OpenSubdiv/opensubdiv/osd/vertex.h
Takahito Tejima 51a45b598d Updating EULA
2013-07-18 14:19:50 -07:00

67 lines
1.8 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License
// and the following modification to it: Section 6 Trademarks.
// deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the
// trade names, trademarks, service marks, or product names of the
// Licensor and its affiliates, except as required for reproducing
// the content of the NOTICE file.
//
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
// either express or implied. See the License for the specific
// language governing permissions and limitations under the
// License.
//
#ifndef OSD_VERTEX_H
#define OSD_VERTEX_H
#include "../version.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
template <class T> class HbrVertexEdit;
template <class T> class HbrMovingVertexEdit;
class FarVertexEdit;
//!
/*!
*/
class OsdVertex {
public:
OsdVertex() {}
OsdVertex(int index) {}
OsdVertex(OsdVertex const & src) {}
void AddWithWeight(OsdVertex const & i, float weight, void * = 0) {}
void AddVaryingWithWeight(const OsdVertex & i, float weight, void * = 0) {}
void Clear(void * = 0) {}
void ApplyVertexEdit(HbrVertexEdit<OsdVertex> const &) { }
void ApplyVertexEdit(FarVertexEdit const &) { }
void ApplyMovingVertexEdit(HbrMovingVertexEdit<OsdVertex> const &) { }
};
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // OSD_VERTEX_H