.. |
argOptions.cpp
|
Fix build with gcc by including the headers we need
|
2019-04-09 13:30:35 -07:00 |
argOptions.h
|
Factored viewer args parsing for into common place
|
2019-04-08 17:59:46 -07:00 |
clDeviceContext.cpp
|
spelling phase 4 -- examples, tutorials, regression tests
|
2017-01-24 22:48:48 -08:00 |
clDeviceContext.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
CMakeLists.txt
|
Factored viewer args parsing for into common place
|
2019-04-08 17:59:46 -07:00 |
cudaDeviceContext.cpp
|
iso-646 fix for CUDA / CL / TBB
|
2016-06-25 14:23:55 -07:00 |
cudaDeviceContext.h
|
spelling phase 4 -- examples, tutorials, regression tests
|
2017-01-24 22:48:48 -08:00 |
d3d11ControlMeshDisplay.cpp
|
Examples cleanup: factor out control mesh drawing.
|
2015-05-31 15:08:37 -07:00 |
d3d11ControlMeshDisplay.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
d3d11Hud.cpp
|
remove SupportsAdaptiveTessellation from OsdDrawContext, and example cleanups
|
2015-05-19 10:30:16 -07:00 |
d3d11Hud.h
|
remove SupportsAdaptiveTessellation from OsdDrawContext, and example cleanups
|
2015-05-19 10:30:16 -07:00 |
d3d11PtexMipmapTexture.cpp
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
d3d11PtexMipmapTexture.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
d3d11ShaderCache.cpp
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
d3d11ShaderCache.h
|
Osd drawing API refactoring.
|
2015-05-13 17:35:46 -07:00 |
d3d11Utils.cpp
|
remove SupportsAdaptiveTessellation from OsdDrawContext, and example cleanups
|
2015-05-19 10:30:16 -07:00 |
d3d11Utils.h
|
remove SupportsAdaptiveTessellation from OsdDrawContext, and example cleanups
|
2015-05-19 10:30:16 -07:00 |
export_obj.py
|
Extend export_obj.py Maya script to export uv set named 'map1'
|
2014-09-10 11:11:42 -07:00 |
font_image.cpp
|
Minor cosmetic fixes to the HUD's font
|
2014-04-30 16:41:55 -07:00 |
font_image.h
|
More cosmetic fixes to examples' GUI
|
2014-04-28 16:36:39 -07:00 |
font.png
|
Minor cosmetic fixes to the HUD's font
|
2014-04-30 16:41:55 -07:00 |
glControlMeshDisplay.cpp
|
examples cleanup: remove framebuffer class
|
2015-05-31 20:52:20 -07:00 |
glControlMeshDisplay.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
glHud.cpp
|
Glean up GLEW and GLFW.
|
2016-06-25 10:29:59 +02:00 |
glHud.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
glPtexMipmapTexture.cpp
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
glPtexMipmapTexture.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
glShaderCache.cpp
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
glShaderCache.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
glslPtexCommon.glsl
|
fix ptex lookup shaders to clamp the patchcoord
|
2016-03-10 12:39:41 -08:00 |
glUtils.cpp
|
Several improvements to CI building and testing
|
2017-06-30 12:52:01 -07:00 |
glUtils.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
hdr_reader.cpp
|
Rename and, or and not to &&, || and ! to address compilers that don't support them out of the box without extra headers.
|
2016-02-21 15:47:11 +01:00 |
hdr_reader.h
|
Amending Apache license language & file headers.
|
2013-09-26 12:04:57 -07:00 |
hlslPtexCommon.hlsl
|
fix ptex lookup shaders to clamp the patchcoord
|
2016-03-10 12:39:41 -08:00 |
hud.cpp
|
Clean up DX, example and tutorials.
|
2016-06-25 10:30:50 +02:00 |
hud.h
|
Added Metal support
|
2017-04-19 16:49:53 -07:00 |
mtlControlMeshDisplay.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
mtlControlMeshDisplay.mm
|
Added Metal support
|
2017-04-19 16:49:53 -07:00 |
mtlHud.h
|
Added Metal support
|
2017-04-19 16:49:53 -07:00 |
mtlHud.mm
|
Added Metal support
|
2017-04-19 16:49:53 -07:00 |
mtlPtexCommon.metal
|
Added Metal support
|
2017-04-19 16:49:53 -07:00 |
mtlPtexMipmapTexture.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
mtlPtexMipmapTexture.mm
|
Fix up incorrect include path
|
2019-03-09 22:52:42 -08:00 |
mtlUtils.h
|
Added Metal support
|
2017-04-19 16:49:53 -07:00 |
mtlUtils.mm
|
Added Metal support
|
2017-04-19 16:49:53 -07:00 |
objAnim.cpp
|
Added more common utilities to support Shapes with non-Catmark schemes:
|
2018-10-19 13:05:23 -07:00 |
objAnim.h
|
Added more common utilities to support Shapes with non-Catmark schemes:
|
2018-10-19 13:05:23 -07:00 |
patchColors.cpp
|
Refactor Osd::DrawContext
|
2015-05-11 18:06:46 -07:00 |
patchColors.h
|
Major step towards consistent use of include paths in source files:
|
2018-10-09 10:51:31 -07:00 |
ptexMipmapTextureLoader.cpp
|
spelling phase 4 -- examples, tutorials, regression tests
|
2017-01-24 22:48:48 -08:00 |
ptexMipmapTextureLoader.h
|
Fixed compile warnings in ptex examples on macOS
|
2016-09-06 23:24:46 -07:00 |
shaderCache.h
|
Osd drawing API refactoring.
|
2015-05-13 17:35:46 -07:00 |
shapeDesc.h
|
Factored viewer args parsing for into common place
|
2019-04-08 17:59:46 -07:00 |
simple_math.h
|
Landing 3.0.0.alpha
|
2014-09-05 15:07:46 -07:00 |
stb_image_write.h
|
spelling phase 4 -- examples, tutorials, regression tests
|
2017-01-24 22:48:48 -08:00 |
stopwatch.h
|
Rename and, or and not to &&, || and ! to address compilers that don't support them out of the box without extra headers.
|
2016-02-21 15:47:11 +01:00 |
viewerArgsUtils.cpp
|
Factored viewer args parsing for into common place
|
2019-04-08 17:59:46 -07:00 |
viewerArgsUtils.h
|
Factored viewer args parsing for into common place
|
2019-04-08 17:59:46 -07:00 |