mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License
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// and the following modification to it: Section 6 Trademarks.
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// deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the
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// trade names, trademarks, service marks, or product names of the
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// Licensor and its affiliates, except as required for reproducing
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// the content of the NOTICE file.
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//
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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// either express or implied. See the License for the specific
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// language governing permissions and limitations under the
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// License.
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//
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#ifndef OSD_VERTEX_H
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#define OSD_VERTEX_H
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#include "../version.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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template <class T> class HbrVertexEdit;
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template <class T> class HbrMovingVertexEdit;
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class FarVertexEdit;
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//!
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/*!
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*/
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class OsdVertex {
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public:
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OsdVertex() {}
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OsdVertex(int index) {}
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OsdVertex(OsdVertex const & src) {}
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void AddWithWeight(OsdVertex const & i, float weight, void * = 0) {}
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void AddVaryingWithWeight(const OsdVertex & i, float weight, void * = 0) {}
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void Clear(void * = 0) {}
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void ApplyVertexEdit(HbrVertexEdit<OsdVertex> const &) { }
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void ApplyVertexEdit(FarVertexEdit const &) { }
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void ApplyMovingVertexEdit(HbrMovingVertexEdit<OsdVertex> const &) { }
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};
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif // OSD_VERTEX_H
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