OpenSubdiv/opensubdiv/osd/cpuEvalLimitContext.h
manuelk 043369485c - adding varying data interpolation to the EvalLimit module
- minor refactoring of the LimitEvalContext to accomodate all the data buffers

- pushing some minor sub-patch functionality back to FarPatchParams

- extend example code with randomly generated varying vertex colors
2013-06-05 11:44:30 -07:00

288 lines
11 KiB
C++

//
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#ifndef OSD_CPU_EVAL_LIMIT_CONTEXT_H
#define OSD_CPU_EVAL_LIMIT_CONTEXT_H
#include "../version.h"
#include "../osd/evalLimitContext.h"
#include "../osd/vertexDescriptor.h"
#include "../far/patchTables.h"
#include <map>
#include <stdio.h>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
class OsdCpuEvalLimitContext : public OsdEvalLimitContext {
public:
/// \brief Factory
/// Returns an EvalLimitContext from the given farmesh.
/// Note : the farmesh is expected to be feature-adaptive and have ptex
/// coordinates tables.
static OsdCpuEvalLimitContext * Create(FarMesh<OsdVertex> const * farmesh);
/// Destructor
virtual ~OsdCpuEvalLimitContext();
/// Limit evaluation data descriptor
class EvalData {
public:
OsdVertexBufferDescriptor const & GetInputDesc() const {
return _inDesc;
}
float const * GetInputData() const {
return _inQ;
}
OsdVertexBufferDescriptor const & GetOutputDesc() const {
return _outDesc;
}
float const * GetOutputData(int index=0) const {
return _outQ + index * _outDesc.stride;
}
float const * GetOutputDU(int index=0) const {
return _outdQu + index * _outDesc.stride;
}
float const * GetOutputDV(int index=0) const {
return _outdQv + index * _outDesc.stride;
}
bool IsBound() const {
return _inQ and _outQ;
}
private:
friend class OsdCpuEvalLimitContext;
OsdVertexBufferDescriptor _inDesc; // input data
float * _inQ;
OsdVertexBufferDescriptor _outDesc; // output data
float * _outQ,
* _outdQu, // U derivative of output data
* _outdQv; // V derivative of output data
/// Binds the data buffers.
///
/// @param inDesc vertex / varying data descriptor shared by all input data buffers
///
/// @param inQ input subidivision data
///
/// @param outDesc vertex buffer data descriptor shared by all output data buffers
///
/// @param outQ output vertex data
///
/// @param outdQu optional output derivative along "u" of the vertex data
///
/// @param outdQv optional output derivative along "v" of the vertex data
///
template<class INPUT_BUFFER, class OUTPUT_BUFFER>
void Bind( OsdVertexBufferDescriptor const & inDesc, INPUT_BUFFER *inQ,
OsdVertexBufferDescriptor const & outDesc, OUTPUT_BUFFER *outQ,
OUTPUT_BUFFER *outdQu=0,
OUTPUT_BUFFER *outdQv=0);
/// Resets the descriptors & pointers
void Unbind();
};
EvalData const & GetVertexData() const {
return _vertexData;
}
EvalData const & GetVaryingData() const {
return _varyingData;
}
/// Binds the vertex-interpolated data buffers.
///
/// @param inDesc vertex buffer data descriptor shared by all input data buffers
///
/// @param inQ input vertex data
///
/// @param outDesc vertex buffer data descriptor shared by all output data buffers
///
/// @param outQ output vertex data
///
/// @param outdQu optional output derivative along "u" of the vertex data
///
/// @param outdQv optional output derivative along "v" of the vertex data
///
template<class VERTEX_BUFFER, class OUTPUT_BUFFER>
void BindVertexBuffers( OsdVertexBufferDescriptor const & inDesc, VERTEX_BUFFER *inQ,
OsdVertexBufferDescriptor const & outDesc, OUTPUT_BUFFER *outQ,
OUTPUT_BUFFER *outdQu=0,
OUTPUT_BUFFER *outdQv=0) {
_vertexData.Bind( inDesc, inQ, outDesc, outQ, outdQu, outdQv );
}
/// Unbind the vertex data buffers
void UnbindVertexBuffers();
/// Binds the varying-interpolated data buffers.
///
/// @param inDesc varying buffer data descriptor shared by all input data buffers
///
/// @param inQ input varying data
///
/// @param outDesc varying buffer data descriptor shared by all output data buffers
///
/// @param outQ output varying data
///
/// @param outdQu optional output derivative along "u" of the varying data
///
/// @param outdQv optional output derivative along "v" of the varying data
///
template<class VARYING_BUFFER, class OUTPUT_BUFFER>
void BindVaryingBuffers( OsdVertexBufferDescriptor const & inDesc, VARYING_BUFFER *inQ,
OsdVertexBufferDescriptor const & outDesc, OUTPUT_BUFFER *outQ) {
_varyingData.Bind( inDesc, inQ, outDesc, outQ );
}
/// Unbind the varying data buffers
void UnbindVaryingBuffers();
/// Returns the vector of patch arrays
const FarPatchTables::PatchArrayVector & GetPatchArrayVector() const {
return _patchArrays;
}
/// Returns the vector of per-patch parametric data
const std::vector<FarPatchParam::BitField> & GetPatchBitFields() const {
return _patchBitFields;
}
/// The ordered array of control vertex indices for all the patches
const std::vector<unsigned int> & GetControlVertices() const {
return _patches;
}
/// Returns the vertex-valence buffer used for Gregory patch computations
const int * GetVertexValenceBuffer() const {
return &_vertexValenceBuffer[0];
}
/// Returns the Quad-Offsets buffer used for Gregory patch computations
const unsigned int *GetQuadOffsetBuffer() const {
return &_quadOffsetBuffer[0];
}
/// Returns a map object that can connect a faceId to a list of children patches
const FarPatchTables::PatchMap * GetPatchesMap() const {
return _patchMap;
}
/// Returns the highest valence of the vertices in the buffers
int GetMaxValence() const {
return _maxValence;
}
protected:
explicit OsdCpuEvalLimitContext(FarMesh<OsdVertex> const * farmesh);
private:
// Topology data for a mesh
FarPatchTables::PatchArrayVector _patchArrays; // patch descriptor for each patch in the mesh
FarPatchTables::PTable _patches; // patch control vertices
std::vector<FarPatchParam::BitField> _patchBitFields; // per-patch parametric info
FarPatchTables::VertexValenceTable _vertexValenceBuffer; // extra Gregory patch data buffers
FarPatchTables::QuadOffsetTable _quadOffsetBuffer;
FarPatchTables::PatchMap * _patchMap; // map of the sub-patches given a face index
EvalData _vertexData,
_varyingData;
int _maxValence;
};
template<class INPUT_BUFFER, class OUTPUT_BUFFER> void
OsdCpuEvalLimitContext::EvalData::Bind( OsdVertexBufferDescriptor const & inDesc,
INPUT_BUFFER *inQ,
OsdVertexBufferDescriptor const & outDesc,
OUTPUT_BUFFER *outQ,
OUTPUT_BUFFER *outdQu,
OUTPUT_BUFFER *outdQv) {
_inDesc = inDesc;
_inQ = inQ ? inQ->BindCpuBuffer() : 0;
_outDesc = outDesc;
_outQ = outQ ? outQ->BindCpuBuffer() : 0 ;
_outdQu = outdQu ? outdQu->BindCpuBuffer() : 0 ;
_outdQv = outdQv ? outdQv->BindCpuBuffer() : 0 ;
}
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif /* OSD_CPU_EVAL_LIMIT_CONTEXT_H */