OpenSubdiv/examples/glPtexViewer
Takahito Tejima 8fc0e5db93 Move Ptex code from osd to examples.
we're teasing out ptex specific data from core osd entities,
so there's no reason to keep ptex texturing utilities in core osd.
move them into example libs and let clients assemble shader snippets
as needed.

Also removing older ptex texturing code (without mipmap)
2015-05-07 13:56:48 -07:00
..
CMakeLists.txt glPtexViewer: remove -lz option from mac build 2015-04-30 13:17:04 -07:00
glPtexViewer.cpp Move Ptex code from osd to examples. 2015-05-07 13:56:48 -07:00
imageshader.glsl Refactor Far::PatchTables 2014-11-25 12:41:19 -08:00
shader_gl3.glsl Landing 3.0.0.alpha 2014-09-05 15:07:46 -07:00
shader.glsl Updated handling of patchParam and patchCoord 2015-05-06 13:47:33 -07:00
skyshader.glsl Landing 3.0.0.alpha 2014-09-05 15:07:46 -07:00