OpenSubdiv/opensubdiv/osd/gcdKernel.h
Takahito Tejima 51a45b598d Updating EULA
2013-07-18 14:19:50 -07:00

107 lines
4.4 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License
// and the following modification to it: Section 6 Trademarks.
// deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the
// trade names, trademarks, service marks, or product names of the
// Licensor and its affiliates, except as required for reproducing
// the content of the NOTICE file.
//
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
// either express or implied. See the License for the specific
// language governing permissions and limitations under the
// License.
//
#ifndef OSD_GCD_KERNEL_H
#define OSD_GCD_KERNEL_H
#include "../version.h"
#include <dispatch/dispatch.h>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
struct OsdVertexDescriptor;
void OsdGcdComputeFace(OsdVertexDescriptor const &vdesc,
float * vertex, float * varying,
const int *F_IT, const int *F_ITa,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
void OsdGcdComputeEdge(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *E_IT, const float *E_ITa,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
void OsdGcdComputeVertexA(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *V_ITa, const float *V_IT,
int vertexOffset, int tableOffset,
int start, int end, int pass,
dispatch_queue_t gcdq);
void OsdGcdComputeVertexB(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *V_ITa, const int *V_IT, const float *V_W,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
void OsdGcdComputeLoopVertexB(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *V_ITa, const int *V_IT,
const float *V_W,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
void OsdGcdComputeBilinearEdge(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *E_IT,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
void OsdGcdComputeBilinearVertex(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *V_ITa,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
void OsdGcdEditVertexAdd(OsdVertexDescriptor const &vdesc, float *vertex,
int primVarOffset, int primVarWidth,
int vertexOffset, int tableOffset,
int start, int end,
const unsigned int *editIndices, const float *editValues,
dispatch_queue_t gcdq);
void OsdGcdEditVertexSet(OsdVertexDescriptor const &vdesc, float *vertex,
int primVarOffset, int primVarWidth,
int vertexOffset, int tableOffset,
int start, int end,
const unsigned int *editIndices, const float *editValues,
dispatch_queue_t gcdq);
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // OSD_GCD_KERNEL_H