OpenSubdiv/opensubdiv/far/patchBasis.h
barry e96bf355e0 Added low-level support in Far for triangular patches:
- fixed missing PatchDescriptor functionality for Loop triangle
    - add new PatchDescriptor::Type for Gregory triangle
    - extended PatchParam boundary mask from 4 to 5 bits (!)
    - added new PatchParam methods for parameterization of triangles
    - extended PatchMap to support triangular patches
    - added basis evaluation for triangular patch types
2018-09-27 20:09:59 -07:00

95 lines
3.5 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef OPENSUBDIV3_FAR_PATCH_BASIS_H
#define OPENSUBDIV3_FAR_PATCH_BASIS_H
#include "../version.h"
#include "../far/patchParam.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Far {
namespace internal {
//
// XXXX barfowl: These functions are being kept in place while more complete
// underlying support for all patch types is being worked out. That support
// will include a larger set of patch types (eventually including triangular
// patches for Loop) and arbitrary differentiation of all (to support second
// derivatives and other needs).
//
// So this interface will be changing in future.
//
//
// Quad patch types:
//
template <typename REAL>
int GetBilinearWeights(PatchParam const & patchParam, REAL s, REAL t,
REAL wP[4], REAL wDs[4], REAL wDt[4], REAL wDss[4] = 0, REAL wDst[4] = 0, REAL wDtt[4] = 0);
template <typename REAL>
int GetBezierWeights(PatchParam const & patchParam, REAL s, REAL t,
REAL wP[16], REAL wDs[16], REAL wDt[16], REAL wDss[16] = 0, REAL wDst[16] = 0, REAL wDtt[16] = 0);
template <typename REAL>
int GetBSplineWeights(PatchParam const & patchParam, REAL s, REAL t,
REAL wP[16], REAL wDs[16], REAL wDt[16], REAL wDss[16] = 0, REAL wDst[16] = 0, REAL wDtt[16] = 0);
template <typename REAL>
int GetGregoryWeights(PatchParam const & patchParam, REAL s, REAL t,
REAL wP[20], REAL wDs[20], REAL wDt[20], REAL wDss[20] = 0, REAL wDst[20] = 0, REAL wDtt[20] = 0);
//
// Triangle patch types:
//
template <typename REAL>
int GetLinearTriWeights(PatchParam const & patchParam, REAL s, REAL t,
REAL wP[3], REAL wDs[3], REAL wDt[3], REAL wDss[3] = 0, REAL wDst[3] = 0, REAL wDtt[3] = 0);
template <typename REAL>
int GetBezierTriWeights(PatchParam const & patchParam, REAL s, REAL t,
REAL wP[12], REAL wDs[12], REAL wDt[12], REAL wDss[12] = 0, REAL wDst[12] = 0, REAL wDtt[12] = 0);
template <typename REAL>
int GetBoxSplineTriWeights(PatchParam const & patchParam, REAL s, REAL t,
REAL wP[12], REAL wDs[12], REAL wDt[12], REAL wDss[12] = 0, REAL wDst[12] = 0, REAL wDtt[12] = 0);
template <typename REAL>
int GetGregoryTriWeights(PatchParam const & patchParam, REAL s, REAL t,
REAL wP[15], REAL wDs[15], REAL wDt[15], REAL wDss[15] = 0, REAL wDst[15] = 0, REAL wDtt[15] = 0);
} // end namespace internal
} // end namespace Far
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif /* OPENSUBDIV3_FAR_PATCH_BASIS_H */