OpenSubdiv/examples/mayaViewer
Manuel Kraemer 0bd9f0f916 fixes some OSX build issues :
- cmake should now be better at finding Maya installations on OSX automatically
- various dependency fixes for Maya plugins
- first pass at some code fixes to build Maya plugins on OSX

this not the final word on this : just like glutViewer, we will need a "_compat" version of these plugins

fixes #95
2013-01-18 14:25:02 -08:00
..
docs Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
AEopenSubdivShaderTemplate.mel Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
CMakeLists.txt fixes some OSX build issues : 2013-01-18 14:25:02 -08:00
cudaUtil.cpp fixes some OSX build issues : 2013-01-18 14:25:02 -08:00
hbrUtil.cpp Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
hbrUtil.h Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
mayaViewer.cpp removing some crusty tabs & other minor formatting 2013-01-10 11:14:41 -08:00
OpenSubdivShader.cpp fixes some OSX build issues : 2013-01-18 14:25:02 -08:00
OpenSubdivShader.h Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
OpenSubdivShaderOverride.cpp fixes some OSX build issues : 2013-01-18 14:25:02 -08:00
OpenSubdivShaderOverride.h Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
osdMeshData.cpp fixes some OSX build issues : 2013-01-18 14:25:02 -08:00
osdMeshData.h Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
shader.glsl Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00