mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-12-04 17:00:06 +00:00
9913e349df
- add a framebuffer to gl_hud with programmable image shader - add optional SSAO image shader to the new framebuffer - add screenshot to png functionality - implement in glViewer note: ptexViewer and some others still need refactoring to use the new hud capabilities
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
//
|
|
// Copyright 2013 Pixar
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "Apache License")
|
|
// with the following modification; you may not use this file except in
|
|
// compliance with the Apache License and the following modification to it:
|
|
// Section 6. Trademarks. is deleted and replaced with:
|
|
//
|
|
// 6. Trademarks. This License does not grant permission to use the trade
|
|
// names, trademarks, service marks, or product names of the Licensor
|
|
// and its affiliates, except as required to comply with Section 4(c) of
|
|
// the License and to reproduce the content of the NOTICE file.
|
|
//
|
|
// You may obtain a copy of the Apache License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the Apache License with the above modification is
|
|
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
// KIND, either express or implied. See the Apache License for the specific
|
|
// language governing permissions and limitations under the Apache License.
|
|
//
|
|
|
|
#ifndef GL_COMMON_H
|
|
#define GL_COMMON_H
|
|
|
|
#include <osd/opengl.h>
|
|
|
|
#include <cstdio>
|
|
#include <string>
|
|
#include <iostream>
|
|
|
|
void checkGLErrors(std::string const & where = "");
|
|
|
|
GLuint compileShader(GLenum shaderType, const char *source);
|
|
|
|
#endif // GL_FRAMEBUFFER_H
|