OpenSubdiv/opensubdiv/osd/cudaEvaluator.h
Takahito Tejima f9523f916f osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
A mechanical substitution of VertexBufferDescriptor with BufferDescriptor.
Also removing unused files from osd.
2015-05-29 09:21:14 -07:00

515 lines
21 KiB
C++

//
// Copyright 2015 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef OPENSUBDIV3_OSD_CUDA_EVALUATOR_H
#define OPENSUBDIV3_OSD_CUDA_EVALUATOR_H
#include "../version.h"
#include <vector>
#include "../osd/bufferDescriptor.h"
#include "../osd/types.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Far {
class PatchTable;
class StencilTable;
class LimitStencilTable;
}
namespace Osd {
/// \brief CUDA stencil table
///
/// This class is a cuda buffer representation of Far::StencilTable.
///
/// CudaEvaluator consumes this table to apply stencils
///
///
class CudaStencilTable {
public:
static CudaStencilTable *Create(Far::StencilTable const *stencilTable,
void *deviceContext = NULL) {
(void)deviceContext; // unused
return new CudaStencilTable(stencilTable);
}
static CudaStencilTable *Create(Far::LimitStencilTable const *limitStencilTable,
void *deviceContext = NULL) {
(void)deviceContext; // unused
return new CudaStencilTable(limitStencilTable);
}
explicit CudaStencilTable(Far::StencilTable const *stencilTable);
explicit CudaStencilTable(Far::LimitStencilTable const *limitStencilTable);
~CudaStencilTable();
// interfaces needed for CudaCompute
void *GetSizesBuffer() const { return _sizes; }
void *GetOffsetsBuffer() const { return _offsets; }
void *GetIndicesBuffer() const { return _indices; }
void *GetWeightsBuffer() const { return _weights; }
void *GetDuWeightsBuffer() const { return _duWeights; }
void *GetDvWeightsBuffer() const { return _dvWeights; }
int GetNumStencils() const { return _numStencils; }
private:
void * _sizes,
* _offsets,
* _indices,
* _weights,
* _duWeights,
* _dvWeights;
int _numStencils;
};
class CudaEvaluator {
public:
/// ----------------------------------------------------------------------
///
/// Stencil evaluations with StencilTable
///
/// ----------------------------------------------------------------------
/// \brief Generic static compute function. This function has a same
/// signature as other device kernels have so that it can be called
/// transparently from OsdMesh template interface.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCudaBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param stencilTable stencil table to be applied. The table must have
/// Cuda memory interfaces.
///
/// @param instance not used in the CudaEvaluator
///
/// @param deviceContext not used in the CudaEvaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
static bool EvalStencils(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
STENCIL_TABLE const *stencilTable,
const void *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalStencils(srcBuffer->BindCudaBuffer(), srcDesc,
dstBuffer->BindCudaBuffer(), dstDesc,
(int const *)stencilTable->GetSizesBuffer(),
(int const *)stencilTable->GetOffsetsBuffer(),
(int const *)stencilTable->GetIndicesBuffer(),
(float const *)stencilTable->GetWeightsBuffer(),
/*start = */ 0,
/*end = */ stencilTable->GetNumStencils());
}
/// \brief Static eval stencils function which takes raw cuda buffers for
/// input and output.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
///
/// @param offsets pointer to the offsets buffer of the stencil table
///
/// @param indices pointer to the indices buffer of the stencil table
///
/// @param weights pointer to the weights buffer of the stencil table
///
/// @param start start index of stencil table
///
/// @param end end index of stencil table
///
static bool EvalStencils(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
int start, int end);
/// \brief Generic static eval stencils function with derivatives.
/// This function has a same signature as other device kernels
/// have so that it can be called in the same way from OsdMesh
/// template interface.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCudaBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output U-derivative buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the output buffer
///
/// @param dvBuffer Output V-derivative buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the output buffer
///
/// @param stencilTable stencil table to be applied.
///
/// @param instance not used in the cuda kernel
/// (declared as a typed pointer to prevent
/// undesirable template resolution)
///
/// @param deviceContext not used in the cuda kernel
///
template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
static bool EvalStencils(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
STENCIL_TABLE const *stencilTable,
const CudaEvaluator *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalStencils(srcBuffer->BindCudaBuffer(), srcDesc,
dstBuffer->BindCudaBuffer(), dstDesc,
duBuffer->BindCudaBuffer(), duDesc,
dvBuffer->BindCudaBuffer(), dvDesc,
(int const *)stencilTable->GetSizesBuffer(),
(int const *)stencilTable->GetOffsetsBuffer(),
(int const *)stencilTable->GetIndicesBuffer(),
(float const *)stencilTable->GetWeightsBuffer(),
(float const *)stencilTable->GetDuWeightsBuffer(),
(float const *)stencilTable->GetDvWeightsBuffer(),
/*start = */ 0,
/*end = */ stencilTable->GetNumStencils());
}
/// \brief Static eval stencils function with derivatives, which takes
/// raw cuda pointers for input and output.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output U-derivatives pointer. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the output buffer
///
/// @param dv Output V-derivatives pointer. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the output buffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
///
/// @param offsets pointer to the offsets buffer of the stencil table
///
/// @param indices pointer to the indices buffer of the stencil table
///
/// @param weights pointer to the weights buffer of the stencil table
///
/// @param duWeights pointer to the du-weights buffer of the stencil table
///
/// @param dvWeights pointer to the dv-weights buffer of the stencil table
///
/// @param start start index of stencil table
///
/// @param end end index of stencil table
///
static bool EvalStencils(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
const float * duWeights,
const float * dvWeights,
int start, int end);
/// ----------------------------------------------------------------------
///
/// Limit evaluations with PatchTable
///
/// ----------------------------------------------------------------------
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCudaBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindCudaBuffer() method returning an
/// array of PatchCoord struct in cuda memory.
///
/// @param patchTable CudaPatchTable or equivalent
///
/// @param instance not used in the cuda evaluator
///
/// @param deviceContext not used in the cuda evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatches(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
CudaEvaluator const *instance,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCudaBuffer(), srcDesc,
dstBuffer->BindCudaBuffer(), dstDesc,
numPatchCoords,
(const PatchCoord *)patchCoords->BindCudaBuffer(),
(const PatchArray *)patchTable->GetPatchArrayBuffer(),
(const int *)patchTable->GetPatchIndexBuffer(),
(const PatchParam *)patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function with derivatives. This function has
/// a same signature as other device kernels have so that it can be
/// called in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCudaBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output U-derivatives buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output V-derivatives buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CudaPatchTable or equivalent
///
/// @param instance not used in the cuda evaluator
///
/// @param deviceContext not used in the cuda evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatches(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
CudaEvaluator const *instance,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCudaBuffer(), srcDesc,
dstBuffer->BindCudaBuffer(), dstDesc,
duBuffer->BindCudaBuffer(), duDesc,
dvBuffer->BindCudaBuffer(), dvDesc,
numPatchCoords,
(const PatchCoord *)patchCoords->BindCudaBuffer(),
(const PatchArray *)patchTable->GetPatchArrayBuffer(),
(const int *)patchTable->GetPatchIndexBuffer(),
(const PatchParam *)patchTable->GetPatchParamBuffer());
}
/// \brief Static limit eval function. It takes an array of PatchCoord
/// and evaluate limit values on given PatchTable.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchArrays an array of Osd::PatchArray struct
/// indexed by PatchCoord::arrayIndex
///
/// @param patchIndices an array of patch indices
/// indexed by PatchCoord::vertIndex
///
/// @param patchParams an array of Osd::PatchParam struct
/// indexed by PatchCoord::patchIndex
///
static bool EvalPatches(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrays,
const int *patchIndices,
const PatchParam *patchParams);
/// \brief Static limit eval function. It takes an array of PatchCoord
/// and evaluate limit values on given PatchTable.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output U-derivatives pointer. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the du buffer
///
/// @param dv Output V-derivatives pointer. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dv buffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchArrays an array of Osd::PatchArray struct
/// indexed by PatchCoord::arrayIndex
///
/// @param patchIndices an array of patch indices
/// indexed by PatchCoord::vertIndex
///
/// @param patchParams an array of Osd::PatchParam struct
/// indexed by PatchCoord::patchIndex
///
static bool EvalPatches(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrays,
const int *patchIndices,
const PatchParam *patchParams);
/// ----------------------------------------------------------------------
///
/// Other methods
///
/// ----------------------------------------------------------------------
static void Synchronize(void *deviceContext = NULL);
};
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // OPENSUBDIV3_OSD_CUDA_EVALUATOR_H