OpenSubdiv/examples
manuelk 0d4582b34c Add 'sticles' to the glEvalLimit code example
Make the sample locations dynamic by adding a velocity vector. Face boundary
crossing is handled using the new ptex adjacency functionality recently
added to the Far::TopologyRefiner.
2014-09-30 18:53:47 -07:00
..
common Extend export_obj.py Maya script to export uv set named 'map1' 2014-09-10 11:11:42 -07:00
dxPtexViewer Landing 3.0.0.alpha 2014-09-05 15:07:46 -07:00
dxViewer Adding catmark_chaikin2 test shape 2014-09-17 14:46:10 -07:00
glEvalLimit Add 'sticles' to the glEvalLimit code example 2014-09-30 18:53:47 -07:00
glFVarViewer Fixes GL error caused by incomplete framebuffer on hud initialization. 2014-09-10 15:29:24 -07:00
glPaintTest Adding catmark_chaikin2 test shape 2014-09-17 14:46:10 -07:00
glPtexViewer Landing 3.0.0.alpha 2014-09-05 15:07:46 -07:00
glShareTopology Fixes GL error caused by incomplete framebuffer on hud initialization. 2014-09-10 15:29:24 -07:00
glStencilViewer WIP on LimitStencilTablesFactory 2014-09-18 17:48:34 -07:00
glViewer Adding catmark_chaikin2 test shape 2014-09-17 14:46:10 -07:00
mayaPolySmooth Landing 3.0.0.alpha 2014-09-05 15:07:46 -07:00
vtrViewer Adding catmark_chaikin2 test shape 2014-09-17 14:46:10 -07:00
CMakeLists.txt WIP limit stencils factory 2014-09-12 16:59:16 -07:00