mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-28 22:31:07 +00:00
c399655dcc
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
175 lines
4.7 KiB
C++
175 lines
4.7 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OSD_GL_DRAW_REGISTRY_H
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#define OSD_GL_DRAW_REGISTRY_H
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#include "../version.h"
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#include "../osd/drawRegistry.h"
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#include "../osd/vertex.h"
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#include "../osd/opengl.h"
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#include <map>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Osd {
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struct GLDrawConfig : public DrawConfig {
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GLDrawConfig() :
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program(0) { }
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virtual ~GLDrawConfig();
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GLuint program;
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};
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//------------------------------------------------------------------------------
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struct GLDrawSourceConfig : public DrawSourceConfig {
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DrawShaderSource commonShader;
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DrawShaderSource vertexShader;
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DrawShaderSource tessControlShader;
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DrawShaderSource tessEvalShader;
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DrawShaderSource geometryShader;
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DrawShaderSource fragmentShader;
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};
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//------------------------------------------------------------------------------
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class GLDrawRegistryBase {
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public:
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typedef DrawContext::PatchDescriptor DescType;
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typedef GLDrawConfig ConfigType;
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typedef GLDrawSourceConfig SourceConfigType;
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GLDrawRegistryBase(bool enablePtex=false) : _enablePtex(enablePtex) { }
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virtual ~GLDrawRegistryBase();
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bool IsPtexEnabled() const {
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return _enablePtex;
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}
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void SetPtexEnabled(bool b) {
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_enablePtex=b;
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}
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protected:
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virtual ConfigType * _NewDrawConfig() {
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return new ConfigType();
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}
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virtual ConfigType * _CreateDrawConfig(DescType const & desc,
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SourceConfigType const * sconfig);
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virtual SourceConfigType * _NewDrawSourceConfig() {
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return new SourceConfigType();
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}
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virtual SourceConfigType * _CreateDrawSourceConfig(DescType const & desc);
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private:
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bool _enablePtex;
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};
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//------------------------------------------------------------------------------
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template <class DESC_TYPE = DrawContext::PatchDescriptor,
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class CONFIG_TYPE = GLDrawConfig,
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class SOURCE_CONFIG_TYPE = GLDrawSourceConfig >
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class GLDrawRegistry : public GLDrawRegistryBase {
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public:
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typedef DESC_TYPE DescType;
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typedef CONFIG_TYPE ConfigType;
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typedef SOURCE_CONFIG_TYPE SourceConfigType;
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typedef GLDrawRegistryBase BaseRegistry;
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typedef std::map<DescType, ConfigType *> ConfigMap;
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virtual ~GLDrawRegistry() {
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Reset();
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}
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void Reset() {
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for (typename ConfigMap::iterator
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i = _configMap.begin(); i != _configMap.end(); ++i) {
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delete i->second;
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}
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_configMap.clear();
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}
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// fetch shader config
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ConfigType * GetDrawConfig(DescType const & desc) {
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typename ConfigMap::iterator it = _configMap.find(desc);
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if (it != _configMap.end()) {
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return it->second;
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} else {
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ConfigType * config =
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_CreateDrawConfig(desc, _CreateDrawSourceConfig(desc));
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_configMap[desc] = config;
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return config;
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}
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}
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protected:
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virtual ConfigType * _NewDrawConfig() {
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return new ConfigType();
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}
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virtual ConfigType * _CreateDrawConfig(DescType const & /* desc */,
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SourceConfigType const * /* sconfig */) {
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return NULL;
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}
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virtual SourceConfigType * _NewDrawSourceConfig() {
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return new SourceConfigType();
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}
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virtual SourceConfigType * _CreateDrawSourceConfig(DescType const & /* desc */) {
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return NULL;
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}
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private:
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ConfigMap _configMap;
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};
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} // end namespace Osd
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif /* OSD_GL_DRAW_REGISTRY_H */
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