mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-09 13:50:05 +00:00
a0e72d80c3
- changed Far::PatchDescriptor size for GREGORY_TRIANGLE to 18 - modified Far::LoopPatchBuilder to construct full quartic Gregory patch - fixed Far::LoopPatchBuilder bug related to face points near boundaries - updated Far patch basis evaluation for Gregory and Bezier triangles - updated Osd patch basis evaluation to match Far - updated Osd GLSL patch size for Gregory triangle to 18 - modified Osd GLSL Gregory triangle eval and tess settings for quartic
111 lines
4.1 KiB
C++
111 lines
4.1 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OPENSUBDIV3_FAR_PATCH_BASIS_H
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#define OPENSUBDIV3_FAR_PATCH_BASIS_H
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#include "../version.h"
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#include "../far/patchParam.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Far {
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namespace internal {
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//
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// XXXX barfowl: These functions are being kept internal while more complete
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// underlying support for all patch types is being worked out. The set of
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// bases supported here is actually larger than PatchDescriptor::Type -- with
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// Bezier available for internal use. A new and more complete set of types
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// is warranted (without the non-patch types associated with PatchDescriptor)
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// along with an interface to query properties associated with them.
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//
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// Note that with the high-level functions here that operate on all patch
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// types, it is not strictly necessary to expose the low-level methods in
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// currant usage.
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//
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//
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// Low-level basis evaluation (normalized, unscaled) for quad patch types:
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//
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template <typename REAL>
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int EvalBasisLinear(REAL s, REAL t,
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REAL wP[4], REAL wDs[4] = 0, REAL wDt[4] = 0, REAL wDss[4] = 0, REAL wDst[4] = 0, REAL wDtt[4] = 0);
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template <typename REAL>
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int EvalBasisBezier(REAL s, REAL t,
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REAL wP[16], REAL wDs[16] = 0, REAL wDt[16] = 0, REAL wDss[16] = 0, REAL wDst[16] = 0, REAL wDtt[16] = 0);
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template <typename REAL>
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int EvalBasisBSpline(REAL s, REAL t,
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REAL wP[16], REAL wDs[16] = 0, REAL wDt[16] = 0, REAL wDss[16] = 0, REAL wDst[16] = 0, REAL wDtt[16] = 0);
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template <typename REAL>
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int EvalBasisGregory(REAL s, REAL t,
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REAL wP[20], REAL wDs[20] = 0, REAL wDt[20] = 0, REAL wDss[20] = 0, REAL wDst[20] = 0, REAL wDtt[20] = 0);
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//
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// Low-level basis evaluation (normalized, unscaled) for triangular patch types:
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//
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template <typename REAL>
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int EvalBasisLinearTri(REAL s, REAL t,
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REAL wP[3], REAL wDs[3] = 0, REAL wDt[3] = 0, REAL wDss[3] = 0, REAL wDst[3] = 0, REAL wDtt[3] = 0);
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template <typename REAL>
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int EvalBasisBezierTri(REAL s, REAL t,
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REAL wP[15], REAL wDs[15] = 0, REAL wDt[15] = 0, REAL wDss[15] = 0, REAL wDst[15] = 0, REAL wDtt[15] = 0);
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template <typename REAL>
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int EvalBasisBoxSplineTri(REAL s, REAL t,
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REAL wP[12], REAL wDs[12] = 0, REAL wDt[12] = 0, REAL wDss[12] = 0, REAL wDst[12] = 0, REAL wDtt[12] = 0);
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template <typename REAL>
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int EvalBasisGregoryTri(REAL s, REAL t,
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REAL wP[18], REAL wDs[18] = 0, REAL wDt[18] = 0, REAL wDss[18] = 0, REAL wDst[18] = 0, REAL wDtt[18] = 0);
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//
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// High-level basis evaluation for all types using PatchParam:
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//
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template <typename REAL>
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int EvaluatePatchBasisNormalized(int patchType, PatchParam const & param, REAL s, REAL t,
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REAL wP[], REAL wDs[] = 0, REAL wDt[] = 0, REAL wDss[] = 0, REAL wDst[] = 0, REAL wDtt[] = 0);
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template <typename REAL>
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int EvaluatePatchBasis(int patchType, PatchParam const & param, REAL s, REAL t,
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REAL wP[], REAL wDs[] = 0, REAL wDt[] = 0, REAL wDss[] = 0, REAL wDst[] = 0, REAL wDtt[] = 0);
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} // end namespace internal
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} // end namespace Far
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif /* OPENSUBDIV3_FAR_PATCH_BASIS_H */
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