OpenSubdiv/regression/bfr_evaluate/farPatchEvaluator.h

84 lines
2.8 KiB
C++

//
// Copyright 2021 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include "./types.h"
#include <opensubdiv/far/topologyRefiner.h>
#include <opensubdiv/far/patchTable.h>
#include <opensubdiv/far/patchTableFactory.h>
#include <opensubdiv/far/patchMap.h>
#include <opensubdiv/far/ptexIndices.h>
#include <opensubdiv/bfr/refinerSurfaceFactory.h>
#include <opensubdiv/bfr/tessellation.h>
using namespace OpenSubdiv;
using namespace OpenSubdiv::OPENSUBDIV_VERSION;
//
// FarPatchEvaluator bundles the Far::PatchTable and its ecosystem of
// related class to provide an evaluation interface targeted towards
// evaluation of the base faces of a mesh.
//
template <typename REAL>
class FarPatchEvaluator {
public:
typedef Far::PatchTableFactory PatchFactory;
typedef Bfr::SurfaceFactory::Options BfrSurfaceOptions;
typedef std::vector<REAL> TessCoordVector;
typedef Vec3<REAL> Vec3Real;
typedef std::vector<Vec3Real> Vec3RealVector;
public:
FarPatchEvaluator(Far::TopologyRefiner const & baseMesh,
Vec3RealVector const & basePos,
Vec3RealVector const & baseUVs,
BfrSurfaceOptions const & bfrSurfaceOptions);
~FarPatchEvaluator();
public:
bool FaceHasLimit(Far::Index baseFace) const;
void Evaluate(Far::Index baseface,
TessCoordVector const & tessCoords,
EvalResults<REAL> & results) const;
private:
Far::TopologyRefiner const & _baseMesh;
Vec3RealVector const & _baseMeshPos;
Vec3RealVector const & _baseMeshUVs;
Far::PatchTable * _patchTable;
Far::PatchMap * _patchMap;
Far::PtexIndices * _patchFaces;
Vec3RealVector _patchPos;
Vec3RealVector _patchUVs;
int _regFaceSize;
};