OpenSubdiv/opensubdiv
David G Yu fdb9ac9afb Added GetPatchDrawingShaderSource()
This is a new method for GLSL, HLSL, and MSL which returns patch
drawing shader source which excludes legacy shader source aspects.

This improves portability and compatibility and may also improve
shader compile times since the resulting shader source strings
are smaller without the legacy shader source aspects.

Tested with Vulkan and DX12 in addition to GL, DX11, and Metal.
2023-09-12 19:21:51 -07:00
..
bfr Fix bug in Bfr::SurfaceFactory with valence-2 interior vertex: 2023-03-14 19:02:04 -07:00
far Avoid referring to std::vector<T> members when T is incomplete. 2022-09-27 10:15:30 -04:00
hbr Prefix OpenSubdiv CMake macros 2019-08-17 16:44:30 -07:00
osd Added GetPatchDrawingShaderSource() 2023-09-12 19:21:51 -07:00
sdc Fix GCC warnings with -Wshadow and -Wconversion: 2022-08-30 12:56:59 -07:00
vtr Correct warning: "with mismatched bound [-Warray-parameter]" in level.cpp 2022-11-29 22:10:44 +01:00
CMakeLists.txt Find TBB using TBB's CMake config 2023-09-11 13:02:25 -07:00
version.cpp Add opensubdiv/version.cpp 2014-11-25 12:37:03 -08:00
version.h Release 3.5.1 2023-07-20 11:58:39 -07:00