OpenSubdiv/opensubdiv/bfr/parameterization.cpp
Barry Fowler a1c7be7c8e Addition of Bfr interface (1 of 4): opensubdiv/bfr
This set of commits includes the addition of a new evaluation interface
that treats a subdivision mesh more like a piecewise parametric surface
primitive.  The new interface was placed in namespace "Bfr" for "Base
Face Representation" as all concepts and classes relate to a single face
of the base mesh.
2022-08-02 20:38:17 -07:00

239 lines
6.7 KiB
C++

//
// Copyright 2021 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include "../bfr/parameterization.h"
#include "../bfr/limits.h"
#include "../sdc/types.h"
#include <cmath>
#include <cassert>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Bfr {
//
// Construction:
//
Parameterization::Parameterization(Sdc::SchemeType scheme, int faceSize) {
int regFaceSize = Sdc::SchemeTypeTraits::GetRegularFaceSize(scheme);
_type = (unsigned char) ((regFaceSize == 4) ? QUAD : TRI);
_faceSize = (unsigned short) faceSize;
_uDim = 0;
if (faceSize != regFaceSize) {
if ((faceSize < 3) || (faceSize > Limits::MaxFaceSize())) {
// Reset size to 0 (invalid) for degenerate or excessive size
_faceSize = 0;
} else if (regFaceSize == 3) {
// Reset size to 0 (invalid) for non-triangles of tri schemes:
_faceSize = 0;
} else {
// Quad sub-faces -- use int sqrt for udim to preserve accuracy:
_type = QUAD_SUBFACES;
_uDim = (faceSize < 10) ?
(unsigned char)(2 + (faceSize > 4)) :
(unsigned char)(1 + (int) std::sqrt((float)(faceSize - 1)));
}
}
}
//
// Simple coordinate queries:
//
template <typename REAL>
void
Parameterization::GetVertexCoord(int vertex, REAL uv[2]) const {
switch (GetType()) {
case QUAD:
uv[0] = (REAL) (vertex && (vertex < 3));
uv[1] = (REAL) (vertex > 1);
break;
case TRI:
uv[0] = (REAL) (vertex == 1);
uv[1] = (REAL) (vertex == 2);
break;
case QUAD_SUBFACES:
uv[0] = (REAL) (vertex % _uDim);
uv[1] = (REAL) (vertex / _uDim);
break;
default:
uv[0] = -1.0f;
uv[1] = -1.0f;
break;
}
}
template <typename REAL>
void
Parameterization::GetEdgeCoord(int edge, REAL t, REAL uv[2]) const {
switch (GetType()) {
case QUAD:
switch (edge) {
case 0: uv[0] = t; uv[1] = 0.0f; break;
case 1: uv[0] = 1.0f; uv[1] = t; break;
case 2: uv[0] = 1.0f - t; uv[1] = 1.0f; break;
case 3: uv[0] = 0.0f; uv[1] = 1.0f - t; break;
}
break;
case TRI:
switch (edge) {
case 0: uv[0] = t; uv[1] = 0.0f; break;
case 1: uv[0] = 1.0f - t; uv[1] = t; break;
case 2: uv[0] = 0.0f; uv[1] = 1.0f - t; break;
}
break;
case QUAD_SUBFACES:
if (t < 0.5f) {
GetVertexCoord(edge, uv);
uv[0] += t;
} else {
GetVertexCoord((edge + 1) % _faceSize, uv);
uv[1] += 1.0f - t;
}
break;
default:
uv[0] = -1.0f;
uv[1] = -1.0f;
break;
}
}
template <typename REAL>
void
Parameterization::GetCenterCoord(REAL uv[2]) const {
if (GetType() == TRI) {
uv[0] = 1.0f / 3.0f;
uv[1] = 1.0f / 3.0f;
} else {
uv[0] = 0.5f;
uv[1] = 0.5f;
}
}
//
// Private sub-face coordinate conversion methods used externally:
//
template <typename REAL>
int
Parameterization::convertCoordToSubFace(bool normalized,
REAL const uvCoord[2], REAL subCoord[2]) const {
assert(HasSubFaces());
int uTile = (int) uvCoord[0];
int vTile = (int) uvCoord[1];
REAL uFrac = uvCoord[0] - (REAL) uTile;
REAL vFrac = uvCoord[1] - (REAL) vTile;
// Allow for coords slightly outside the domain of each tile:
if (uFrac > 0.75f) {
uTile ++;
uFrac = uFrac - 1.0f;
}
if (vFrac > 0.75f) {
vTile ++;
vFrac = vFrac - 1.0f;
}
// Be sure this assignment always supports in-place conversion:
if (normalized) {
subCoord[0] = uFrac * 2.0f;
subCoord[1] = vFrac * 2.0f;
} else {
subCoord[0] = uFrac;
subCoord[1] = vFrac;
}
return _uDim * vTile + uTile;
}
template <typename REAL>
void
Parameterization::convertSubFaceToCoord(bool normalized, int subFace,
REAL const subCoord[2], REAL uvCoord[2]) const {
assert(HasSubFaces());
int uTile = subFace % _uDim;
int vTile = subFace / _uDim;
// Be sure this assignment always supports in-place conversion:
if (normalized) {
uvCoord[0] = (REAL) uTile + subCoord[0] * 0.5f;
uvCoord[1] = (REAL) vTile + subCoord[1] * 0.5f;
} else {
uvCoord[0] = (REAL) uTile + subCoord[0];
uvCoord[1] = (REAL) vTile + subCoord[1];
}
}
//
// Explicit instantiation of template methods for <REAL>:
//
// Coordinate queries:
template void
Parameterization::GetVertexCoord<float>(int, float uv[2]) const;
template void
Parameterization::GetEdgeCoord<float>(int, float, float uv[2]) const;
template void
Parameterization::GetCenterCoord<float>(float uv[2]) const;
template void
Parameterization::GetVertexCoord<double>(int, double uv[2]) const;
template void
Parameterization::GetEdgeCoord<double>(int, double, double uv[2]) const;
template void
Parameterization::GetCenterCoord<double>(double uv[2]) const;
// Sub-face conversions:
template int
Parameterization::convertCoordToSubFace<float>(bool,
float const uvIn[2], float uvOut[2]) const;
template void
Parameterization::convertSubFaceToCoord<float>(bool, int,
float const uvIn[2], float uvOut[2]) const;
template int
Parameterization::convertCoordToSubFace<double>(bool,
double const uvIn[2], double uvOut[2]) const;
template void
Parameterization::convertSubFaceToCoord<double>(bool, int,
double const uvIn[2], double uvOut[2]) const;
} // end namespace Bfr
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv