mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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107 lines
4.4 KiB
C++
107 lines
4.4 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License
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// and the following modification to it: Section 6 Trademarks.
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// deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the
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// trade names, trademarks, service marks, or product names of the
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// Licensor and its affiliates, except as required for reproducing
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// the content of the NOTICE file.
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//
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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// either express or implied. See the License for the specific
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// language governing permissions and limitations under the
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// License.
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//
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#ifndef OSD_GCD_KERNEL_H
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#define OSD_GCD_KERNEL_H
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#include "../version.h"
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#include <dispatch/dispatch.h>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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struct OsdVertexDescriptor;
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void OsdGcdComputeFace(OsdVertexDescriptor const &vdesc,
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float * vertex, float * varying,
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const int *F_IT, const int *F_ITa,
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int vertexOffset, int tableOffset,
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int start, int end,
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dispatch_queue_t gcdq);
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void OsdGcdComputeEdge(OsdVertexDescriptor const &vdesc,
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float *vertex, float * varying,
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const int *E_IT, const float *E_ITa,
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int vertexOffset, int tableOffset,
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int start, int end,
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dispatch_queue_t gcdq);
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void OsdGcdComputeVertexA(OsdVertexDescriptor const &vdesc,
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float *vertex, float * varying,
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const int *V_ITa, const float *V_IT,
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int vertexOffset, int tableOffset,
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int start, int end, int pass,
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dispatch_queue_t gcdq);
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void OsdGcdComputeVertexB(OsdVertexDescriptor const &vdesc,
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float *vertex, float * varying,
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const int *V_ITa, const int *V_IT, const float *V_W,
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int vertexOffset, int tableOffset,
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int start, int end,
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dispatch_queue_t gcdq);
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void OsdGcdComputeLoopVertexB(OsdVertexDescriptor const &vdesc,
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float *vertex, float * varying,
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const int *V_ITa, const int *V_IT,
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const float *V_W,
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int vertexOffset, int tableOffset,
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int start, int end,
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dispatch_queue_t gcdq);
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void OsdGcdComputeBilinearEdge(OsdVertexDescriptor const &vdesc,
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float *vertex, float * varying,
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const int *E_IT,
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int vertexOffset, int tableOffset,
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int start, int end,
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dispatch_queue_t gcdq);
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void OsdGcdComputeBilinearVertex(OsdVertexDescriptor const &vdesc,
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float *vertex, float * varying,
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const int *V_ITa,
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int vertexOffset, int tableOffset,
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int start, int end,
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dispatch_queue_t gcdq);
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void OsdGcdEditVertexAdd(OsdVertexDescriptor const &vdesc, float *vertex,
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int primVarOffset, int primVarWidth,
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int vertexOffset, int tableOffset,
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int start, int end,
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const unsigned int *editIndices, const float *editValues,
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dispatch_queue_t gcdq);
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void OsdGcdEditVertexSet(OsdVertexDescriptor const &vdesc, float *vertex,
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int primVarOffset, int primVarWidth,
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int vertexOffset, int tableOffset,
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int start, int end,
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const unsigned int *editIndices, const float *editValues,
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dispatch_queue_t gcdq);
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif // OSD_GCD_KERNEL_H
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