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https://github.com/PixarAnimationStudios/OpenSubdiv
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48a557abeb
- replaced -axis with -yup in examples/common/argOptions - updated clients of ArgOptions: glViewer, glFVarViewer, dxViewer - updated documentation for common arguments and usage of examples
96 lines
2.6 KiB
C++
96 lines
2.6 KiB
C++
//
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// Copyright 2019 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef COMMON_ARGS_H
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#define COMMON_ARGS_H
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#include "../../regression/common/shape_utils.h"
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#include <vector>
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class ArgOptions
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{
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public:
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ArgOptions();
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// Uses argc and argv to initialize the members of this object.
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void Parse(int argc, char **argv);
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// Prints out unrecognized argument warnings for each argument left in
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// remainingArgs
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void PrintUnrecognizedArgsWarnings() const;
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// Print unrecognized warning for arg
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void PrintUnrecognizedArgWarning(const char *arg) const;
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// Accessors to parsed arguments
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//
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bool GetAdaptive() const { return _adaptive; }
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bool GetFullScreen() const { return _fullscreen; }
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int GetLevel() const { return _level; }
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bool GetObjsAreAnim() const { return _objsAreAnim; }
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bool GetYUp() const { return _yup; }
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int GetRepeatCount() const { return _repeatCount; }
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Scheme GetDefaultScheme() const { return _defaultScheme; }
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const std::vector<const char *> GetObjFiles() const { return _objFiles; }
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const std::vector<const char *> GetRemainingArgs() const {
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return _remainingArgs; }
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private:
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bool _adaptive;
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bool _fullscreen;
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int _level;
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bool _objsAreAnim;
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bool _yup;
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int _repeatCount;
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Scheme _defaultScheme;
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// .obj files that we've parsed
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std::vector<const char *> _objFiles;
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// Remaining args that we have not parsed, in order that they've appeared
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std::vector<const char *> _remainingArgs;
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};
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#endif // COMMON_ARGS_H
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