mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-30 23:30:07 +00:00
c399655dcc
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
//
|
|
// Copyright 2013 Pixar
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "Apache License")
|
|
// with the following modification; you may not use this file except in
|
|
// compliance with the Apache License and the following modification to it:
|
|
// Section 6. Trademarks. is deleted and replaced with:
|
|
//
|
|
// 6. Trademarks. This License does not grant permission to use the trade
|
|
// names, trademarks, service marks, or product names of the Licensor
|
|
// and its affiliates, except as required to comply with Section 4(c) of
|
|
// the License and to reproduce the content of the NOTICE file.
|
|
//
|
|
// You may obtain a copy of the Apache License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the Apache License with the above modification is
|
|
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
// KIND, either express or implied. See the Apache License for the specific
|
|
// language governing permissions and limitations under the Apache License.
|
|
//
|
|
|
|
#ifndef OBJ_ANIM_H
|
|
#define OBJ_ANIM_H
|
|
|
|
#include <vector>
|
|
|
|
struct Shape;
|
|
|
|
class ObjAnim {
|
|
|
|
public:
|
|
|
|
// Factory function
|
|
static ObjAnim const * Create(std::vector<char const *> objFiles, bool axis=true);
|
|
|
|
// Destructor
|
|
~ObjAnim();
|
|
|
|
// Populates 'positions' with the interpolated vertex data for a given
|
|
// time.
|
|
void InterpolatePositions(float time, float * positions, int stride) const;
|
|
|
|
// Number of key-frames in the animation
|
|
int GetNumKeyframes() const {
|
|
return (int)_positions.size();
|
|
}
|
|
|
|
// Returns the full 'Shape'
|
|
Shape const * GetShape() const {
|
|
return _shape;
|
|
}
|
|
|
|
|
|
private:
|
|
|
|
ObjAnim();
|
|
|
|
Shape const * _shape;
|
|
|
|
std::vector<std::vector<float> > _positions;
|
|
};
|
|
|
|
#endif // OBJ_ANIM_H
|