mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-26 05:20:05 +00:00
166 lines
6.0 KiB
C++
166 lines
6.0 KiB
C++
//
|
|
// Copyright 2015 Pixar
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "Apache License")
|
|
// with the following modification; you may not use this file except in
|
|
// compliance with the Apache License and the following modification to it:
|
|
// Section 6. Trademarks. is deleted and replaced with:
|
|
//
|
|
// 6. Trademarks. This License does not grant permission to use the trade
|
|
// names, trademarks, service marks, or product names of the Licensor
|
|
// and its affiliates, except as required to comply with Section 4(c) of
|
|
// the License and to reproduce the content of the NOTICE file.
|
|
//
|
|
// You may obtain a copy of the Apache License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the Apache License with the above modification is
|
|
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
// KIND, either express or implied. See the Apache License for the specific
|
|
// language governing permissions and limitations under the Apache License.
|
|
//
|
|
|
|
#include "../osd/d3d11LegacyGregoryPatchTable.h"
|
|
|
|
#include <D3D11.h>
|
|
|
|
namespace OpenSubdiv {
|
|
namespace OPENSUBDIV_VERSION {
|
|
|
|
namespace Osd {
|
|
|
|
D3D11LegacyGregoryPatchTable::D3D11LegacyGregoryPatchTable() :
|
|
_vertexValenceBuffer(0), _quadOffsetsBuffer(0),
|
|
_vertexSRV(0), _vertexValenceSRV(0), _quadOffsetsSRV(0) {
|
|
_quadOffsetsBase[0] = _quadOffsetsBase[1] = 0;
|
|
}
|
|
|
|
D3D11LegacyGregoryPatchTable::~D3D11LegacyGregoryPatchTable() {
|
|
if (_vertexValenceBuffer) _vertexValenceBuffer->Release();
|
|
if (_quadOffsetsBuffer) _quadOffsetsBuffer->Release();
|
|
if (_vertexSRV) _vertexSRV->Release();
|
|
if (_vertexValenceSRV) _vertexValenceSRV->Release();
|
|
if (_quadOffsetsSRV) _quadOffsetsSRV->Release();
|
|
}
|
|
|
|
D3D11LegacyGregoryPatchTable *
|
|
D3D11LegacyGregoryPatchTable::Create(Far::PatchTable const *farPatchTable,
|
|
ID3D11DeviceContext *pd3d11DeviceContext) {
|
|
ID3D11Device *pd3d11Device = NULL;
|
|
pd3d11DeviceContext->GetDevice(&pd3d11Device);
|
|
assert(pd3d11Device);
|
|
|
|
D3D11LegacyGregoryPatchTable *result = new D3D11LegacyGregoryPatchTable();
|
|
|
|
Far::PatchTable::VertexValenceTable const &
|
|
valenceTable = farPatchTable->GetVertexValenceTable();
|
|
Far::PatchTable::QuadOffsetsTable const &
|
|
quadOffsetsTable = farPatchTable->GetQuadOffsetsTable();
|
|
|
|
if (! valenceTable.empty()) {
|
|
D3D11_BUFFER_DESC bd;
|
|
bd.ByteWidth = UINT(valenceTable.size() * sizeof(unsigned int));
|
|
bd.Usage = D3D11_USAGE_DEFAULT;
|
|
bd.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
|
bd.CPUAccessFlags = 0;
|
|
bd.MiscFlags = 0;
|
|
bd.StructureByteStride = sizeof(unsigned int);
|
|
D3D11_SUBRESOURCE_DATA initData;
|
|
initData.pSysMem = &valenceTable[0];
|
|
HRESULT hr = pd3d11Device->CreateBuffer(&bd, &initData,
|
|
&result->_vertexValenceBuffer);
|
|
if (FAILED(hr)) {
|
|
delete result;
|
|
return NULL;
|
|
}
|
|
|
|
D3D11_SHADER_RESOURCE_VIEW_DESC srvd;
|
|
ZeroMemory(&srvd, sizeof(srvd));
|
|
srvd.Format = DXGI_FORMAT_R32_SINT;
|
|
srvd.ViewDimension = D3D11_SRV_DIMENSION_BUFFER;
|
|
srvd.Buffer.FirstElement = 0;
|
|
srvd.Buffer.NumElements = UINT(valenceTable.size());
|
|
hr = pd3d11Device->CreateShaderResourceView(
|
|
result->_vertexValenceBuffer, &srvd,
|
|
&result->_vertexValenceSRV);
|
|
if (FAILED(hr)) {
|
|
delete result;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (! quadOffsetsTable.empty()) {
|
|
D3D11_BUFFER_DESC bd;
|
|
bd.ByteWidth = UINT(quadOffsetsTable.size() * sizeof(unsigned int));
|
|
bd.Usage = D3D11_USAGE_DEFAULT;
|
|
bd.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
|
bd.CPUAccessFlags = 0;
|
|
bd.MiscFlags = 0;
|
|
bd.StructureByteStride = sizeof(unsigned int);
|
|
D3D11_SUBRESOURCE_DATA initData;
|
|
initData.pSysMem = &quadOffsetsTable[0];
|
|
HRESULT hr = pd3d11Device->CreateBuffer(&bd, &initData,
|
|
&result->_quadOffsetsBuffer);
|
|
if (FAILED(hr)) {
|
|
delete result;
|
|
return NULL;
|
|
}
|
|
|
|
D3D11_SHADER_RESOURCE_VIEW_DESC srvd;
|
|
ZeroMemory(&srvd, sizeof(srvd));
|
|
srvd.Format = DXGI_FORMAT_R32_SINT;
|
|
srvd.ViewDimension = D3D11_SRV_DIMENSION_BUFFER;
|
|
srvd.Buffer.FirstElement = 0;
|
|
srvd.Buffer.NumElements = UINT(quadOffsetsTable.size());
|
|
hr = pd3d11Device->CreateShaderResourceView(
|
|
result->_quadOffsetsBuffer, &srvd, &result->_quadOffsetsSRV);
|
|
if (FAILED(hr)) {
|
|
delete result;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
result->_quadOffsetsBase[0] = 0;
|
|
result->_quadOffsetsBase[1] = 0;
|
|
|
|
// scan patchtable to find quadOffsetsBase.
|
|
for (int i = 0; i < farPatchTable->GetNumPatchArrays(); ++i) {
|
|
// GREGORY_BOUNDARY's quadoffsets come after GREGORY's.
|
|
if (farPatchTable->GetPatchArrayDescriptor(i) ==
|
|
Far::PatchDescriptor::GREGORY) {
|
|
result->_quadOffsetsBase[1] = farPatchTable->GetNumPatches(i) * 4;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void
|
|
D3D11LegacyGregoryPatchTable::UpdateVertexBuffer(
|
|
ID3D11Buffer *vbo, int numVertices, int numVertexElements,
|
|
ID3D11DeviceContext *pd3d11DeviceContext) {
|
|
ID3D11Device *pd3d11Device = NULL;
|
|
pd3d11DeviceContext->GetDevice(&pd3d11Device);
|
|
assert(pd3d11Device);
|
|
|
|
D3D11_SHADER_RESOURCE_VIEW_DESC srvd;
|
|
ZeroMemory(&srvd, sizeof(srvd));
|
|
srvd.Format = DXGI_FORMAT_R32_FLOAT;
|
|
srvd.ViewDimension = D3D11_SRV_DIMENSION_BUFFER;
|
|
srvd.Buffer.FirstElement = 0;
|
|
srvd.Buffer.NumElements = numVertices * numVertexElements;
|
|
HRESULT hr = pd3d11Device->CreateShaderResourceView(vbo, &srvd,
|
|
&_vertexSRV);
|
|
if (FAILED(hr)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
} // end namespace Osd
|
|
|
|
} // end namespace OPENSUBDIV_VERSION
|
|
} // end namespace OpenSubdiv
|