OpenSubdiv/examples
Takahito Tejima 4a4322983f Osd drawing API refactoring.
Remove DrawRegistry from osd layer and put a simple shader caching
utility into examples/common. osd layer only provides patch shader
snippet and let client configure and compile the code. Clients also
maintain the lifetime of shader object, which is preferable for the
actual application integration.

update all examples to use the new scheme.
2015-05-13 17:35:46 -07:00
..
common Osd drawing API refactoring. 2015-05-13 17:35:46 -07:00
dxPtexViewer Osd drawing API refactoring. 2015-05-13 17:35:46 -07:00
dxViewer Osd drawing API refactoring. 2015-05-13 17:35:46 -07:00
glEvalLimit Fixed evaluation of boundary and corner patches 2015-05-12 16:13:57 -07:00
glFVarViewer Osd drawing API refactoring. 2015-05-13 17:35:46 -07:00
glImaging Osd drawing API refactoring. 2015-05-13 17:35:46 -07:00
glPaintTest Osd drawing API refactoring. 2015-05-13 17:35:46 -07:00
glPtexViewer Osd drawing API refactoring. 2015-05-13 17:35:46 -07:00
glShareTopology Osd drawing API refactoring. 2015-05-13 17:35:46 -07:00
glStencilViewer Refurbish osd layer API. 2015-05-08 17:31:26 -07:00
glViewer Osd drawing API refactoring. 2015-05-13 17:35:46 -07:00
mayaPolySmooth Refurbish osd layer API. 2015-05-08 17:31:26 -07:00
vtrViewer Removed BOUNDARY and CORNER patch types 2015-05-13 11:31:02 -07:00
CMakeLists.txt remove libpng and use stb_image_write instead 2015-04-30 11:04:16 -07:00