mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-12-04 08:50:06 +00:00
1a2b71d929
Removed reference to FarMesh from OsdUtilMeshBatch. Added const qualifier to ComputeContext constructor.
224 lines
7.0 KiB
C++
224 lines
7.0 KiB
C++
//
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// Copyright (C) Pixar. All rights reserved.
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//
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// This license governs use of the accompanying software. If you
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// use the software, you accept this license. If you do not accept
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// the license, do not use the software.
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//
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// 1. Definitions
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// The terms "reproduce," "reproduction," "derivative works," and
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// "distribution" have the same meaning here as under U.S.
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// copyright law. A "contribution" is the original software, or
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// any additions or changes to the software.
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// A "contributor" is any person or entity that distributes its
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// contribution under this license.
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// "Licensed patents" are a contributor's patent claims that read
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// directly on its contribution.
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//
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// 2. Grant of Rights
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// (A) Copyright Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free copyright license to reproduce its contribution,
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// prepare derivative works of its contribution, and distribute
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// its contribution or any derivative works that you create.
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// (B) Patent Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free license under its licensed patents to make, have
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// made, use, sell, offer for sale, import, and/or otherwise
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// dispose of its contribution in the software or derivative works
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// of the contribution in the software.
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//
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// 3. Conditions and Limitations
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// (A) No Trademark License- This license does not grant you
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// rights to use any contributor's name, logo, or trademarks.
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// (B) If you bring a patent claim against any contributor over
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// patents that you claim are infringed by the software, your
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// patent license from such contributor to the software ends
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// automatically.
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// (C) If you distribute any portion of the software, you must
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// retain all copyright, patent, trademark, and attribution
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// notices that are present in the software.
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// (D) If you distribute any portion of the software in source
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// code form, you may do so only under this license by including a
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// complete copy of this license with your distribution. If you
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// distribute any portion of the software in compiled or object
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// code form, you may only do so under a license that complies
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// with this license.
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// (E) The software is licensed "as-is." You bear the risk of
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// using it. The contributors give no express warranties,
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// guarantees or conditions. You may have additional consumer
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// rights under your local laws which this license cannot change.
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// To the extent permitted under your local laws, the contributors
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// exclude the implied warranties of merchantability, fitness for
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// a particular purpose and non-infringement.
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//
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#include "../far/mesh.h"
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#include "../osd/cudaComputeContext.h"
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#include <cuda_runtime.h>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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void
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OsdCudaTable::createCudaBuffer(size_t size, const void *ptr) {
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cudaMalloc(&_devicePtr, size);
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cudaMemcpy(_devicePtr, ptr, size, cudaMemcpyHostToDevice);
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}
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OsdCudaTable::~OsdCudaTable() {
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if (_devicePtr) cudaFree(_devicePtr);
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}
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void *
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OsdCudaTable::GetCudaMemory() const {
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return _devicePtr;
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}
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// ----------------------------------------------------------------------------
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OsdCudaHEditTable::OsdCudaHEditTable(
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const FarVertexEditTables<OsdVertex>::VertexEditBatch &batch)
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: _primvarIndicesTable(new OsdCudaTable(batch.GetVertexIndices())),
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_editValuesTable(new OsdCudaTable(batch.GetValues())) {
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_operation = batch.GetOperation();
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_primvarOffset = batch.GetPrimvarIndex();
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_primvarWidth = batch.GetPrimvarWidth();
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}
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OsdCudaHEditTable::~OsdCudaHEditTable() {
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delete _primvarIndicesTable;
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delete _editValuesTable;
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}
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const OsdCudaTable *
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OsdCudaHEditTable::GetPrimvarIndices() const {
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return _primvarIndicesTable;
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}
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const OsdCudaTable *
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OsdCudaHEditTable::GetEditValues() const {
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return _editValuesTable;
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}
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int
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OsdCudaHEditTable::GetOperation() const {
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return _operation;
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}
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int
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OsdCudaHEditTable::GetPrimvarOffset() const {
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return _primvarOffset;
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}
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int
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OsdCudaHEditTable::GetPrimvarWidth() const {
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return _primvarWidth;
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}
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OsdCudaComputeContext::OsdCudaComputeContext(FarMesh<OsdVertex> const *farMesh) {
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FarSubdivisionTables<OsdVertex> const * farTables =
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farMesh->GetSubdivisionTables();
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// allocate 5 or 7 tables
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_tables.resize(farTables->GetNumTables(), 0);
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_tables[FarSubdivisionTables<OsdVertex>::E_IT] = new OsdCudaTable(farTables->Get_E_IT());
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_tables[FarSubdivisionTables<OsdVertex>::V_IT] = new OsdCudaTable(farTables->Get_V_IT());
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_tables[FarSubdivisionTables<OsdVertex>::V_ITa] = new OsdCudaTable(farTables->Get_V_ITa());
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_tables[FarSubdivisionTables<OsdVertex>::E_W] = new OsdCudaTable(farTables->Get_E_W());
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_tables[FarSubdivisionTables<OsdVertex>::V_W] = new OsdCudaTable(farTables->Get_V_W());
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if (farTables->GetNumTables() > 5) {
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_tables[FarSubdivisionTables<OsdVertex>::F_IT] = new OsdCudaTable(farTables->Get_F_IT());
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_tables[FarSubdivisionTables<OsdVertex>::F_ITa] = new OsdCudaTable(farTables->Get_F_ITa());
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}
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// create hedit tables
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FarVertexEditTables<OsdVertex> const *editTables = farMesh->GetVertexEdit();
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if (editTables) {
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int numEditBatches = editTables->GetNumBatches();
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_editTables.reserve(numEditBatches);
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for (int i = 0; i < numEditBatches; ++i) {
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const FarVertexEditTables<OsdVertex>::VertexEditBatch & edit =
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editTables->GetBatch(i);
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_editTables.push_back(new OsdCudaHEditTable(edit));
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}
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}
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}
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OsdCudaComputeContext::~OsdCudaComputeContext() {
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for (size_t i = 0; i < _tables.size(); ++i) {
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delete _tables[i];
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}
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for (size_t i = 0; i < _editTables.size(); ++i) {
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delete _editTables[i];
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}
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}
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const OsdCudaTable *
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OsdCudaComputeContext::GetTable(int tableIndex) const {
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return _tables[tableIndex];
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}
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int
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OsdCudaComputeContext::GetNumEditTables() const {
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return static_cast<int>(_editTables.size());
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}
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const OsdCudaHEditTable *
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OsdCudaComputeContext::GetEditTable(int tableIndex) const {
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return _editTables[tableIndex];
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}
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float *
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OsdCudaComputeContext::GetCurrentVertexBuffer() const {
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return _currentVertexBuffer;
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}
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float *
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OsdCudaComputeContext::GetCurrentVaryingBuffer() const {
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return _currentVaryingBuffer;
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}
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int
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OsdCudaComputeContext::GetCurrentVertexNumElements() const {
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return _numVertexElements;
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}
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int
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OsdCudaComputeContext::GetCurrentVaryingNumElements() const {
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return _numVaryingElements;
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}
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OsdCudaComputeContext *
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OsdCudaComputeContext::Create(FarMesh<OsdVertex> const *farmesh) {
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return new OsdCudaComputeContext(farmesh);
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}
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} // end namespace OPENSUBDIV_VERSION
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} // end namespace OpenSubdiv
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