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This is the first step to tease off Osd compute controller/contexts from Far API. Currently FarStencilTable only creates a kernelbatch for the entire range, so we can use [0, numStencils) for all cases instead of KernelBatch. This might not be true if we apply non-factorized level-wise stencils, then we'll add another modular utility to serve those cases. |
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CMakeLists.txt | ||
glShareTopology.cpp | ||
shader.glsl |