mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-12-04 17:00:06 +00:00
79 lines
2.1 KiB
C++
79 lines
2.1 KiB
C++
//
|
|
// Copyright 2013 Pixar
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "Apache License")
|
|
// with the following modification; you may not use this file except in
|
|
// compliance with the Apache License and the following modification to it:
|
|
// Section 6. Trademarks. is deleted and replaced with:
|
|
//
|
|
// 6. Trademarks. This License does not grant permission to use the trade
|
|
// names, trademarks, service marks, or product names of the Licensor
|
|
// and its affiliates, except as required to comply with Section 4(c) of
|
|
// the License and to reproduce the content of the NOTICE file.
|
|
//
|
|
// You may obtain a copy of the Apache License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the Apache License with the above modification is
|
|
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
// KIND, either express or implied. See the Apache License for the specific
|
|
// language governing permissions and limitations under the Apache License.
|
|
//
|
|
|
|
#ifndef GL_HUD_H
|
|
#define GL_HUD_H
|
|
|
|
#include "hud.h"
|
|
|
|
#include <osd/opengl.h>
|
|
|
|
#include "gl_framebuffer.h"
|
|
|
|
class GLhud : public Hud {
|
|
|
|
public:
|
|
GLhud();
|
|
~GLhud();
|
|
|
|
virtual void Init(int width, int height, int framebufferWidth, int framebufferHeight);
|
|
|
|
virtual void Rebuild(int width, int height,
|
|
int framebufferWidth, int framebufferHeight);
|
|
|
|
virtual bool Flush();
|
|
|
|
void SetFrameBuffer(GLFrameBuffer * frameBuffer) {
|
|
if (not _frameBuffer) {
|
|
_frameBuffer = frameBuffer;
|
|
_frameBuffer->Init(GetWidth(), GetHeight());
|
|
_frameBuffer->BuildUI(this, 10, 600);
|
|
}
|
|
}
|
|
|
|
GLFrameBuffer * GetFrameBuffer() {
|
|
return _frameBuffer;
|
|
}
|
|
|
|
GLuint GetFontTexture() const {
|
|
return _fontTexture;
|
|
}
|
|
|
|
private:
|
|
|
|
|
|
GLFrameBuffer * _frameBuffer;
|
|
|
|
GLuint _fontTexture;
|
|
GLuint _vbo, _staticVbo;
|
|
GLuint _vao, _staticVao;
|
|
int _staticVboSize;
|
|
|
|
GLint _program;
|
|
GLint _mvpMatrix;
|
|
GLint _aPosition, _aColor, _aUV;
|
|
};
|
|
|
|
#endif // GL_HUD_H
|