OpenSubdiv/opensubdiv
David G. Yu 301496bd3b Additional tess control/hull shader perf fixes
This change make the bspline patch tess control/hull shader revert to
control vertex mirroring for boundary edges when the patch sharpness is
zero. This change helps improve some shader codegen optimization and
L1 cache behavior on (at least) Kepler GPUs with recent drivers.
2016-02-05 14:53:13 -08:00
..
far Improved fix for stencil table construction 2015-12-11 14:37:39 -08:00
hbr Remove #pragma once 2015-05-20 09:59:18 -07:00
osd Additional tess control/hull shader perf fixes 2016-02-05 14:53:13 -08:00
sdc Fixed double to float conversion warnings 2015-09-30 13:15:42 -07:00
tools/stringify Updated usage line for stringify. 2015-03-23 23:53:12 -07:00
vtr Fixed single crease patch classification 2015-08-04 17:50:51 -07:00
CMakeLists.txt Revert "Add ISPC limit surface evaluation" 2015-07-20 17:13:51 -07:00
version.cpp Add opensubdiv/version.cpp 2014-11-25 12:37:03 -08:00
version.h Release 3.0.3 2015-10-05 16:27:09 -07:00