mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-09 22:00:06 +00:00
dbb75b650c
Updated the CMake build to locate TBB using TBB's CMake config and deleted the local cmake/FindTBB.cmake module. While the source code remains compatible with earlier versions of TBB, updated the minimum TBB version from 4.4 to 2018 since that is the earliest TBB release to include a CMake config. This is the version of TBB specified for the CY2019 VFX Reference Platform. Tested on Windows, Linux, and macOS using TBB 2018 Update 6, TBB 2020 Update 3, and oneTBB 2021.10.0
459 lines
16 KiB
CMake
459 lines
16 KiB
CMake
#
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# Copyright 2013 Pixar
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#
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# Licensed under the Apache License, Version 2.0 (the "Apache License")
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# with the following modification; you may not use this file except in
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# compliance with the Apache License and the following modification to it:
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# Section 6. Trademarks. is deleted and replaced with:
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#
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# 6. Trademarks. This License does not grant permission to use the trade
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# names, trademarks, service marks, or product names of the Licensor
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# and its affiliates, except as required to comply with Section 4(c) of
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# the License and to reproduce the content of the NOTICE file.
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#
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# You may obtain a copy of the Apache License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the Apache License with the above modification is
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# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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# KIND, either express or implied. See the Apache License for the specific
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# language governing permissions and limitations under the Apache License.
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#
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if (NOT NO_LIB)
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#---------------------------------------------------------------------------
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include_directories(
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"${PROJECT_SOURCE_DIR}/opensubdiv"
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)
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#---------------------------------------------------------------------------
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# platform dependent tweaks
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if(APPLE OR UNIX)
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set(PLATFORM_COMPILE_FLAGS -fPIC)
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elseif(WIN32)
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endif()
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add_definitions(
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${PLATFORM_COMPILE_FLAGS}
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)
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#---------------------------------------------------------------------------
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if( OPENMP_FOUND )
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if (CMAKE_COMPILER_IS_GNUCXX)
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list(APPEND PLATFORM_CPU_LIBRARIES gomp)
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endif()
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endif()
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if( TBB_FOUND )
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list(APPEND PLATFORM_CPU_LIBRARIES
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TBB::tbb
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)
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endif()
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if( OPENGL_FOUND )
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include_directories(${OPENGL_LOADER_INCLUDE_DIRS})
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list(APPEND PLATFORM_GPU_LIBRARIES
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${OPENGL_LOADER_LIBRARIES}
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)
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set(OPENGL_LOADER_OBJS $<TARGET_OBJECTS:glLoader_obj>)
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elseif( OPENGLES_FOUND )
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include_directories("${OPENGLES_INCLUDE_DIR}")
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list(APPEND PLATFORM_GPU_LIBRARIES
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${OPENGLES_LIBRARIES}
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)
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endif()
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if( DXSDK_FOUND )
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include_directories( "${DXSDK_INCLUDE_DIR}" )
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list(APPEND PLATFORM_GPU_LIBRARIES
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${DXSDK_LIBRARIES}
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)
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endif()
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if( METAL_FOUND )
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include_directories( "${METAL_INCLUDE_DIR}" )
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list(APPEND PLATFORM_GPU_LIBRARIES
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${METAL_LIBRARIES}
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)
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endif()
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if ( OPENCL_FOUND )
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include_directories( "${OPENCL_INCLUDE_DIRS}" )
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list(APPEND PLATFORM_GPU_LIBRARIES
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${OPENCL_LIBRARIES}
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)
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endif()
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if( CUDA_FOUND )
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include_directories( "${CUDA_INCLUDE_DIRS}" )
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endif()
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#---------------------------------------------------------------------------
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add_subdirectory(hbr)
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add_subdirectory(sdc)
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add_subdirectory(vtr)
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add_subdirectory(far)
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add_subdirectory(bfr)
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add_subdirectory(osd)
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#---------------------------------------------------------------------------
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install( FILES version.h
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DESTINATION
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"${CMAKE_INCDIR_BASE}"
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PERMISSIONS
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OWNER_READ
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GROUP_READ
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WORLD_READ )
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#---------------------------------------------------------------------------
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# Build static libs ------------------------------------
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add_library(osd_static_cpu
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STATIC
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version.cpp
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$<TARGET_OBJECTS:sdc_obj>
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$<TARGET_OBJECTS:vtr_obj>
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$<TARGET_OBJECTS:far_obj>
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$<TARGET_OBJECTS:bfr_obj>
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$<TARGET_OBJECTS:osd_cpu_obj>
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)
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set_target_properties(osd_static_cpu
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PROPERTIES
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OUTPUT_NAME osdCPU
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EXPORT_NAME osdCPU_static
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CLEAN_DIRECT_OUTPUT 1
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FOLDER "opensubdiv"
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)
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target_include_directories(osd_static_cpu
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INTERFACE
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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)
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target_link_libraries(osd_static_cpu
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${PLATFORM_CPU_LIBRARIES}
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)
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install( TARGETS osd_static_cpu EXPORT opensubdiv-targets DESTINATION "${CMAKE_LIBDIR_BASE}" )
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if( OSD_GPU )
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# this macro uses FindCUDA.cmake to compile .cu kernel files
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# the target then adds the other obj dependencies and include files
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osd_add_possibly_cuda_library(osd_static_gpu "opensubdiv"
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STATIC
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version.cpp
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$<TARGET_OBJECTS:osd_gpu_obj>
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${OPENGL_LOADER_OBJS}
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${CUDA_KERNEL_FILES}
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)
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set_target_properties(osd_static_gpu
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PROPERTIES
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OUTPUT_NAME osdGPU
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EXPORT_NAME osdGPU_static
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CLEAN_DIRECT_OUTPUT 1)
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target_include_directories(osd_static_gpu
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INTERFACE
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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)
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target_link_libraries(osd_static_gpu
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${PLATFORM_CPU_LIBRARIES} ${PLATFORM_GPU_LIBRARIES}
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)
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install( TARGETS osd_static_gpu EXPORT opensubdiv-targets DESTINATION "${CMAKE_LIBDIR_BASE}" )
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endif()
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# Build dynamic libs ----------------------------------
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if (BUILD_SHARED_LIBS AND NOT WIN32 AND NOT IOS)
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# generate dynamic-link targets
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#---------------------------------------------------
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add_library(osd_dynamic_cpu
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SHARED
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version.cpp
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$<TARGET_OBJECTS:sdc_obj>
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$<TARGET_OBJECTS:vtr_obj>
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$<TARGET_OBJECTS:far_obj>
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$<TARGET_OBJECTS:bfr_obj>
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$<TARGET_OBJECTS:osd_cpu_obj>
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)
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if (NOT ANDROID)
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set_target_properties(osd_dynamic_cpu
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PROPERTIES
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OUTPUT_NAME osdCPU
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EXPORT_NAME osdCPU
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CLEAN_DIRECT_OUTPUT 1
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SOVERSION ${OSD_SONAME}
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)
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else()
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set_target_properties(osd_dynamic_cpu
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PROPERTIES
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OUTPUT_NAME osdCPU
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EXPORT_NAME osdCPU
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CLEAN_DIRECT_OUTPUT 1
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)
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endif()
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target_include_directories(osd_dynamic_cpu
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INTERFACE
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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)
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target_link_libraries(osd_dynamic_cpu
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${PLATFORM_CPU_LIBRARIES}
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)
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install( TARGETS osd_dynamic_cpu EXPORT opensubdiv-targets LIBRARY DESTINATION "${CMAKE_LIBDIR_BASE}" )
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#---------------------------------------------------
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if( OSD_GPU )
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osd_add_possibly_cuda_library(osd_dynamic_gpu "opensubdiv"
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SHARED
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version.cpp
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$<TARGET_OBJECTS:osd_gpu_obj>
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${OPENGL_LOADER_OBJS}
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${CUDA_KERNEL_FILES}
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)
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if (NOT ANDROID)
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set_target_properties(osd_dynamic_gpu
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PROPERTIES
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OUTPUT_NAME osdGPU
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EXPORT_NAME osdGPU
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CLEAN_DIRECT_OUTPUT 1
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SOVERSION ${OSD_SONAME}
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)
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else()
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set_target_properties(osd_dynamic_gpu
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PROPERTIES
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OUTPUT_NAME osdGPU
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EXPORT_NAME osdGPU
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CLEAN_DIRECT_OUTPUT 1
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)
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endif()
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target_include_directories(osd_dynamic_gpu
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INTERFACE
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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)
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target_link_libraries(osd_dynamic_gpu
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osd_dynamic_cpu
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${PLATFORM_CPU_LIBRARIES} ${PLATFORM_GPU_LIBRARIES}
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)
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install( TARGETS osd_dynamic_gpu EXPORT opensubdiv-targets LIBRARY DESTINATION "${CMAKE_LIBDIR_BASE}" )
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endif()
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endif()
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# Build frameworks ----------------------------------
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if(APPLE AND NOT NO_MACOS_FRAMEWORK)
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get_directory_property(OSD_HEADER_FILES DIRECTORY ${PROJECT_SOURCE_DIR}/opensubdiv/osd DEFINITION PUBLIC_HEADER_FILES)
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get_directory_property(FAR_HEADER_FILES DIRECTORY ${PROJECT_SOURCE_DIR}/opensubdiv/far DEFINITION PUBLIC_HEADER_FILES)
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get_directory_property(SDC_HEADER_FILES DIRECTORY ${PROJECT_SOURCE_DIR}/opensubdiv/sdc DEFINITION PUBLIC_HEADER_FILES)
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get_directory_property(HBR_HEADER_FILES DIRECTORY ${PROJECT_SOURCE_DIR}/opensubdiv/hbr DEFINITION PUBLIC_HEADER_FILES)
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get_directory_property(VTR_HEADER_FILES DIRECTORY ${PROJECT_SOURCE_DIR}/opensubdiv/vtr DEFINITION PUBLIC_HEADER_FILES)
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get_directory_property(BFR_HEADER_FILES DIRECTORY ${PROJECT_SOURCE_DIR}/opensubdiv/bfr DEFINITION PUBLIC_HEADER_FILES)
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foreach(file ${OSD_HEADER_FILES})
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list(APPEND PUBLIC_HEADER_FILES "osd/${file}")
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endforeach(file)
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foreach(file ${FAR_HEADER_FILES})
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list(APPEND PUBLIC_HEADER_FILES "far/${file}")
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endforeach(file)
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foreach(file ${SDC_HEADER_FILES})
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list(APPEND PUBLIC_HEADER_FILES "sdc/${file}")
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endforeach(file)
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foreach(file ${HBR_HEADER_FILES})
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list(APPEND PUBLIC_HEADER_FILES "hbr/${file}")
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endforeach(file)
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foreach(file ${VTR_HEADER_FILES})
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list(APPEND PUBLIC_HEADER_FILES "vtr/${file}")
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endforeach(file)
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foreach(file ${BFR_HEADER_FILES})
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list(APPEND PUBLIC_HEADER_FILES "bfr/${file}")
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endforeach(file)
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list(APPEND PUBLIC_HEADER_FILES "version.h")
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#static framework
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add_library(osd_static_framework
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STATIC
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version.cpp
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$<TARGET_OBJECTS:sdc_obj>
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$<TARGET_OBJECTS:vtr_obj>
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$<TARGET_OBJECTS:far_obj>
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$<TARGET_OBJECTS:bfr_obj>
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$<TARGET_OBJECTS:osd_cpu_obj>
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$<$<TARGET_EXISTS:osd_gpu_obj>:$<TARGET_OBJECTS:osd_gpu_obj>>
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${OPENGL_LOADER_OBJS}
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)
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set_target_properties(
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osd_static_framework
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PROPERTIES
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FRAMEWORK true
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INSTALL_NAME_DIR "@rpath/OpenSubdiv.framework/OpenSubdiv"
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INSTALL_RPATH "@executable_path/Frameworks;@loader_path/Frameworks"
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OUTPUT_NAME OpenSubdiv_static
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EXPORT_NAME OpenSubdiv_static
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CLEAN_DIRECT_OUTPUT true
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)
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target_link_libraries(osd_static_framework
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${PLATFORM_CPU_LIBRARIES} ${PLATFORM_GPU_LIBRARIES}
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)
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install( TARGETS osd_static_framework EXPORT opensubdiv-targets
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LIBRARY DESTINATION "${CMAKE_LIBDIR_BASE}"
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FRAMEWORK DESTINATION "${CMAKE_LIBDIR_BASE}"
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PUBLIC_HEADER DESTINATION "${CMAKE_INCDIR_BASE}"
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ARCHIVE DESTINATION "${CMAKE_LIBDIR_BASE}")
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foreach(file ${PUBLIC_HEADER_FILES})
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add_custom_command(TARGET osd_static_framework POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy
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"${CMAKE_SOURCE_DIR}/opensubdiv/${file}"
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"$<TARGET_FILE_DIR:osd_static_framework>/Headers/${file}"
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)
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endforeach(file)
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add_custom_command(TARGET osd_static_framework POST_BUILD
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COMMAND ln -sf
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"Versions/Current/Headers"
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"$<TARGET_FILE_DIR:osd_static_framework>/../../Headers"
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)
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#shared framework
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if (BUILD_SHARED_LIBS)
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add_library(osd_dynamic_framework
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SHARED
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version.cpp
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$<TARGET_OBJECTS:sdc_obj>
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$<TARGET_OBJECTS:vtr_obj>
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$<TARGET_OBJECTS:far_obj>
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$<TARGET_OBJECTS:bfr_obj>
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$<TARGET_OBJECTS:osd_cpu_obj>
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$<$<TARGET_EXISTS:osd_gpu_obj>:$<TARGET_OBJECTS:osd_gpu_obj>>
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${OPENGL_LOADER_OBJS}
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)
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set_target_properties(
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osd_dynamic_framework
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PROPERTIES
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RPATH true
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FRAMEWORK true
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INSTALL_NAME_DIR "@rpath/OpenSubdiv.framework/OpenSubdiv"
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INSTALL_RPATH "@executable_path/Frameworks;@loader_path/Frameworks"
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OUTPUT_NAME OpenSubdiv
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EXPORT_NAME OpenSubdiv
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CLEAN_DIRECT_OUTPUT true
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)
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target_link_libraries(osd_dynamic_framework
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${PLATFORM_CPU_LIBRARIES} ${PLATFORM_GPU_LIBRARIES}
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)
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install( TARGETS osd_dynamic_framework EXPORT opensubdiv-targets
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FRAMEWORK DESTINATION "${CMAKE_LIBDIR_BASE}"
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LIBRARY DESTINATION "${CMAKE_LIBDIR_BASE}"
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PUBLIC_HEADER DESTINATION "${CMAKE_INCDIR_BASE}"
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PRIVATE_HEADER DESTINATION "${CMAKE_INCDIR_BASE}"
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)
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foreach(file ${PUBLIC_HEADER_FILES})
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add_custom_command(TARGET osd_dynamic_framework POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy
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"${CMAKE_SOURCE_DIR}/opensubdiv/${file}"
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"$<TARGET_FILE_DIR:osd_dynamic_framework>/Headers/${file}"
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)
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endforeach(file)
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add_custom_command(TARGET osd_dynamic_framework POST_BUILD
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COMMAND ln -sf
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"Versions/Current/Headers"
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"$<TARGET_FILE_DIR:osd_dynamic_framework>/../../Headers"
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)
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endif()
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endif()
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# Expose preprocessor macro to the interface so that client know which feature are enabled
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if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.0)
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foreach(osd_target osd_static_cpu osd_static_gpu osd_dynamic_cpu osd_dynamic_gpu osd_static_framework osd_dynamic_framework)
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if(TARGET ${osd_target})
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if(CLEW_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_CLEW)
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endif()
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if(CUDA_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_CUDA)
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endif()
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if(DXSDK_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_DX11SDK)
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endif()
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if(METAL_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_METAL)
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endif()
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if(OPENCL_CL_D3D11_EXT_H_FOUND OR OPENCL_CL_D3D11_H_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_OPENCL_DX_INTEROP)
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endif()
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if(OPENCL_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_OPENCL)
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endif()
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if(OPENGL_4_2_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK)
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endif()
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if(OPENGL_4_3_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_GLSL_COMPUTE)
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endif()
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if(NOT NO_OPENGL AND OPENGL_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_OPENGL)
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endif()
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if(NOT NO_OPENGL AND OPENGLES_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_OPENGLES)
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endif()
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if(OPENMP_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_OPENMP)
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endif()
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if(OPENSUBDIV_GREGORY_EVAL_TRUE_DERIVATIVES)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_GREGORY_EVAL_TRUE_DERIVATIVES)
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endif()
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if(PTEX_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_PTEX)
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endif()
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if(TBB_FOUND)
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target_compile_definitions(${osd_target} INTERFACE OPENSUBDIV_HAS_TBB)
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endif()
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endif()
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endforeach()
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endif()
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endif()
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#-------------------------------------------------------------------------------
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