mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-22 11:40:08 +00:00
fdb9ac9afb
This is a new method for GLSL, HLSL, and MSL which returns patch drawing shader source which excludes legacy shader source aspects. This improves portability and compatibility and may also improve shader compile times since the resulting shader source strings are smaller without the legacy shader source aspects. Tested with Vulkan and DX12 in addition to GL, DX11, and Metal. |
||
---|---|---|
.. | ||
bfr | ||
far | ||
hbr | ||
osd | ||
sdc | ||
vtr | ||
CMakeLists.txt | ||
version.cpp | ||
version.h |