mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-24 04:20:21 +00:00
6d367f7f13
- switch PATHS to HINTS to make sure that we pick up the correct location for various files & libs - fix the list append to dereference variables properly - minor code style cleanup fixes #266
250 lines
7.3 KiB
CMake
250 lines
7.3 KiB
CMake
#
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# Copyright 2013 Pixar
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#
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# Licensed under the Apache License, Version 2.0 (the "Apache License")
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# with the following modification; you may not use this file except in
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# compliance with the Apache License and the following modification to it:
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# Section 6. Trademarks. is deleted and replaced with:
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#
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# 6. Trademarks. This License does not grant permission to use the trade
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# names, trademarks, service marks, or product names of the Licensor
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# and its affiliates, except as required to comply with Section 4(c) of
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# the License and to reproduce the content of the NOTICE file.
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#
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# You may obtain a copy of the Apache License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the Apache License with the above modification is
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# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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# KIND, either express or implied. See the Apache License for the specific
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# language governing permissions and limitations under the Apache License.
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#
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# - Maya finder module
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# This module searches for a valid Maya instalation.
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# It searches for Maya's devkit, libraries, executables
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# and related paths (scripts)
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#
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# Variables that will be defined:
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# MAYA_FOUND Defined if a Maya installation has been detected
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# MAYA_EXECUTABLE Path to Maya's executable
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# MAYA_<lib>_FOUND Defined if <lib> has been found
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# MAYA_<lib>_LIBRARY Path to <lib> library
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# MAYA_INCLUDE_DIRS Path to the devkit's include directories
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# MAYA_API_VERSION Maya version (6 digits)
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#
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# IMPORTANT: Currently, there's only support for OSX platform and Maya version 2012.
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#=============================================================================
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# Copyright 2011-2012 Francisco Requena <frarees@gmail.com>
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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if(APPLE)
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find_path(MAYA_BASE_DIR
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../../devkit/include/maya/MFn.h
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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"/Applications/Autodesk/maya2014/Maya.app/Contents"
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"/Applications/Autodesk/maya2013.5/Maya.app/Contents"
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"/Applications/Autodesk/maya2013/Maya.app/Contents"
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"/Applications/Autodesk/maya2012.17/Maya.app/Contents"
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"/Applications/Autodesk/maya2012/Maya.app/Contents"
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"/Applications/Autodesk/maya2011/Maya.app/Contents"
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"/Applications/Autodesk/maya2010/Maya.app/Contents"
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)
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find_path(MAYA_LIBRARY_DIR libOpenMaya.dylib
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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Maya.app/contents/MacOS/
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DOC
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"Maya's libraries path"
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)
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endif(APPLE)
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if(UNIX)
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find_path(MAYA_BASE_DIR
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include/maya/MFn.h
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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"/usr/autodesk/maya2013-x64"
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"/usr/autodesk/maya2012.17-x64"
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"/usr/autodesk/maya2012-x64"
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"/usr/autodesk/maya2011-x64"
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"/usr/autodesk/maya2010-x64"
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)
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find_path(MAYA_LIBRARY_DIR
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libOpenMaya.so
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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lib/
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DOC
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"Maya's libraries path"
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)
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endif(UNIX)
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if(WIN32)
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find_path(MAYA_BASE_DIR
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include/maya/MFn.h
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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"C:/Program Files/Autodesk/Maya2013.5-x64"
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"C:/Program Files/Autodesk/Maya2013.5"
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"C:/Program Files (x86)/Autodesk/Maya2013.5"
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"C:/Autodesk/maya-2013.5x64"
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"C:/Program Files/Autodesk/Maya2013-x64"
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"C:/Program Files/Autodesk/Maya2013"
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"C:/Program Files (x86)/Autodesk/Maya2013"
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"C:/Autodesk/maya-2013x64"
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"C:/Program Files/Autodesk/Maya2012-x64"
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"C:/Program Files/Autodesk/Maya2012"
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"C:/Program Files (x86)/Autodesk/Maya2012"
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"C:/Autodesk/maya-2012x64"
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"C:/Program Files/Autodesk/Maya2011-x64"
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"C:/Program Files/Autodesk/Maya2011"
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"C:/Program Files (x86)/Autodesk/Maya2011"
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"C:/Autodesk/maya-2011x64"
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"C:/Program Files/Autodesk/Maya2010-x64"
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"C:/Program Files/Autodesk/Maya2010"
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"C:/Program Files (x86)/Autodesk/Maya2010"
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"C:/Autodesk/maya-2010x64"
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)
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find_path(MAYA_LIBRARY_DIR
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OpenMaya.lib
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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lib/
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DOC
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"Maya's libraries path"
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)
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endif(WIN32)
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find_path(MAYA_INCLUDE_DIR
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maya/MFn.h
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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../../devkit/include/
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include/
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DOC
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"Maya's devkit headers path"
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)
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find_path(MAYA_LIBRARY_DIR
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OpenMaya
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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../../devkit/include/
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include/
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DOC
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"Maya's devkit headers path"
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)
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list(APPEND MAYA_INCLUDE_DIRS ${MAYA_INCLUDE_DIR})
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find_path(MAYA_DEVKIT_INC_DIR
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GL/glext.h
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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/devkit/plug-ins/
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DOC
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"Maya's devkit headers path"
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)
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list(APPEND MAYA_INCLUDE_DIRS ${MAYA_DEVKIT_INC_DIR})
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foreach(MAYA_LIB
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OpenMaya
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OpenMayaAnim
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OpenMayaFX
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OpenMayaRender
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OpenMayaUI
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Image
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Foundation
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IMFbase
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tbb
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cg
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cgGL)
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find_library(MAYA_${MAYA_LIB}_LIBRARY
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${MAYA_LIB}
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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MacOS/
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lib/
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DOC
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"Maya's ${MAYA_LIB} library path"
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)
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if (MAYA_${MAYA_LIB}_LIBRARY)
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list(APPEND MAYA_LIBRARIES ${MAYA_${MAYA_LIB}_LIBRARY})
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endif()
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endforeach(MAYA_LIB)
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find_program(MAYA_EXECUTABLE
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maya
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HINTS
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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MacOS/
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bin/
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DOC
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"Maya's executable path"
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)
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if(MAYA_INCLUDE_DIRS AND EXISTS "${MAYA_INCLUDE_DIR}/maya/MTypes.h")
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# Tease the MAYA_API_VERSION numbers from the lib headers
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file(STRINGS ${MAYA_INCLUDE_DIR}/maya/MTypes.h TMP REGEX "#define MAYA_API_VERSION.*$")
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string(REGEX MATCHALL "[0-9]+" MAYA_API_VERSION ${TMP})
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endif()
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# handle the QUIETLY and REQUIRED arguments and set MAYA_FOUND to TRUE if
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# all listed variables are TRUE
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(Maya
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REQUIRED_VARS
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MAYA_EXECUTABLE
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MAYA_INCLUDE_DIRS
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MAYA_LIBRARIES
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VERSION_VAR
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MAYA_API_VERSION
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)
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