mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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0c837b73b2
* maintainance work on the D3D11 specialization of OsdMesh to bring it in line with the other template specializations * updated the facePartition example to derive PartitionedMesh from OsdMesh in order to allow other vertex buffer and compute controller configurations |
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.. | ||
far | ||
hbr | ||
osd | ||
osdutil | ||
tools/stringify | ||
CMakeLists.txt | ||
version.h |