mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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207 lines
6.4 KiB
C++
207 lines
6.4 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OPENSUBDIV3_FAR_PATCH_DESCRIPTOR_H
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#define OPENSUBDIV3_FAR_PATCH_DESCRIPTOR_H
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#include "../version.h"
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#include "../far/types.h"
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#include "../sdc/types.h"
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#include <vector>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Far {
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/// \brief Describes the type of a patch
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///
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/// Uniquely identifies all the different types of patches
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///
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/// * Uniformly subdivided meshes contain bilinear patches of either QUADS
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/// or TRIANGLES
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///
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/// * Adaptively subdivided meshes contain bicubic patches of types REGULAR,
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/// GREGORY, GREGORY_BOUNDARY, GREGORY_BASIS.
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///
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/// Bitfield layout :
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///
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/// Field | Bits | Content
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/// ------------|:----:|------------------------------------------------------
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/// _type | 4 | patch type
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///
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class PatchDescriptor {
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public:
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enum Type {
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NON_PATCH = 0, ///< undefined
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POINTS, ///< points (useful for cage drawing)
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LINES, ///< lines (useful for cage drawing)
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QUADS, ///< bilinear quads-only patches
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TRIANGLES, ///< bilinear triangles-only mesh
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LOOP, ///< Loop patch
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REGULAR, ///< feature-adaptive bicubic patches
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GREGORY,
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GREGORY_BOUNDARY,
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GREGORY_BASIS
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};
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public:
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/// \brief Default constructor.
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PatchDescriptor() :
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_type(NON_PATCH) { }
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/// \brief Constructor
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PatchDescriptor(int type) :
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_type(type) { }
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/// \brief Copy Constructor
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PatchDescriptor( PatchDescriptor const & d ) :
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_type(d.GetType()) { }
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/// \brief Returns the type of the patch
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Type GetType() const {
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return (Type)_type;
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}
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/// \brief Returns true if the type is an adaptive patch
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static inline bool IsAdaptive(Type type) {
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return (type>=LOOP and type<=GREGORY_BASIS);
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}
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/// \brief Returns true if the type is an adaptive patch
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bool IsAdaptive() const {
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return IsAdaptive( this->GetType() );
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}
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/// \brief Returns the number of control vertices expected for a patch of the
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/// type described
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static inline short GetNumControlVertices( Type t );
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static inline short GetNumFVarControlVertices( Type t );
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/// \brief Returns the number of control vertices expected for a patch of the
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/// type described
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short GetNumControlVertices() const {
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return GetNumControlVertices( this->GetType() );
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}
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/// \brief Returns the number of control vertices expected for a patch of the
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/// type described
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short GetNumFVarControlVertices() const {
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return GetNumFVarControlVertices( this->GetType() );
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}
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/// \brief Number of control vertices of Regular Patches in table.
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static short GetRegularPatchSize() { return 16; }
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/// \brief Number of control vertices of Gregory (and Gregory Boundary) Patches in table.
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static short GetGregoryPatchSize() { return 4; }
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/// \brief Number of control vertices of Gregory patch basis (20)
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static short GetGregoryBasisPatchSize() { return 20; }
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/// \brief Returns a vector of all the legal patch descriptors for the
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/// given adaptive subdivision scheme
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static Vtr::ConstArray<PatchDescriptor> GetAdaptivePatchDescriptors(Sdc::SchemeType type);
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/// \brief Allows ordering of patches by type
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inline bool operator < ( PatchDescriptor const other ) const;
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/// \brief True if the descriptors are identical
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inline bool operator == ( PatchDescriptor const other ) const;
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// debug helper
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void print() const;
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private:
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unsigned int _type:4;
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};
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typedef Vtr::ConstArray<PatchDescriptor> ConstPatchDescriptorArray;
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// Returns the number of control vertices expected for a patch of this type
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inline short
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PatchDescriptor::GetNumControlVertices( Type type ) {
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switch (type) {
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case REGULAR : return GetRegularPatchSize();
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case QUADS : return 4;
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case GREGORY :
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case GREGORY_BOUNDARY : return GetGregoryPatchSize();
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case GREGORY_BASIS : return GetGregoryBasisPatchSize();
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case TRIANGLES : return 3;
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case LINES : return 2;
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case POINTS : return 1;
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default : return -1;
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}
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}
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// Returns the number of face-varying control vertices expected for a patch of this type
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inline short
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PatchDescriptor::GetNumFVarControlVertices( Type type ) {
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switch (type) {
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case REGULAR : return GetRegularPatchSize();
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case QUADS : return 4;
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case TRIANGLES : return 3;
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case LINES : return 2;
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case POINTS : return 1;
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case GREGORY_BASIS : assert(0); return GetGregoryBasisPatchSize();
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case GREGORY :
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case GREGORY_BOUNDARY : assert(0); // unsupported types
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default : return -1;
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}
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}
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// Allows ordering of patches by type
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inline bool
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PatchDescriptor::operator < ( PatchDescriptor const other ) const {
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return (_type < other._type);
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}
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// True if the descriptors are identical
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inline bool
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PatchDescriptor::operator == ( PatchDescriptor const other ) const {
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return _type == other._type;
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}
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} // end namespace Far
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif /* OPENSUBDIV3_FAR_PATCH_DESCRIPTOR_H */
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