3fARB) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glVertexAttrib3fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glVertexAttrib3fv) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib3fvARB) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib3fvNV) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib3hNV) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
extern void (GLAPIENTRY *glVertexAttrib3hvNV) (GLuint index, const GLhalfNV * v);
extern void (GLAPIENTRY *glVertexAttrib3s) (GLuint index, GLshort x, GLshort y, GLshort z);
extern void (GLAPIENTRY *glVertexAttrib3sARB) (GLuint index, GLshort x, GLshort y, GLshort z);
extern void (GLAPIENTRY *glVertexAttrib3sNV) (GLuint index, GLshort x, GLshort y, GLshort z);
extern void (GLAPIENTRY *glVertexAttrib3sv) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib3svARB) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib3svNV) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib4Nbv) (GLuint index, const GLbyte * v);
extern void (GLAPIENTRY *glVertexAttrib4NbvARB) (GLuint index, const GLbyte * v);
extern void (GLAPIENTRY *glVertexAttrib4Niv) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttrib4NivARB) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttrib4Nsv) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib4NsvARB) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib4Nub) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
extern void (GLAPIENTRY *glVertexAttrib4NubARB) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
extern void (GLAPIENTRY *glVertexAttrib4Nubv) (GLuint index, const GLubyte * v);
extern void (GLAPIENTRY *glVertexAttrib4NubvARB) (GLuint index, const GLubyte * v);
extern void (GLAPIENTRY *glVertexAttrib4Nuiv) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttrib4NuivARB) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttrib4Nusv) (GLuint index, const GLushort * v);
extern void (GLAPIENTRY *glVertexAttrib4NusvARB) (GLuint index, const GLushort * v);
extern void (GLAPIENTRY *glVertexAttrib4bv) (GLuint index, const GLbyte * v);
extern void (GLAPIENTRY *glVertexAttrib4bvARB) (GLuint index, const GLbyte * v);
extern void (GLAPIENTRY *glVertexAttrib4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glVertexAttrib4dARB) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glVertexAttrib4dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glVertexAttrib4dv) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib4dvARB) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib4dvNV) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttrib4f) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (GLAPIENTRY *glVertexAttrib4fARB) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (GLAPIENTRY *glVertexAttrib4fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (GLAPIENTRY *glVertexAttrib4fv) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib4fvARB) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib4fvNV) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttrib4hNV) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
extern void (GLAPIENTRY *glVertexAttrib4hvNV) (GLuint index, const GLhalfNV * v);
extern void (GLAPIENTRY *glVertexAttrib4iv) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttrib4ivARB) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttrib4s) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
extern void (GLAPIENTRY *glVertexAttrib4sARB) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
extern void (GLAPIENTRY *glVertexAttrib4sNV) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
extern void (GLAPIENTRY *glVertexAttrib4sv) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib4svARB) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib4svNV) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttrib4ubNV) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
extern void (GLAPIENTRY *glVertexAttrib4ubv) (GLuint index, const GLubyte * v);
extern void (GLAPIENTRY *glVertexAttrib4ubvARB) (GLuint index, const GLubyte * v);
extern void (GLAPIENTRY *glVertexAttrib4ubvNV) (GLuint index, const GLubyte * v);
extern void (GLAPIENTRY *glVertexAttrib4uiv) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttrib4uivARB) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttrib4usv) (GLuint index, const GLushort * v);
extern void (GLAPIENTRY *glVertexAttrib4usvARB) (GLuint index, const GLushort * v);
extern void (GLAPIENTRY *glVertexAttribBinding) (GLuint attribindex, GLuint bindingindex);
extern void (GLAPIENTRY *glVertexAttribDivisor) (GLuint index, GLuint divisor);
extern void (GLAPIENTRY *glVertexAttribDivisorARB) (GLuint index, GLuint divisor);
extern void (GLAPIENTRY *glVertexAttribFormat) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
extern void (GLAPIENTRY *glVertexAttribFormatNV) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
extern void (GLAPIENTRY *glVertexAttribI1i) (GLuint index, GLint x);
extern void (GLAPIENTRY *glVertexAttribI1iEXT) (GLuint index, GLint x);
extern void (GLAPIENTRY *glVertexAttribI1iv) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttribI1ivEXT) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttribI1ui) (GLuint index, GLuint x);
extern void (GLAPIENTRY *glVertexAttribI1uiEXT) (GLuint index, GLuint x);
extern void (GLAPIENTRY *glVertexAttribI1uiv) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttribI1uivEXT) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttribI2i) (GLuint index, GLint x, GLint y);
extern void (GLAPIENTRY *glVertexAttribI2iEXT) (GLuint index, GLint x, GLint y);
extern void (GLAPIENTRY *glVertexAttribI2iv) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttribI2ivEXT) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttribI2ui) (GLuint index, GLuint x, GLuint y);
extern void (GLAPIENTRY *glVertexAttribI2uiEXT) (GLuint index, GLuint x, GLuint y);
extern void (GLAPIENTRY *glVertexAttribI2uiv) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttribI2uivEXT) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttribI3i) (GLuint index, GLint x, GLint y, GLint z);
extern void (GLAPIENTRY *glVertexAttribI3iEXT) (GLuint index, GLint x, GLint y, GLint z);
extern void (GLAPIENTRY *glVertexAttribI3iv) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttribI3ivEXT) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttribI3ui) (GLuint index, GLuint x, GLuint y, GLuint z);
extern void (GLAPIENTRY *glVertexAttribI3uiEXT) (GLuint index, GLuint x, GLuint y, GLuint z);
extern void (GLAPIENTRY *glVertexAttribI3uiv) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttribI3uivEXT) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttribI4bv) (GLuint index, const GLbyte * v);
extern void (GLAPIENTRY *glVertexAttribI4bvEXT) (GLuint index, const GLbyte * v);
extern void (GLAPIENTRY *glVertexAttribI4i) (GLuint index, GLint x, GLint y, GLint z, GLint w);
extern void (GLAPIENTRY *glVertexAttribI4iEXT) (GLuint index, GLint x, GLint y, GLint z, GLint w);
extern void (GLAPIENTRY *glVertexAttribI4iv) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttribI4ivEXT) (GLuint index, const GLint * v);
extern void (GLAPIENTRY *glVertexAttribI4sv) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttribI4svEXT) (GLuint index, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttribI4ubv) (GLuint index, const GLubyte * v);
extern void (GLAPIENTRY *glVertexAttribI4ubvEXT) (GLuint index, const GLubyte * v);
extern void (GLAPIENTRY *glVertexAttribI4ui) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
extern void (GLAPIENTRY *glVertexAttribI4uiEXT) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
extern void (GLAPIENTRY *glVertexAttribI4uiv) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttribI4uivEXT) (GLuint index, const GLuint * v);
extern void (GLAPIENTRY *glVertexAttribI4usv) (GLuint index, const GLushort * v);
extern void (GLAPIENTRY *glVertexAttribI4usvEXT) (GLuint index, const GLushort * v);
extern void (GLAPIENTRY *glVertexAttribIFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
extern void (GLAPIENTRY *glVertexAttribIFormatNV) (GLuint index, GLint size, GLenum type, GLsizei stride);
extern void (GLAPIENTRY *glVertexAttribIPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glVertexAttribIPointerEXT) (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glVertexAttribL1d) (GLuint index, GLdouble x);
extern void (GLAPIENTRY *glVertexAttribL1dEXT) (GLuint index, GLdouble x);
extern void (GLAPIENTRY *glVertexAttribL1dv) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribL1dvEXT) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribL1i64NV) (GLuint index, GLint64EXT x);
extern void (GLAPIENTRY *glVertexAttribL1i64vNV) (GLuint index, const GLint64EXT * v);
extern void (GLAPIENTRY *glVertexAttribL1ui64ARB) (GLuint index, GLuint64EXT x);
extern void (GLAPIENTRY *glVertexAttribL1ui64NV) (GLuint index, GLuint64EXT x);
extern void (GLAPIENTRY *glVertexAttribL1ui64vARB) (GLuint index, const GLuint64EXT * v);
extern void (GLAPIENTRY *glVertexAttribL1ui64vNV) (GLuint index, const GLuint64EXT * v);
extern void (GLAPIENTRY *glVertexAttribL2d) (GLuint index, GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glVertexAttribL2dEXT) (GLuint index, GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glVertexAttribL2dv) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribL2dvEXT) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribL2i64NV) (GLuint index, GLint64EXT x, GLint64EXT y);
extern void (GLAPIENTRY *glVertexAttribL2i64vNV) (GLuint index, const GLint64EXT * v);
extern void (GLAPIENTRY *glVertexAttribL2ui64NV) (GLuint index, GLuint64EXT x, GLuint64EXT y);
extern void (GLAPIENTRY *glVertexAttribL2ui64vNV) (GLuint index, const GLuint64EXT * v);
extern void (GLAPIENTRY *glVertexAttribL3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glVertexAttribL3dEXT) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glVertexAttribL3dv) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribL3dvEXT) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribL3i64NV) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
extern void (GLAPIENTRY *glVertexAttribL3i64vNV) (GLuint index, const GLint64EXT * v);
extern void (GLAPIENTRY *glVertexAttribL3ui64NV) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
extern void (GLAPIENTRY *glVertexAttribL3ui64vNV) (GLuint index, const GLuint64EXT * v);
extern void (GLAPIENTRY *glVertexAttribL4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glVertexAttribL4dEXT) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (GLAPIENTRY *glVertexAttribL4dv) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribL4dvEXT) (GLuint index, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribL4i64NV) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
extern void (GLAPIENTRY *glVertexAttribL4i64vNV) (GLuint index, const GLint64EXT * v);
extern void (GLAPIENTRY *glVertexAttribL4ui64NV) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
extern void (GLAPIENTRY *glVertexAttribL4ui64vNV) (GLuint index, const GLuint64EXT * v);
extern void (GLAPIENTRY *glVertexAttribLFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
extern void (GLAPIENTRY *glVertexAttribLFormatNV) (GLuint index, GLint size, GLenum type, GLsizei stride);
extern void (GLAPIENTRY *glVertexAttribLPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glVertexAttribLPointerEXT) (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glVertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
extern void (GLAPIENTRY *glVertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
extern void (GLAPIENTRY *glVertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
extern void (GLAPIENTRY *glVertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
extern void (GLAPIENTRY *glVertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
extern void (GLAPIENTRY *glVertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
extern void (GLAPIENTRY *glVertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
extern void (GLAPIENTRY *glVertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
extern void (GLAPIENTRY *glVertexAttribParameteriAMD) (GLuint index, GLenum pname, GLint param);
extern void (GLAPIENTRY *glVertexAttribPointer) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glVertexAttribPointerARB) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glVertexAttribPointerNV) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glVertexAttribs1dvNV) (GLuint index, GLsizei count, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribs1fvNV) (GLuint index, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttribs1hvNV) (GLuint index, GLsizei n, const GLhalfNV * v);
extern void (GLAPIENTRY *glVertexAttribs1svNV) (GLuint index, GLsizei count, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttribs2dvNV) (GLuint index, GLsizei count, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribs2fvNV) (GLuint index, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttribs2hvNV) (GLuint index, GLsizei n, const GLhalfNV * v);
extern void (GLAPIENTRY *glVertexAttribs2svNV) (GLuint index, GLsizei count, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttribs3dvNV) (GLuint index, GLsizei count, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribs3fvNV) (GLuint index, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttribs3hvNV) (GLuint index, GLsizei n, const GLhalfNV * v);
extern void (GLAPIENTRY *glVertexAttribs3svNV) (GLuint index, GLsizei count, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttribs4dvNV) (GLuint index, GLsizei count, const GLdouble * v);
extern void (GLAPIENTRY *glVertexAttribs4fvNV) (GLuint index, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glVertexAttribs4hvNV) (GLuint index, GLsizei n, const GLhalfNV * v);
extern void (GLAPIENTRY *glVertexAttribs4svNV) (GLuint index, GLsizei count, const GLshort * v);
extern void (GLAPIENTRY *glVertexAttribs4ubvNV) (GLuint index, GLsizei count, const GLubyte * v);
extern void (GLAPIENTRY *glVertexBindingDivisor) (GLuint bindingindex, GLuint divisor);
extern void (GLAPIENTRY *glVertexBlendARB) (GLint count);
extern void (GLAPIENTRY *glVertexFormatNV) (GLint size, GLenum type, GLsizei stride);
extern void (GLAPIENTRY *glVertexP2ui) (GLenum type, GLuint value);
extern void (GLAPIENTRY *glVertexP2uiv) (GLenum type, const GLuint * value);
extern void (GLAPIENTRY *glVertexP3ui) (GLenum type, GLuint value);
extern void (GLAPIENTRY *glVertexP3uiv) (GLenum type, const GLuint * value);
extern void (GLAPIENTRY *glVertexP4ui) (GLenum type, GLuint value);
extern void (GLAPIENTRY *glVertexP4uiv) (GLenum type, const GLuint * value);
extern void (GLAPIENTRY *glVertexPointer) (GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glVertexPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
extern void (GLAPIENTRY *glVertexPointervINTEL) (GLint size, GLenum type, const void ** pointer);
extern void (GLAPIENTRY *glVertexWeightPointerEXT) (GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glVertexWeightfEXT) (GLfloat weight);
extern void (GLAPIENTRY *glVertexWeightfvEXT) (const GLfloat * weight);
extern void (GLAPIENTRY *glVertexWeighthNV) (GLhalfNV weight);
extern void (GLAPIENTRY *glVertexWeighthvNV) (const GLhalfNV * weight);
extern GLenum (GLAPIENTRY *glVideoCaptureNV) (GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
extern void (GLAPIENTRY *glVideoCaptureStreamParameterdvNV) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
extern void (GLAPIENTRY *glVideoCaptureStreamParameterfvNV) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
extern void (GLAPIENTRY *glVideoCaptureStreamParameterivNV) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
extern void (GLAPIENTRY *glViewport) (GLint x, GLint y, GLsizei width, GLsizei height);
extern void (GLAPIENTRY *glViewportArrayv) (GLuint first, GLsizei count, const GLfloat * v);
extern void (GLAPIENTRY *glViewportIndexedf) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
extern void (GLAPIENTRY *glViewportIndexedfv) (GLuint index, const GLfloat * v);
extern void (GLAPIENTRY *glViewportPositionWScaleNV) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
extern void (GLAPIENTRY *glViewportSwizzleNV) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
extern void (GLAPIENTRY *glWaitSemaphoreEXT) (GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);
extern void (GLAPIENTRY *glWaitSync) (GLsync sync, GLbitfield flags, GLuint64 timeout);
extern void (GLAPIENTRY *glWeightPathsNV) (GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights);
extern void (GLAPIENTRY *glWeightPointerARB) (GLint size, GLenum type, GLsizei stride, const void * pointer);
extern void (GLAPIENTRY *glWeightbvARB) (GLint size, const GLbyte * weights);
extern void (GLAPIENTRY *glWeightdvARB) (GLint size, const GLdouble * weights);
extern void (GLAPIENTRY *glWeightfvARB) (GLint size, const GLfloat * weights);
extern void (GLAPIENTRY *glWeightivARB) (GLint size, const GLint * weights);
extern void (GLAPIENTRY *glWeightsvARB) (GLint size, const GLshort * weights);
extern void (GLAPIENTRY *glWeightubvARB) (GLint size, const GLubyte * weights);
extern void (GLAPIENTRY *glWeightuivARB) (GLint size, const GLuint * weights);
extern void (GLAPIENTRY *glWeightusvARB) (GLint size, const GLushort * weights);
extern void (GLAPIENTRY *glWindowPos2d) (GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glWindowPos2dARB) (GLdouble x, GLdouble y);
extern void (GLAPIENTRY *glWindowPos2dv) (const GLdouble * v);
extern void (GLAPIENTRY *glWindowPos2dvARB) (const GLdouble * v);
extern void (GLAPIENTRY *glWindowPos2f) (GLfloat x, GLfloat y);
extern void (GLAPIENTRY *glWindowPos2fARB) (GLfloat x, GLfloat y);
extern void (GLAPIENTRY *glWindowPos2fv) (const GLfloat * v);
extern void (GLAPIENTRY *glWindowPos2fvARB) (const GLfloat * v);
extern void (GLAPIENTRY *glWindowPos2i) (GLint x, GLint y);
extern void (GLAPIENTRY *glWindowPos2iARB) (GLint x, GLint y);
extern void (GLAPIENTRY *glWindowPos2iv) (const GLint * v);
extern void (GLAPIENTRY *glWindowPos2ivARB) (const GLint * v);
extern void (GLAPIENTRY *glWindowPos2s) (GLshort x, GLshort y);
extern void (GLAPIENTRY *glWindowPos2sARB) (GLshort x, GLshort y);
extern void (GLAPIENTRY *glWindowPos2sv) (const GLshort * v);
extern void (GLAPIENTRY *glWindowPos2svARB) (const GLshort * v);
extern void (GLAPIENTRY *glWindowPos3d) (GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glWindowPos3dARB) (GLdouble x, GLdouble y, GLdouble z);
extern void (GLAPIENTRY *glWindowPos3dv) (const GLdouble * v);
extern void (GLAPIENTRY *glWindowPos3dvARB) (const GLdouble * v);
extern void (GLAPIENTRY *glWindowPos3f) (GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glWindowPos3fARB) (GLfloat x, GLfloat y, GLfloat z);
extern void (GLAPIENTRY *glWindowPos3fv) (const GLfloat * v);
extern void (GLAPIENTRY *glWindowPos3fvARB) (const GLfloat * v);
extern void (GLAPIENTRY *glWindowPos3i) (GLint x, GLint y, GLint z);
extern void (GLAPIENTRY *glWindowPos3iARB) (GLint x, GLint y, GLint z);
extern void (GLAPIENTRY *glWindowPos3iv) (const GLint * v);
extern void (GLAPIENTRY *glWindowPos3ivARB) (const GLint * v);
extern void (GLAPIENTRY *glWindowPos3s) (GLshort x, GLshort y, GLshort z);
extern void (GLAPIENTRY *glWindowPos3sARB) (GLshort x, GLshort y, GLshort z);
extern void (GLAPIENTRY *glWindowPos3sv) (const GLshort * v);
extern void (GLAPIENTRY *glWindowPos3svARB) (const GLshort * v);
extern void (GLAPIENTRY *glWindowRectanglesEXT) (GLenum mode, GLsizei count, const GLint * box);
extern void (GLAPIENTRY *glWriteMaskEXT) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
extern void (GLAPIENTRY *glDrawVkImageNV) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
extern GLVULKANPROCNV (GLAPIENTRY *glGetVkProcAddrNV) (const GLchar * name);
extern void (GLAPIENTRY *glWaitVkSemaphoreNV) (GLuint64 vkSemaphore);
extern void (GLAPIENTRY *glSignalVkSemaphoreNV) (GLuint64 vkSemaphore);
extern void (GLAPIENTRY *glSignalVkFenceNV) (GLuint64 vkFence);
bool glApiLoad();
void glApiUnload();
} // namespace GLApi
} // namespace internal
} // namespace OpenSubdiv
#undef GLAPIENTRY
#endif