mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-30 23:30:07 +00:00
85b65bd2ef
- moved all major Vtr classes within namespace internal - updated all Vtr class access with Far
211 lines
6.7 KiB
C++
211 lines
6.7 KiB
C++
//
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// Copyright 2015 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#include "../far/ptexIndices.h"
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#include "../far/error.h"
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#include "../vtr/level.h"
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#include <cassert>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Far {
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PtexIndices::PtexIndices(TopologyRefiner const &refiner) {
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initializePtexIndices(refiner);
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}
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PtexIndices::~PtexIndices() {
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}
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void
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PtexIndices::initializePtexIndices(TopologyRefiner const &refiner) {
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int regFaceSize = Sdc::SchemeTypeTraits::GetRegularFaceSize(
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refiner.GetSchemeType());
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Vtr::internal::Level const & coarseLevel = refiner.getLevel(0);
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int nfaces = coarseLevel.getNumFaces();
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_ptexIndices.resize(nfaces+1);
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int ptexID=0;
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for (int i = 0; i < nfaces; ++i) {
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_ptexIndices[i] = ptexID;
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Vtr::ConstIndexArray fverts = coarseLevel.getFaceVertices(i);
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ptexID += fverts.size()==regFaceSize ? 1 : fverts.size();
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}
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// last entry contains the number of ptex texture faces
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_ptexIndices[nfaces]=ptexID;
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}
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int
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PtexIndices::GetNumFaces() const {
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return _ptexIndices.back();
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}
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int
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PtexIndices::GetFaceId(Index f) const {
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assert(f<(int)_ptexIndices.size());
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return _ptexIndices[f];
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}
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namespace {
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// Returns the face adjacent to 'face' along edge 'edge'
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inline Index
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getAdjacentFace(Vtr::internal::Level const & level, Index edge, Index face) {
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Far::ConstIndexArray adjFaces = level.getEdgeFaces(edge);
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if (adjFaces.size()!=2) {
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return -1;
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}
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return (adjFaces[0]==face) ? adjFaces[1] : adjFaces[0];
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}
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}
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void
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PtexIndices::GetAdjacency(
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TopologyRefiner const &refiner,
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int face, int quadrant,
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int adjFaces[4], int adjEdges[4]) const {
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if (Sdc::SchemeTypeTraits::GetRegularFaceSize(
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refiner.GetSchemeType()) != 4) {
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Far::Error(FAR_CODING_ERROR,
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"PtexIndices::GetAdjacency() is currently only implemented for "
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"quad schemes.");
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return;
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}
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Vtr::internal::Level const & level = refiner.getLevel(0);
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ConstIndexArray fedges = level.getFaceEdges(face);
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if (fedges.size()==4) {
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// Regular ptex quad face
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for (int i=0; i<4; ++i) {
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int edge = fedges[i];
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Index adjface = getAdjacentFace(level, edge, face);
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if (adjface==-1) {
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adjFaces[i] = -1; // boundary or non-manifold
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adjEdges[i] = 0;
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} else {
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ConstIndexArray aedges = level.getFaceEdges(adjface);
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if (aedges.size()==4) {
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adjFaces[i] = _ptexIndices[adjface];
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adjEdges[i] = aedges.FindIndexIn4Tuple(edge);
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assert(adjEdges[i]!=-1);
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} else {
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// neighbor is a sub-face
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adjFaces[i] = _ptexIndices[adjface] +
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(aedges.FindIndex(edge)+1)%aedges.size();
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adjEdges[i] = 3;
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}
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assert(adjFaces[i]!=-1);
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}
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}
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} else {
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// Ptex sub-face 'quadrant' (non-quad)
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//
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// Ptex adjacency pattern for non-quads:
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//
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// v2
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/* o
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// / \
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// / \
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// /0 3\
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// / \
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// o_ 1 2 _o
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// / -_ _- \
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// / 2 -o- 1 \
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// /3 | 0\
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// / 1|2 \
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// / 0 | 3 \
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// o----------o----------o
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// v0 v1
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*/
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assert(quadrant>=0 and quadrant<fedges.size());
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int nextQuadrant = (quadrant+1) % fedges.size(),
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prevQuadrant = (quadrant+fedges.size()-1) % fedges.size();
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{ // resolve neighbors within the sub-face (edges 1 & 2)
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adjFaces[1] = _ptexIndices[face] + nextQuadrant;
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adjEdges[1] = 2;
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adjFaces[2] = _ptexIndices[face] + prevQuadrant;
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adjEdges[2] = 1;
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}
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{ // resolve neighbor outisde the sub-face (edge 0)
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int edge0 = fedges[quadrant];
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Index adjface0 = getAdjacentFace(level, edge0, face);
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if (adjface0==-1) {
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adjFaces[0] = -1; // boundary or non-manifold
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adjEdges[0] = 0;
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} else {
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ConstIndexArray afedges = level.getFaceEdges(adjface0);
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if (afedges.size()==4) {
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adjFaces[0] = _ptexIndices[adjface0];
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adjEdges[0] = afedges.FindIndexIn4Tuple(edge0);
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} else {
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int subedge = (afedges.FindIndex(edge0)+1)%afedges.size();
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adjFaces[0] = _ptexIndices[adjface0] + subedge;
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adjEdges[0] = 3;
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}
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assert(adjFaces[0]!=-1);
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}
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// resolve neighbor outisde the sub-face (edge 3)
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int edge3 = fedges[prevQuadrant];
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Index adjface3 = getAdjacentFace(level, edge3, face);
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if (adjface3==-1) {
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adjFaces[3]=-1; // boundary or non-manifold
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adjEdges[3]=0;
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} else {
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ConstIndexArray afedges = level.getFaceEdges(adjface3);
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if (afedges.size()==4) {
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adjFaces[3] = _ptexIndices[adjface3];
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adjEdges[3] = afedges.FindIndexIn4Tuple(edge3);
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} else {
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int subedge = afedges.FindIndex(edge3);
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adjFaces[3] = _ptexIndices[adjface3] + subedge;
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adjEdges[3] = 0;
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}
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assert(adjFaces[3]!=-1);
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}
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}
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}
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}
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} // end namespace Far
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} // end namespace OPENSUBDIV_VERSION
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} // end namespace OpenSubdiv
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